Index: ui/gl/gl_image_egl.cc |
diff --git a/ui/gl/gl_image_egl.cc b/ui/gl/gl_image_egl.cc |
index d2ec68460324087e5f35da4982b9e3048a57fe64..5531c8d4528defaf11f5a11b42a86934c5921528 100644 |
--- a/ui/gl/gl_image_egl.cc |
+++ b/ui/gl/gl_image_egl.cc |
@@ -4,31 +4,23 @@ |
#include "ui/gl/gl_image_egl.h" |
-#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_surface_egl.h" |
-#include "ui/gl/scoped_binders.h" |
namespace gfx { |
GLImageEGL::GLImageEGL(gfx::Size size) |
- : egl_image_(EGL_NO_IMAGE_KHR), |
- size_(size), |
- release_after_use_(false), |
- in_use_(false), |
- target_(0), |
- egl_image_for_unbind_(EGL_NO_IMAGE_KHR), |
- texture_id_for_unbind_(0) {} |
+ : egl_image_(EGL_NO_IMAGE_KHR), size_(size) {} |
GLImageEGL::~GLImageEGL() { Destroy(); } |
-bool GLImageEGL::Initialize(gfx::GpuMemoryBufferHandle buffer) { |
- DCHECK(buffer.native_buffer); |
- |
- EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
+bool GLImageEGL::Initialize(EGLenum target, |
+ EGLClientBuffer buffer, |
+ const EGLint* attrs) { |
+ DCHECK_EQ(EGL_NO_IMAGE_KHR, egl_image_); |
egl_image_ = eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
EGL_NO_CONTEXT, |
- EGL_NATIVE_BUFFER_ANDROID, |
- buffer.native_buffer, |
+ target, |
+ buffer, |
attrs); |
if (egl_image_ == EGL_NO_IMAGE_KHR) { |
EGLint error = eglGetError(); |
@@ -44,100 +36,15 @@ void GLImageEGL::Destroy() { |
eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_); |
egl_image_ = EGL_NO_IMAGE_KHR; |
} |
- |
- if (egl_image_for_unbind_ != EGL_NO_IMAGE_KHR) { |
- eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
- egl_image_for_unbind_); |
- egl_image_for_unbind_ = EGL_NO_IMAGE_KHR; |
- } |
- |
- if (texture_id_for_unbind_) { |
- glDeleteTextures(1, &texture_id_for_unbind_); |
- texture_id_for_unbind_ = 0; |
- } |
} |
gfx::Size GLImageEGL::GetSize() { return size_; } |
bool GLImageEGL::BindTexImage(unsigned target) { |
- if (egl_image_ == EGL_NO_IMAGE_KHR) { |
- LOG(ERROR) << "NULL EGLImage in BindTexImage"; |
- return false; |
- } |
- |
- if (target == GL_TEXTURE_RECTANGLE_ARB) { |
- LOG(ERROR) << "EGLImage cannot be bound to TEXTURE_RECTANGLE_ARB target"; |
- return false; |
- } |
- |
- if (target_ && target_ != target) { |
- LOG(ERROR) << "EGLImage can only be bound to one target"; |
- return false; |
- } |
- target_ = target; |
- |
- // Defer ImageTargetTexture2D if not currently in use. |
- if (!in_use_) |
- return true; |
- |
- glEGLImageTargetTexture2DOES(target_, egl_image_); |
+ DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_); |
+ glEGLImageTargetTexture2DOES(target, egl_image_); |
DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
return true; |
} |
-void GLImageEGL::ReleaseTexImage(unsigned target) { |
- // Nothing to do here as image is released after each use or there is no need |
- // to release image. |
-} |
- |
-void GLImageEGL::WillUseTexImage() { |
- DCHECK(egl_image_); |
- DCHECK(!in_use_); |
- in_use_ = true; |
- glEGLImageTargetTexture2DOES(target_, egl_image_); |
- DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
-} |
- |
-void GLImageEGL::DidUseTexImage() { |
- DCHECK(in_use_); |
- in_use_ = false; |
- |
- if (!release_after_use_) |
- return; |
- |
- if (egl_image_for_unbind_ == EGL_NO_IMAGE_KHR) { |
- DCHECK_EQ(0u, texture_id_for_unbind_); |
- glGenTextures(1, &texture_id_for_unbind_); |
- |
- { |
- ScopedTextureBinder texture_binder(GL_TEXTURE_2D, texture_id_for_unbind_); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
- |
- char zero[4] = {0, }; |
- glTexImage2D( |
- GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &zero); |
- } |
- |
- EGLint attrs[] = {EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_IMAGE_PRESERVED_KHR, |
- EGL_TRUE, EGL_NONE}; |
- // Need to pass current EGL rendering context to eglCreateImageKHR for |
- // target type EGL_GL_TEXTURE_2D_KHR. |
- egl_image_for_unbind_ = eglCreateImageKHR( |
- GLSurfaceEGL::GetHardwareDisplay(), |
- eglGetCurrentContext(), |
- EGL_GL_TEXTURE_2D_KHR, |
- reinterpret_cast<EGLClientBuffer>(texture_id_for_unbind_), |
- attrs); |
- DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_for_unbind_) |
- << "Error creating EGLImage: " << eglGetError(); |
- } |
- |
- glEGLImageTargetTexture2DOES(target_, egl_image_for_unbind_); |
- DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
-} |
- |
-void GLImageEGL::SetReleaseAfterUse() { release_after_use_ = true; } |
- |
} // namespace gfx |