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Unified Diff: content/browser/renderer_host/websocket_dispatcher_host.cc

Issue 2119973002: Port WebSockets to Mojo IPC (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix compile error Created 4 years, 4 months ago
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Index: content/browser/renderer_host/websocket_dispatcher_host.cc
diff --git a/content/browser/renderer_host/websocket_dispatcher_host.cc b/content/browser/renderer_host/websocket_dispatcher_host.cc
deleted file mode 100644
index b20f54c2563dd0a7fdac91c73f58d4cc7e6b9cc1..0000000000000000000000000000000000000000
--- a/content/browser/renderer_host/websocket_dispatcher_host.cc
+++ /dev/null
@@ -1,310 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/browser/renderer_host/websocket_dispatcher_host.h"
-
-#include <stddef.h>
-
-#include <algorithm>
-#include <string>
-#include <vector>
-
-#include "base/callback.h"
-#include "base/logging.h"
-#include "base/numerics/safe_conversions.h"
-#include "base/rand_util.h"
-#include "base/stl_util.h"
-#include "content/browser/blob_storage/chrome_blob_storage_context.h"
-#include "content/browser/child_process_security_policy_impl.h"
-#include "content/browser/renderer_host/websocket_host.h"
-#include "content/common/websocket_messages.h"
-
-namespace content {
-
-namespace {
-
-// Many methods defined in this file return a WebSocketHostState enum
-// value. Make WebSocketHostState visible at file scope so it doesn't have to be
-// fully-qualified every time.
-typedef WebSocketDispatcherHost::WebSocketHostState WebSocketHostState;
-
-// Max number of pending connections per WebSocketDispatcherHost
-// used for per-renderer WebSocket throttling.
-const int kMaxPendingWebSocketConnections = 255;
-
-} // namespace
-
-WebSocketDispatcherHost::WebSocketDispatcherHost(
- int process_id,
- const GetRequestContextCallback& get_context_callback,
- ChromeBlobStorageContext* blob_storage_context,
- StoragePartition* storage_partition)
- : BrowserMessageFilter(WebSocketMsgStart),
- process_id_(process_id),
- get_context_callback_(get_context_callback),
- websocket_host_factory_(
- base::Bind(&WebSocketDispatcherHost::CreateWebSocketHost,
- base::Unretained(this))),
- num_pending_connections_(0),
- num_current_succeeded_connections_(0),
- num_previous_succeeded_connections_(0),
- num_current_failed_connections_(0),
- num_previous_failed_connections_(0),
- blob_storage_context_(blob_storage_context),
- storage_partition_(storage_partition) {}
-
-WebSocketDispatcherHost::WebSocketDispatcherHost(
- int process_id,
- const GetRequestContextCallback& get_context_callback,
- const WebSocketHostFactory& websocket_host_factory)
- : BrowserMessageFilter(WebSocketMsgStart),
- process_id_(process_id),
- get_context_callback_(get_context_callback),
- websocket_host_factory_(websocket_host_factory),
- num_pending_connections_(0),
- num_current_succeeded_connections_(0),
- num_previous_succeeded_connections_(0),
- num_current_failed_connections_(0),
- num_previous_failed_connections_(0),
- storage_partition_(nullptr) {}
-
-WebSocketHost* WebSocketDispatcherHost::CreateWebSocketHost(
- int routing_id,
- base::TimeDelta delay) {
- return new WebSocketHost(
- routing_id, this, get_context_callback_.Run(), delay);
-}
-
-bool WebSocketDispatcherHost::OnMessageReceived(const IPC::Message& message) {
- switch (message.type()) {
- case WebSocketHostMsg_AddChannelRequest::ID:
- case WebSocketHostMsg_SendBlob::ID:
- case WebSocketMsg_SendFrame::ID:
- case WebSocketMsg_FlowControl::ID:
- case WebSocketMsg_DropChannel::ID:
- break;
-
- default:
- // Every message that has not been handled by a previous filter passes
- // through here, so it is good to pass them on as efficiently as possible.
- return false;
- }
-
- int routing_id = message.routing_id();
- WebSocketHost* host = GetHost(routing_id);
- if (message.type() == WebSocketHostMsg_AddChannelRequest::ID) {
- if (host) {
- DVLOG(1) << "routing_id=" << routing_id << " already in use.";
- // The websocket multiplexing spec says to should drop the physical
- // connection in this case, but there isn't a real physical connection
- // to the renderer, and killing the renderer for this would seem to be a
- // little extreme. So for now just ignore the bogus request.
- return true; // We handled the message (by ignoring it).
- }
- if (num_pending_connections_ >= kMaxPendingWebSocketConnections) {
- if (!Send(new WebSocketMsg_NotifyFailure(
- routing_id,
- "Error in connection establishment: "
- "net::ERR_INSUFFICIENT_RESOURCES"))) {
- DVLOG(1) << "Sending of message type "
- << "WebSocketMsg_NotifyFailure failed.";
- }
- return true;
- }
- host = websocket_host_factory_.Run(routing_id, CalculateDelay());
- hosts_.insert(WebSocketHostTable::value_type(routing_id, host));
- ++num_pending_connections_;
- if (!throttling_period_timer_.IsRunning())
- throttling_period_timer_.Start(
- FROM_HERE,
- base::TimeDelta::FromMinutes(2),
- this,
- &WebSocketDispatcherHost::ThrottlingPeriodTimerCallback);
- }
- if (!host) {
- DVLOG(1) << "Received invalid routing ID " << routing_id
- << " from renderer.";
- return true; // We handled the message (by ignoring it).
- }
- return host->OnMessageReceived(message);
-}
-
-bool WebSocketDispatcherHost::CanReadRawCookies() const {
- ChildProcessSecurityPolicyImpl* policy =
- ChildProcessSecurityPolicyImpl::GetInstance();
- return policy->CanReadRawCookies(process_id_);
-}
-
-storage::BlobStorageContext* WebSocketDispatcherHost::blob_storage_context()
- const {
- DCHECK(blob_storage_context_);
- return blob_storage_context_->context();
-}
-
-WebSocketHost* WebSocketDispatcherHost::GetHost(int routing_id) const {
- WebSocketHostTable::const_iterator it = hosts_.find(routing_id);
- return it == hosts_.end() ? NULL : it->second;
-}
-
-WebSocketHostState WebSocketDispatcherHost::SendOrDrop(IPC::Message* message) {
- const uint32_t message_type = message->type();
- const int32_t message_routing_id = message->routing_id();
- if (!Send(message)) {
- message = NULL;
- DVLOG(1) << "Sending of message type " << message_type
- << " failed. Dropping channel.";
- DeleteWebSocketHost(message_routing_id);
- return WEBSOCKET_HOST_DELETED;
- }
- return WEBSOCKET_HOST_ALIVE;
-}
-
-WebSocketHostState WebSocketDispatcherHost::SendAddChannelResponse(
- int routing_id,
- const std::string& selected_protocol,
- const std::string& extensions) {
- // Update throttling counters (success).
- WebSocketHost* host = GetHost(routing_id);
- DCHECK(host);
- host->OnHandshakeSucceeded();
- --num_pending_connections_;
- DCHECK_GE(num_pending_connections_, 0);
- ++num_current_succeeded_connections_;
-
- return SendOrDrop(new WebSocketMsg_AddChannelResponse(
- routing_id, selected_protocol, extensions));
-}
-
-WebSocketHostState WebSocketDispatcherHost::SendFrame(
- int routing_id,
- bool fin,
- WebSocketMessageType type,
- const std::vector<char>& data) {
- return SendOrDrop(new WebSocketMsg_SendFrame(routing_id, fin, type, data));
-}
-
-WebSocketHostState WebSocketDispatcherHost::SendFlowControl(int routing_id,
- int64_t quota) {
- return SendOrDrop(new WebSocketMsg_FlowControl(routing_id, quota));
-}
-
-WebSocketHostState WebSocketDispatcherHost::NotifyClosingHandshake(
- int routing_id) {
- return SendOrDrop(new WebSocketMsg_NotifyClosing(routing_id));
-}
-
-WebSocketHostState WebSocketDispatcherHost::NotifyStartOpeningHandshake(
- int routing_id, const WebSocketHandshakeRequest& request) {
- return SendOrDrop(new WebSocketMsg_NotifyStartOpeningHandshake(
- routing_id, request));
-}
-
-WebSocketHostState WebSocketDispatcherHost::NotifyFinishOpeningHandshake(
- int routing_id, const WebSocketHandshakeResponse& response) {
- return SendOrDrop(new WebSocketMsg_NotifyFinishOpeningHandshake(
- routing_id, response));
-}
-
-WebSocketHostState WebSocketDispatcherHost::NotifyFailure(
- int routing_id,
- const std::string& message) {
- if (SendOrDrop(new WebSocketMsg_NotifyFailure(
- routing_id, message)) == WEBSOCKET_HOST_DELETED) {
- return WEBSOCKET_HOST_DELETED;
- }
- DeleteWebSocketHost(routing_id);
- return WEBSOCKET_HOST_DELETED;
-}
-
-WebSocketHostState WebSocketDispatcherHost::BlobSendComplete(int routing_id) {
- return SendOrDrop(new WebSocketMsg_BlobSendComplete(routing_id));
-}
-
-WebSocketHostState WebSocketDispatcherHost::DoDropChannel(
- int routing_id,
- bool was_clean,
- uint16_t code,
- const std::string& reason) {
- if (SendOrDrop(
- new WebSocketMsg_DropChannel(routing_id, was_clean, code, reason)) ==
- WEBSOCKET_HOST_DELETED)
- return WEBSOCKET_HOST_DELETED;
- DeleteWebSocketHost(routing_id);
- return WEBSOCKET_HOST_DELETED;
-}
-
-WebSocketDispatcherHost::~WebSocketDispatcherHost() {
- std::vector<WebSocketHost*> hosts;
- for (base::hash_map<int, WebSocketHost*>::const_iterator i = hosts_.begin();
- i != hosts_.end(); ++i) {
- // In order to avoid changing the container while iterating, we copy
- // the hosts.
- hosts.push_back(i->second);
- }
-
- for (size_t i = 0; i < hosts.size(); ++i) {
- // Note that some calls to GoAway could fail. In that case hosts[i] will be
- // deleted and removed from |hosts_| in |DoDropChannel|.
- hosts[i]->GoAway();
- hosts[i] = NULL;
- }
-
- STLDeleteContainerPairSecondPointers(hosts_.begin(), hosts_.end());
-}
-
-void WebSocketDispatcherHost::DeleteWebSocketHost(int routing_id) {
- WebSocketHostTable::iterator it = hosts_.find(routing_id);
- DCHECK(it != hosts_.end());
- DCHECK(it->second);
- if (!it->second->handshake_succeeded()) {
- // Update throttling counters (failure).
- --num_pending_connections_;
- DCHECK_GE(num_pending_connections_, 0);
- ++num_current_failed_connections_;
- }
-
- delete it->second;
- hosts_.erase(it);
-
- DCHECK_LE(base::checked_cast<size_t>(num_pending_connections_),
- hosts_.size());
-}
-
-int64_t WebSocketDispatcherHost::num_failed_connections() const {
- return num_previous_failed_connections_ +
- num_current_failed_connections_;
-}
-
-int64_t WebSocketDispatcherHost::num_succeeded_connections() const {
- return num_previous_succeeded_connections_ +
- num_current_succeeded_connections_;
-}
-
-// Calculate delay as described in
-// the per-renderer WebSocket throttling design doc:
-// https://docs.google.com/document/d/1aw2oN5PKfk-1gLnBrlv1OwLA8K3-ykM2ckwX2lubTg4/edit?usp=sharing
-base::TimeDelta WebSocketDispatcherHost::CalculateDelay() const {
- int64_t f = num_failed_connections();
- int64_t s = num_succeeded_connections();
- int p = num_pending_connections();
- return base::TimeDelta::FromMilliseconds(
- base::RandInt(1000, 5000) *
- (1 << std::min(p + f / (s + 1), INT64_C(16))) / 65536);
-}
-
-void WebSocketDispatcherHost::ThrottlingPeriodTimerCallback() {
- num_previous_failed_connections_ = num_current_failed_connections_;
- num_current_failed_connections_ = 0;
-
- num_previous_succeeded_connections_ = num_current_succeeded_connections_;
- num_current_succeeded_connections_ = 0;
-
- if (num_pending_connections_ == 0 &&
- num_previous_failed_connections_ == 0 &&
- num_previous_succeeded_connections_ == 0) {
- throttling_period_timer_.Stop();
- }
-}
-
-} // namespace content

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