Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(110)

Unified Diff: src/core/SkNormalSource.cpp

Issue 2132113002: SkLS accepts nullptr for pointer args, handles alpha accurately, has new GM (Closed) Base URL: https://skia.googlesource.com/skia@dvonbeck-diffuse-api-change
Patch Set: comment I forgot about diffuseshader nullptr Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: src/core/SkNormalSource.cpp
diff --git a/src/core/SkNormalSource.cpp b/src/core/SkNormalSource.cpp
index a69367921263ccdd8d1f2f793d35bc3923c6deef..0ad257bdd1edd0833fc062624c38ac6e8d4ef524 100644
--- a/src/core/SkNormalSource.cpp
+++ b/src/core/SkNormalSource.cpp
@@ -51,6 +51,7 @@ private:
virtual ~Provider() override;
void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
+
private:
const NormalMapSourceImpl& fSource;
SkShader::Context* fMapContext;
@@ -197,8 +198,7 @@ sk_sp<GrFragmentProcessor> NormalMapSourceImpl::asFragmentProcessor(
NormalMapSourceImpl::Provider::Provider(const NormalMapSourceImpl& source,
SkShader::Context* mapContext)
: fSource(source)
- , fMapContext(mapContext) {
-}
+ , fMapContext(mapContext) {}
NormalMapSourceImpl::Provider::~Provider() {
fMapContext->~Context();
@@ -316,10 +316,163 @@ sk_sp<SkNormalSource> SkNormalSource::MakeFromNormalMap(sk_sp<SkShader> map, con
return sk_make_sp<NormalMapSourceImpl>(std::move(map), invCTM);
}
+///////////////////////////////////////////////////////////////////////////////
+
+class SK_API NormalFlatSourceImpl : public SkNormalSource {
+public:
+ NormalFlatSourceImpl(){}
+
+#if SK_SUPPORT_GPU
+ sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*,
+ const SkMatrix& viewM,
+ const SkMatrix* localMatrix,
+ SkFilterQuality,
+ SkSourceGammaTreatment) const override;
+#endif
+
+ SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec, void* storage) const
robertphillips 2016/07/11 14:02:04 Hmm, can this be differently indented to not orpha
dvonbeck 2016/07/11 19:37:29 Done.
+ override;
+ size_t providerSize(const SkShader::ContextRec& rec) const override;
+
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(NormalFlatSourceImpl)
+
+protected:
+ void flatten(SkWriteBuffer& buf) const override;
+
+private:
+ class Provider : public SkNormalSource::Provider {
+ public:
+ Provider(const NormalFlatSourceImpl& source);
+
+ virtual ~Provider();
+
+ void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
+
+ private:
+ const NormalFlatSourceImpl& fSource;
+
+ typedef SkNormalSource::Provider INHERITED;
+ };
+
+ friend class SkNormalSource;
+
+ typedef SkNormalSource INHERITED;
+};
+
+////////////////////////////////////////////////////////////////////////////
+
+#if SK_SUPPORT_GPU
+
robertphillips 2016/07/11 14:02:04 ??
dvonbeck 2016/07/11 19:37:29 I left the includes there but guarded out so that
robertphillips 2016/07/11 20:51:42 I think so. You can always find the include list e
dvonbeck 2016/07/12 21:01:44 Done.
+#if 0 // Keeping here for reference in case code gets refactored into another file
+#include "GrCoordTransform.h"
+#include "GrInvariantOutput.h"
+#include "GrTextureParams.h"
+#include "glsl/GrGLSLFragmentProcessor.h"
+#include "glsl/GrGLSLFragmentShaderBuilder.h"
+#include "SkGr.h"
+#endif
+
+class NormalFlatFP : public GrFragmentProcessor {
+public:
+ NormalFlatFP() {
+ this->initClassID<NormalFlatFP>();
+ }
+
+ class GLSLNormalFlatFP : public GrGLSLFragmentProcessor {
+ public:
+ GLSLNormalFlatFP() {}
+
+ void emitCode(EmitArgs& args) override {
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
+
+ fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
+ }
+
+ static void GenKey(const GrProcessor& proc, const GrGLSLCaps&,
+ GrProcessorKeyBuilder* b) {
robertphillips 2016/07/11 14:02:04 Is the class ID automatically added ?
egdaniel 2016/07/11 18:00:59 yes.
dvonbeck 2016/07/11 19:37:29 Acknowledged.
+ b->add32(0x0);
+ }
+
+ protected:
+ void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {}
+ };
+
+ void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
+ GLSLNormalFlatFP::GenKey(*this, caps, b);
+ }
+
+ const char* name() const override { return "NormalFlatFP"; }
+
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
+ inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
+ }
+
+private:
+ GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; }
+
+ bool onIsEqual(const GrFragmentProcessor& proc) const override {
+ return true;
+ }
+};
+
+sk_sp<GrFragmentProcessor> NormalFlatSourceImpl::asFragmentProcessor(
+ GrContext *context,
+ const SkMatrix &viewM,
+ const SkMatrix *localMatrix,
+ SkFilterQuality filterQuality,
+ SkSourceGammaTreatment gammaTreatment) const {
+
+ return sk_make_sp<NormalFlatFP>();
+}
+
+#endif // SK_SUPPORT_GPU
+
+////////////////////////////////////////////////////////////////////////////
+
+NormalFlatSourceImpl::Provider::Provider(const NormalFlatSourceImpl& source)
+ : fSource(source) {}
+
+NormalFlatSourceImpl::Provider::~Provider() {}
+
+SkNormalSource::Provider* NormalFlatSourceImpl::asProvider(const SkShader::ContextRec &rec,
+ void *storage) const {
+ return new (storage) Provider(*this);
+}
+
+size_t NormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const {
+ return sizeof(Provider);
+}
+
+void NormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[], int count)
robertphillips 2016/07/11 14:02:04 odd identing
dvonbeck 2016/07/11 19:37:29 Done?
+ const {
+ for (int i = 0; i < count; i++) {
+ output[i] = {0.0f, 0.0f, 1.0f};
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+sk_sp<SkFlattenable> NormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) {
+ return sk_make_sp<NormalFlatSourceImpl>();
+}
+
+void NormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
+ this->INHERITED::flatten(buf);
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
+ return sk_make_sp<NormalFlatSourceImpl>();
+}
+
+////////////////////////////////////////////////////////////////////////////
+
////////////////////////////////////////////////////////////////////////////
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl)
+ SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl)
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
////////////////////////////////////////////////////////////////////////////

Powered by Google App Engine
This is Rietveld 408576698