OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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30 Type fType; | 30 Type fType; |
31 SkBitmap fBitmap; | 31 SkBitmap fBitmap; |
32 sk_sp<SkImage> fImage; | 32 sk_sp<SkImage> fImage; |
33 SkIRect fRect; // The region of the bitmap/image that should be ren
dered. | 33 SkIRect fRect; // The region of the bitmap/image that should be ren
dered. |
34 }; | 34 }; |
35 | 35 |
36 /** Creates a bitmap with two one-pixel rings around a checkerboard. The checker
board is 2x2 | 36 /** Creates a bitmap with two one-pixel rings around a checkerboard. The checker
board is 2x2 |
37 logically where each check has as many pixels as is necessary to fill the in
terior. The rect | 37 logically where each check has as many pixels as is necessary to fill the in
terior. The rect |
38 to draw is set to the checkerboard portion. */ | 38 to draw is set to the checkerboard portion. */ |
39 template<typename PIXEL_TYPE> | 39 template<typename PIXEL_TYPE> |
40 bool make_ringed_bitmap(GrContext*, TestPixels* result, int width, int height, | 40 bool make_ringed_bitmap(TestPixels* result, int width, int height, |
41 SkColorType ct, SkAlphaType at, | 41 SkColorType ct, SkAlphaType at, |
42 PIXEL_TYPE outerRingColor, PIXEL_TYPE innerRingColor, | 42 PIXEL_TYPE outerRingColor, PIXEL_TYPE innerRingColor, |
43 PIXEL_TYPE checkColor1, PIXEL_TYPE checkColor2) { | 43 PIXEL_TYPE checkColor1, PIXEL_TYPE checkColor2) { |
44 SkASSERT(0 == width % 2 && 0 == height % 2); | 44 SkASSERT(0 == width % 2 && 0 == height % 2); |
45 SkASSERT(width >= 6 && height >= 6); | 45 SkASSERT(width >= 6 && height >= 6); |
46 | 46 |
47 result->fType = TestPixels::kBitmap; | 47 result->fType = TestPixels::kBitmap; |
48 SkImageInfo info = SkImageInfo::Make(width, height, ct, at); | 48 SkImageInfo info = SkImageInfo::Make(width, height, ct, at); |
49 size_t rowBytes = SkAlign4(info.minRowBytes()); | 49 size_t rowBytes = SkAlign4(info.minRowBytes()); |
50 result->fBitmap.allocPixels(info, rowBytes); | 50 result->fBitmap.allocPixels(info, rowBytes); |
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97 | 97 |
98 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 1); | 98 scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 1); |
99 for (int x = 0; x < width; ++x) { | 99 for (int x = 0; x < width; ++x) { |
100 scanline[x] = outerRingColor; | 100 scanline[x] = outerRingColor; |
101 } | 101 } |
102 result->fBitmap.setImmutable(); | 102 result->fBitmap.setImmutable(); |
103 result->fRect.set(2, 2, width - 2, height - 2); | 103 result->fRect.set(2, 2, width - 2, height - 2); |
104 return true; | 104 return true; |
105 } | 105 } |
106 | 106 |
107 /** Create a black and white checked texture with 2 1-pixel rings around the out
side edge. | 107 /** Create a black and white checked bitmap with 2 1-pixel rings around the outs
ide edge. |
108 The inner ring is red and the outer ring is blue. */ | 108 The inner ring is red and the outer ring is blue. */ |
109 static bool make_ringed_color_bitmap(GrContext* ctx, TestPixels* result, int wid
th, int height) { | 109 static bool make_ringed_color_bitmap(TestPixels* result, int width, int height)
{ |
110 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); | 110 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); |
111 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); | 111 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); |
112 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); | 112 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); |
113 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); | 113 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); |
114 return make_ringed_bitmap<SkPMColor>(ctx, result, width, height, kBGRA_8888_
SkColorType, | 114 return make_ringed_bitmap<SkPMColor>(result, width, height, kBGRA_8888_SkCol
orType, |
115 kPremul_SkAlphaType, kBlue, kRed, kBlac
k, kWhite); | 115 kPremul_SkAlphaType, kBlue, kRed, kBlac
k, kWhite); |
116 } | 116 } |
117 | 117 |
118 /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the in
terior is a 2x2 | 118 /** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the in
terior is a 2x2 |
119 checker board of 3/4 and 1/2. The inner checkers are large enough to fill th
e interior with | 119 checker board of 3/4 and 1/2. The inner checkers are large enough to fill th
e interior with |
120 the 2x2 checker grid. */ | 120 the 2x2 checker grid. */ |
121 static bool make_ringed_alpha_bitmap(GrContext* ctx, TestPixels* result, int wid
th, int height) { | 121 static bool make_ringed_alpha_bitmap(TestPixels* result, int width, int height)
{ |
122 static const uint8_t kZero = 0x00; | 122 static const uint8_t kZero = 0x00; |
123 static const uint8_t kHalf = 0x80; | 123 static const uint8_t kHalf = 0x80; |
124 static const uint8_t k3Q = 0xC0; | 124 static const uint8_t k3Q = 0xC0; |
125 static const uint8_t kOne = 0xFF; | 125 static const uint8_t kOne = 0xFF; |
126 return make_ringed_bitmap<uint8_t>(ctx, result, width, height, kAlpha_8_SkCo
lorType, | 126 return make_ringed_bitmap<uint8_t>(result, width, height, kAlpha_8_SkColorTy
pe, |
127 kPremul_SkAlphaType, kZero, kOne, k3Q, kH
alf); | 127 kPremul_SkAlphaType, kZero, kOne, k3Q, kH
alf); |
128 } | 128 } |
129 | 129 |
130 /** Helper to reuse above functions to produce images rather than bmps */ | 130 /** Helper to reuse above functions to produce images rather than bmps */ |
131 static void bmp_to_image(TestPixels* result) { | 131 static void bmp_to_image(TestPixels* result) { |
132 SkASSERT(TestPixels::kBitmap == result->fType); | 132 SkASSERT(TestPixels::kBitmap == result->fType); |
133 result->fImage = SkImage::MakeFromBitmap(result->fBitmap); | 133 result->fImage = SkImage::MakeFromBitmap(result->fBitmap); |
134 SkASSERT(result->fImage); | 134 SkASSERT(result->fImage); |
135 result->fType = TestPixels::kImage; | 135 result->fType = TestPixels::kImage; |
136 result->fBitmap.reset(); | 136 result->fBitmap.reset(); |
137 } | 137 } |
138 | 138 |
139 /** Color image case. */ | 139 /** Color image case. */ |
140 bool make_ringed_color_image(GrContext* ctx, TestPixels* result, int width, int
height) { | 140 bool make_ringed_color_image(TestPixels* result, int width, int height) { |
141 if (make_ringed_color_bitmap(ctx, result, width, height)) { | 141 if (make_ringed_color_bitmap(result, width, height)) { |
142 bmp_to_image(result); | 142 bmp_to_image(result); |
143 return true; | 143 return true; |
144 } | 144 } |
145 return false; | 145 return false; |
146 } | 146 } |
147 | 147 |
148 /** Alpha image case. */ | 148 /** Alpha image case. */ |
149 bool make_ringed_alpha_image(GrContext* ctx, TestPixels* result, int width, int
height) { | 149 bool make_ringed_alpha_image(TestPixels* result, int width, int height) { |
150 if (make_ringed_alpha_bitmap(ctx, result, width, height)) { | 150 if (make_ringed_alpha_bitmap(result, width, height)) { |
151 bmp_to_image(result); | 151 bmp_to_image(result); |
152 return true; | 152 return true; |
153 } | 153 } |
154 return false; | 154 return false; |
155 } | 155 } |
156 | 156 |
157 /** Similar to make_ringed_bitmap with these modifications: | |
158 - The backing store is a texture. | |
159 - The texture is larger than the bitmap dimensions (it is surrounded by
non-content | |
160 padding on the right/bottom of the contents.) | |
161 - The right/bottom sides of the rings are omitted so that the rect to dr
aw is adjacent to | |
162 the texture padding. | |
163 */ | |
164 template <typename PIXEL_TYPE> | |
165 bool make_oversized_texture_bitmap(GrContext* ctx, TestPixels* result, int width
, int height, | |
166 GrPixelConfig config, PIXEL_TYPE outerRingCol
or, | |
167 PIXEL_TYPE innerRingColor, PIXEL_TYPE checkCo
lor1, | |
168 PIXEL_TYPE checkColor2, PIXEL_TYPE padColor)
{ | |
169 SkASSERT(0 == width % 2 && 0 == height % 2); | |
170 SkASSERT(width >= 6 && height >= 6); | |
171 #if SK_SUPPORT_GPU | |
172 if (!ctx) { | |
173 return false; | |
174 } | |
175 /** Put arbitrary pad to the right and below the bitmap content. */ | |
176 static const int kXPad = 10; | |
177 static const int kYPad = 17; | |
178 size_t rowBytes = (width + kXPad) * sizeof(PIXEL_TYPE); | |
179 SkAutoTMalloc<PIXEL_TYPE> pixels(rowBytes*(height + kYPad)); | |
180 | |
181 PIXEL_TYPE* scanline = pixels.get(); | |
182 for (int x = 0; x < width; ++x) { | |
183 scanline[x] = outerRingColor; | |
184 } | |
185 for (int x = width; x < width + kXPad; ++x) { | |
186 scanline[x] = padColor; | |
187 } | |
188 | |
189 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); | |
190 scanline[0] = outerRingColor; | |
191 for (int x = 1; x < width; ++x) { | |
192 scanline[x] = innerRingColor; | |
193 } | |
194 for (int x = width; x < width + kXPad; ++x) { | |
195 scanline[x] = padColor; | |
196 } | |
197 | |
198 for (int y = 2; y < height / 2 + 1; ++y) { | |
199 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); | |
200 scanline[0] = outerRingColor; | |
201 scanline[1] = innerRingColor; | |
202 for (int x = 2; x < width / 2 + 1; ++x) { | |
203 scanline[x] = checkColor1; | |
204 } | |
205 for (int x = width / 2 + 1; x < width; ++x) { | |
206 scanline[x] = checkColor2; | |
207 } | |
208 for (int x = width; x < width + kXPad; ++x) { | |
209 scanline[x] = padColor; | |
210 } | |
211 } | |
212 | |
213 for (int y = height / 2 + 1; y < height; ++y) { | |
214 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); | |
215 scanline[0] = outerRingColor; | |
216 scanline[1] = innerRingColor; | |
217 for (int x = 2; x < width / 2 + 1; ++x) { | |
218 scanline[x] = checkColor2; | |
219 } | |
220 for (int x = width / 2 + 1; x < width; ++x) { | |
221 scanline[x] = checkColor1; | |
222 } | |
223 for (int x = width; x < width + kXPad; ++x) { | |
224 scanline[x] = padColor; | |
225 } | |
226 } | |
227 | |
228 for (int y = height; y < height + kYPad; ++y) { | |
229 scanline = (PIXEL_TYPE*)((char*)scanline + rowBytes); | |
230 for (int x = 0; x < width + kXPad; ++x) { | |
231 scanline[x] = padColor; | |
232 } | |
233 } | |
234 | |
235 GrSurfaceDesc desc; | |
236 desc.fConfig = config; | |
237 desc.fWidth = width + kXPad; | |
238 desc.fHeight = height + kYPad; | |
239 SkAutoTUnref<GrTexture> texture(ctx->textureProvider()->createTexture( | |
240 desc, SkBudgeted::kYes, pixels.get(), rowBytes)); | |
241 | |
242 if (!texture) { | |
243 return false; | |
244 } | |
245 | |
246 GrWrapTextureInBitmap(texture, width, height, true, &result->fBitmap); | |
247 result->fType = TestPixels::kBitmap; | |
248 result->fBitmap.setImmutable(); | |
249 result->fRect.set(2, 2, width, height); | |
250 return true; | |
251 #else | |
252 return false; | |
253 #endif | |
254 } | |
255 | |
256 /** Make the color version of the oversized texture-backed bitmap */ | |
257 static bool make_ringed_oversized_color_texture_bitmap(GrContext* ctx, TestPixel
s* result, | |
258 int width, int height) { | |
259 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); | |
260 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); | |
261 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); | |
262 static const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); | |
263 static const SkPMColor kGreen = SkPreMultiplyColor(SK_ColorGREEN); | |
264 return make_oversized_texture_bitmap<SkPMColor>( | |
265 ctx, result, width, height, kSkia8888_GrPixelConfig, kBlue, kRed, kBlack
, kWhite, kGreen); | |
266 } | |
267 | |
268 /** Make the alpha version of the oversized texture-backed bitmap */ | |
269 static bool make_ringed_oversized_alpha_texture_bitmap(GrContext* ctx, TestPixel
s* result, | |
270 int width, int height) { | |
271 static const uint8_t kZero = 0x00; | |
272 static const uint8_t kHalf = 0x80; | |
273 static const uint8_t k3Q = 0xC0; | |
274 static const uint8_t kOne = 0xFF; | |
275 static const uint8_t k1Q = 0x40; | |
276 return make_oversized_texture_bitmap<uint8_t>( | |
277 ctx, result, width, height, kAlpha_8_GrPixelConfig, kZero, kOne, k3Q, kH
alf, k1Q); | |
278 } | |
279 | |
280 static sk_sp<SkShader> make_shader() { | 157 static sk_sp<SkShader> make_shader() { |
281 static const SkPoint pts[] = { {0, 0}, {20, 20} }; | 158 static const SkPoint pts[] = { {0, 0}, {20, 20} }; |
282 static const SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; | 159 static const SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; |
283 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kMirr
or_TileMode); | 160 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kMirr
or_TileMode); |
284 } | 161 } |
285 | 162 |
286 static sk_sp<SkShader> make_null_shader() { return nullptr; } | 163 static sk_sp<SkShader> make_null_shader() { return nullptr; } |
287 | 164 |
288 enum BleedTest { | 165 enum BleedTest { |
289 kUseBitmap_BleedTest, | 166 kUseBitmap_BleedTest, |
290 kUseTextureBitmap_BleedTest, | |
291 kUseImage_BleedTest, | 167 kUseImage_BleedTest, |
292 kUseAlphaBitmap_BleedTest, | 168 kUseAlphaBitmap_BleedTest, |
293 kUseAlphaTextureBitmap_BleedTest, | |
294 kUseAlphaImage_BleedTest, | 169 kUseAlphaImage_BleedTest, |
295 kUseAlphaBitmapShader_BleedTest, | 170 kUseAlphaBitmapShader_BleedTest, |
296 kUseAlphaTextureBitmapShader_BleedTest, | |
297 kUseAlphaImageShader_BleedTest, | 171 kUseAlphaImageShader_BleedTest, |
298 }; | 172 }; |
299 | 173 |
300 const struct { | 174 const struct { |
301 const char* fName; | 175 const char* fName; |
302 bool (*fPixelMaker)(GrContext*, TestPixels* result, int width, int height); | 176 bool (*fPixelMaker)(TestPixels* result, int width, int height); |
303 sk_sp<SkShader> (*fShaderMaker)(); | 177 sk_sp<SkShader> (*fShaderMaker)(); |
304 } gBleedRec[] = { | 178 } gBleedRec[] = { |
305 { "bleed", make_ringed_color_bitmap,
make_null_shader }, | 179 { "bleed", make_ringed_color_bitmap,
make_null_shader }, |
306 { "bleed_texture_bmp", make_ringed_oversized_color_texture_bitm
ap, make_null_shader }, | |
307 { "bleed_image", make_ringed_color_image,
make_null_shader }, | 180 { "bleed_image", make_ringed_color_image,
make_null_shader }, |
308 { "bleed_alpha_bmp", make_ringed_alpha_bitmap,
make_null_shader }, | 181 { "bleed_alpha_bmp", make_ringed_alpha_bitmap,
make_null_shader }, |
309 { "bleed_alpha_texture_bmp", make_ringed_oversized_alpha_texture_bitm
ap, make_null_shader }, | |
310 { "bleed_alpha_image", make_ringed_alpha_image,
make_null_shader }, | 182 { "bleed_alpha_image", make_ringed_alpha_image,
make_null_shader }, |
311 { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap,
make_shader }, | 183 { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap,
make_shader }, |
312 { "bleed_alpha_texture_bmp_shader", make_ringed_oversized_alpha_texture_bitm
ap, make_shader }, | |
313 { "bleed_alpha_image_shader", make_ringed_alpha_image,
make_shader }, | 184 { "bleed_alpha_image_shader", make_ringed_alpha_image,
make_shader }, |
314 }; | 185 }; |
315 | 186 |
316 /** This GM exercises the behavior of the drawBitmapRect & drawImageRect calls.
Specifically their | 187 /** This GM exercises the behavior of the drawBitmapRect & drawImageRect calls.
Specifically their |
317 handling of : | 188 handling of : |
318 - SrcRectConstraint(bleed vs.no - bleed) | 189 - SrcRectConstraint(bleed vs.no - bleed) |
319 - handling of the sub - region feature(area - of - interest) of drawBitmap* | 190 - handling of the sub - region feature(area - of - interest) of drawBitmap* |
320 - handling of 8888 vs. A8 (including presence of a shader in the A8 case). | 191 - handling of 8888 vs. A8 (including presence of a shader in the A8 case). |
321 - (gpu - only) handling of tiled vs.non - tiled drawing) | |
322 - (gpu - only) texture's backing a bmp where the texture is larger than the
bmp. | |
323 In particular, we should never see the padding outside of an SkBitmap's sub
- region (green for | 192 In particular, we should never see the padding outside of an SkBitmap's sub
- region (green for |
324 8888, 1/4 for alpha). In some instances we can see the two outer rings outsi
de of the area o | 193 8888, 1/4 for alpha). In some instances we can see the two outer rings outsi
de of the area o |
325 interest (i.e., the inner four checks) due to AA or filtering if allowed by
the | 194 interest (i.e., the inner four checks) due to AA or filtering if allowed by
the |
326 SrcRectConstraint. | 195 SrcRectConstraint. |
327 */ | 196 */ |
328 class BleedGM : public skiagm::GM { | 197 class BleedGM : public skiagm::GM { |
329 public: | 198 public: |
330 BleedGM(BleedTest bt) : fCreatedPixels(false), fBT(bt){} | 199 BleedGM(BleedTest bt) : fBT(bt){} |
331 | 200 |
332 protected: | 201 protected: |
333 | 202 |
334 SkString onShortName() override { | 203 SkString onShortName() override { |
335 return SkString(gBleedRec[fBT].fName); | 204 return SkString(gBleedRec[fBT].fName); |
336 } | 205 } |
337 | 206 |
338 SkISize onISize() override { | 207 SkISize onISize() override { |
339 return SkISize::Make(1200, 1080); | 208 return SkISize::Make(1200, 1080); |
340 } | 209 } |
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430 paint.setFilterQuality(filter); | 299 paint.setFilterQuality(filter); |
431 paint.setMaskFilter(SkBlurMaskFilter::Make(kOuter_SkBlurStyle, | 300 paint.setMaskFilter(SkBlurMaskFilter::Make(kOuter_SkBlurStyle, |
432 SkBlurMask::ConvertRadiusToSi
gma(7))); | 301 SkBlurMask::ConvertRadiusToSi
gma(7))); |
433 paint.setShader(fShader); | 302 paint.setShader(fShader); |
434 paint.setColor(SK_ColorBLUE); | 303 paint.setColor(SK_ColorBLUE); |
435 paint.setAntiAlias(aa); | 304 paint.setAntiAlias(aa); |
436 | 305 |
437 this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint)
; | 306 this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint)
; |
438 } | 307 } |
439 | 308 |
| 309 void onOnceBeforeDraw() override { |
| 310 SkAssertResult(gBleedRec[fBT].fPixelMaker(&fSmallTestPixels, kSmallSize,
kSmallSize)); |
| 311 SkAssertResult(gBleedRec[fBT].fPixelMaker(&fBigTestPixels, 2 * kMaxTileS
ize, |
| 312 2 * kMaxTileSize)); |
| 313 } |
| 314 |
440 void onDraw(SkCanvas* canvas) override { | 315 void onDraw(SkCanvas* canvas) override { |
441 // We don't create pixels in an onOnceBeforeDraw() override because we w
ant access to | |
442 // GrContext. | |
443 GrContext* context = canvas->getGrContext(); | |
444 #if SK_SUPPORT_GPU | |
445 // Workaround for SampleApp. | |
446 if (GrTexture* tex = fBigTestPixels.fBitmap.getTexture()) { | |
447 if (tex->wasDestroyed()) { | |
448 fCreatedPixels = false; | |
449 } | |
450 } | |
451 #endif | |
452 bool madePixels = fCreatedPixels; | |
453 | |
454 if (!madePixels) { | |
455 madePixels = gBleedRec[fBT].fPixelMaker(context, &fSmallTestPixels,
kSmallTextureSize, | |
456 kSmallTextureSize); | |
457 madePixels &= gBleedRec[fBT].fPixelMaker(context, &fBigTestPixels, 2
* kMaxTileSize, | |
458 2 * kMaxTileSize); | |
459 fCreatedPixels = madePixels; | |
460 } | |
461 | |
462 // Assume that if we coulnd't make the bitmap/image it's because it's a
GPU test on a | |
463 // non-GPU backend. | |
464 if (!madePixels) { | |
465 skiagm::GM::DrawGpuOnlyMessage(canvas); | |
466 return; | |
467 } | |
468 | |
469 fShader = gBleedRec[fBT].fShaderMaker(); | 316 fShader = gBleedRec[fBT].fShaderMaker(); |
470 | 317 |
471 canvas->clear(SK_ColorGRAY); | 318 canvas->clear(SK_ColorGRAY); |
472 SkTDArray<SkMatrix> matrices; | 319 SkTDArray<SkMatrix> matrices; |
473 // Draw with identity | 320 // Draw with identity |
474 *matrices.append() = SkMatrix::I(); | 321 *matrices.append() = SkMatrix::I(); |
475 | 322 |
476 // Draw with rotation and scale down in x, up in y. | 323 // Draw with rotation and scale down in x, up in y. |
477 SkMatrix m; | 324 SkMatrix m; |
478 static const SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlo
ckSpacing); | 325 static const SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlo
ckSpacing); |
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570 static const int kCol4X = 5*kBlockSpacing + 4*kBlockSize; | 417 static const int kCol4X = 5*kBlockSpacing + 4*kBlockSize; |
571 static const int kCol5X = 6*kBlockSpacing + 5*kBlockSize; | 418 static const int kCol5X = 6*kBlockSpacing + 5*kBlockSize; |
572 static const int kWidth = 7*kBlockSpacing + 6*kBlockSize; | 419 static const int kWidth = 7*kBlockSpacing + 6*kBlockSize; |
573 | 420 |
574 static const int kRow0Y = kBlockSpacing; | 421 static const int kRow0Y = kBlockSpacing; |
575 static const int kRow1Y = 2*kBlockSpacing + kBlockSize; | 422 static const int kRow1Y = 2*kBlockSpacing + kBlockSize; |
576 static const int kRow2Y = 3*kBlockSpacing + 2*kBlockSize; | 423 static const int kRow2Y = 3*kBlockSpacing + 2*kBlockSize; |
577 static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize; | 424 static const int kRow3Y = 4*kBlockSpacing + 3*kBlockSize; |
578 static const int kRow4Y = 5*kBlockSpacing + 4*kBlockSize; | 425 static const int kRow4Y = 5*kBlockSpacing + 4*kBlockSize; |
579 | 426 |
580 static const int kSmallTextureSize = 6; | 427 static const int kSmallSize = 6; |
581 static const int kMaxTileSize = 32; | 428 static const int kMaxTileSize = 32; |
582 | 429 |
583 bool fCreatedPixels; | |
584 TestPixels fBigTestPixels; | 430 TestPixels fBigTestPixels; |
585 TestPixels fSmallTestPixels; | 431 TestPixels fSmallTestPixels; |
586 | 432 |
587 sk_sp<SkShader> fShader; | 433 sk_sp<SkShader> fShader; |
588 | 434 |
589 const BleedTest fBT; | 435 const BleedTest fBT; |
590 | 436 |
591 typedef GM INHERITED; | 437 typedef GM INHERITED; |
592 }; | 438 }; |
593 | 439 |
594 | 440 |
595 DEF_GM( return new BleedGM(kUseBitmap_BleedTest); ) | 441 DEF_GM( return new BleedGM(kUseBitmap_BleedTest); ) |
596 DEF_GM( return new BleedGM(kUseTextureBitmap_BleedTest); ) | |
597 DEF_GM( return new BleedGM(kUseImage_BleedTest); ) | 442 DEF_GM( return new BleedGM(kUseImage_BleedTest); ) |
598 DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); ) | 443 DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); ) |
599 DEF_GM( return new BleedGM(kUseAlphaTextureBitmap_BleedTest); ) | |
600 DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); ) | 444 DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); ) |
601 DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); ) | 445 DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); ) |
602 DEF_GM( return new BleedGM(kUseAlphaTextureBitmapShader_BleedTest); ) | |
603 DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); ) | 446 DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); ) |
OLD | NEW |