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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkError.h" | 8 #include "SkError.h" |
9 #include "SkErrorInternals.h" | 9 #include "SkErrorInternals.h" |
10 #include "SkLightingShader.h" | 10 #include "SkLightingShader.h" |
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44 bool computeNormTotalInverse(const SkShader::ContextRec& rec, SkMatrix* norm TotalInverse) const; | 44 bool computeNormTotalInverse(const SkShader::ContextRec& rec, SkMatrix* norm TotalInverse) const; |
45 | 45 |
46 private: | 46 private: |
47 class Provider : public SkNormalSource::Provider { | 47 class Provider : public SkNormalSource::Provider { |
48 public: | 48 public: |
49 Provider(const NormalMapSourceImpl& source, SkShader::Context* fMapConte xt); | 49 Provider(const NormalMapSourceImpl& source, SkShader::Context* fMapConte xt); |
50 | 50 |
51 virtual ~Provider() override; | 51 virtual ~Provider() override; |
52 | 52 |
53 void fillScanLine(int x, int y, SkPoint3 output[], int count) const over ride; | 53 void fillScanLine(int x, int y, SkPoint3 output[], int count) const over ride; |
54 | |
54 private: | 55 private: |
55 const NormalMapSourceImpl& fSource; | 56 const NormalMapSourceImpl& fSource; |
56 SkShader::Context* fMapContext; | 57 SkShader::Context* fMapContext; |
57 | 58 |
58 typedef SkNormalSource::Provider INHERITED; | 59 typedef SkNormalSource::Provider INHERITED; |
59 }; | 60 }; |
60 | 61 |
61 sk_sp<SkShader> fMapShader; | 62 sk_sp<SkShader> fMapShader; |
62 SkMatrix fInvCTM; // Inverse of the canvas total matrix, used for rot ating normals. | 63 SkMatrix fInvCTM; // Inverse of the canvas total matrix, used for rot ating normals. |
63 | 64 |
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190 return sk_make_sp<NormalMapFP>(std::move(mapFP), fInvCTM); | 191 return sk_make_sp<NormalMapFP>(std::move(mapFP), fInvCTM); |
191 } | 192 } |
192 | 193 |
193 #endif // SK_SUPPORT_GPU | 194 #endif // SK_SUPPORT_GPU |
194 | 195 |
195 //////////////////////////////////////////////////////////////////////////// | 196 //////////////////////////////////////////////////////////////////////////// |
196 | 197 |
197 NormalMapSourceImpl::Provider::Provider(const NormalMapSourceImpl& source, | 198 NormalMapSourceImpl::Provider::Provider(const NormalMapSourceImpl& source, |
198 SkShader::Context* mapContext) | 199 SkShader::Context* mapContext) |
199 : fSource(source) | 200 : fSource(source) |
200 , fMapContext(mapContext) { | 201 , fMapContext(mapContext) {} |
201 } | |
202 | 202 |
203 NormalMapSourceImpl::Provider::~Provider() { | 203 NormalMapSourceImpl::Provider::~Provider() { |
204 fMapContext->~Context(); | 204 fMapContext->~Context(); |
205 } | 205 } |
206 | 206 |
207 SkNormalSource::Provider* NormalMapSourceImpl::asProvider( | 207 SkNormalSource::Provider* NormalMapSourceImpl::asProvider( |
208 const SkShader::ContextRec &rec, void *storage) const { | 208 const SkShader::ContextRec &rec, void *storage) const { |
209 SkMatrix normTotalInv; | 209 SkMatrix normTotalInv; |
210 if (!this->computeNormTotalInverse(rec, &normTotalInv)) { | 210 if (!this->computeNormTotalInverse(rec, &normTotalInv)) { |
211 return nullptr; | 211 return nullptr; |
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309 sk_sp<SkNormalSource> SkNormalSource::MakeFromNormalMap(sk_sp<SkShader> map, con st SkMatrix& ctm) { | 309 sk_sp<SkNormalSource> SkNormalSource::MakeFromNormalMap(sk_sp<SkShader> map, con st SkMatrix& ctm) { |
310 SkMatrix invCTM; | 310 SkMatrix invCTM; |
311 | 311 |
312 if (!ctm.invert(&invCTM) || !map) { | 312 if (!ctm.invert(&invCTM) || !map) { |
313 return nullptr; | 313 return nullptr; |
314 } | 314 } |
315 | 315 |
316 return sk_make_sp<NormalMapSourceImpl>(std::move(map), invCTM); | 316 return sk_make_sp<NormalMapSourceImpl>(std::move(map), invCTM); |
317 } | 317 } |
318 | 318 |
319 /////////////////////////////////////////////////////////////////////////////// | |
320 | |
321 class SK_API NormalFlatSourceImpl : public SkNormalSource { | |
322 public: | |
323 NormalFlatSourceImpl(){} | |
324 | |
325 #if SK_SUPPORT_GPU | |
326 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, | |
327 const SkMatrix& viewM, | |
328 const SkMatrix* localMatrix, | |
329 SkFilterQuality, | |
330 SkSourceGammaTreatment) const override; | |
331 #endif | |
332 | |
333 SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec, void* storage) const | |
robertphillips
2016/07/11 14:02:04
Hmm, can this be differently indented to not orpha
dvonbeck
2016/07/11 19:37:29
Done.
| |
334 override; | |
335 size_t providerSize(const SkShader::ContextRec& rec) const override; | |
336 | |
337 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(NormalFlatSourceImpl) | |
338 | |
339 protected: | |
340 void flatten(SkWriteBuffer& buf) const override; | |
341 | |
342 private: | |
343 class Provider : public SkNormalSource::Provider { | |
344 public: | |
345 Provider(const NormalFlatSourceImpl& source); | |
346 | |
347 virtual ~Provider(); | |
348 | |
349 void fillScanLine(int x, int y, SkPoint3 output[], int count) const over ride; | |
350 | |
351 private: | |
352 const NormalFlatSourceImpl& fSource; | |
353 | |
354 typedef SkNormalSource::Provider INHERITED; | |
355 }; | |
356 | |
357 friend class SkNormalSource; | |
358 | |
359 typedef SkNormalSource INHERITED; | |
360 }; | |
361 | |
362 //////////////////////////////////////////////////////////////////////////// | |
363 | |
364 #if SK_SUPPORT_GPU | |
365 | |
robertphillips
2016/07/11 14:02:04
??
dvonbeck
2016/07/11 19:37:29
I left the includes there but guarded out so that
robertphillips
2016/07/11 20:51:42
I think so. You can always find the include list e
dvonbeck
2016/07/12 21:01:44
Done.
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366 #if 0 // Keeping here for reference in case code gets refactored into another fi le | |
367 #include "GrCoordTransform.h" | |
368 #include "GrInvariantOutput.h" | |
369 #include "GrTextureParams.h" | |
370 #include "glsl/GrGLSLFragmentProcessor.h" | |
371 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
372 #include "SkGr.h" | |
373 #endif | |
374 | |
375 class NormalFlatFP : public GrFragmentProcessor { | |
376 public: | |
377 NormalFlatFP() { | |
378 this->initClassID<NormalFlatFP>(); | |
379 } | |
380 | |
381 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { | |
382 public: | |
383 GLSLNormalFlatFP() {} | |
384 | |
385 void emitCode(EmitArgs& args) override { | |
386 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | |
387 | |
388 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | |
389 } | |
390 | |
391 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | |
392 GrProcessorKeyBuilder* b) { | |
robertphillips
2016/07/11 14:02:04
Is the class ID automatically added ?
egdaniel
2016/07/11 18:00:59
yes.
dvonbeck
2016/07/11 19:37:29
Acknowledged.
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393 b->add32(0x0); | |
394 } | |
395 | |
396 protected: | |
397 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {} | |
398 }; | |
399 | |
400 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { | |
401 GLSLNormalFlatFP::GenKey(*this, caps, b); | |
402 } | |
403 | |
404 const char* name() const override { return "NormalFlatFP"; } | |
405 | |
406 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | |
407 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput); | |
408 } | |
409 | |
410 private: | |
411 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; } | |
412 | |
413 bool onIsEqual(const GrFragmentProcessor& proc) const override { | |
414 return true; | |
415 } | |
416 }; | |
417 | |
418 sk_sp<GrFragmentProcessor> NormalFlatSourceImpl::asFragmentProcessor( | |
419 GrContext *context, | |
420 const SkMatrix &viewM, | |
421 const SkMatrix *localMatrix , | |
422 SkFilterQuality filterQuali ty, | |
423 SkSourceGammaTreatment gamm aTreatment) const { | |
424 | |
425 return sk_make_sp<NormalFlatFP>(); | |
426 } | |
427 | |
428 #endif // SK_SUPPORT_GPU | |
429 | |
430 //////////////////////////////////////////////////////////////////////////// | |
431 | |
432 NormalFlatSourceImpl::Provider::Provider(const NormalFlatSourceImpl& source) | |
433 : fSource(source) {} | |
434 | |
435 NormalFlatSourceImpl::Provider::~Provider() {} | |
436 | |
437 SkNormalSource::Provider* NormalFlatSourceImpl::asProvider(const SkShader::Conte xtRec &rec, | |
438 void *storage) const { | |
439 return new (storage) Provider(*this); | |
440 } | |
441 | |
442 size_t NormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const { | |
443 return sizeof(Provider); | |
444 } | |
445 | |
446 void NormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[ ], int count) | |
robertphillips
2016/07/11 14:02:04
odd identing
dvonbeck
2016/07/11 19:37:29
Done?
| |
447 const { | |
448 for (int i = 0; i < count; i++) { | |
449 output[i] = {0.0f, 0.0f, 1.0f}; | |
450 } | |
451 } | |
452 | |
453 //////////////////////////////////////////////////////////////////////////////// | |
454 | |
455 sk_sp<SkFlattenable> NormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) { | |
456 return sk_make_sp<NormalFlatSourceImpl>(); | |
457 } | |
458 | |
459 void NormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const { | |
460 this->INHERITED::flatten(buf); | |
461 } | |
462 | |
463 //////////////////////////////////////////////////////////////////////////// | |
464 | |
465 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() { | |
466 return sk_make_sp<NormalFlatSourceImpl>(); | |
467 } | |
468 | |
469 //////////////////////////////////////////////////////////////////////////// | |
470 | |
319 //////////////////////////////////////////////////////////////////////////// | 471 //////////////////////////////////////////////////////////////////////////// |
320 | 472 |
321 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) | 473 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) |
322 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) | 474 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) |
475 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl) | |
323 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 476 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
324 | 477 |
325 //////////////////////////////////////////////////////////////////////////// | 478 //////////////////////////////////////////////////////////////////////////// |
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