Index: cc/proto/renderer_settings.proto |
diff --git a/cc/proto/renderer_settings.proto b/cc/proto/renderer_settings.proto |
index 55e692ec92d49572e77e52729ca442ff3f43835f..638816433e4258104b8322fa712abb1be9fc0041 100644 |
--- a/cc/proto/renderer_settings.proto |
+++ b/cc/proto/renderer_settings.proto |
@@ -8,6 +8,12 @@ package cc.proto; |
option optimize_for = LITE_RUNTIME; |
+message UseImageTextureTargets { |
+ optional uint32 buffer_usage = 1; |
erikchen
2016/07/15 21:08:35
should these be required?
ericrk
2016/07/19 20:22:43
Although these are "required", we use optional for
|
+ optional uint32 buffer_format = 2; |
+ optional uint32 texture_target = 3; |
+}; |
+ |
message RendererSettings { |
optional bool allow_antialiasing = 1; |
optional bool force_antialiasing = 2; |
@@ -22,4 +28,5 @@ message RendererSettings { |
optional uint32 texture_id_allocation_chunk_size = 11; |
optional bool use_gpu_memory_buffer_resources = 12; |
optional uint32 preferred_tile_format = 13; |
+ repeated UseImageTextureTargets use_image_texture_targets = 14; |
} |