| Index: LayoutTests/gamepad/gamepad-events-basic.html
|
| diff --git a/LayoutTests/gamepad/gamepad-events-basic.html b/LayoutTests/gamepad/gamepad-events-basic.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d4fd3eb2923b80445b2f70da24738fb8020aafe6
|
| --- /dev/null
|
| +++ b/LayoutTests/gamepad/gamepad-events-basic.html
|
| @@ -0,0 +1,56 @@
|
| +<!DOCTYPE html>
|
| +<body>
|
| +<script src="../resources/js-test.js"></script>
|
| +<script>
|
| + description("Basic test for 'gamepadconnected' and 'gamepaddisconnected' events.");
|
| +
|
| + jsTestIsAsync = true;
|
| +
|
| + if (window.gamepadController)
|
| + {
|
| + function onConnected(event) {
|
| + debug("Gamepad connected");
|
| + shouldBe("event.__proto__", "GamepadEvent.prototype");
|
| + shouldBe("event.__proto__.__proto__", "Event.prototype");
|
| + shouldBeEqualToString("event.gamepad.id", "MockStick 3000");
|
| + shouldBe("event.gamepad.buttons.length", "2");
|
| + shouldBe("event.gamepad.axes.length", "2");
|
| + shouldBe("event.gamepad.buttons[0].value", "1.0");
|
| + shouldBeTrue("event.gamepad.buttons[0].pressed");
|
| + shouldBe("event.gamepad.buttons[1].value", "0.0");
|
| + shouldBeFalse("event.gamepad.buttons[1].pressed");
|
| + shouldBe("event.gamepad.axes.length", "2");
|
| + shouldBe("event.gamepad.axes[0]", "0.5");
|
| + shouldBe("event.gamepad.axes[1]", "-1.0");
|
| + gamepadController.disconnect(0);
|
| + }
|
| +
|
| + function onDisconnected(event) {
|
| + debug("Gamepad disconnected");
|
| + shouldBe("event.__proto__", "GamepadEvent.prototype");
|
| + shouldBe("event.__proto__.__proto__", "Event.prototype");
|
| + shouldBeEqualToString("event.gamepad.id", "MockStick 3000");
|
| + shouldBe("event.gamepad.buttons.length", "2");
|
| + shouldBe("event.gamepad.axes.length", "2");
|
| + finishJSTest();
|
| + }
|
| +
|
| + window.addEventListener('gamepadconnected', onConnected);
|
| + window.addEventListener('gamepaddisconnected', onDisconnected);
|
| +
|
| + gamepadController.connect(0);
|
| + gamepadController.setId(0, "MockStick 3000");
|
| + gamepadController.setButtonCount(0, 2);
|
| + gamepadController.setAxisCount(0, 2);
|
| + gamepadController.setButtonData(0, 0, 1);
|
| + gamepadController.setButtonData(0, 1, 0);
|
| + gamepadController.setAxisData(0, 0, .5);
|
| + gamepadController.setAxisData(0, 1, -1.0);
|
| + gamepadController.dispatchConnected(0);
|
| + }
|
| + else
|
| + {
|
| + testFailed("no gamepadController available.");
|
| + }
|
| +</script>
|
| +</body>
|
|
|