Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 1d9bf6f8ded7d5d5e5b264d368c5f0b8d092b4a9..c110b674088cb6926cbcb107ffd35cf2da3ca65e 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -46,9 +46,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
- # Regression from https://github.com/KhronosGroup/WebGL/pull/1854. |
- self.Fail('deqp/functional/gles3/fbodepthbuffer.html', bug=483282) |
- |
# Avoid a conflict with a Mac expectation by setting |
self.Fail('conformance2/textures/misc/tex-input-validation.html', |
['d3d9', 'd3d11', 'opengl'], bug=483282) |
@@ -103,8 +100,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
# Windows 8 only. |
- self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
- ['win8'], bug=483282) |
self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) |
# Win / NVidia |
@@ -502,6 +497,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
['linux'], bug=483282) |
+ self.Fail('deqp/functional/gles3/fbodepthbuffer.html', |
+ ['linux'], bug=483282) |
+ |
# Behavior difference between GL compatibility profile and ES3. |
self.Fail('conformance2/rendering/draw-buffers.html', |
['linux'], bug=617410) |