Index: LayoutTests/gamepad/gamepad-api-expected.txt |
diff --git a/LayoutTests/gamepad/gamepad-api-expected.txt b/LayoutTests/gamepad/gamepad-api-expected.txt |
index 6de3573b6d073e83f55b5db081b06f3c6c13dbe5..c9bc01e500b536a962a20f14f943dfae68ee8c63 100644 |
--- a/LayoutTests/gamepad/gamepad-api-expected.txt |
+++ b/LayoutTests/gamepad/gamepad-api-expected.txt |
@@ -1,6 +1,45 @@ |
+CONSOLE WARNING: 'navigator.webkitGetGamepads' is deprecated. Please use 'navigator.getGamepads' instead. |
+Validates the exposed Gamepad API. |
+ |
+On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
+ |
+ |
PASS navigator.webkitGetGamepads is defined. |
PASS navigator.getGamepads is defined. |
+PASS GamepadEvent is defined. |
+PASS webkitGamepads.length is 4 |
+PASS webkitGamepads[0] is undefined. |
+PASS Object.prototype.toString.call(webkitGamepads.item) is "[object Function]" |
+PASS webkitGamepads.item(0) is null |
+PASS gamepads.length is 4 |
+PASS gamepads[0] is undefined. |
+PASS Object.prototype.toString.call(gamepads.item) is "[object Function]" |
+PASS gamepads.item(0) is null |
+PASS gamepad is non-null. |
+PASS gamepad.connected is true |
+PASS gamepad.__proto__ is WebKitGamepad.prototype |
+PASS Object.prototype.toString.call(gamepad.id) is "[object String]" |
+PASS Object.prototype.toString.call(gamepad.connected) is "[object Boolean]" |
+PASS Object.prototype.toString.call(gamepad.index) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.timestamp) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.axes) is "[object Array]" |
+PASS Object.prototype.toString.call(gamepad.axes[0]) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.buttons) is "[object Array]" |
+PASS Object.prototype.toString.call(gamepad.buttons[0]) is "[object Number]" |
+PASS gamepad is non-null. |
+PASS gamepad.connected is true |
+PASS gamepad.__proto__ is Gamepad.prototype |
+PASS Object.prototype.toString.call(gamepad.id) is "[object String]" |
+PASS Object.prototype.toString.call(gamepad.connected) is "[object Boolean]" |
+PASS Object.prototype.toString.call(gamepad.index) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.timestamp) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.axes) is "[object Array]" |
+PASS Object.prototype.toString.call(gamepad.axes[0]) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.buttons) is "[object Array]" |
+PASS Object.prototype.toString.call(gamepad.buttons[0].pressed) is "[object Boolean]" |
+PASS Object.prototype.toString.call(gamepad.buttons[0].value) is "[object Number]" |
+PASS Object.prototype.toString.call(gamepad.mapping) is "[object String]" |
PASS successfullyParsed is true |
TEST COMPLETE |
-Make sure the main polling access point exists on navigator. |
+ |