Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index b7daa431d846360ce067de22a977d21931c5558b..013613ad272c59b49ff4a361c5c1d5c7a2bcd96a 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -28,8 +28,6 @@ |
class GrNonInstancedMesh; |
class GrSwizzle; |
-namespace gr_instanced { class GLInstancedRendering; } |
- |
#ifdef SK_DEBUG |
#define PROGRAM_CACHE_STATS |
#endif |
@@ -55,8 +53,6 @@ |
SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
return static_cast<GrGLPathRendering*>(pathRendering()); |
} |
- |
- gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() override; |
// Used by GrGLProgram to configure OpenGL state. |
void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBInputs, |
@@ -601,7 +597,6 @@ |
typedef GrGpu INHERITED; |
friend class GrGLPathRendering; // For accessing setTextureUnit. |
- friend class gr_instanced::GLInstancedRendering; // For accessing flushGLState. |
}; |
#endif |