| Index: components/audio_modem/audio_player.h
|
| diff --git a/components/audio_modem/audio_player.h b/components/audio_modem/audio_player.h
|
| deleted file mode 100644
|
| index 53f838d77174a4d80a30fb39cebbb92c47375f0e..0000000000000000000000000000000000000000
|
| --- a/components/audio_modem/audio_player.h
|
| +++ /dev/null
|
| @@ -1,43 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef COMPONENTS_AUDIO_MODEM_AUDIO_PLAYER_H_
|
| -#define COMPONENTS_AUDIO_MODEM_AUDIO_PLAYER_H_
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -
|
| -namespace media {
|
| -class AudioBusRefCounted;
|
| -}
|
| -
|
| -namespace audio_modem {
|
| -
|
| -// The AudioPlayerImpl class will play a set of samples till it is told to stop.
|
| -class AudioPlayer {
|
| - public:
|
| - // Initializes the object. Do not use this object before calling this method.
|
| - virtual void Initialize() = 0;
|
| -
|
| - // Play the given samples. These samples will keep on being played in a loop
|
| - // till we explicitly tell the player to stop playing. If we are already
|
| - // playing, this call will be ignored.
|
| - virtual void Play(
|
| - const scoped_refptr<media::AudioBusRefCounted>& samples) = 0;
|
| -
|
| - // Stop playing. If we're already stopped, this call will be ignored.
|
| - virtual void Stop() = 0;
|
| -
|
| - // Cleans up and deletes this object. Do not use object after this call.
|
| - virtual void Finalize() = 0;
|
| -
|
| - protected:
|
| - virtual ~AudioPlayer() {}
|
| -};
|
| -
|
| -} // namespace audio_modem
|
| -
|
| -#endif // COMPONENTS_AUDIO_MODEM_AUDIO_PLAYER_H_
|
|
|