| Index: LayoutTests/gamepad/gamepad-api-expected.txt
|
| diff --git a/LayoutTests/gamepad/gamepad-api-expected.txt b/LayoutTests/gamepad/gamepad-api-expected.txt
|
| index 6de3573b6d073e83f55b5db081b06f3c6c13dbe5..c9bc01e500b536a962a20f14f943dfae68ee8c63 100644
|
| --- a/LayoutTests/gamepad/gamepad-api-expected.txt
|
| +++ b/LayoutTests/gamepad/gamepad-api-expected.txt
|
| @@ -1,6 +1,45 @@
|
| +CONSOLE WARNING: 'navigator.webkitGetGamepads' is deprecated. Please use 'navigator.getGamepads' instead.
|
| +Validates the exposed Gamepad API.
|
| +
|
| +On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
|
| +
|
| +
|
| PASS navigator.webkitGetGamepads is defined.
|
| PASS navigator.getGamepads is defined.
|
| +PASS GamepadEvent is defined.
|
| +PASS webkitGamepads.length is 4
|
| +PASS webkitGamepads[0] is undefined.
|
| +PASS Object.prototype.toString.call(webkitGamepads.item) is "[object Function]"
|
| +PASS webkitGamepads.item(0) is null
|
| +PASS gamepads.length is 4
|
| +PASS gamepads[0] is undefined.
|
| +PASS Object.prototype.toString.call(gamepads.item) is "[object Function]"
|
| +PASS gamepads.item(0) is null
|
| +PASS gamepad is non-null.
|
| +PASS gamepad.connected is true
|
| +PASS gamepad.__proto__ is WebKitGamepad.prototype
|
| +PASS Object.prototype.toString.call(gamepad.id) is "[object String]"
|
| +PASS Object.prototype.toString.call(gamepad.connected) is "[object Boolean]"
|
| +PASS Object.prototype.toString.call(gamepad.index) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.timestamp) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.axes) is "[object Array]"
|
| +PASS Object.prototype.toString.call(gamepad.axes[0]) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.buttons) is "[object Array]"
|
| +PASS Object.prototype.toString.call(gamepad.buttons[0]) is "[object Number]"
|
| +PASS gamepad is non-null.
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| +PASS gamepad.connected is true
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| +PASS gamepad.__proto__ is Gamepad.prototype
|
| +PASS Object.prototype.toString.call(gamepad.id) is "[object String]"
|
| +PASS Object.prototype.toString.call(gamepad.connected) is "[object Boolean]"
|
| +PASS Object.prototype.toString.call(gamepad.index) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.timestamp) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.axes) is "[object Array]"
|
| +PASS Object.prototype.toString.call(gamepad.axes[0]) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.buttons) is "[object Array]"
|
| +PASS Object.prototype.toString.call(gamepad.buttons[0].pressed) is "[object Boolean]"
|
| +PASS Object.prototype.toString.call(gamepad.buttons[0].value) is "[object Number]"
|
| +PASS Object.prototype.toString.call(gamepad.mapping) is "[object String]"
|
| PASS successfullyParsed is true
|
|
|
| TEST COMPLETE
|
| -Make sure the main polling access point exists on navigator.
|
| +
|
|
|