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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2122493002: Update WebGL2 conformance tests (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update WebGL2 conformance tests Created 4 years, 5 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 0ddc0185c51120ad73df74b08b00b102d4ff16d8..7485bdc28cee2006558db5284e8180b89c3959a9 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -34,9 +34,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
# Too slow (take about one hour to run)
self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
- self.Fail('deqp/functional/gles3/framebufferblit/*.html', bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/depth_stencil.html',
+ bug=483282)
self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821)
- self.Fail('deqp/functional/gles3/shaderoperator/*.html', bug=483282)
+ # self.Fail('deqp/functional/gles3/shaderoperator/*.html', bug=483282)
self.Flaky('deqp/functional/gles3/negativefragmentapi.html', bug=604794)
@@ -94,19 +95,12 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'textureprojgradoffset.html',
['win'], bug=483282)
- self.Fail('deqp/functional/gles3/textureshadow/2d*',
- ['win'], bug=483282)
- self.Fail('deqp/functional/gles3/textureshadow/cube*',
- ['win'], bug=483282)
-
self.Fail('conformance2/glsl3/array-in-complex-expression.html',
['win'], bug=483282)
self.Skip('conformance2/reading/read-pixels-pack-parameters.html',
['win'], bug=483282)
self.Skip('conformance2/reading/read-pixels-into-pixel-pack-buffer.html',
['win'], bug=1266) # angle bug ID
- self.Fail('conformance2/state/gl-object-get-calls.html',
- ['win'], bug=483282)
self.Fail('deqp/functional/gles3/fbomultisample*',
['win'], bug=483282)
@@ -132,14 +126,12 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
# Win / NVidia
self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html',
['win', 'nvidia'], bug=614573)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
+ ['win', 'nvidia'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html',
+ ['win', 'nvidia'], bug=483282)
# Win / AMD
- # It's unfortunate that this suppression needs to be so broad, but
- # basically any test that uses readPixels is potentially flaky, and
- # it's infeasible to suppress individual failures one by one.
- self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419)
- self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419)
-
self.Fail('deqp/functional/gles3/texturespecification/' +
'texstorage2d_format_depth_stencil.html',
['win', ('amd', 0x6779)], bug=614178)
@@ -168,6 +160,19 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/fragmentoutput/random_02.html',
['win', ('amd', 0x6779)], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
+ ['win', ('amd', 0x6779)], bug=483282)
+ self.Fail('deqp/functional/gles3/textureshadow/2d*',
+ ['win', ('amd', 0x6779)], bug=483282)
+ self.Fail('deqp/functional/gles3/textureshadow/cube*',
+ ['win', ('amd', 0x6779)], bug=483282)
+
+ # It's unfortunate that this suppression needs to be so broad, but
+ # basically any test that uses readPixels is potentially flaky, and
+ # it's infeasible to suppress individual failures one by one.
+ self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419)
+ self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419)
Zhenyao Mo 2016/07/03 23:36:15 This has to stay in the last, otherwise the above
Ken Russell (switch to Gerrit) 2016/07/06 19:47:39 OK. Hopefully we can fix the textureshadow failure
+
# Win / Intel
self.Fail('conformance2/buffers/uniform-buffers.html',
['win', 'intel'], bug=483282)
@@ -252,13 +257,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['mac'], bug=483282)
self.Fail('deqp/functional/gles3/pixelbufferobject.html',
['mac'], bug=483282)
- self.Fail('deqp/functional/gles3/negativeshaderapi.html',
- ['mac'], bug=483282)
self.Fail('conformance2/textures/misc/compressed-tex-image.html',
['mac'], bug=565438)
- self.Fail('conformance2/textures/misc/tex-new-formats.html',
- ['mac'], bug=483282)
self.Fail('conformance2/textures/misc/tex-storage-compressed-formats.html',
['mac'], bug=295792)
self.Fail('conformance2/renderbuffers/framebuffer-test.html',
@@ -275,6 +276,42 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/fbomultisample*',
['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_08.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_10.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_11.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_12.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_13.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_18.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_25.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_28.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_29.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_30.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_31.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_33.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html',
+ ['mac'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_*.html',
+ ['mac'], bug=483282)
+
# Mac Retina NVIDIA
self.Fail('conformance2/textures/misc/tex-input-validation.html',
['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282)
@@ -385,6 +422,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
+ self.Fail('deqp/functional/gles3/negativeshaderapi.html',
+ ['mac', ('nvidia', 0xfe9)], bug=483282)
+
# Mac AMD
self.Fail('deqp/functional/gles3/clipping.html',
['mac', 'amd'], bug=483282)
@@ -413,6 +453,20 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'single_attribute.normalize.html',
['mac', 'amd'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
+ ['mac', 'amd'], bug=483282)
+
+ self.Fail('deqp/functional/gles3/shaderoperator/' +
+ 'angle_and_trigonometry_02.html',
+ ['mac', 'amd'], bug=483282)
+ self.Fail('deqp/functional/gles3/shaderoperator/' +
+ 'angle_and_trigonometry_03.html',
+ ['mac', 'amd'], bug=483282)
+ self.Fail('deqp/functional/gles3/shaderoperator/common_fucntions.html',
+ ['mac', 'amd'], bug=483282)
+ self.Fail('deqp/functional/gles3/shaderoperator/geometric.html',
+ ['mac', 'amd'], bug=483282)
+
# Mac Intel
self.Fail('conformance2/textures/misc/tex-unpack-params.html',
['mac', 'intel', 'no_angle'], bug=483282)
@@ -471,6 +525,17 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
'texturesize.html',
['mac', 'intel'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
+ ['mac', 'intel'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html',
+ ['mac', 'intel'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html',
+ ['mac', 'intel'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html',
+ ['mac', 'intel'], bug=483282)
+ self.Fail('deqp/functional/gles3/framebufferblit/rect_06.html',
+ ['mac', 'intel'], bug=483282)
+
# Linux only.
self.Fail('deqp/data/gles3/shaders/functions.html',
['linux'], bug=483282)
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