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Unified Diff: gpu/command_buffer/service/framebuffer_manager.cc

Issue 2142353002: Validate fbo color image format and fragment shader output variable type. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: gpu/command_buffer/service/framebuffer_manager.cc
diff --git a/gpu/command_buffer/service/framebuffer_manager.cc b/gpu/command_buffer/service/framebuffer_manager.cc
index 0c5d96708e856d8e9c3d8578eb785c9f2d18c71e..6651973585c2efbc87f104b0e3deb1ddc379ce79 100644
--- a/gpu/command_buffer/service/framebuffer_manager.cc
+++ b/gpu/command_buffer/service/framebuffer_manager.cc
@@ -377,8 +377,12 @@ Framebuffer::Framebuffer(
DCHECK_GT(manager->max_draw_buffers_, 0u);
draw_buffers_.reset(new GLenum[manager->max_draw_buffers_]);
draw_buffers_[0] = GL_COLOR_ATTACHMENT0;
- for (uint32_t i = 1; i < manager->max_draw_buffers_; ++i)
- draw_buffers_[i] = GL_NONE;
+ for (uint32_t ii = 1; ii < manager->max_draw_buffers_; ++ii) {
+ draw_buffers_[ii] = GL_NONE;
+ }
+
+ color_attachment_base_types_.resize(manager->max_draw_buffers_);
+ ResetColorAttachmentBaseTypes();
}
Framebuffer::~Framebuffer() {
@@ -392,6 +396,12 @@ Framebuffer::~Framebuffer() {
}
}
+void Framebuffer::ResetColorAttachmentBaseTypes() {
+ for (size_t ii = 1; ii < color_attachment_base_types_.size(); ++ii) {
+ color_attachment_base_types_[ii] = SHADER_VARIABLE_UNDEFINED_TYPE;
+ }
+}
+
bool Framebuffer::HasUnclearedAttachment(
GLenum attachment) const {
AttachmentMap::const_iterator it =
@@ -500,7 +510,7 @@ bool Framebuffer::PrepareDrawBuffersForClear() const {
return different;
}
-void Framebuffer::RestoreDrawBuffersAfterClear() const {
+void Framebuffer::RestoreDrawBuffers() const {
glDrawBuffersARB(manager_->max_draw_buffers_, draw_buffers_.get());
}
@@ -818,6 +828,27 @@ void Framebuffer::UnbindTexture(
} while (!done);
}
+void Framebuffer::UpdateColorAttachmentBaseTypes() {
+ ResetColorAttachmentBaseTypes();
+ for (AttachmentMap::const_iterator it = attachments_.begin();
+ it != attachments_.end(); ++it) {
+ if (it->first < GL_COLOR_ATTACHMENT0 ||
+ it->first >= GL_COLOR_ATTACHMENT0 + manager_->max_draw_buffers_) {
+ continue;
+ }
+ size_t index = it->first - GL_COLOR_ATTACHMENT0;
+ Attachment* attachment = it->second.get();
+ GLenum internal_format = attachment->internal_format();
+ if (GLES2Util::IsSignedIntegerFormat(internal_format)) {
+ color_attachment_base_types_[index] = SHADER_VARIABLE_INT;
+ } else if (GLES2Util::IsUnsignedIntegerFormat(internal_format)) {
+ color_attachment_base_types_[index] = SHADER_VARIABLE_UINT;
+ } else {
+ color_attachment_base_types_[index] = SHADER_VARIABLE_FLOAT;
+ }
+ }
+}
+
Framebuffer* FramebufferManager::GetFramebuffer(
GLuint client_id) {
FramebufferMap::iterator it = framebuffers_.find(client_id);

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