Index: src/core/SkLightingShader.h |
diff --git a/src/core/SkLightingShader.h b/src/core/SkLightingShader.h |
index bb642615a56d512d57769206f853d610066e8685..41e3ca239440cb9e92e491958e258c3a7a249e5f 100644 |
--- a/src/core/SkLightingShader.h |
+++ b/src/core/SkLightingShader.h |
@@ -23,8 +23,10 @@ public: |
It returns a shader with a reference count of 1. |
The caller should decrement the shader's reference count when done with the shader. |
It is an error for count to be < 2. |
- @param diffuseShader the shader that provides the colors |
- @param normalSource the source for the shape's normals |
+ @param diffuseShader the shader that provides the colors. If nullptr, uses the paint's |
+ color. |
+ @param normalSource the source for the shape's normals. If nullptr, assumes straight |
+ up normals (<0,0,1>). |
@param lights the lights applied to the normals |
The lighting equation is currently: |