| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
|
| index b7daa431d846360ce067de22a977d21931c5558b..013613ad272c59b49ff4a361c5c1d5c7a2bcd96a 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -28,8 +28,6 @@
|
| class GrNonInstancedMesh;
|
| class GrSwizzle;
|
|
|
| -namespace gr_instanced { class GLInstancedRendering; }
|
| -
|
| #ifdef SK_DEBUG
|
| #define PROGRAM_CACHE_STATS
|
| #endif
|
| @@ -55,8 +53,6 @@
|
| SkASSERT(glCaps().shaderCaps()->pathRenderingSupport());
|
| return static_cast<GrGLPathRendering*>(pathRendering());
|
| }
|
| -
|
| - gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() override;
|
|
|
| // Used by GrGLProgram to configure OpenGL state.
|
| void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBInputs,
|
| @@ -601,7 +597,6 @@
|
|
|
| typedef GrGpu INHERITED;
|
| friend class GrGLPathRendering; // For accessing setTextureUnit.
|
| - friend class gr_instanced::GLInstancedRendering; // For accessing flushGLState.
|
| };
|
|
|
| #endif
|
|
|