| Index: third_party/WebKit/Source/core/paint/SVGPaintContext.h
|
| diff --git a/third_party/WebKit/Source/core/paint/SVGPaintContext.h b/third_party/WebKit/Source/core/paint/SVGPaintContext.h
|
| index f3c84dd5e6b4dcfa6d3a5ceb4edfb17ea8edc88e..8a63a1adc6307ace3f4cb38f2302f0484b0c2b3c 100644
|
| --- a/third_party/WebKit/Source/core/paint/SVGPaintContext.h
|
| +++ b/third_party/WebKit/Source/core/paint/SVGPaintContext.h
|
| @@ -61,9 +61,7 @@ public:
|
| // If a transform exists, we can rely on a layer existing to apply it.
|
| DCHECK(!objectProperties || !objectProperties->transform() || object.hasLayer());
|
| if (objectProperties->svgLocalToBorderBoxTransform()) {
|
| - // FIXME(pdr): Enable the following DCHECK once the pixel snapping logic has
|
| - // been included in svgLocalToBorderBox.
|
| - // DCHECK(objectProperties->svgLocalToBorderBoxTransform()->matrix() == transform.toTransformationMatrix());
|
| + DCHECK(objectProperties->svgLocalToBorderBoxTransform()->matrix() == transform.toTransformationMatrix());
|
| auto& paintController = context.getPaintController();
|
| PaintChunkProperties properties(paintController.currentPaintChunkProperties());
|
| properties.transform = objectProperties->svgLocalToBorderBoxTransform();
|
|
|