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Unified Diff: ash/shelf/shelf_layout_manager_unittest.cc

Issue 2143033003: Fix tests in ShelfLayoutManagerTest when MD is enable (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix wording Created 4 years, 5 months ago
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Index: ash/shelf/shelf_layout_manager_unittest.cc
diff --git a/ash/shelf/shelf_layout_manager_unittest.cc b/ash/shelf/shelf_layout_manager_unittest.cc
index 47a0b375003de3461a3fc538004b0627216891fc..63612630360c7f04a79797a45066f0748b871f78 100644
--- a/ash/shelf/shelf_layout_manager_unittest.cc
+++ b/ash/shelf/shelf_layout_manager_unittest.cc
@@ -9,6 +9,7 @@
#include "ash/aura/wm_window_aura.h"
#include "ash/common/ash_switches.h"
#include "ash/common/focus_cycler.h"
+#include "ash/common/material_design/material_design_controller.h"
#include "ash/common/session/session_state_delegate.h"
#include "ash/common/shelf/shelf_constants.h"
#include "ash/common/shell_window_ids.h"
@@ -139,10 +140,11 @@ class ShelfAnimationWaiter : views::WidgetObserver {
class ShelfDragCallback {
public:
ShelfDragCallback(const gfx::Rect& not_visible, const gfx::Rect& visible)
- : not_visible_bounds_(not_visible),
- visible_bounds_(visible),
+ : auto_hidden_shelf_widget_bounds_(not_visible),
James Cook 2016/07/14 22:59:13 These names are much clearer. Thanks for changing
+ shelf_widget_bounds_(visible),
was_visible_on_drag_start_(false) {
- EXPECT_EQ(not_visible_bounds_.bottom(), visible_bounds_.bottom());
+ EXPECT_EQ(auto_hidden_shelf_widget_bounds_.bottom(),
+ shelf_widget_bounds_.bottom());
}
virtual ~ShelfDragCallback() {}
@@ -166,16 +168,17 @@ class ShelfDragCallback {
gfx::Rect shelf_bounds = GetShelfWidget()->GetWindowBoundsInScreen();
if (GetShelfLayoutManager()->IsHorizontalAlignment()) {
- EXPECT_EQ(not_visible_bounds_.bottom(), shelf_bounds.bottom());
- EXPECT_EQ(visible_bounds_.bottom(), shelf_bounds.bottom());
+ EXPECT_EQ(auto_hidden_shelf_widget_bounds_.bottom(),
+ shelf_bounds.bottom());
+ EXPECT_EQ(shelf_widget_bounds_.bottom(), shelf_bounds.bottom());
} else if (SHELF_ALIGNMENT_RIGHT ==
GetShelfLayoutManager()->GetAlignment()) {
- EXPECT_EQ(not_visible_bounds_.right(), shelf_bounds.right());
- EXPECT_EQ(visible_bounds_.right(), shelf_bounds.right());
+ EXPECT_EQ(auto_hidden_shelf_widget_bounds_.right(), shelf_bounds.right());
+ EXPECT_EQ(shelf_widget_bounds_.right(), shelf_bounds.right());
} else if (SHELF_ALIGNMENT_LEFT ==
GetShelfLayoutManager()->GetAlignment()) {
- EXPECT_EQ(not_visible_bounds_.x(), shelf_bounds.x());
- EXPECT_EQ(visible_bounds_.x(), shelf_bounds.x());
+ EXPECT_EQ(auto_hidden_shelf_widget_bounds_.x(), shelf_bounds.x());
+ EXPECT_EQ(shelf_widget_bounds_.x(), shelf_bounds.x());
}
// if the shelf is being dimmed test dimmer bounds as well.
@@ -183,10 +186,15 @@ class ShelfDragCallback {
EXPECT_EQ(GetShelfWidget()->GetWindowBoundsInScreen(),
GetShelfWidget()->GetDimmerBoundsForTest());
- // The shelf should never be smaller than the hidden state when shelf is
- // visible; the shelf has a height of 0 when it is hidden.
- if (was_visible_on_drag_start_)
- EXPECT_GE(shelf_bounds.height(), not_visible_bounds_.height());
+ // Auto hidden shelf has a visible height of 0 in MD (where this inequality
+ // does not apply); whereas auto hidden shelf has a visible height of 3 in
+ // non-MD.
+ if (!ash::MaterialDesignController::IsShelfMaterial() ||
+ GetShelf()->GetAutoHideState() != ash::SHELF_AUTO_HIDE_HIDDEN) {
+ EXPECT_GE(shelf_bounds.height(),
+ auto_hidden_shelf_widget_bounds_.height());
+ }
+
float scroll_delta =
GetShelfLayoutManager()->PrimaryAxisValue(scroll_.y(), scroll_.x());
bool increasing_drag =
@@ -195,9 +203,10 @@ class ShelfDragCallback {
int shelf_size = GetShelfLayoutManager()->PrimaryAxisValue(
shelf_bounds.height(), shelf_bounds.width());
int visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue(
- visible_bounds_.height(), visible_bounds_.width());
+ shelf_widget_bounds_.height(), shelf_widget_bounds_.width());
int not_visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue(
- not_visible_bounds_.height(), not_visible_bounds_.width());
+ auto_hidden_shelf_widget_bounds_.height(),
+ auto_hidden_shelf_widget_bounds_.width());
if (was_visible_on_drag_start_) {
if (increasing_drag) {
// If dragging inwards from the visible state, then the shelf should
@@ -227,8 +236,8 @@ class ShelfDragCallback {
}
private:
- const gfx::Rect not_visible_bounds_;
- const gfx::Rect visible_bounds_;
+ const gfx::Rect auto_hidden_shelf_widget_bounds_;
+ const gfx::Rect shelf_widget_bounds_;
gfx::Vector2dF scroll_;
bool was_visible_on_drag_start_;
@@ -592,7 +601,13 @@ void ShelfLayoutManagerTest::RunGestureDragTests(gfx::Vector2d delta) {
gfx::Rect bounds_fullscreen = window->bounds();
EXPECT_TRUE(widget->IsFullscreen());
- EXPECT_NE(bounds_noshelf.ToString(), bounds_fullscreen.ToString());
+
+ // Shelf hints are removed in immersive full screen mode in MD; and some shelf
+ // hints are shown in non-MD mode.
+ if (ash::MaterialDesignController::IsShelfMaterial())
+ EXPECT_EQ(bounds_noshelf.ToString(), bounds_fullscreen.ToString());
+ else
+ EXPECT_NE(bounds_noshelf.ToString(), bounds_fullscreen.ToString());
// Swipe up. This should show the shelf.
end = below_start - delta;
@@ -813,7 +828,8 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_AutoHide) {
// shelf should go off the screen.
layout_manager->LayoutShelf();
int shelf_insets = GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE);
- EXPECT_EQ(root->bounds().bottom() - shelf_insets,
+
+ EXPECT_EQ(root->bounds().bottom() - kShelfAutoHideSize,
GetShelfWidget()->GetWindowBoundsInScreen().y());
EXPECT_EQ(root->bounds().bottom() - shelf_insets,
display::Screen::GetScreen()
@@ -830,7 +846,7 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_AutoHide) {
layout_manager->LayoutShelf();
EXPECT_EQ(root->bounds().bottom() - layout_manager->GetIdealBounds().height(),
GetShelfWidget()->GetWindowBoundsInScreen().y());
- EXPECT_EQ(root->bounds().bottom() - kShelfAutoHideSize,
+ EXPECT_EQ(root->bounds().bottom() - shelf_insets,
display::Screen::GetScreen()
->GetDisplayNearestWindow(root)
.work_area()
@@ -1704,8 +1720,9 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_SetAlignment) {
EXPECT_EQ(display.bounds().height(), shelf_bounds.height());
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
display = screen->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow());
- EXPECT_EQ(kShelfAutoHideSize, display.GetWorkAreaInsets().right());
- EXPECT_EQ(kShelfAutoHideSize,
+ EXPECT_EQ(GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE),
+ display.GetWorkAreaInsets().right());
+ EXPECT_EQ(GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE),
display.bounds().right() - display.work_area().right());
}
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