| Index: third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
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| diff --git a/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html b/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
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| index c35f28ca4b8210cfe55cc8e0a530855f72c6833b..c6777c363180539f50121ce7c2f3e83527ef91a7 100644
|
| --- a/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
|
| +++ b/third_party/WebKit/PerformanceTests/Canvas/draw-dynamic-webgl-to-hw-accelerated-canvas-2d.html
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| @@ -46,7 +46,7 @@ function doRun() {
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| function ensureComplete() {
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| // Using destCanvas2D as a source image is just to flush out the content when
|
| // accelerated 2D canvas is in use.
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| - dummyCtx2D.drawImage(destCanvas2D, 0, 0, 1, 1, 0, 0, 1, 1);
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| + dummyCtx2D.drawImage(canvas2D, 0, 0, 1, 1, 0, 0, 1, 1);
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| }
|
|
|
| window.onload = function () {
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|
|