Index: ui/gl/gl_image_android_native_buffer.cc |
diff --git a/ui/gl/gl_image_egl.cc b/ui/gl/gl_image_android_native_buffer.cc |
similarity index 63% |
copy from ui/gl/gl_image_egl.cc |
copy to ui/gl/gl_image_android_native_buffer.cc |
index d2ec68460324087e5f35da4982b9e3048a57fe64..c74a8f65adc44827bf38d00a601ca087dc92fa7e 100644 |
--- a/ui/gl/gl_image_egl.cc |
+++ b/ui/gl/gl_image_android_native_buffer.cc |
@@ -1,69 +1,48 @@ |
-// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/gl/gl_image_egl.h" |
+#include "ui/gl/gl_image_android_native_buffer.h" |
-#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_surface_egl.h" |
#include "ui/gl/scoped_binders.h" |
namespace gfx { |
-GLImageEGL::GLImageEGL(gfx::Size size) |
- : egl_image_(EGL_NO_IMAGE_KHR), |
- size_(size), |
+GLImageAndroidNativeBuffer::GLImageAndroidNativeBuffer(gfx::Size size) |
+ : GLImageEGL(size), |
release_after_use_(false), |
in_use_(false), |
target_(0), |
egl_image_for_unbind_(EGL_NO_IMAGE_KHR), |
texture_id_for_unbind_(0) {} |
-GLImageEGL::~GLImageEGL() { Destroy(); } |
+GLImageAndroidNativeBuffer::~GLImageAndroidNativeBuffer() { Destroy(); } |
-bool GLImageEGL::Initialize(gfx::GpuMemoryBufferHandle buffer) { |
+bool GLImageAndroidNativeBuffer::Initialize(gfx::GpuMemoryBufferHandle buffer) { |
DCHECK(buffer.native_buffer); |
EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
- egl_image_ = eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
- EGL_NO_CONTEXT, |
- EGL_NATIVE_BUFFER_ANDROID, |
- buffer.native_buffer, |
- attrs); |
- if (egl_image_ == EGL_NO_IMAGE_KHR) { |
- EGLint error = eglGetError(); |
- LOG(ERROR) << "Error creating EGLImage: " << error; |
- return false; |
- } |
- |
- return true; |
+ return GLImageEGL::Initialize( |
+ EGL_NATIVE_BUFFER_ANDROID, buffer.native_buffer, attrs); |
} |
-void GLImageEGL::Destroy() { |
- if (egl_image_ != EGL_NO_IMAGE_KHR) { |
- eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_); |
- egl_image_ = EGL_NO_IMAGE_KHR; |
- } |
- |
+void GLImageAndroidNativeBuffer::Destroy() { |
if (egl_image_for_unbind_ != EGL_NO_IMAGE_KHR) { |
eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), |
egl_image_for_unbind_); |
egl_image_for_unbind_ = EGL_NO_IMAGE_KHR; |
} |
- |
if (texture_id_for_unbind_) { |
glDeleteTextures(1, &texture_id_for_unbind_); |
texture_id_for_unbind_ = 0; |
} |
-} |
-gfx::Size GLImageEGL::GetSize() { return size_; } |
+ GLImageEGL::Destroy(); |
+} |
-bool GLImageEGL::BindTexImage(unsigned target) { |
- if (egl_image_ == EGL_NO_IMAGE_KHR) { |
- LOG(ERROR) << "NULL EGLImage in BindTexImage"; |
- return false; |
- } |
+bool GLImageAndroidNativeBuffer::BindTexImage(unsigned target) { |
+ DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_); |
if (target == GL_TEXTURE_RECTANGLE_ARB) { |
LOG(ERROR) << "EGLImage cannot be bound to TEXTURE_RECTANGLE_ARB target"; |
@@ -85,12 +64,7 @@ bool GLImageEGL::BindTexImage(unsigned target) { |
return true; |
} |
-void GLImageEGL::ReleaseTexImage(unsigned target) { |
- // Nothing to do here as image is released after each use or there is no need |
- // to release image. |
-} |
- |
-void GLImageEGL::WillUseTexImage() { |
+void GLImageAndroidNativeBuffer::WillUseTexImage() { |
DCHECK(egl_image_); |
DCHECK(!in_use_); |
in_use_ = true; |
@@ -98,7 +72,7 @@ void GLImageEGL::WillUseTexImage() { |
DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
} |
-void GLImageEGL::DidUseTexImage() { |
+void GLImageAndroidNativeBuffer::DidUseTexImage() { |
DCHECK(in_use_); |
in_use_ = false; |
@@ -120,8 +94,7 @@ void GLImageEGL::DidUseTexImage() { |
GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &zero); |
} |
- EGLint attrs[] = {EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_IMAGE_PRESERVED_KHR, |
reveman
2014/03/27 22:52:04
Removing "EGL_GL_TEXTURE_LEVEL_KHR, 0" as that's d
|
- EGL_TRUE, EGL_NONE}; |
+ EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; |
// Need to pass current EGL rendering context to eglCreateImageKHR for |
// target type EGL_GL_TEXTURE_2D_KHR. |
egl_image_for_unbind_ = eglCreateImageKHR( |
@@ -138,6 +111,8 @@ void GLImageEGL::DidUseTexImage() { |
DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
} |
-void GLImageEGL::SetReleaseAfterUse() { release_after_use_ = true; } |
+void GLImageAndroidNativeBuffer::SetReleaseAfterUse() { |
+ release_after_use_ = true; |
+} |
} // namespace gfx |