| Index: gm/bleed.cpp
|
| diff --git a/gm/bleed.cpp b/gm/bleed.cpp
|
| index 5a27b3972ef257f61209f3e48d31614243086e71..914da993bca171bcb9ba9d7af907f25401d565e3 100644
|
| --- a/gm/bleed.cpp
|
| +++ b/gm/bleed.cpp
|
| @@ -37,7 +37,7 @@ struct TestPixels {
|
| logically where each check has as many pixels as is necessary to fill the interior. The rect
|
| to draw is set to the checkerboard portion. */
|
| template<typename PIXEL_TYPE>
|
| -bool make_ringed_bitmap(GrContext*, TestPixels* result, int width, int height,
|
| +bool make_ringed_bitmap(TestPixels* result, int width, int height,
|
| SkColorType ct, SkAlphaType at,
|
| PIXEL_TYPE outerRingColor, PIXEL_TYPE innerRingColor,
|
| PIXEL_TYPE checkColor1, PIXEL_TYPE checkColor2) {
|
| @@ -104,26 +104,26 @@ bool make_ringed_bitmap(GrContext*, TestPixels* result, int width, int height,
|
| return true;
|
| }
|
|
|
| -/** Create a black and white checked texture with 2 1-pixel rings around the outside edge.
|
| +/** Create a black and white checked bitmap with 2 1-pixel rings around the outside edge.
|
| The inner ring is red and the outer ring is blue. */
|
| -static bool make_ringed_color_bitmap(GrContext* ctx, TestPixels* result, int width, int height) {
|
| +static bool make_ringed_color_bitmap(TestPixels* result, int width, int height) {
|
| static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE);
|
| static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED);
|
| static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK);
|
| static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE);
|
| - return make_ringed_bitmap<SkPMColor>(ctx, result, width, height, kBGRA_8888_SkColorType,
|
| + return make_ringed_bitmap<SkPMColor>(result, width, height, kBGRA_8888_SkColorType,
|
| kPremul_SkAlphaType, kBlue, kRed, kBlack, kWhite);
|
| }
|
|
|
| /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the interior is a 2x2
|
| checker board of 3/4 and 1/2. The inner checkers are large enough to fill the interior with
|
| the 2x2 checker grid. */
|
| -static bool make_ringed_alpha_bitmap(GrContext* ctx, TestPixels* result, int width, int height) {
|
| +static bool make_ringed_alpha_bitmap(TestPixels* result, int width, int height) {
|
| static const uint8_t kZero = 0x00;
|
| static const uint8_t kHalf = 0x80;
|
| static const uint8_t k3Q = 0xC0;
|
| static const uint8_t kOne = 0xFF;
|
| - return make_ringed_bitmap<uint8_t>(ctx, result, width, height, kAlpha_8_SkColorType,
|
| + return make_ringed_bitmap<uint8_t>(result, width, height, kAlpha_8_SkColorType,
|
| kPremul_SkAlphaType, kZero, kOne, k3Q, kHalf);
|
| }
|
|
|
| @@ -137,8 +137,8 @@ static void bmp_to_image(TestPixels* result) {
|
| }
|
|
|
| /** Color image case. */
|
| -bool make_ringed_color_image(GrContext* ctx, TestPixels* result, int width, int height) {
|
| - if (make_ringed_color_bitmap(ctx, result, width, height)) {
|
| +bool make_ringed_color_image(TestPixels* result, int width, int height) {
|
| + if (make_ringed_color_bitmap(result, width, height)) {
|
| bmp_to_image(result);
|
| return true;
|
| }
|
| @@ -146,137 +146,14 @@ bool make_ringed_color_image(GrContext* ctx, TestPixels* result, int width, int
|
| }
|
|
|
| /** Alpha image case. */
|
| -bool make_ringed_alpha_image(GrContext* ctx, TestPixels* result, int width, int height) {
|
| - if (make_ringed_alpha_bitmap(ctx, result, width, height)) {
|
| +bool make_ringed_alpha_image(TestPixels* result, int width, int height) {
|
| + if (make_ringed_alpha_bitmap(result, width, height)) {
|
| bmp_to_image(result);
|
| return true;
|
| }
|
| return false;
|
| }
|
|
|
| -/** Similar to make_ringed_bitmap with these modifications:
|
| - - The backing store is a texture.
|
| - - The texture is larger than the bitmap dimensions (it is surrounded by non-content
|
| - padding on the right/bottom of the contents.)
|
| - - The right/bottom sides of the rings are omitted so that the rect to draw is adjacent to
|
| - the texture padding.
|
| - */
|
| -template <typename PIXEL_TYPE>
|
| -bool make_oversized_texture_bitmap(GrContext* ctx, TestPixels* result, int width, int height,
|
| - GrPixelConfig config, PIXEL_TYPE outerRingColor,
|
| - PIXEL_TYPE innerRingColor, PIXEL_TYPE checkColor1,
|
| - PIXEL_TYPE checkColor2, PIXEL_TYPE padColor) {
|
| - SkASSERT(0 == width % 2 && 0 == height % 2);
|
| - SkASSERT(width >= 6 && height >= 6);
|
| -#if SK_SUPPORT_GPU
|
| - if (!ctx) {
|
| - return false;
|
| - }
|
| - /** Put arbitrary pad to the right and below the bitmap content. */
|
| - static const int kXPad = 10;
|
| - static const int kYPad = 17;
|
| - size_t rowBytes = (width + kXPad) * sizeof(PIXEL_TYPE);
|
| - SkAutoTMalloc<PIXEL_TYPE> pixels(rowBytes*(height + kYPad));
|
| -
|
| - PIXEL_TYPE* scanline = pixels.get();
|
| - for (int x = 0; x < width; ++x) {
|
| - scanline[x] = outerRingColor;
|
| - }
|
| - for (int x = width; x < width + kXPad; ++x) {
|
| - scanline[x] = padColor;
|
| - }
|
| -
|
| - scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes);
|
| - scanline[0] = outerRingColor;
|
| - for (int x = 1; x < width; ++x) {
|
| - scanline[x] = innerRingColor;
|
| - }
|
| - for (int x = width; x < width + kXPad; ++x) {
|
| - scanline[x] = padColor;
|
| - }
|
| -
|
| - for (int y = 2; y < height / 2 + 1; ++y) {
|
| - scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes);
|
| - scanline[0] = outerRingColor;
|
| - scanline[1] = innerRingColor;
|
| - for (int x = 2; x < width / 2 + 1; ++x) {
|
| - scanline[x] = checkColor1;
|
| - }
|
| - for (int x = width / 2 + 1; x < width; ++x) {
|
| - scanline[x] = checkColor2;
|
| - }
|
| - for (int x = width; x < width + kXPad; ++x) {
|
| - scanline[x] = padColor;
|
| - }
|
| - }
|
| -
|
| - for (int y = height / 2 + 1; y < height; ++y) {
|
| - scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes);
|
| - scanline[0] = outerRingColor;
|
| - scanline[1] = innerRingColor;
|
| - for (int x = 2; x < width / 2 + 1; ++x) {
|
| - scanline[x] = checkColor2;
|
| - }
|
| - for (int x = width / 2 + 1; x < width; ++x) {
|
| - scanline[x] = checkColor1;
|
| - }
|
| - for (int x = width; x < width + kXPad; ++x) {
|
| - scanline[x] = padColor;
|
| - }
|
| - }
|
| -
|
| - for (int y = height; y < height + kYPad; ++y) {
|
| - scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes);
|
| - for (int x = 0; x < width + kXPad; ++x) {
|
| - scanline[x] = padColor;
|
| - }
|
| - }
|
| -
|
| - GrSurfaceDesc desc;
|
| - desc.fConfig = config;
|
| - desc.fWidth = width + kXPad;
|
| - desc.fHeight = height + kYPad;
|
| - SkAutoTUnref<GrTexture> texture(ctx->textureProvider()->createTexture(
|
| - desc, SkBudgeted::kYes, pixels.get(), rowBytes));
|
| -
|
| - if (!texture) {
|
| - return false;
|
| - }
|
| -
|
| - GrWrapTextureInBitmap(texture, width, height, true, &result->fBitmap);
|
| - result->fType = TestPixels::kBitmap;
|
| - result->fBitmap.setImmutable();
|
| - result->fRect.set(2, 2, width, height);
|
| - return true;
|
| -#else
|
| - return false;
|
| -#endif
|
| -}
|
| -
|
| -/** Make the color version of the oversized texture-backed bitmap */
|
| -static bool make_ringed_oversized_color_texture_bitmap(GrContext* ctx, TestPixels* result,
|
| - int width, int height) {
|
| - static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE);
|
| - static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED);
|
| - static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK);
|
| - static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE);
|
| - static const SkPMColor kGreen = SkPreMultiplyColor(SK_ColorGREEN);
|
| - return make_oversized_texture_bitmap<SkPMColor>(
|
| - ctx, result, width, height, kSkia8888_GrPixelConfig, kBlue, kRed, kBlack, kWhite, kGreen);
|
| -}
|
| -
|
| -/** Make the alpha version of the oversized texture-backed bitmap */
|
| -static bool make_ringed_oversized_alpha_texture_bitmap(GrContext* ctx, TestPixels* result,
|
| - int width, int height) {
|
| - static const uint8_t kZero = 0x00;
|
| - static const uint8_t kHalf = 0x80;
|
| - static const uint8_t k3Q = 0xC0;
|
| - static const uint8_t kOne = 0xFF;
|
| - static const uint8_t k1Q = 0x40;
|
| - return make_oversized_texture_bitmap<uint8_t>(
|
| - ctx, result, width, height, kAlpha_8_GrPixelConfig, kZero, kOne, k3Q, kHalf, k1Q);
|
| -}
|
| -
|
| static sk_sp<SkShader> make_shader() {
|
| static const SkPoint pts[] = { {0, 0}, {20, 20} };
|
| static const SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW };
|
| @@ -287,29 +164,23 @@ static sk_sp<SkShader> make_null_shader() { return nullptr; }
|
|
|
| enum BleedTest {
|
| kUseBitmap_BleedTest,
|
| - kUseTextureBitmap_BleedTest,
|
| kUseImage_BleedTest,
|
| kUseAlphaBitmap_BleedTest,
|
| - kUseAlphaTextureBitmap_BleedTest,
|
| kUseAlphaImage_BleedTest,
|
| kUseAlphaBitmapShader_BleedTest,
|
| - kUseAlphaTextureBitmapShader_BleedTest,
|
| kUseAlphaImageShader_BleedTest,
|
| };
|
|
|
| const struct {
|
| const char* fName;
|
| - bool (*fPixelMaker)(GrContext*, TestPixels* result, int width, int height);
|
| + bool (*fPixelMaker)(TestPixels* result, int width, int height);
|
| sk_sp<SkShader> (*fShaderMaker)();
|
| } gBleedRec[] = {
|
| { "bleed", make_ringed_color_bitmap, make_null_shader },
|
| - { "bleed_texture_bmp", make_ringed_oversized_color_texture_bitmap, make_null_shader },
|
| { "bleed_image", make_ringed_color_image, make_null_shader },
|
| { "bleed_alpha_bmp", make_ringed_alpha_bitmap, make_null_shader },
|
| - { "bleed_alpha_texture_bmp", make_ringed_oversized_alpha_texture_bitmap, make_null_shader },
|
| { "bleed_alpha_image", make_ringed_alpha_image, make_null_shader },
|
| { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader },
|
| - { "bleed_alpha_texture_bmp_shader", make_ringed_oversized_alpha_texture_bitmap, make_shader },
|
| { "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader },
|
| };
|
|
|
| @@ -318,8 +189,6 @@ const struct {
|
| - SrcRectConstraint(bleed vs.no - bleed)
|
| - handling of the sub - region feature(area - of - interest) of drawBitmap*
|
| - handling of 8888 vs. A8 (including presence of a shader in the A8 case).
|
| - - (gpu - only) handling of tiled vs.non - tiled drawing)
|
| - - (gpu - only) texture's backing a bmp where the texture is larger than the bmp.
|
| In particular, we should never see the padding outside of an SkBitmap's sub - region (green for
|
| 8888, 1/4 for alpha). In some instances we can see the two outer rings outside of the area o
|
| interest (i.e., the inner four checks) due to AA or filtering if allowed by the
|
| @@ -327,7 +196,7 @@ const struct {
|
| */
|
| class BleedGM : public skiagm::GM {
|
| public:
|
| - BleedGM(BleedTest bt) : fCreatedPixels(false), fBT(bt){}
|
| + BleedGM(BleedTest bt) : fBT(bt){}
|
|
|
| protected:
|
|
|
| @@ -437,35 +306,13 @@ protected:
|
| this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint);
|
| }
|
|
|
| - void onDraw(SkCanvas* canvas) override {
|
| - // We don't create pixels in an onOnceBeforeDraw() override because we want access to
|
| - // GrContext.
|
| - GrContext* context = canvas->getGrContext();
|
| -#if SK_SUPPORT_GPU
|
| - // Workaround for SampleApp.
|
| - if (GrTexture* tex = fBigTestPixels.fBitmap.getTexture()) {
|
| - if (tex->wasDestroyed()) {
|
| - fCreatedPixels = false;
|
| - }
|
| - }
|
| -#endif
|
| - bool madePixels = fCreatedPixels;
|
| -
|
| - if (!madePixels) {
|
| - madePixels = gBleedRec[fBT].fPixelMaker(context, &fSmallTestPixels, kSmallTextureSize,
|
| - kSmallTextureSize);
|
| - madePixels &= gBleedRec[fBT].fPixelMaker(context, &fBigTestPixels, 2 * kMaxTileSize,
|
| - 2 * kMaxTileSize);
|
| - fCreatedPixels = madePixels;
|
| - }
|
| -
|
| - // Assume that if we coulnd't make the bitmap/image it's because it's a GPU test on a
|
| - // non-GPU backend.
|
| - if (!madePixels) {
|
| - skiagm::GM::DrawGpuOnlyMessage(canvas);
|
| - return;
|
| - }
|
| + void onOnceBeforeDraw() override {
|
| + SkAssertResult(gBleedRec[fBT].fPixelMaker(&fSmallTestPixels, kSmallSize, kSmallSize));
|
| + SkAssertResult(gBleedRec[fBT].fPixelMaker(&fBigTestPixels, 2 * kMaxTileSize,
|
| + 2 * kMaxTileSize));
|
| + }
|
|
|
| + void onDraw(SkCanvas* canvas) override {
|
| fShader = gBleedRec[fBT].fShaderMaker();
|
|
|
| canvas->clear(SK_ColorGRAY);
|
| @@ -577,10 +424,9 @@ private:
|
| static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize;
|
| static const int kRow4Y = 5*kBlockSpacing + 4*kBlockSize;
|
|
|
| - static const int kSmallTextureSize = 6;
|
| + static const int kSmallSize = 6;
|
| static const int kMaxTileSize = 32;
|
|
|
| - bool fCreatedPixels;
|
| TestPixels fBigTestPixels;
|
| TestPixels fSmallTestPixels;
|
|
|
| @@ -593,11 +439,8 @@ private:
|
|
|
|
|
| DEF_GM( return new BleedGM(kUseBitmap_BleedTest); )
|
| -DEF_GM( return new BleedGM(kUseTextureBitmap_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseImage_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); )
|
| -DEF_GM( return new BleedGM(kUseAlphaTextureBitmap_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); )
|
| -DEF_GM( return new BleedGM(kUseAlphaTextureBitmapShader_BleedTest); )
|
| DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); )
|
|
|