| Index: src/gpu/glsl/GrGLSL.h
|
| diff --git a/src/gpu/glsl/GrGLSL.h b/src/gpu/glsl/GrGLSL.h
|
| index 844b7c76db9ba65eb067ac487f96a4968a65f419..4d0bb9ae7fc5b6587a38b2e5e2a69745138b1ecf 100644
|
| --- a/src/gpu/glsl/GrGLSL.h
|
| +++ b/src/gpu/glsl/GrGLSL.h
|
| @@ -135,6 +135,10 @@ static inline const char* GrGLSLTypeString(GrSLType t) {
|
| return "int";
|
| case kUint_GrSLType:
|
| return "uint";
|
| + case kTexture2D_GrSLType:
|
| + return "texture2D";
|
| + case kSampler_GrSLType:
|
| + return "sampler";
|
| default:
|
| SkFAIL("Unknown shader var type.");
|
| return ""; // suppress warning
|
|
|