Index: src/gpu/glsl/GrGLSL.h |
diff --git a/src/gpu/glsl/GrGLSL.h b/src/gpu/glsl/GrGLSL.h |
index 844b7c76db9ba65eb067ac487f96a4968a65f419..4d0bb9ae7fc5b6587a38b2e5e2a69745138b1ecf 100644 |
--- a/src/gpu/glsl/GrGLSL.h |
+++ b/src/gpu/glsl/GrGLSL.h |
@@ -135,6 +135,10 @@ static inline const char* GrGLSLTypeString(GrSLType t) { |
return "int"; |
case kUint_GrSLType: |
return "uint"; |
+ case kTexture2D_GrSLType: |
+ return "texture2D"; |
+ case kSampler_GrSLType: |
+ return "sampler"; |
default: |
SkFAIL("Unknown shader var type."); |
return ""; // suppress warning |