Chromium Code Reviews| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
| index 0ddc0185c51120ad73df74b08b00b102d4ff16d8..7485bdc28cee2006558db5284e8180b89c3959a9 100644 |
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
| @@ -34,9 +34,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| # Too slow (take about one hour to run) |
| self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
| - self.Fail('deqp/functional/gles3/framebufferblit/*.html', bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/depth_stencil.html', |
| + bug=483282) |
| self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) |
| - self.Fail('deqp/functional/gles3/shaderoperator/*.html', bug=483282) |
| + # self.Fail('deqp/functional/gles3/shaderoperator/*.html', bug=483282) |
| self.Flaky('deqp/functional/gles3/negativefragmentapi.html', bug=604794) |
| @@ -94,19 +95,12 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 'textureprojgradoffset.html', |
| ['win'], bug=483282) |
| - self.Fail('deqp/functional/gles3/textureshadow/2d*', |
| - ['win'], bug=483282) |
| - self.Fail('deqp/functional/gles3/textureshadow/cube*', |
| - ['win'], bug=483282) |
| - |
| self.Fail('conformance2/glsl3/array-in-complex-expression.html', |
| ['win'], bug=483282) |
| self.Skip('conformance2/reading/read-pixels-pack-parameters.html', |
| ['win'], bug=483282) |
| self.Skip('conformance2/reading/read-pixels-into-pixel-pack-buffer.html', |
| ['win'], bug=1266) # angle bug ID |
| - self.Fail('conformance2/state/gl-object-get-calls.html', |
| - ['win'], bug=483282) |
| self.Fail('deqp/functional/gles3/fbomultisample*', |
| ['win'], bug=483282) |
| @@ -132,14 +126,12 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| # Win / NVidia |
| self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
| ['win', 'nvidia'], bug=614573) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
| + ['win', 'nvidia'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', |
| + ['win', 'nvidia'], bug=483282) |
| # Win / AMD |
| - # It's unfortunate that this suppression needs to be so broad, but |
| - # basically any test that uses readPixels is potentially flaky, and |
| - # it's infeasible to suppress individual failures one by one. |
| - self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) |
| - self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) |
| - |
| self.Fail('deqp/functional/gles3/texturespecification/' + |
| 'texstorage2d_format_depth_stencil.html', |
| ['win', ('amd', 0x6779)], bug=614178) |
| @@ -168,6 +160,19 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| self.Fail('deqp/functional/gles3/fragmentoutput/random_02.html', |
| ['win', ('amd', 0x6779)], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
| + ['win', ('amd', 0x6779)], bug=483282) |
| + self.Fail('deqp/functional/gles3/textureshadow/2d*', |
| + ['win', ('amd', 0x6779)], bug=483282) |
| + self.Fail('deqp/functional/gles3/textureshadow/cube*', |
| + ['win', ('amd', 0x6779)], bug=483282) |
| + |
| + # It's unfortunate that this suppression needs to be so broad, but |
| + # basically any test that uses readPixels is potentially flaky, and |
| + # it's infeasible to suppress individual failures one by one. |
| + self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) |
| + self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) |
|
Zhenyao Mo
2016/07/03 23:36:15
This has to stay in the last, otherwise the above
Ken Russell (switch to Gerrit)
2016/07/06 19:47:39
OK. Hopefully we can fix the textureshadow failure
|
| + |
| # Win / Intel |
| self.Fail('conformance2/buffers/uniform-buffers.html', |
| ['win', 'intel'], bug=483282) |
| @@ -252,13 +257,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| ['mac'], bug=483282) |
| self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
| ['mac'], bug=483282) |
| - self.Fail('deqp/functional/gles3/negativeshaderapi.html', |
| - ['mac'], bug=483282) |
| self.Fail('conformance2/textures/misc/compressed-tex-image.html', |
| ['mac'], bug=565438) |
| - self.Fail('conformance2/textures/misc/tex-new-formats.html', |
| - ['mac'], bug=483282) |
| self.Fail('conformance2/textures/misc/tex-storage-compressed-formats.html', |
| ['mac'], bug=295792) |
| self.Fail('conformance2/renderbuffers/framebuffer-test.html', |
| @@ -275,6 +276,42 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| self.Fail('deqp/functional/gles3/fbomultisample*', |
| ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_08.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_10.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_11.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_12.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_13.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_18.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_25.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_28.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_29.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_30.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_31.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_33.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html', |
| + ['mac'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/' + |
| + 'default_framebuffer_*.html', |
| + ['mac'], bug=483282) |
| + |
| # Mac Retina NVIDIA |
| self.Fail('conformance2/textures/misc/tex-input-validation.html', |
| ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) |
| @@ -385,6 +422,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', |
| ['mac', ('nvidia', 0xfe9)], bug=483282) |
| + self.Fail('deqp/functional/gles3/negativeshaderapi.html', |
| + ['mac', ('nvidia', 0xfe9)], bug=483282) |
| + |
| # Mac AMD |
| self.Fail('deqp/functional/gles3/clipping.html', |
| ['mac', 'amd'], bug=483282) |
| @@ -413,6 +453,20 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 'single_attribute.normalize.html', |
| ['mac', 'amd'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
| + ['mac', 'amd'], bug=483282) |
| + |
| + self.Fail('deqp/functional/gles3/shaderoperator/' + |
| + 'angle_and_trigonometry_02.html', |
| + ['mac', 'amd'], bug=483282) |
| + self.Fail('deqp/functional/gles3/shaderoperator/' + |
| + 'angle_and_trigonometry_03.html', |
| + ['mac', 'amd'], bug=483282) |
| + self.Fail('deqp/functional/gles3/shaderoperator/common_fucntions.html', |
| + ['mac', 'amd'], bug=483282) |
| + self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', |
| + ['mac', 'amd'], bug=483282) |
| + |
| # Mac Intel |
| self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| ['mac', 'intel', 'no_angle'], bug=483282) |
| @@ -471,6 +525,17 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 'texturesize.html', |
| ['mac', 'intel'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
| + ['mac', 'intel'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html', |
| + ['mac', 'intel'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html', |
| + ['mac', 'intel'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', |
| + ['mac', 'intel'], bug=483282) |
| + self.Fail('deqp/functional/gles3/framebufferblit/rect_06.html', |
| + ['mac', 'intel'], bug=483282) |
| + |
| # Linux only. |
| self.Fail('deqp/data/gles3/shaders/functions.html', |
| ['linux'], bug=483282) |