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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/ca_layer_overlay.h" | 5 #include "cc/output/ca_layer_overlay.h" |
6 | 6 |
7 #include "base/metrics/histogram.h" | 7 #include "base/metrics/histogram.h" |
8 #include "cc/quads/render_pass_draw_quad.h" | 8 #include "cc/quads/render_pass_draw_quad.h" |
9 #include "cc/quads/solid_color_draw_quad.h" | 9 #include "cc/quads/solid_color_draw_quad.h" |
10 #include "cc/quads/stream_video_draw_quad.h" | 10 #include "cc/quads/stream_video_draw_quad.h" |
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36 CA_LAYER_FAILED_RENDER_PASS, | 36 CA_LAYER_FAILED_RENDER_PASS, |
37 CA_LAYER_FAILED_SURFACE_CONTENT, | 37 CA_LAYER_FAILED_SURFACE_CONTENT, |
38 CA_LAYER_FAILED_YUV_VIDEO_CONTENT, | 38 CA_LAYER_FAILED_YUV_VIDEO_CONTENT, |
39 CA_LAYER_FAILED_DIFFERENT_CLIP_SETTINGS, | 39 CA_LAYER_FAILED_DIFFERENT_CLIP_SETTINGS, |
40 CA_LAYER_FAILED_DIFFERENT_VERTEX_OPACITIES, | 40 CA_LAYER_FAILED_DIFFERENT_VERTEX_OPACITIES, |
41 CA_LAYER_FAILED_RENDER_PASS_FILTER_SCALE, | 41 CA_LAYER_FAILED_RENDER_PASS_FILTER_SCALE, |
42 CA_LAYER_FAILED_RENDER_PASS_BACKGROUND_FILTERS, | 42 CA_LAYER_FAILED_RENDER_PASS_BACKGROUND_FILTERS, |
43 CA_LAYER_FAILED_RENDER_PASS_MASK, | 43 CA_LAYER_FAILED_RENDER_PASS_MASK, |
44 CA_LAYER_FAILED_RENDER_PASS_FILTER_OPERATION, | 44 CA_LAYER_FAILED_RENDER_PASS_FILTER_OPERATION, |
45 CA_LAYER_FAILED_RENDER_PASS_SORTING_CONTEXT_ID, | 45 CA_LAYER_FAILED_RENDER_PASS_SORTING_CONTEXT_ID, |
| 46 CA_LAYER_FAILED_Y_VIDEO_CONTENT, |
46 CA_LAYER_FAILED_COUNT, | 47 CA_LAYER_FAILED_COUNT, |
47 }; | 48 }; |
48 | 49 |
49 bool FilterOperationSupported(const FilterOperation& operation) { | 50 bool FilterOperationSupported(const FilterOperation& operation) { |
50 switch (operation.type()) { | 51 switch (operation.type()) { |
51 case FilterOperation::GRAYSCALE: | 52 case FilterOperation::GRAYSCALE: |
52 case FilterOperation::SEPIA: | 53 case FilterOperation::SEPIA: |
53 case FilterOperation::SATURATE: | 54 case FilterOperation::SATURATE: |
54 case FilterOperation::HUE_ROTATE: | 55 case FilterOperation::HUE_ROTATE: |
55 case FilterOperation::INVERT: | 56 case FilterOperation::INVERT: |
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220 case DrawQuad::PICTURE_CONTENT: | 221 case DrawQuad::PICTURE_CONTENT: |
221 return CA_LAYER_FAILED_PICTURE_CONTENT; | 222 return CA_LAYER_FAILED_PICTURE_CONTENT; |
222 case DrawQuad::RENDER_PASS: | 223 case DrawQuad::RENDER_PASS: |
223 return FromRenderPassQuad(resource_provider, | 224 return FromRenderPassQuad(resource_provider, |
224 RenderPassDrawQuad::MaterialCast(quad), | 225 RenderPassDrawQuad::MaterialCast(quad), |
225 ca_layer_overlay); | 226 ca_layer_overlay); |
226 case DrawQuad::SURFACE_CONTENT: | 227 case DrawQuad::SURFACE_CONTENT: |
227 return CA_LAYER_FAILED_SURFACE_CONTENT; | 228 return CA_LAYER_FAILED_SURFACE_CONTENT; |
228 case DrawQuad::YUV_VIDEO_CONTENT: | 229 case DrawQuad::YUV_VIDEO_CONTENT: |
229 return CA_LAYER_FAILED_YUV_VIDEO_CONTENT; | 230 return CA_LAYER_FAILED_YUV_VIDEO_CONTENT; |
| 231 case DrawQuad::Y_VIDEO_CONTENT: |
| 232 return CA_LAYER_FAILED_Y_VIDEO_CONTENT; |
230 default: | 233 default: |
231 break; | 234 break; |
232 } | 235 } |
233 | 236 |
234 return CA_LAYER_FAILED_UNKNOWN; | 237 return CA_LAYER_FAILED_UNKNOWN; |
235 } | 238 } |
236 | 239 |
237 private: | 240 private: |
238 const SharedQuadState* most_recent_shared_quad_state_ = nullptr; | 241 const SharedQuadState* most_recent_shared_quad_state_ = nullptr; |
239 scoped_refptr<CALayerOverlaySharedState> most_recent_overlay_shared_state_; | 242 scoped_refptr<CALayerOverlaySharedState> most_recent_overlay_shared_state_; |
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292 CA_LAYER_FAILED_COUNT); | 295 CA_LAYER_FAILED_COUNT); |
293 | 296 |
294 if (result != CA_LAYER_SUCCESS) { | 297 if (result != CA_LAYER_SUCCESS) { |
295 ca_layer_overlays->clear(); | 298 ca_layer_overlays->clear(); |
296 return false; | 299 return false; |
297 } | 300 } |
298 return true; | 301 return true; |
299 } | 302 } |
300 | 303 |
301 } // namespace cc | 304 } // namespace cc |
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