| OLD | NEW |
| 1 # base::Callback<> and base::Bind() | 1 # Callback<> and Bind() |
| 2 | 2 |
| 3 ## Introduction | 3 ## Introduction |
| 4 | 4 |
| 5 The templated `Callback<>` class is a generalized function object. Together with | 5 The templated `Callback<>` class is a generalized function object. Together with |
| 6 the `Bind()` function in base/bind.h, they provide a type-safe method for | 6 the `Bind()` function in base/bind.h, they provide a type-safe method for |
| 7 performing partial application of functions. | 7 performing partial application of functions. |
| 8 | 8 |
| 9 Partial application (or "currying") is the process of binding a subset of a | 9 Partial application (or "currying") is the process of binding a subset of a |
| 10 function's arguments to produce another function that takes fewer arguments. | 10 function's arguments to produce another function that takes fewer arguments. |
| 11 This can be used to pass around a unit of delayed execution, much like lexical | 11 This can be used to pass around a unit of delayed execution, much like lexical |
| 12 closures are used in other languages. For example, it is used in Chromium code | 12 closures are used in other languages. For example, it is used in Chromium code |
| 13 to schedule tasks on different MessageLoops. | 13 to schedule tasks on different MessageLoops. |
| 14 | 14 |
| 15 A callback with no unbound input parameters (`Callback<void()>`) is called a | 15 A callback with no unbound input parameters (`Callback<void()>`) is called a |
| 16 `Closure`. Note that this is NOT the same as what other languages refer to as a | 16 `Closure`. Note that this is NOT the same as what other languages refer to as a |
| 17 closure -- it does not retain a reference to its enclosing environment. | 17 closure -- it does not retain a reference to its enclosing environment. |
| 18 | 18 |
| 19 ### OnceCallback<> And RepeatingCallback<> |
| 20 |
| 21 `OnceCallback<>` and `RepeatingCallback<>` are next gen callback classes, which |
| 22 are under development. |
| 23 |
| 24 `OnceCallback<>` is created by `BindOnce()` as a restricted variant of |
| 25 `Callback<>`. This is a move-only type and can be run only once. It can handle |
| 26 movable types better as its bound parameter, and has clearer lifetime. Thus, |
| 27 thread hopping and result handning of an asynchronous operation are a good fit |
| 28 for it. |
| 29 |
| 30 `RepeatingCallback<>` is created by `BindRepeating()` as a loose variant. |
| 31 Its internal storage is ref-counted and `RepeatingCallback<>` itself is a |
| 32 copyable type. It can run more than once. So, it's suitable for event handlers |
| 33 that may happen more than once. It's discouraged to use this for a thread hop, |
| 34 since you cannot predict on which thread the callback object is destroyed. |
| 35 |
| 36 The historycal `Callback<>` is `RepeatingCallback<>`. It's an alias of |
| 37 `RepeatingCallback<>` for a while until the migration is completed, and |
| 38 eventually `OnceCallback<>` will be renamed to `Callback<>`. |
| 39 |
| 40 `RepeatingCallback<>` is convertible to `OnceCallback<>` by the implicit |
| 41 conversion. |
| 42 |
| 19 ### Memory Management And Passing | 43 ### Memory Management And Passing |
| 20 | 44 |
| 21 The Callback objects themselves should be passed by const-reference, and stored | 45 When you take a `Callback` object as a function argument, take it by value if |
| 22 by copy. They internally store their state via a refcounted class and thus do | 46 you retain the ownership, otherwise take it by const-reference. |
| 23 not need to be deleted. | |
| 24 | 47 |
| 25 The reason to pass via a const-reference is to avoid unnecessary AddRef/Release | 48 ```cpp |
| 26 pairs to the internal state. | 49 // |Foo| just refers |cb|, but doesn't store it nor consume it. So the parameter |
| 50 // type should be a const-reference. |
| 51 bool Foo(const OnceCallback<void(int)>& cb) { |
| 52 return cb.is_null(); |
| 53 } |
| 54 |
| 55 // |Bar| takes the ownership of |cb| and stores |cb| into |g_cb|. Pass the |
| 56 // Callback by value in this case. |
| 57 OnceCallback<void(int)> g_cb; |
| 58 void Bar(OnceCallback<void(int)> cb) { |
| 59 g_cb = std::move(cb); |
| 60 } |
| 61 |
| 62 // |Baz| takes the ownership of |cb| and consumes |cb| by Run(). Pass the |
| 63 // Callback by value in this case. |
| 64 void Baz(OnceCallback<void(int)> cb) { |
| 65 std::move(cb).Run(42); |
| 66 } |
| 67 |
| 68 // |Qux| takes the ownership of |cb| and forwards it to PostTask, which also |
| 69 // takes the ownership of |cb|. Pass the Callback by value in this case. |
| 70 void Qux(OnceCallback<void(int)> cb) { |
| 71 PostTask(FROM_HERE, std::move(cb)); |
| 72 } |
| 73 ``` |
| 74 |
| 75 When you pass a `Callback` object to a function parameter, use `std::move()` if |
| 76 you don't need to keep a reference to it, otherwise, pass the object directly. |
| 77 You may see a compile error when the function requires the exclusive ownership, |
| 78 and you didn't pass the callback by move. |
| 27 | 79 |
| 28 ## Quick reference for basic stuff | 80 ## Quick reference for basic stuff |
| 29 | 81 |
| 30 ### Binding A Bare Function | 82 ### Binding A Bare Function |
| 31 | 83 |
| 32 ```cpp | 84 ```cpp |
| 33 int Return5() { return 5; } | 85 int Return5() { return 5; } |
| 34 base::Callback<int()> func_cb = base::Bind(&Return5); | 86 Callback<int()> func_cb = Bind(&Return5); |
| 35 LOG(INFO) << func_cb.Run(); // Prints 5. | 87 LOG(INFO) << func_cb.Run(); // Prints 5. |
| 88 |
| 89 OnceCallback<int()> func_cb2 = BindOnce(&Return5); |
| 90 LOG(INFO) << std::move(func_cb2).Run(); // Prints 5. |
| 91 ``` |
| 92 |
| 93 ### Binding A Captureless Lambda |
| 94 |
| 95 ```cpp |
| 96 Callback<int()> lambda_cb = Bind([] { return 4; }); |
| 97 LOG(INFO) << lambda_cb.Run(); // Print 4. |
| 98 |
| 99 OnceCallback<int()> lambda_cb2 = BindOnce([] { return 3; }); |
| 100 LOG(INFO) << std::move(lambda_cb2).Run(); // Print 3. |
| 101 |
| 36 ``` | 102 ``` |
| 37 | 103 |
| 38 ### Binding A Class Method | 104 ### Binding A Class Method |
| 39 | 105 |
| 40 The first argument to bind is the member function to call, the second is the | 106 The first argument to bind is the member function to call, the second is the |
| 41 object on which to call it. | 107 object on which to call it. |
| 42 | 108 |
| 43 ```cpp | 109 ```cpp |
| 44 class Ref : public base::RefCountedThreadSafe<Ref> { | 110 class Ref : public RefCountedThreadSafe<Ref> { |
| 45 public: | 111 public: |
| 46 int Foo() { return 3; } | 112 int Foo() { return 3; } |
| 47 void PrintBye() { LOG(INFO) << "bye."; } | |
| 48 }; | 113 }; |
| 114 |
| 49 scoped_refptr<Ref> ref = new Ref(); | 115 scoped_refptr<Ref> ref = new Ref(); |
| 50 base::Callback<void()> ref_cb = base::Bind(&Ref::Foo, ref); | 116 Callback<void()> ref_cb = Bind(&Ref::Foo, ref); |
| 51 LOG(INFO) << ref_cb.Run(); // Prints out 3. | 117 LOG(INFO) << ref_cb.Run(); // Prints out 3. |
| 52 ``` | 118 ``` |
| 53 | 119 |
| 54 By default the object must support RefCounted or you will get a compiler | 120 By default the object must support RefCounted or you will get a compiler |
| 55 error. If you're passing between threads, be sure it's | 121 error. If you're passing between threads, be sure it's RefCountedThreadSafe! |
| 56 RefCountedThreadSafe! See "Advanced binding of member functions" below if | 122 See "Advanced binding of member functions" below if you don't want to use |
| 57 you don't want to use reference counting. | 123 reference counting. |
| 58 | 124 |
| 59 ### Running A Callback | 125 ### Running A Callback |
| 60 | 126 |
| 61 Callbacks can be run with their `Run` method, which has the same | 127 Callbacks can be run with their "Run" method, which has the same signature as |
| 62 signature as the template argument to the callback. | 128 the template argument to the callback. |
| 129 |
| 130 `RepeatingCallback<>` can be run directly. |
| 63 | 131 |
| 64 ```cpp | 132 ```cpp |
| 65 void DoSomething(const base::Callback<void(int, std::string)>& callback) { | 133 void DoSomething(const RepeatingCallback<void(int, std::string)>& callback) { |
| 66 callback.Run(5, "hello"); | 134 callback.Run(5, "hello"); |
| 67 } | 135 } |
| 68 ``` | 136 ``` |
| 69 | 137 |
| 70 Callbacks can be run more than once (they don't get deleted or marked when | |
| 71 run). However, this precludes using base::Passed (see below). | |
| 72 | |
| 73 ```cpp | 138 ```cpp |
| 74 void DoSomething(const base::Callback<double(double)>& callback) { | 139 void DoSomething(const RepeatingCallback<double(double)>& callback) { |
| 75 double myresult = callback.Run(3.14159); | 140 double myresult = callback.Run(3.14159); |
| 76 myresult += callback.Run(2.71828); | 141 myresult += callback.Run(2.71828); |
| 77 } | 142 } |
| 78 ``` | 143 ``` |
| 79 | 144 |
| 145 `OnceCallback<>` can be run when it's a rvalue. Use `std::move` or |
| 146 `ResetAndReturn` to run it. |
| 147 |
| 148 ```cpp |
| 149 void DoSomething(OnceCallback<void(int, double)> callback) { |
| 150 std::move(callback).Run(1, 0.1); |
| 151 } |
| 152 ``` |
| 153 |
| 154 ```cpp |
| 155 void DoSomething(OnceCallback<void()> callback) { |
| 156 ResetAndReturn(&callback).Run(); |
| 157 } |
| 158 ``` |
| 159 |
| 160 `RepeatingCallback<>` can be run more than once (they don't get deleted or |
| 161 marked when run). However, this precludes using `Passed` (see below). |
| 162 |
| 80 ### Passing Unbound Input Parameters | 163 ### Passing Unbound Input Parameters |
| 81 | 164 |
| 82 Unbound parameters are specified at the time a callback is `Run()`. They are | 165 Unbound parameters are specified at the time a callback is `Run()`. They are |
| 83 specified in the `Callback` template type: | 166 specified in the `Callback` template type: |
| 84 | 167 |
| 85 ```cpp | 168 ```cpp |
| 86 void MyFunc(int i, const std::string& str) {} | 169 void MyFunc(int i, const std::string& str) {} |
| 87 base::Callback<void(int, const std::string&)> cb = base::Bind(&MyFunc); | 170 Callback<void(int, const std::string&)> cb = Bind(&MyFunc); |
| 88 cb.Run(23, "hello, world"); | 171 cb.Run(23, "hello, world"); |
| 89 ``` | 172 ``` |
| 90 | 173 |
| 91 ### Passing Bound Input Parameters | 174 ### Passing Bound Input Parameters |
| 92 | 175 |
| 93 Bound parameters are specified when you create the callback as arguments to | 176 Bound parameters are specified when you create the callback as arguments to |
| 94 `Bind()`. They will be passed to the function and the `Run()`ner of the callback | 177 `Bind()`. They will be passed to the function and the runner of the callback |
| 95 doesn't see those values or even know that the function it's calling. | 178 doesn't see those values or even know that the function it's calling. |
| 96 | 179 |
| 97 ```cpp | 180 ```cpp |
| 98 void MyFunc(int i, const std::string& str) {} | 181 void MyFunc(int i, const std::string& str) {} |
| 99 base::Callback<void()> cb = base::Bind(&MyFunc, 23, "hello world"); | 182 Callback<void()> cb = Bind(&MyFunc, 23, "hello world"); |
| 100 cb.Run(); | 183 cb.Run(); |
| 101 ``` | 184 ``` |
| 102 | 185 |
| 103 A callback with no unbound input parameters (`base::Callback<void()>`) is called | 186 A callback with no unbound input parameters (`Callback<void()>`, |
| 104 a `base::Closure`. So we could have also written: | 187 `OnceCallback<void()>` and `RepeatingCallback<void()>`) is called a |
| 188 `Closure`, `OnceClosure` and `RepeatingClosure`, respectively. |
| 189 So we could have also written: |
| 105 | 190 |
| 106 ```cpp | 191 ```cpp |
| 107 base::Closure cb = base::Bind(&MyFunc, 23, "hello world"); | 192 Closure cb = Bind(&MyFunc, 23, "hello world"); |
| 108 ``` | 193 ``` |
| 109 | 194 |
| 110 When calling member functions, bound parameters just go after the object | 195 When calling member functions, bound parameters just go after the object |
| 111 pointer. | 196 pointer. |
| 112 | 197 |
| 113 ```cpp | 198 ```cpp |
| 114 base::Closure cb = base::Bind(&MyClass::MyFunc, this, 23, "hello world"); | 199 Closure cb = Bind(&MyClass::MyFunc, this, 23, "hello world"); |
| 115 ``` | 200 ``` |
| 116 | 201 |
| 117 ### Partial Binding Of Parameters | 202 ### Partial Binding Of Parameters |
| 118 | 203 |
| 119 You can specify some parameters when you create the callback, and specify the | 204 You can specify some parameters when you create the callback, and specify |
| 120 rest when you execute the callback. | 205 the rest when you execute the callback. |
| 121 | 206 |
| 122 ```cpp | 207 ```cpp |
| 123 void MyFunc(int i, const std::string& str) {} | 208 void MyFunc(int i, const std::string& str) {} |
| 124 base::Callback<void(const std::string&)> cb = base::Bind(&MyFunc, 23); | 209 Callback<void(const std::string&)> cb = Bind(&MyFunc, 23); |
| 125 cb.Run("hello world"); | 210 cb.Run("hello world"); |
| 126 ``` | 211 ``` |
| 127 | 212 |
| 128 When calling a function bound parameters are first, followed by unbound | |
| 129 parameters. | |
| 130 | |
| 131 ## Quick reference for advanced binding | 213 ## Quick reference for advanced binding |
| 132 | 214 |
| 133 ### Binding A Class Method With Weak Pointers | 215 ### Binding A Class Method With Weak Pointers |
| 134 | 216 |
| 135 ```cpp | 217 ```cpp |
| 136 base::Bind(&MyClass::Foo, GetWeakPtr()); | 218 Bind(&MyClass::Foo, GetWeakPtr()); |
| 137 ``` | 219 ``` |
| 138 | 220 |
| 139 The callback will not be run if the object has already been destroyed. | 221 The callback will not be run if the object has already been destroyed. |
| 140 **DANGER**: weak pointers are not threadsafe, so don't use this when passing bet
ween | 222 |
| 141 threads! | 223 **DANGER**: weak pointers are not threadsafe, so don't use this when you pass it |
| 224 between threads! |
| 142 | 225 |
| 143 ### Binding A Class Method With Manual Lifetime Management | 226 ### Binding A Class Method With Manual Lifetime Management |
| 144 | 227 |
| 145 ```cpp | 228 ```cpp |
| 146 base::Bind(&MyClass::Foo, base::Unretained(this)); | 229 Bind(&MyClass::Foo, Unretained(this)); |
| 147 ``` | 230 ``` |
| 148 | 231 |
| 149 This disables all lifetime management on the object. You're responsible for | 232 This disables all lifetime management on the object. You're responsible for |
| 150 making sure the object is alive at the time of the call. You break it, you own | 233 making sure the object is alive at the time of the call. You break it, you own |
| 151 it! | 234 it! |
| 152 | 235 |
| 153 ### Binding A Class Method And Having The Callback Own The Class | 236 ### Binding A Class Method And Having The Callback Own The Class |
| 154 | 237 |
| 155 ```cpp | 238 ```cpp |
| 156 MyClass* myclass = new MyClass; | 239 MyClass* myclass = new MyClass; |
| 157 base::Bind(&MyClass::Foo, base::Owned(myclass)); | 240 Bind(&MyClass::Foo, Owned(myclass)); |
| 158 ``` | 241 ``` |
| 159 | 242 |
| 160 The object will be deleted when the callback is destroyed, even if it's not run | 243 The object will be deleted when the callback is destroyed, even if it's not run |
| 161 (like if you post a task during shutdown). Potentially useful for "fire and | 244 (like if you post a task during shutdown). Potentially useful for "fire and |
| 162 forget" cases. | 245 forget" cases. |
| 163 | 246 |
| 247 Also, smart pointers (e.g. `std::unique_ptr<>`) are supported as the receiver. |
| 248 |
| 249 ```cpp |
| 250 std::unique_ptr<MyClass> myclass(new MyClass); |
| 251 Bind(&MyClass::Foo, std::move(myclass)); |
| 252 ``` |
| 253 |
| 164 ### Ignoring Return Values | 254 ### Ignoring Return Values |
| 165 | 255 |
| 166 Sometimes you want to call a function that returns a value in a callback that | 256 Sometimes you want to call a function that returns a value in a callback that |
| 167 doesn't expect a return value. | 257 doesn't expect a return value. |
| 168 | 258 |
| 169 ```cpp | 259 ```cpp |
| 170 int DoSomething(int arg) { cout << arg << endl; } | 260 int DoSomething(int arg) { cout << arg << endl; } |
| 171 base::Callback<void(int)> cb = | 261 Callback<void(int)> cb = |
| 172 base::Bind(base::IgnoreResult(&DoSomething)); | 262 Bind(IgnoreResult(&DoSomething)); |
| 173 ``` | 263 ``` |
| 174 | 264 |
| 175 ## Quick reference for binding parameters to Bind() | 265 ## Quick reference for binding parameters to Bind() |
| 176 | 266 |
| 177 Bound parameters are specified as arguments to `Bind()` and are passed to the | 267 Bound parameters are specified as arguments to `Bind()` and are passed to the |
| 178 function. A callback with no parameters or no unbound parameters is called a | 268 function. A callback with no parameters or no unbound parameters is called a |
| 179 `Closure` (`base::Callback<void()>` and `base::Closure` are the same thing). | 269 `Closure` (`Callback<void()>` and `Closure` are the same thing). |
| 180 | 270 |
| 181 ### Passing Parameters Owned By The Callback | 271 ### Passing Parameters Owned By The Callback |
| 182 | 272 |
| 183 ```cpp | 273 ```cpp |
| 184 void Foo(int* arg) { cout << *arg << endl; } | 274 void Foo(int* arg) { cout << *arg << endl; } |
| 185 int* pn = new int(1); | 275 int* pn = new int(1); |
| 186 base::Closure foo_callback = base::Bind(&foo, base::Owned(pn)); | 276 Closure foo_callback = Bind(&foo, Owned(pn)); |
| 187 ``` | 277 ``` |
| 188 | 278 |
| 189 The parameter will be deleted when the callback is destroyed, even if it's not | 279 The parameter will be deleted when the callback is destroyed, even if it's |
| 190 run (like if you post a task during shutdown). | 280 not run (like if you post a task during shutdown). |
| 191 | 281 |
| 192 ### Passing Parameters As A unique_ptr | 282 ### Passing Parameters As A unique_ptr |
| 193 | 283 |
| 194 ```cpp | 284 ```cpp |
| 195 void TakesOwnership(std::unique_ptr<Foo> arg) {} | 285 void TakesOwnership(std::unique_ptr<Foo> arg) {} |
| 196 std::unique_ptr<Foo> f(new Foo); | 286 std::unique_ptr<Foo> f(new Foo); |
| 197 // f becomes null during the following call. | 287 // f becomes null during the following call. |
| 198 base::Closure cb = base::Bind(&TakesOwnership, base::Passed(&f)); | 288 RepeatingClosure cb = BindRepeating(&TakesOwnership, Passed(std::move(f))); |
| 199 ``` | 289 ``` |
| 200 | 290 |
| 201 Ownership of the parameter will be with the callback until the callback is run, | 291 Ownership of the parameter will be with the callback until it is run, when |
| 202 and then ownership is passed to the callback function. This means the callback | 292 ownership is passed to the callback function. This means the callback can only |
| 203 can only be run once. If the callback is never run, it will delete the object | 293 be run once. If the callback is never run, it will delete the object when it's |
| 204 when it's destroyed. | 294 destroyed. |
| 295 |
| 296 ```cpp |
| 297 void TakesOwnership(std::unique_ptr<Foo> arg) {} |
| 298 std::unique_ptr<Foo> f(new Foo); |
| 299 // f becomes null during the following call. |
| 300 OnceClosure cb = BindOnce(&TakesOwnership, std::move(f)); |
| 301 ``` |
| 302 |
| 303 Parameters bound by `BindOnce()` are passed out even without `Passed`. |
| 304 |
| 305 ### Passing movable objects |
| 306 |
| 307 ```cpp |
| 308 void TakesMovableObject(std::vector<char> obj) {} |
| 309 std::vector<char> buf; |
| 310 Closure cb = Bind(&TakesMovableObject, Passed(&buf)); |
| 311 std::move(cb).Run(); |
| 312 ``` |
| 313 |
| 314 When a bound argument is wrapped by `Passed()`, `Bind` moves the argument into |
| 315 its internal storage rather than copying it, and moves out it when the callback |
| 316 is run. |
| 317 |
| 318 |
| 319 ```cpp |
| 320 void TakesMovableObject(std::vector<char> obj) {} |
| 321 std::vector<char> buf; |
| 322 OnceClosure cb = BindOnce(&TakesMovableObject, std::move(buf)); |
| 323 std::move(cb).Run(); |
| 324 ``` |
| 325 |
| 326 `OnceCallback` moves out bound arguments even without `Passed`. |
| 327 |
| 328 |
| 329 ```cpp |
| 330 void TakesMovableObject(std::vector<char> buf) {} |
| 331 std::vector<char> buf; |
| 332 Closure cb = Bind(&TakesMovableObject, std::move(buf)); |
| 333 cb.Run(); |
| 334 ``` |
| 335 |
| 336 In contrast, when an object is bound with `std::move` into a `RepeatingCallback`
, |
| 337 the bound object is copied when the callback is run. |
| 205 | 338 |
| 206 ### Passing Parameters As A scoped_refptr | 339 ### Passing Parameters As A scoped_refptr |
| 207 | 340 |
| 208 ```cpp | 341 ```cpp |
| 209 void TakesOneRef(scoped_refptr<Foo> arg) {} | 342 void TakesOneRef(scoped_refptr<Foo> arg) {} |
| 210 scoped_refptr<Foo> f(new Foo) | 343 scoped_refptr<Foo> f(new Foo); |
| 211 base::Closure cb = base::Bind(&TakesOneRef, f); | 344 Closure cb = Bind(&TakesOneRef, f); |
| 212 ``` | 345 ``` |
| 213 | 346 |
| 214 This should "just work." The closure will take a reference as long as it is | 347 This should "just work." The closure will take a reference as long as it is |
| 215 alive, and another reference will be taken for the called function. | 348 alive, and another reference will be taken for the called function. |
| 216 | 349 |
| 350 ```cpp |
| 351 void DontTakeRef(Foo* arg) {} |
| 352 scoped_refptr<Foo> f(new Foo); |
| 353 Closure cb = Bind(&DontTakeRef, RetainedRef(f)); |
| 354 ``` |
| 355 |
| 356 `RetainedRef` holds a reference to the object and passes a raw pointer to |
| 357 the object when the Callback is run. |
| 358 |
| 217 ### Passing Parameters By Reference | 359 ### Passing Parameters By Reference |
| 218 | 360 |
| 219 Const references are *copied* unless `ConstRef` is used. Example: | 361 Const references are *copied* unless `ConstRef` is used. Example: |
| 220 | 362 |
| 221 ```cpp | 363 ```cpp |
| 222 void foo(const int& arg) { printf("%d %p\n", arg, &arg); } | 364 void foo(const int& arg) { printf("%d %p\n", arg, &arg); } |
| 223 int n = 1; | 365 int n = 1; |
| 224 base::Closure has_copy = base::Bind(&foo, n); | 366 Closure has_copy = Bind(&foo, n); |
| 225 base::Closure has_ref = base::Bind(&foo, base::ConstRef(n)); | 367 Closure has_ref = Bind(&foo, ConstRef(n)); |
| 226 n = 2; | 368 n = 2; |
| 227 foo(n); // Prints "2 0xaaaaaaaaaaaa" | 369 foo(n); // Prints "2 0xaaaaaaaaaaaa" |
| 228 has_copy.Run(); // Prints "1 0xbbbbbbbbbbbb" | 370 has_copy.Run(); // Prints "1 0xbbbbbbbbbbbb" |
| 229 has_ref.Run(); // Prints "2 0xaaaaaaaaaaaa" | 371 has_ref.Run(); // Prints "2 0xaaaaaaaaaaaa" |
| 230 ``` | 372 ``` |
| 231 | 373 |
| 232 Normally parameters are copied in the closure. | 374 Normally parameters are copied in the closure. |
| 233 **DANGER**: ConstRef stores a const reference instead, referencing the original | 375 |
| 234 parameter. This means that you must ensure the object outlives the callback! | 376 **DANGER**: `ConstRef` stores a const reference instead, referencing the |
| 377 original parameter. This means that you must ensure the object outlives the |
| 378 callback! |
| 235 | 379 |
| 236 ## Implementation notes | 380 ## Implementation notes |
| 237 | 381 |
| 238 ### Where Is This Design From: | 382 ### Where is This Design From: |
| 239 | 383 |
| 240 The design `Callback` and Bind is heavily influenced by C++'s `tr1::function` / | 384 The design `Callback` and `Bind` is heavily influenced by C++'s |
| 241 `tr1::bind`, and by the "Google Callback" system used inside Google. | 385 tr1::function/tr1::bind, and by the "Google Callback" system used inside Google. |
| 386 |
| 387 ### Customizing the behavior |
| 388 |
| 389 There are several injection points that controls `Bind` behavior from outside of |
| 390 its implementation. |
| 391 |
| 392 ```cpp |
| 393 template <typename Receiver> |
| 394 struct IsWeakReceiver { |
| 395 static constexpr bool value = false; |
| 396 }; |
| 397 |
| 398 template <typename Obj> |
| 399 struct UnwrapTraits { |
| 400 template <typename T> |
| 401 T&& Unwrap(const T&& obj) { |
| 402 return std::forward<T>(obj); |
| 403 } |
| 404 }; |
| 405 ``` |
| 406 |
| 407 If `IsWeakReceiver<Receiver>::value` is true on a receiver of a method, `Bind` |
| 408 checks if the receiver is null and cancels the invocation if it's null. |
| 409 You can specialize `IsWeakReceiver` to make an external smart pointer as a |
| 410 weak pointer. |
| 411 |
| 412 `UnwrapTraits<BoundObject>::Unwrap()` is called for each bound arguments right |
| 413 before `Callback` calls the target function. You can specialize this to define |
| 414 an argument wrapper such as Unretained, ConstRef, Owned, RetainedRef and Passed. |
| 242 | 415 |
| 243 ### How The Implementation Works: | 416 ### How The Implementation Works: |
| 244 | 417 |
| 245 There are three main components to the system: | 418 There are three main components to the system: |
| 246 1) The Callback classes. | 419 1) The `Callback<>` classes. |
| 247 2) The `Bind()` functions. | 420 2) The `Bind()` functions. |
| 248 3) The arguments wrappers (e.g., `Unretained()` and `ConstRef()`). | 421 3) The arguments wrappers (e.g., `Unretained()` and `ConstRef()`). |
| 249 | 422 |
| 250 The Callback classes represent a generic function pointer. Internally, it stores | 423 The Callback classes represent a generic function pointer. Internally, it stores |
| 251 a refcounted piece of state that represents the target function and all its | 424 a refcounted piece of state that represents the target function and all its |
| 252 bound parameters. Each `Callback` specialization has a templated constructor | 425 bound parameters. `Callback` has a constructor that takes a `BindStateBase*` |
| 253 that takes an `BindState<>*`. In the context of the constructor, the static | 426 and `&Invoker::Run`. A `BindState<>` holds a function object to run, and also |
| 254 type of this `BindState<>` pointer uniquely identifies the function it is | 427 holds bound parameters. `BindStateBase` is the base class of of `BindState<>`, |
| 255 representing, all its bound parameters, and a `Run()` method that is capable of | 428 without type information of bound data. In the context of the constructor of |
| 256 invoking the target. | 429 `Callback`, `Invoker::Run` has the static type of `BindState<>` that identifies |
| 430 the function it is representing and all its bound parameters. |
| 257 | 431 |
| 258 `Callback`'s constructor takes the `BindState<>*` that has the full static type | 432 `Bind()` creates the `BindState<>` that has the full static type, and erases the |
| 259 and erases the target function type as well as the types of the bound | 433 target function type as well as the type of bound parameters. It does this by |
| 260 parameters. It does this by storing a pointer to the specific `Run()` function, | 434 taking a pointer to the specific `Invoker::Run()` function, and upcasting the |
| 261 and upcasting the state of `BindState<>*` to a `BindStateBase*`. This is safe as | 435 state of `BindState<>` to a `BindStateBase`. This is safe as long as this |
| 262 long as this `BindStateBase` pointer is only used with the stored `Run()` | 436 `BindStateBase` pointer is only used with the stored `Invoker::Run()` pointer. |
| 263 pointer. | |
| 264 | 437 |
| 265 To `BindState<>` objects are created inside the `Bind()` functions. | 438 To `BindState<>` objects are created inside the `Bind()` functions. |
| 266 These functions, along with a set of internal templates, are responsible for | 439 These functions, along with a set of internal templates, are responsible for |
| 267 | 440 |
| 268 - Unwrapping the function signature into return type, and parameters | 441 - Unwrapping the function signature into return type, and parameters |
| 269 - Determining the number of parameters that are bound | 442 - Determining the number of parameters that are bound |
| 270 - Creating the BindState storing the bound parameters | 443 - Creating the BindState storing the bound parameters |
| 271 - Performing compile-time asserts to avoid error-prone behavior | 444 - Performing compile-time asserts to avoid error-prone behavior |
| 272 - Returning an `Callback<>` with an arity matching the number of unbound | 445 - Returning an `Callback<>` with an arity matching the number of unbound |
| 273 parameters and that knows the correct refcounting semantics for the | 446 parameters and that knows the correct refcounting semantics for the |
| 274 target object if we are binding a method. | 447 target object if we are binding a method. |
| 275 | 448 |
| 276 The `Bind` functions do the above using type-inference, and template | |
| 277 specializations. | |
| 278 | |
| 279 By default `Bind()` will store copies of all bound parameters, and attempt to | 449 By default `Bind()` will store copies of all bound parameters, and attempt to |
| 280 refcount a target object if the function being bound is a class method. These | 450 refcount a target object if the function being bound is a class method. These |
| 281 copies are created even if the function takes parameters as const | 451 copies are created even if the function takes parameters as const references. |
| 282 references. (Binding to non-const references is forbidden, see bind.h.) | 452 (Binding to non-const references is forbidden, see bind.h.) |
| 283 | 453 |
| 284 To change this behavior, we introduce a set of argument wrappers (e.g., | 454 To change this behavior, we introduce a set of argument wrappers (e.g., |
| 285 `Unretained()`, and `ConstRef()`). These are simple container templates that | 455 `Unretained()`, and `ConstRef()`). These are simple container templates that |
| 286 are passed by value, and wrap a pointer to argument. See the file-level comment | 456 are passed by value, and wrap a pointer to argument. See the file-level comment |
| 287 in base/bind_helpers.h for more info. | 457 in base/bind_helpers.h for more info. |
| 288 | 458 |
| 289 These types are passed to the `Unwrap()` functions, and the `MaybeRefcount()` | 459 These types are passed to the Unwrap() functions, and the IsWeakReceiver<> |
| 290 functions respectively to modify the behavior of `Bind()`. The `Unwrap()` and | 460 traits respectively to modify the behavior of Bind(). |
| 291 `MaybeRefcount()` functions change behavior by doing partial specialization | |
| 292 based on whether or not a parameter is a wrapper type. | |
| 293 | 461 |
| 294 `ConstRef()` is similar to `tr1::cref`. `Unretained()` is specific to Chromium. | 462 `ConstRef()` is similar to std::cref. `Unretained()` is specific to Chromium. |
| 295 | 463 `Owned()` and `RetainedRef()` let `BindState<>` have the exclusive or shared |
| 296 ### Why Not Tr1 Function/Bind? | 464 ownership and pass the bound item as a raw pointer to the target function. |
| 297 | |
| 298 Direct use of `tr1::function` and `tr1::bind` was considered, but ultimately | |
| 299 rejected because of the number of copy constructors invocations involved in the | |
| 300 binding of arguments during construction, and the forwarding of arguments during | |
| 301 invocation. These copies will no longer be an issue in C++0x because C++0x will | |
| 302 support rvalue reference allowing for the compiler to avoid these copies. | |
| 303 However, waiting for C++0x is not an option. | |
| 304 | |
| 305 Measured with valgrind on gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5), the | |
| 306 `tr1::bind` call itself will invoke a non-trivial copy constructor three times | |
| 307 for each bound parameter. Also, each when passing a `tr1::function`, each bound | |
| 308 argument will be copied again. | |
| 309 | |
| 310 In addition to the copies taken at binding and invocation, copying a | |
| 311 `tr1::function` causes a copy to be made of all the bound parameters and state. | |
| 312 | |
| 313 Furthermore, in Chromium, it is desirable for the `Callback` to take a reference | |
| 314 on a target object when representing a class method call. This is not supported | |
| 315 by tr1. | |
| 316 | |
| 317 Lastly, `tr1::function` and `tr1::bind` has a more general and flexible | |
| 318 API. This includes things like argument reordering by use of | |
| 319 `tr1::bind::placeholder`, support for non-const reference parameters, and some | |
| 320 limited amount of subtyping of the `tr1::function` object (e.g., | |
| 321 `tr1::function<int(int)>` is convertible to `tr1::function<void(int)>`). | |
| 322 | |
| 323 These are not features that are required in Chromium. Some of them, such as | |
| 324 allowing for reference parameters, and subtyping of functions, may actually | |
| 325 become a source of errors. Removing support for these features actually allows | |
| 326 for a simpler implementation, and a terser Currying API. | |
| 327 | |
| 328 ### Why Not Google Callbacks? | |
| 329 | |
| 330 The Google callback system also does not support refcounting. Furthermore, its | |
| 331 implementation has a number of strange edge cases with respect to type | |
| 332 conversion of its arguments. In particular, the argument's constness must at | |
| 333 times match exactly the function signature, or the type-inference might | |
| 334 break. Given the above, writing a custom solution was easier. | |
| 335 | |
| 336 ### Missing Functionality | |
| 337 - Invoking the return of `Bind`. `Bind(&foo).Run()` does not work; | |
| 338 - Binding arrays to functions that take a non-const pointer. | |
| 339 Example: | |
| 340 ```cpp | |
| 341 void Foo(const char* ptr); | |
| 342 void Bar(char* ptr); | |
| 343 Bind(&Foo, "test"); | |
| 344 Bind(&Bar, "test"); // This fails because ptr is not const. | |
| 345 ``` | |
| 346 | |
| 347 If you are thinking of forward declaring `Callback` in your own header file, | |
| 348 please include "base/callback_forward.h" instead. | |
| OLD | NEW |