Chromium Code Reviews| Index: third_party/WebKit/Source/core/input/EventHandler.h |
| diff --git a/third_party/WebKit/Source/core/input/EventHandler.h b/third_party/WebKit/Source/core/input/EventHandler.h |
| index 3f44d21a35070704b772816d16cae56856c44d84..7d69002b5e1624b674860a6c0437499600f4501e 100644 |
| --- a/third_party/WebKit/Source/core/input/EventHandler.h |
| +++ b/third_party/WebKit/Source/core/input/EventHandler.h |
| @@ -146,7 +146,7 @@ public: |
| WebInputEventResult handleMouseMoveEvent(const PlatformMouseEvent&); |
| void handleMouseLeaveEvent(const PlatformMouseEvent&); |
| - WebInputEventResult handleMousePressEvent(const PlatformMouseEvent&); |
| + WebInputEventResult handleMousePressEvent(const PlatformMouseEvent&, const bool synthesizedFromTouch = false); |
|
Rick Byers
2016/07/14 14:27:10
PlatformMouseEvent already has a fromTouch() prope
mustaq
2016/07/18 20:50:15
Done.
|
| WebInputEventResult handleMouseReleaseEvent(const PlatformMouseEvent&); |
| WebInputEventResult handleWheelEvent(const PlatformWheelEvent&); |
| @@ -274,7 +274,6 @@ private: |
| Node* updateMouseEventTargetNode(Node*, const PlatformMouseEvent&); |
| void updateMouseEventTargetNodeAndSendEvents(Node*, const PlatformMouseEvent&, bool isFrameBoundaryTransition = false); |
| - |
| MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const PlatformMouseEvent&); |
| WebInputEventResult dispatchMouseEvent(const AtomicString& eventType, Node* target, int clickCount, const PlatformMouseEvent&); |
| @@ -285,7 +284,7 @@ private: |
| // TODO(mustaq): Can we avoid the clickCount param, instead use PlatformMouseEvent's count? |
| // Same applied to dispatchMouseEvent() above. |
| WebInputEventResult updatePointerTargetAndDispatchEvents(const AtomicString& mouseEventType, Node* target, |
| - int clickCount, const PlatformMouseEvent&); |
| + int clickCount, const PlatformMouseEvent&, const bool synthesizedFromTouch = false); |
|
Rick Byers
2016/07/14 14:27:10
ditto
mustaq
2016/07/18 20:50:15
Done.
|
| WebInputEventResult dispatchDragEvent(const AtomicString& eventType, Node* target, const PlatformMouseEvent&, DataTransfer*); |