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Unified Diff: components/mus/gles2/command_buffer_local.h

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
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Index: components/mus/gles2/command_buffer_local.h
diff --git a/components/mus/gles2/command_buffer_local.h b/components/mus/gles2/command_buffer_local.h
deleted file mode 100644
index 4d893322737daede194c50a9783a6e44f5f2cd11..0000000000000000000000000000000000000000
--- a/components/mus/gles2/command_buffer_local.h
+++ /dev/null
@@ -1,185 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
-#define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
-
-#include <stddef.h>
-#include <stdint.h>
-
-#include <map>
-
-#include "base/callback.h"
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/weak_ptr.h"
-#include "base/threading/non_thread_safe.h"
-#include "components/mus/gles2/command_buffer_driver.h"
-#include "components/mus/public/interfaces/command_buffer.mojom.h"
-#include "gpu/command_buffer/client/gpu_control.h"
-#include "gpu/command_buffer/common/command_buffer.h"
-#include "gpu/command_buffer/common/command_buffer_id.h"
-#include "gpu/command_buffer/common/command_buffer_shared.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/gpu_memory_buffer.h"
-#include "ui/gfx/native_widget_types.h"
-
-namespace {
-class WaitableEvent;
-}
-
-namespace gl {
-class GLContext;
-class GLSurface;
-}
-
-namespace gpu {
-class GpuControlClient;
-class SyncPointClient;
-}
-
-namespace mus {
-
-class CommandBufferDriver;
-class CommandBufferLocalClient;
-class GpuState;
-
-// This class provides a wrapper around a CommandBufferDriver and a GpuControl
-// implementation to allow cc::Display to generate GL directly on the main
-// thread.
-class CommandBufferLocal : public gpu::CommandBuffer,
- public gpu::GpuControl,
- public CommandBufferDriver::Client,
- base::NonThreadSafe {
- public:
- CommandBufferLocal(CommandBufferLocalClient* client,
- gfx::AcceleratedWidget widget,
- const scoped_refptr<GpuState>& gpu_state);
-
- bool Initialize();
- // Destroy the CommandBufferLocal. The client should not use this class
- // after calling it.
- void Destroy();
-
- // gpu::CommandBuffer implementation:
- gpu::CommandBuffer::State GetLastState() override;
- int32_t GetLastToken() override;
- void Flush(int32_t put_offset) override;
- void OrderingBarrier(int32_t put_offset) override;
- void WaitForTokenInRange(int32_t start, int32_t end) override;
- void WaitForGetOffsetInRange(int32_t start, int32_t end) override;
- void SetGetBuffer(int32_t buffer) override;
- scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
- int32_t* id) override;
- void DestroyTransferBuffer(int32_t id) override;
-
- // gpu::GpuControl implementation:
- void SetGpuControlClient(gpu::GpuControlClient*) override;
- gpu::Capabilities GetCapabilities() override;
- int32_t CreateImage(ClientBuffer buffer,
- size_t width,
- size_t height,
- unsigned internalformat) override;
- void DestroyImage(int32_t id) override;
- int32_t CreateGpuMemoryBufferImage(size_t width,
- size_t height,
- unsigned internal_format,
- unsigned usage) override;
- int32_t GetImageGpuMemoryBufferId(unsigned image_id) override;
- void SignalQuery(uint32_t query_id, const base::Closure& callback) override;
- void SetLock(base::Lock*) override;
- void EnsureWorkVisible() override;
- gpu::CommandBufferNamespace GetNamespaceID() const override;
- gpu::CommandBufferId GetCommandBufferID() const override;
- int32_t GetExtraCommandBufferData() const override;
- uint64_t GenerateFenceSyncRelease() override;
- bool IsFenceSyncRelease(uint64_t release) override;
- bool IsFenceSyncFlushed(uint64_t release) override;
- bool IsFenceSyncFlushReceived(uint64_t release) override;
- void SignalSyncToken(const gpu::SyncToken& sync_token,
- const base::Closure& callback) override;
- bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
-
- private:
- // CommandBufferDriver::Client implementation. All called on GPU thread.
- void DidLoseContext(uint32_t reason) override;
- void UpdateVSyncParameters(const base::TimeTicks& timebase,
- const base::TimeDelta& interval) override;
- void OnGpuCompletedSwapBuffers(gfx::SwapResult result) override;
-
- ~CommandBufferLocal() override;
-
- gpu::CommandBufferSharedState* shared_state() const {
- return reinterpret_cast<gpu::CommandBufferSharedState*>(
- shared_state_.get());
- }
- void TryUpdateState();
- void MakeProgressAndUpdateState();
-
- // Helper functions are called in the GPU thread.
- void InitializeOnGpuThread(base::WaitableEvent* event, bool* result);
- bool FlushOnGpuThread(int32_t put_offset, uint32_t order_num);
- bool SetGetBufferOnGpuThread(int32_t buffer);
- bool RegisterTransferBufferOnGpuThread(
- int32_t id,
- mojo::ScopedSharedBufferHandle transfer_buffer,
- uint32_t size);
- bool DestroyTransferBufferOnGpuThread(int32_t id);
- bool CreateImageOnGpuThread(int32_t id,
- mojo::ScopedHandle memory_handle,
- int32_t type,
- const gfx::Size& size,
- int32_t format,
- int32_t internal_format);
- bool CreateImageNativeOzoneOnGpuThread(int32_t id,
- int32_t type,
- gfx::Size size,
- gfx::BufferFormat format,
- uint32_t internal_format,
- ui::NativePixmap* pixmap);
- bool DestroyImageOnGpuThread(int32_t id);
- bool MakeProgressOnGpuThread(base::WaitableEvent* event,
- gpu::CommandBuffer::State* state);
- bool DeleteOnGpuThread(base::WaitableEvent* event);
- bool SignalQueryOnGpuThread(uint32_t query_id, const base::Closure& callback);
-
- // Helper functions are called in the client thread.
- void DidLoseContextOnClientThread(uint32_t reason);
- void UpdateVSyncParametersOnClientThread(const base::TimeTicks& timebase,
- const base::TimeDelta& interval);
- void OnGpuCompletedSwapBuffersOnClientThread(gfx::SwapResult result);
-
- gfx::AcceleratedWidget widget_;
- scoped_refptr<GpuState> gpu_state_;
- std::unique_ptr<CommandBufferDriver> driver_;
- CommandBufferLocalClient* client_;
- scoped_refptr<base::SingleThreadTaskRunner> client_thread_task_runner_;
-
- // Members accessed on the client thread:
- gpu::GpuControlClient* gpu_control_client_;
- gpu::CommandBuffer::State last_state_;
- mojo::ScopedSharedBufferMapping shared_state_;
- int32_t last_put_offset_;
- gpu::Capabilities capabilities_;
- int32_t next_transfer_buffer_id_;
- int32_t next_image_id_;
- uint64_t next_fence_sync_release_;
- uint64_t flushed_fence_sync_release_;
- bool lost_context_;
-
- // This sync point client is only for out of order Wait on client thread.
- std::unique_ptr<gpu::SyncPointClient> sync_point_client_waiter_;
-
- base::WeakPtr<CommandBufferLocal> weak_ptr_;
-
- // This weak factory will be invalidated in the client thread, so all weak
- // pointers have to be dereferenced in the client thread too.
- base::WeakPtrFactory<CommandBufferLocal> weak_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(CommandBufferLocal);
-};
-
-} // namespace mus
-
-#endif // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_LOCAL_H_
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