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Side by Side Diff: src/gpu/gl/GrGLGpu.h

Issue 2123693002: Revert of Begin instanced rendering for simple shapes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGpu_DEFINED 8 #ifndef GrGLGpu_DEFINED
9 #define GrGLGpu_DEFINED 9 #define GrGLGpu_DEFINED
10 10
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21 #include "GrTypes.h" 21 #include "GrTypes.h"
22 #include "GrXferProcessor.h" 22 #include "GrXferProcessor.h"
23 #include "SkTArray.h" 23 #include "SkTArray.h"
24 #include "SkTypes.h" 24 #include "SkTypes.h"
25 25
26 class GrGLBuffer; 26 class GrGLBuffer;
27 class GrPipeline; 27 class GrPipeline;
28 class GrNonInstancedMesh; 28 class GrNonInstancedMesh;
29 class GrSwizzle; 29 class GrSwizzle;
30 30
31 namespace gr_instanced { class GLInstancedRendering; }
32
33 #ifdef SK_DEBUG 31 #ifdef SK_DEBUG
34 #define PROGRAM_CACHE_STATS 32 #define PROGRAM_CACHE_STATS
35 #endif 33 #endif
36 34
37 class GrGLGpu final : public GrGpu { 35 class GrGLGpu final : public GrGpu {
38 public: 36 public:
39 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions & options, 37 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions & options,
40 GrContext* context); 38 GrContext* context);
41 ~GrGLGpu() override; 39 ~GrGLGpu() override;
42 40
43 void disconnect(DisconnectType) override; 41 void disconnect(DisconnectType) override;
44 42
45 const GrGLContext& glContext() const { return *fGLContext; } 43 const GrGLContext& glContext() const { return *fGLContext; }
46 44
47 const GrGLInterface* glInterface() const { return fGLContext->interface(); } 45 const GrGLInterface* glInterface() const { return fGLContext->interface(); }
48 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } 46 const GrGLContextInfo& ctxInfo() const { return *fGLContext; }
49 GrGLStandard glStandard() const { return fGLContext->standard(); } 47 GrGLStandard glStandard() const { return fGLContext->standard(); }
50 GrGLVersion glVersion() const { return fGLContext->version(); } 48 GrGLVersion glVersion() const { return fGLContext->version(); }
51 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration( ); } 49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration( ); }
52 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } 50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); }
53 51
54 GrGLPathRendering* glPathRendering() { 52 GrGLPathRendering* glPathRendering() {
55 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); 53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport());
56 return static_cast<GrGLPathRendering*>(pathRendering()); 54 return static_cast<GrGLPathRendering*>(pathRendering());
57 } 55 }
58 56
59 gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() over ride;
60
61 // Used by GrGLProgram to configure OpenGL state. 57 // Used by GrGLProgram to configure OpenGL state.
62 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI nputs, 58 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI nputs,
63 GrGLTexture* texture); 59 GrGLTexture* texture);
64 60
65 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); 61 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*);
66 62
67 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr GLTexture* texture); 63 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr GLTexture* texture);
68 64
69 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh t, size_t rowBytes, 65 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh t, size_t rowBytes,
70 GrPixelConfig readConfig, DrawPreference*, 66 GrPixelConfig readConfig, DrawPreference*,
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594 SkAutoTUnref<GrGLBuffer> fArrayBuffer; 590 SkAutoTUnref<GrGLBuffer> fArrayBuffer;
595 } fPLSSetupProgram; 591 } fPLSSetupProgram;
596 592
597 bool fHWPLSEnabled; 593 bool fHWPLSEnabled;
598 bool fPLSHasBeenUsed; 594 bool fPLSHasBeenUsed;
599 595
600 float fHWMinSampleShading; 596 float fHWMinSampleShading;
601 597
602 typedef GrGpu INHERITED; 598 typedef GrGpu INHERITED;
603 friend class GrGLPathRendering; // For accessing setTextureUnit. 599 friend class GrGLPathRendering; // For accessing setTextureUnit.
604 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta te.
605 }; 600 };
606 601
607 #endif 602 #endif
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