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Side by Side Diff: cc/proto/renderer_settings.proto

Issue 2120713002: Fix use_image_texture_target inconsistencies (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: cleanup Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 syntax = "proto2"; 5 syntax = "proto2";
6 6
7 package cc.proto; 7 package cc.proto;
8 8
9 option optimize_for = LITE_RUNTIME; 9 option optimize_for = LITE_RUNTIME;
10 10
11 message UseImageTextureTargets {
12 optional uint32 buffer_usage = 1;
erikchen 2016/07/15 21:08:35 should these be required?
ericrk 2016/07/19 20:22:43 Although these are "required", we use optional for
13 optional uint32 buffer_format = 2;
14 optional uint32 texture_target = 3;
15 };
16
11 message RendererSettings { 17 message RendererSettings {
12 optional bool allow_antialiasing = 1; 18 optional bool allow_antialiasing = 1;
13 optional bool force_antialiasing = 2; 19 optional bool force_antialiasing = 2;
14 optional bool force_blending_with_shaders = 3; 20 optional bool force_blending_with_shaders = 3;
15 optional bool partial_swap_enabled = 4; 21 optional bool partial_swap_enabled = 4;
16 optional bool finish_rendering_on_resize = 5; 22 optional bool finish_rendering_on_resize = 5;
17 optional bool should_clear_root_render_pass = 6; 23 optional bool should_clear_root_render_pass = 6;
18 optional bool disable_display_vsync = 7; 24 optional bool disable_display_vsync = 7;
19 optional bool release_overlay_resources_after_gpu_query = 8; 25 optional bool release_overlay_resources_after_gpu_query = 8;
20 optional double refresh_rate = 9; 26 optional double refresh_rate = 9;
21 optional uint32 highp_threshold_min = 10; 27 optional uint32 highp_threshold_min = 10;
22 optional uint32 texture_id_allocation_chunk_size = 11; 28 optional uint32 texture_id_allocation_chunk_size = 11;
23 optional bool use_gpu_memory_buffer_resources = 12; 29 optional bool use_gpu_memory_buffer_resources = 12;
24 optional uint32 preferred_tile_format = 13; 30 optional uint32 preferred_tile_format = 13;
31 repeated UseImageTextureTargets use_image_texture_targets = 14;
25 } 32 }
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