| Index: src/gpu/gl/GrGLGpu.h
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| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
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| index b7daa431d846360ce067de22a977d21931c5558b..013613ad272c59b49ff4a361c5c1d5c7a2bcd96a 100644
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| --- a/src/gpu/gl/GrGLGpu.h
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| +++ b/src/gpu/gl/GrGLGpu.h
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| @@ -28,8 +28,6 @@
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|  class GrNonInstancedMesh;
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|  class GrSwizzle;
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|  
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| -namespace gr_instanced { class GLInstancedRendering; }
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| -
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|  #ifdef SK_DEBUG
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|  #define PROGRAM_CACHE_STATS
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|  #endif
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| @@ -55,8 +53,6 @@
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|          SkASSERT(glCaps().shaderCaps()->pathRenderingSupport());
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|          return static_cast<GrGLPathRendering*>(pathRendering());
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|      }
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| -
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| -    gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() override;
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|  
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|      // Used by GrGLProgram to configure OpenGL state.
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|      void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBInputs,
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| @@ -601,7 +597,6 @@
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|  
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|      typedef GrGpu INHERITED;
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|      friend class GrGLPathRendering; // For accessing setTextureUnit.
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| -    friend class gr_instanced::GLInstancedRendering; // For accessing flushGLState.
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|  };
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|  
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|  #endif
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| 
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