Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 27 | 27 |
| 28 # ======================== | 28 # ======================== |
| 29 # Conformance expectations | 29 # Conformance expectations |
| 30 # ======================== | 30 # ======================== |
| 31 | 31 |
| 32 # All platforms. | 32 # All platforms. |
| 33 | 33 |
| 34 # Too slow (take about one hour to run) | 34 # Too slow (take about one hour to run) |
| 35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) | 35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) |
| 36 | 36 |
| 37 self.Fail('deqp/functional/gles3/framebufferblit/*.html', bug=483282) | 37 self.Fail('deqp/functional/gles3/framebufferblit/depth_stencil.html', |
| 38 bug=483282) | |
| 38 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) | 39 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) |
| 39 self.Fail('deqp/functional/gles3/shaderoperator/*.html', bug=483282) | 40 # self.Fail('deqp/functional/gles3/shaderoperator/*.html', bug=483282) |
| 40 | 41 |
| 41 self.Flaky('deqp/functional/gles3/negativefragmentapi.html', bug=604794) | 42 self.Flaky('deqp/functional/gles3/negativefragmentapi.html', bug=604794) |
| 42 | 43 |
| 43 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | 44 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
| 44 | 45 |
| 45 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) | 46 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
| 46 | 47 |
| 47 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 48 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
| 48 | 49 |
| 49 # Avoid a conflict with a Mac expectation by setting | 50 # Avoid a conflict with a Mac expectation by setting |
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| 87 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 88 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 88 'texturegradoffset.html', | 89 'texturegradoffset.html', |
| 89 ['win'], bug=483282) | 90 ['win'], bug=483282) |
| 90 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 91 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 91 'textureprojgrad.html', | 92 'textureprojgrad.html', |
| 92 ['win'], bug=483282) | 93 ['win'], bug=483282) |
| 93 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 94 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 94 'textureprojgradoffset.html', | 95 'textureprojgradoffset.html', |
| 95 ['win'], bug=483282) | 96 ['win'], bug=483282) |
| 96 | 97 |
| 97 self.Fail('deqp/functional/gles3/textureshadow/2d*', | |
| 98 ['win'], bug=483282) | |
| 99 self.Fail('deqp/functional/gles3/textureshadow/cube*', | |
| 100 ['win'], bug=483282) | |
| 101 | |
| 102 self.Fail('conformance2/glsl3/array-in-complex-expression.html', | 98 self.Fail('conformance2/glsl3/array-in-complex-expression.html', |
| 103 ['win'], bug=483282) | 99 ['win'], bug=483282) |
| 104 self.Skip('conformance2/reading/read-pixels-pack-parameters.html', | 100 self.Skip('conformance2/reading/read-pixels-pack-parameters.html', |
| 105 ['win'], bug=483282) | 101 ['win'], bug=483282) |
| 106 self.Skip('conformance2/reading/read-pixels-into-pixel-pack-buffer.html', | 102 self.Skip('conformance2/reading/read-pixels-into-pixel-pack-buffer.html', |
| 107 ['win'], bug=1266) # angle bug ID | 103 ['win'], bug=1266) # angle bug ID |
| 108 self.Fail('conformance2/state/gl-object-get-calls.html', | |
| 109 ['win'], bug=483282) | |
| 110 | 104 |
| 111 self.Fail('deqp/functional/gles3/fbomultisample*', | 105 self.Fail('deqp/functional/gles3/fbomultisample*', |
| 112 ['win'], bug=483282) | 106 ['win'], bug=483282) |
| 113 | 107 |
| 114 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', | 108 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', |
| 115 ['win'], bug=483282) | 109 ['win'], bug=483282) |
| 116 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', | 110 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', |
| 117 ['win'], bug=624506) | 111 ['win'], bug=624506) |
| 118 | 112 |
| 119 # Windows 8 only. | 113 # Windows 8 only. |
| 120 | 114 |
| 121 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', | 115 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
| 122 ['win8'], bug=483282) | 116 ['win8'], bug=483282) |
| 123 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) | 117 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) |
| 124 | 118 |
| 125 # Windows Debug. Causing assertions in the GPU process which raise | 119 # Windows Debug. Causing assertions in the GPU process which raise |
| 126 # a dialog box, so have to skip them rather than mark them as | 120 # a dialog box, so have to skip them rather than mark them as |
| 127 # failing. | 121 # failing. |
| 128 self.Skip('conformance2/textures/canvas/' + | 122 self.Skip('conformance2/textures/canvas/' + |
| 129 'tex-2d-rgba8-rgba-unsigned_byte.html', | 123 'tex-2d-rgba8-rgba-unsigned_byte.html', |
| 130 ['win', 'debug'], bug=542901) | 124 ['win', 'debug'], bug=542901) |
| 131 | 125 |
| 132 # Win / NVidia | 126 # Win / NVidia |
| 133 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | 127 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
| 134 ['win', 'nvidia'], bug=614573) | 128 ['win', 'nvidia'], bug=614573) |
| 129 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | |
| 130 ['win', 'nvidia'], bug=483282) | |
| 131 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', | |
| 132 ['win', 'nvidia'], bug=483282) | |
| 135 | 133 |
| 136 # Win / AMD | 134 # Win / AMD |
| 137 # It's unfortunate that this suppression needs to be so broad, but | |
| 138 # basically any test that uses readPixels is potentially flaky, and | |
| 139 # it's infeasible to suppress individual failures one by one. | |
| 140 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) | |
| 141 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) | |
| 142 | |
| 143 self.Fail('deqp/functional/gles3/texturespecification/' + | 135 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 144 'texstorage2d_format_depth_stencil.html', | 136 'texstorage2d_format_depth_stencil.html', |
| 145 ['win', ('amd', 0x6779)], bug=614178) | 137 ['win', ('amd', 0x6779)], bug=614178) |
| 146 self.Fail('deqp/functional/gles3/texturespecification/' + | 138 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 147 'texstorage3d_format_depth_stencil.html', | 139 'texstorage3d_format_depth_stencil.html', |
| 148 ['win', ('amd', 0x6779)], bug=614178) | 140 ['win', ('amd', 0x6779)], bug=614178) |
| 149 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | 141 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
| 150 ['win', ('amd', 0x6779)], bug=614573) | 142 ['win', ('amd', 0x6779)], bug=614573) |
| 151 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 143 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
| 152 ['win', ('amd', 0x6779)], bug=483282) | 144 ['win', ('amd', 0x6779)], bug=483282) |
| 153 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 145 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 154 'texelfetchoffset.html', | 146 'texelfetchoffset.html', |
| 155 ['win', ('amd', 0x6779)], bug=483282) | 147 ['win', ('amd', 0x6779)], bug=483282) |
| 156 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 148 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
| 157 ['win', ('amd', 0x6779)], bug=483282) | 149 ['win', ('amd', 0x6779)], bug=483282) |
| 158 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 150 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 159 ['win', ('amd', 0x6779)], bug=621201) | 151 ['win', ('amd', 0x6779)], bug=621201) |
| 160 self.Fail('deqp/functional/gles3/fragmentoutput/array.int.html', | 152 self.Fail('deqp/functional/gles3/fragmentoutput/array.int.html', |
| 161 ['win', ('amd', 0x6779)], bug=483282) | 153 ['win', ('amd', 0x6779)], bug=483282) |
| 162 self.Fail('deqp/functional/gles3/fragmentoutput/array.uint.html', | 154 self.Fail('deqp/functional/gles3/fragmentoutput/array.uint.html', |
| 163 ['win', ('amd', 0x6779)], bug=483282) | 155 ['win', ('amd', 0x6779)], bug=483282) |
| 164 self.Fail('deqp/functional/gles3/fragmentoutput/random_00.html', | 156 self.Fail('deqp/functional/gles3/fragmentoutput/random_00.html', |
| 165 ['win', ('amd', 0x6779)], bug=483282) | 157 ['win', ('amd', 0x6779)], bug=483282) |
| 166 self.Fail('deqp/functional/gles3/fragmentoutput/random_01.html', | 158 self.Fail('deqp/functional/gles3/fragmentoutput/random_01.html', |
| 167 ['win', ('amd', 0x6779)], bug=483282) | 159 ['win', ('amd', 0x6779)], bug=483282) |
| 168 self.Fail('deqp/functional/gles3/fragmentoutput/random_02.html', | 160 self.Fail('deqp/functional/gles3/fragmentoutput/random_02.html', |
| 169 ['win', ('amd', 0x6779)], bug=483282) | 161 ['win', ('amd', 0x6779)], bug=483282) |
| 170 | 162 |
| 163 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | |
| 164 ['win', ('amd', 0x6779)], bug=483282) | |
| 165 self.Fail('deqp/functional/gles3/textureshadow/2d*', | |
| 166 ['win', ('amd', 0x6779)], bug=483282) | |
| 167 self.Fail('deqp/functional/gles3/textureshadow/cube*', | |
| 168 ['win', ('amd', 0x6779)], bug=483282) | |
| 169 | |
| 170 # It's unfortunate that this suppression needs to be so broad, but | |
| 171 # basically any test that uses readPixels is potentially flaky, and | |
| 172 # it's infeasible to suppress individual failures one by one. | |
| 173 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) | |
| 174 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) | |
|
Zhenyao Mo
2016/07/03 23:36:15
This has to stay in the last, otherwise the above
Ken Russell (switch to Gerrit)
2016/07/06 19:47:39
OK. Hopefully we can fix the textureshadow failure
| |
| 175 | |
| 171 # Win / Intel | 176 # Win / Intel |
| 172 self.Fail('conformance2/buffers/uniform-buffers.html', | 177 self.Fail('conformance2/buffers/uniform-buffers.html', |
| 173 ['win', 'intel'], bug=483282) | 178 ['win', 'intel'], bug=483282) |
| 174 self.Skip('conformance2/textures/misc/copy-texture-image.html', | 179 self.Skip('conformance2/textures/misc/copy-texture-image.html', |
| 175 ['win', 'intel'], bug=617449) | 180 ['win', 'intel'], bug=617449) |
| 176 self.Fail('deqp/functional/gles3/shaderderivate_*', | 181 self.Fail('deqp/functional/gles3/shaderderivate_*', |
| 177 ['win', 'intel'], bug=483282) | 182 ['win', 'intel'], bug=483282) |
| 178 self.Fail('deqp/functional/gles3/shaderstruct.html', | 183 self.Fail('deqp/functional/gles3/shaderstruct.html', |
| 179 ['win', 'intel'], bug=483282) | 184 ['win', 'intel'], bug=483282) |
| 180 self.Fail('deqp/functional/gles3/texturespecification/' + | 185 self.Fail('deqp/functional/gles3/texturespecification/' + |
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| 245 ['mac'], bug=612205) | 250 ['mac'], bug=612205) |
| 246 self.Fail('deqp/functional/gles3/texturewrap/e*', | 251 self.Fail('deqp/functional/gles3/texturewrap/e*', |
| 247 ['mac'], bug=612205) | 252 ['mac'], bug=612205) |
| 248 | 253 |
| 249 self.Fail('deqp/data/gles3/shaders/qualification_order.html', | 254 self.Fail('deqp/data/gles3/shaders/qualification_order.html', |
| 250 ['mac'], bug=483282) | 255 ['mac'], bug=483282) |
| 251 self.Fail('deqp/data/gles3/shaders/scoping.html', | 256 self.Fail('deqp/data/gles3/shaders/scoping.html', |
| 252 ['mac'], bug=483282) | 257 ['mac'], bug=483282) |
| 253 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 258 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
| 254 ['mac'], bug=483282) | 259 ['mac'], bug=483282) |
| 255 self.Fail('deqp/functional/gles3/negativeshaderapi.html', | |
| 256 ['mac'], bug=483282) | |
| 257 | 260 |
| 258 self.Fail('conformance2/textures/misc/compressed-tex-image.html', | 261 self.Fail('conformance2/textures/misc/compressed-tex-image.html', |
| 259 ['mac'], bug=565438) | 262 ['mac'], bug=565438) |
| 260 self.Fail('conformance2/textures/misc/tex-new-formats.html', | |
| 261 ['mac'], bug=483282) | |
| 262 self.Fail('conformance2/textures/misc/tex-storage-compressed-formats.html', | 263 self.Fail('conformance2/textures/misc/tex-storage-compressed-formats.html', |
| 263 ['mac'], bug=295792) | 264 ['mac'], bug=295792) |
| 264 self.Fail('conformance2/renderbuffers/framebuffer-test.html', | 265 self.Fail('conformance2/renderbuffers/framebuffer-test.html', |
| 265 ['mac'], bug=483282) | 266 ['mac'], bug=483282) |
| 266 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', | 267 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', |
| 267 ['mac'], bug=604053) | 268 ['mac'], bug=604053) |
| 268 | 269 |
| 269 self.Fail('deqp/functional/gles3/instancedrendering.html', | 270 self.Fail('deqp/functional/gles3/instancedrendering.html', |
| 270 ['mac'], bug=483282) | 271 ['mac'], bug=483282) |
| 271 | 272 |
| 272 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 273 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
| 273 ['mac'], bug=483282) | 274 ['mac'], bug=483282) |
| 274 | 275 |
| 275 self.Fail('deqp/functional/gles3/fbomultisample*', | 276 self.Fail('deqp/functional/gles3/fbomultisample*', |
| 276 ['mac'], bug=483282) | 277 ['mac'], bug=483282) |
| 277 | 278 |
| 279 self.Fail('deqp/functional/gles3/framebufferblit/conversion_04.html', | |
| 280 ['mac'], bug=483282) | |
| 281 self.Fail('deqp/functional/gles3/framebufferblit/conversion_07.html', | |
| 282 ['mac'], bug=483282) | |
| 283 self.Fail('deqp/functional/gles3/framebufferblit/conversion_08.html', | |
| 284 ['mac'], bug=483282) | |
| 285 self.Fail('deqp/functional/gles3/framebufferblit/conversion_10.html', | |
| 286 ['mac'], bug=483282) | |
| 287 self.Fail('deqp/functional/gles3/framebufferblit/conversion_11.html', | |
| 288 ['mac'], bug=483282) | |
| 289 self.Fail('deqp/functional/gles3/framebufferblit/conversion_12.html', | |
| 290 ['mac'], bug=483282) | |
| 291 self.Fail('deqp/functional/gles3/framebufferblit/conversion_13.html', | |
| 292 ['mac'], bug=483282) | |
| 293 self.Fail('deqp/functional/gles3/framebufferblit/conversion_18.html', | |
| 294 ['mac'], bug=483282) | |
| 295 self.Fail('deqp/functional/gles3/framebufferblit/conversion_25.html', | |
| 296 ['mac'], bug=483282) | |
| 297 self.Fail('deqp/functional/gles3/framebufferblit/conversion_28.html', | |
| 298 ['mac'], bug=483282) | |
| 299 self.Fail('deqp/functional/gles3/framebufferblit/conversion_29.html', | |
| 300 ['mac'], bug=483282) | |
| 301 self.Fail('deqp/functional/gles3/framebufferblit/conversion_30.html', | |
| 302 ['mac'], bug=483282) | |
| 303 self.Fail('deqp/functional/gles3/framebufferblit/conversion_31.html', | |
| 304 ['mac'], bug=483282) | |
| 305 self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html', | |
| 306 ['mac'], bug=483282) | |
| 307 self.Fail('deqp/functional/gles3/framebufferblit/conversion_33.html', | |
| 308 ['mac'], bug=483282) | |
| 309 self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html', | |
| 310 ['mac'], bug=483282) | |
| 311 self.Fail('deqp/functional/gles3/framebufferblit/' + | |
| 312 'default_framebuffer_*.html', | |
| 313 ['mac'], bug=483282) | |
| 314 | |
| 278 # Mac Retina NVIDIA | 315 # Mac Retina NVIDIA |
| 279 self.Fail('conformance2/textures/misc/tex-input-validation.html', | 316 self.Fail('conformance2/textures/misc/tex-input-validation.html', |
| 280 ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) | 317 ['mac', ('nvidia', 0xfe9), 'no_angle'], bug=483282) |
| 281 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', | 318 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', |
| 282 ['mac', ('nvidia', 0xfe9)], bug=483282) | 319 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 283 self.Fail('deqp/functional/gles3/shaderstruct.html', | 320 self.Fail('deqp/functional/gles3/shaderstruct.html', |
| 284 ['mac', ('nvidia', 0xfe9)], bug=483282) | 321 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 285 self.Fail('deqp/functional/gles3/shaderswitch.html', | 322 self.Fail('deqp/functional/gles3/shaderswitch.html', |
| 286 ['mac', ('nvidia', 0xfe9)], bug=483282) | 323 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 287 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', | 324 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', |
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| 378 ['mac', ('nvidia', 0xfe9)], bug=483282) | 415 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 379 self.Fail('deqp/functional/gles3/draw/draw_range_elements.html', | 416 self.Fail('deqp/functional/gles3/draw/draw_range_elements.html', |
| 380 ['mac', ('nvidia', 0xfe9)], bug=483282) | 417 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 381 | 418 |
| 382 self.Fail('conformance2/rendering/draw-buffers.html', | 419 self.Fail('conformance2/rendering/draw-buffers.html', |
| 383 ['mac', ('nvidia', 0xfe9)], bug=617410) | 420 ['mac', ('nvidia', 0xfe9)], bug=617410) |
| 384 | 421 |
| 385 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', | 422 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', |
| 386 ['mac', ('nvidia', 0xfe9)], bug=483282) | 423 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 387 | 424 |
| 425 self.Fail('deqp/functional/gles3/negativeshaderapi.html', | |
| 426 ['mac', ('nvidia', 0xfe9)], bug=483282) | |
| 427 | |
| 388 # Mac AMD | 428 # Mac AMD |
| 389 self.Fail('deqp/functional/gles3/clipping.html', | 429 self.Fail('deqp/functional/gles3/clipping.html', |
| 390 ['mac', 'amd'], bug=483282) | 430 ['mac', 'amd'], bug=483282) |
| 391 self.Fail('deqp/functional/gles3/primitiverestart/00.html', | 431 self.Fail('deqp/functional/gles3/primitiverestart/00.html', |
| 392 ['mac', 'amd'], bug=598930) | 432 ['mac', 'amd'], bug=598930) |
| 393 self.Fail('deqp/functional/gles3/primitiverestart/01.html', | 433 self.Fail('deqp/functional/gles3/primitiverestart/01.html', |
| 394 ['mac', 'amd'], bug=598930) | 434 ['mac', 'amd'], bug=598930) |
| 395 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 435 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 396 ['mac', 'amd'], bug=483282) | 436 ['mac', 'amd'], bug=483282) |
| 397 self.Fail('deqp/functional/gles3/transformfeedback/*.html', | 437 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
| 398 ['mac', 'amd'], bug=483282) | 438 ['mac', 'amd'], bug=483282) |
| 399 | 439 |
| 400 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 440 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 401 'texturesize.html', | 441 'texturesize.html', |
| 402 ['mac', 'amd'], bug=483282) | 442 ['mac', 'amd'], bug=483282) |
| 403 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 443 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 404 'textureprojlodoffset.html', | 444 'textureprojlodoffset.html', |
| 405 ['mac', 'amd'], bug=483282) | 445 ['mac', 'amd'], bug=483282) |
| 406 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 446 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 407 'texturelod.html', | 447 'texturelod.html', |
| 408 ['mac', 'amd'], bug=483282) | 448 ['mac', 'amd'], bug=483282) |
| 409 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 449 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 410 'textureprojlod.html', | 450 'textureprojlod.html', |
| 411 ['mac', 'amd'], bug=483282) | 451 ['mac', 'amd'], bug=483282) |
| 412 self.Fail('deqp/functional/gles3/vertexarrays/' + | 452 self.Fail('deqp/functional/gles3/vertexarrays/' + |
| 413 'single_attribute.normalize.html', | 453 'single_attribute.normalize.html', |
| 414 ['mac', 'amd'], bug=483282) | 454 ['mac', 'amd'], bug=483282) |
| 415 | 455 |
| 456 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | |
| 457 ['mac', 'amd'], bug=483282) | |
| 458 | |
| 459 self.Fail('deqp/functional/gles3/shaderoperator/' + | |
| 460 'angle_and_trigonometry_02.html', | |
| 461 ['mac', 'amd'], bug=483282) | |
| 462 self.Fail('deqp/functional/gles3/shaderoperator/' + | |
| 463 'angle_and_trigonometry_03.html', | |
| 464 ['mac', 'amd'], bug=483282) | |
| 465 self.Fail('deqp/functional/gles3/shaderoperator/common_fucntions.html', | |
| 466 ['mac', 'amd'], bug=483282) | |
| 467 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', | |
| 468 ['mac', 'amd'], bug=483282) | |
| 469 | |
| 416 # Mac Intel | 470 # Mac Intel |
| 417 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 471 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 418 ['mac', 'intel', 'no_angle'], bug=483282) | 472 ['mac', 'intel', 'no_angle'], bug=483282) |
| 419 | 473 |
| 420 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 474 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 421 ['mac', 'intel'], bug=483282) | 475 ['mac', 'intel'], bug=483282) |
| 422 self.Fail('deqp/functional/gles3/shaderderivate_*', | 476 self.Fail('deqp/functional/gles3/shaderderivate_*', |
| 423 ['mac', 'intel'], bug=483282) | 477 ['mac', 'intel'], bug=483282) |
| 424 self.Fail('deqp/functional/gles3/transformfeedback/*.html', | 478 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
| 425 ['mac', 'intel'], bug=483282) | 479 ['mac', 'intel'], bug=483282) |
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| 464 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 518 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 465 'textureprojgrad.html', | 519 'textureprojgrad.html', |
| 466 ['mac', 'intel'], bug=483282) | 520 ['mac', 'intel'], bug=483282) |
| 467 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 521 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 468 'texelfetchoffset.html', | 522 'texelfetchoffset.html', |
| 469 ['mac', 'intel'], bug=483282) | 523 ['mac', 'intel'], bug=483282) |
| 470 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 524 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 471 'texturesize.html', | 525 'texturesize.html', |
| 472 ['mac', 'intel'], bug=483282) | 526 ['mac', 'intel'], bug=483282) |
| 473 | 527 |
| 528 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | |
| 529 ['mac', 'intel'], bug=483282) | |
| 530 self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html', | |
| 531 ['mac', 'intel'], bug=483282) | |
| 532 self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html', | |
| 533 ['mac', 'intel'], bug=483282) | |
| 534 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', | |
| 535 ['mac', 'intel'], bug=483282) | |
| 536 self.Fail('deqp/functional/gles3/framebufferblit/rect_06.html', | |
| 537 ['mac', 'intel'], bug=483282) | |
| 538 | |
| 474 # Linux only. | 539 # Linux only. |
| 475 self.Fail('deqp/data/gles3/shaders/functions.html', | 540 self.Fail('deqp/data/gles3/shaders/functions.html', |
| 476 ['linux'], bug=483282) | 541 ['linux'], bug=483282) |
| 477 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', | 542 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
| 478 ['linux'], bug=483282) | 543 ['linux'], bug=483282) |
| 479 self.Fail('deqp/functional/gles3/fbodepthbuffer.html', | 544 self.Fail('deqp/functional/gles3/fbodepthbuffer.html', |
| 480 ['linux'], bug=483282) | 545 ['linux'], bug=483282) |
| 481 | 546 |
| 482 # Behavior difference between GL compatibility profile and ES3. | 547 # Behavior difference between GL compatibility profile and ES3. |
| 483 self.Fail('conformance2/rendering/draw-buffers.html', | 548 self.Fail('conformance2/rendering/draw-buffers.html', |
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| 756 # self.Fail(page_name, | 821 # self.Fail(page_name, |
| 757 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 822 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 758 # self.Fail(page_name, | 823 # self.Fail(page_name, |
| 759 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 824 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 760 | 825 |
| 761 # Conflicts if between a generic os condition and a specific version | 826 # Conflicts if between a generic os condition and a specific version |
| 762 # self.Fail(page_name, | 827 # self.Fail(page_name, |
| 763 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 828 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 764 # self.Fail(page_name, | 829 # self.Fail(page_name, |
| 765 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 830 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| OLD | NEW |