Index: components/mus/gles2/command_buffer_local.cc |
diff --git a/components/mus/gles2/command_buffer_local.cc b/components/mus/gles2/command_buffer_local.cc |
deleted file mode 100644 |
index 434fb5515258e51790c4fb524f7e5a1f89dd512d..0000000000000000000000000000000000000000 |
--- a/components/mus/gles2/command_buffer_local.cc |
+++ /dev/null |
@@ -1,576 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "components/mus/gles2/command_buffer_local.h" |
- |
-#include "base/atomic_sequence_num.h" |
-#include "base/bind.h" |
-#include "base/memory/shared_memory.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "base/threading/thread_task_runner_handle.h" |
-#include "components/mus/common/gpu_type_converters.h" |
-#include "components/mus/common/mojo_buffer_backing.h" |
-#include "components/mus/common/mojo_gpu_memory_buffer.h" |
-#include "components/mus/gles2/command_buffer_driver.h" |
-#include "components/mus/gles2/command_buffer_local_client.h" |
-#include "components/mus/gles2/gpu_memory_tracker.h" |
-#include "components/mus/gles2/gpu_state.h" |
-#include "gpu/command_buffer/client/gpu_control_client.h" |
-#include "gpu/command_buffer/common/gpu_memory_buffer_support.h" |
-#include "gpu/command_buffer/common/sync_token.h" |
-#include "gpu/command_buffer/service/command_buffer_service.h" |
-#include "gpu/command_buffer/service/context_group.h" |
-#include "gpu/command_buffer/service/image_manager.h" |
-#include "gpu/command_buffer/service/memory_tracking.h" |
-#include "gpu/command_buffer/service/shader_translator_cache.h" |
-#include "gpu/command_buffer/service/transfer_buffer_manager.h" |
-#include "mojo/public/cpp/system/platform_handle.h" |
-#include "ui/gfx/buffer_format_util.h" |
-#include "ui/gfx/vsync_provider.h" |
-#include "ui/gl/gl_context.h" |
-#include "ui/gl/gl_image_shared_memory.h" |
-#include "ui/gl/gl_surface.h" |
- |
-namespace mus { |
- |
-namespace { |
- |
-uint64_t g_next_command_buffer_id = 0; |
- |
-bool CreateAndMapSharedBuffer(size_t size, |
- mojo::ScopedSharedBufferMapping* mapping, |
- mojo::ScopedSharedBufferHandle* handle) { |
- *handle = mojo::SharedBufferHandle::Create(size); |
- if (!handle->is_valid()) |
- return false; |
- |
- *mapping = (*handle)->Map(size); |
- if (!*mapping) |
- return false; |
- |
- return true; |
-} |
- |
-void PostTask(const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
- const base::Closure& callback) { |
- task_runner->PostTask(FROM_HERE, callback); |
-} |
-} |
- |
-const unsigned int GL_READ_WRITE_CHROMIUM = 0x78F2; |
- |
-CommandBufferLocal::CommandBufferLocal(CommandBufferLocalClient* client, |
- gfx::AcceleratedWidget widget, |
- const scoped_refptr<GpuState>& gpu_state) |
- : widget_(widget), |
- gpu_state_(gpu_state), |
- client_(client), |
- client_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
- gpu_control_client_(nullptr), |
- next_transfer_buffer_id_(0), |
- next_image_id_(0), |
- next_fence_sync_release_(1), |
- flushed_fence_sync_release_(0), |
- lost_context_(false), |
- sync_point_client_waiter_( |
- gpu_state->sync_point_manager()->CreateSyncPointClientWaiter()), |
- weak_factory_(this) { |
- weak_ptr_ = weak_factory_.GetWeakPtr(); |
-} |
- |
-void CommandBufferLocal::Destroy() { |
- DCHECK(CalledOnValidThread()); |
- // After this |Destroy()| call, this object will not be used by client anymore |
- // and it will be deleted on the GPU thread. So we have to detach it from the |
- // client thread first. |
- DetachFromThread(); |
- |
- weak_factory_.InvalidateWeakPtrs(); |
- // CommandBufferLocal is initialized on the GPU thread with |
- // InitializeOnGpuThread(), so we need delete memebers on the GPU thread |
- // too. Additionally we need to make sure we are deleted before returning, |
- // otherwise we may attempt to use the AcceleratedWidget which has since been |
- // destroyed. |
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED); |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), base::Bind(&CommandBufferLocal::DeleteOnGpuThread, |
- base::Unretained(this), &event)); |
- event.Wait(); |
-} |
- |
-bool CommandBufferLocal::Initialize() { |
- DCHECK(CalledOnValidThread()); |
- base::ThreadRestrictions::ScopedAllowWait allow_wait; |
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED); |
- bool result = false; |
- gpu_state_->command_buffer_task_runner()->task_runner()->PostTask( |
- FROM_HERE, |
- base::Bind(&CommandBufferLocal::InitializeOnGpuThread, |
- base::Unretained(this), base::Unretained(&event), |
- base::Unretained(&result))); |
- event.Wait(); |
- return result; |
-} |
- |
-gpu::CommandBuffer::State CommandBufferLocal::GetLastState() { |
- DCHECK(CalledOnValidThread()); |
- return last_state_; |
-} |
- |
-int32_t CommandBufferLocal::GetLastToken() { |
- DCHECK(CalledOnValidThread()); |
- TryUpdateState(); |
- return last_state_.token; |
-} |
- |
-void CommandBufferLocal::Flush(int32_t put_offset) { |
- DCHECK(CalledOnValidThread()); |
- if (last_put_offset_ == put_offset) |
- return; |
- |
- last_put_offset_ = put_offset; |
- gpu::SyncPointManager* sync_point_manager = gpu_state_->sync_point_manager(); |
- const uint32_t order_num = |
- driver_->sync_point_order_data()->GenerateUnprocessedOrderNumber( |
- sync_point_manager); |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), base::Bind(&CommandBufferLocal::FlushOnGpuThread, |
- base::Unretained(this), put_offset, order_num)); |
- flushed_fence_sync_release_ = next_fence_sync_release_ - 1; |
-} |
- |
-void CommandBufferLocal::OrderingBarrier(int32_t put_offset) { |
- DCHECK(CalledOnValidThread()); |
- // TODO(penghuang): Implement this more efficiently. |
- Flush(put_offset); |
-} |
- |
-void CommandBufferLocal::WaitForTokenInRange(int32_t start, int32_t end) { |
- DCHECK(CalledOnValidThread()); |
- TryUpdateState(); |
- while (!InRange(start, end, last_state_.token) && |
- last_state_.error == gpu::error::kNoError) { |
- MakeProgressAndUpdateState(); |
- } |
-} |
- |
-void CommandBufferLocal::WaitForGetOffsetInRange(int32_t start, int32_t end) { |
- DCHECK(CalledOnValidThread()); |
- TryUpdateState(); |
- while (!InRange(start, end, last_state_.get_offset) && |
- last_state_.error == gpu::error::kNoError) { |
- MakeProgressAndUpdateState(); |
- } |
-} |
- |
-void CommandBufferLocal::SetGetBuffer(int32_t buffer) { |
- DCHECK(CalledOnValidThread()); |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), base::Bind(&CommandBufferLocal::SetGetBufferOnGpuThread, |
- base::Unretained(this), buffer)); |
- last_put_offset_ = -1; |
-} |
- |
-scoped_refptr<gpu::Buffer> CommandBufferLocal::CreateTransferBuffer( |
- size_t size, |
- int32_t* id) { |
- DCHECK(CalledOnValidThread()); |
- if (size >= std::numeric_limits<uint32_t>::max()) |
- return nullptr; |
- |
- mojo::ScopedSharedBufferMapping mapping; |
- mojo::ScopedSharedBufferHandle handle; |
- if (!CreateAndMapSharedBuffer(size, &mapping, &handle)) { |
- if (last_state_.error == gpu::error::kNoError) |
- last_state_.error = gpu::error::kLostContext; |
- return nullptr; |
- } |
- |
- *id = ++next_transfer_buffer_id_; |
- |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), |
- base::Bind(&CommandBufferLocal::RegisterTransferBufferOnGpuThread, |
- base::Unretained(this), *id, base::Passed(&handle), |
- static_cast<uint32_t>(size))); |
- std::unique_ptr<gpu::BufferBacking> backing( |
- new mus::MojoBufferBacking(std::move(mapping), size)); |
- scoped_refptr<gpu::Buffer> buffer(new gpu::Buffer(std::move(backing))); |
- return buffer; |
-} |
- |
-void CommandBufferLocal::DestroyTransferBuffer(int32_t id) { |
- DCHECK(CalledOnValidThread()); |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), |
- base::Bind(&CommandBufferLocal::DestroyTransferBufferOnGpuThread, |
- base::Unretained(this), id)); |
-} |
- |
-void CommandBufferLocal::SetGpuControlClient(gpu::GpuControlClient* client) { |
- gpu_control_client_ = client; |
-} |
- |
-gpu::Capabilities CommandBufferLocal::GetCapabilities() { |
- DCHECK(CalledOnValidThread()); |
- return capabilities_; |
-} |
- |
-int32_t CommandBufferLocal::CreateImage(ClientBuffer buffer, |
- size_t width, |
- size_t height, |
- unsigned internal_format) { |
- DCHECK(CalledOnValidThread()); |
- int32_t new_id = ++next_image_id_; |
- gfx::Size size(static_cast<int32_t>(width), static_cast<int32_t>(height)); |
- |
- mus::MojoGpuMemoryBufferImpl* gpu_memory_buffer = |
- mus::MojoGpuMemoryBufferImpl::FromClientBuffer(buffer); |
- |
- bool requires_sync_point = false; |
- |
- if (gpu_memory_buffer->GetBufferType() == gfx::SHARED_MEMORY_BUFFER) { |
- gfx::GpuMemoryBufferHandle handle = gpu_memory_buffer->GetHandle(); |
- // TODO(rjkroege): Verify that this is required and update appropriately. |
- base::SharedMemoryHandle dupd_handle = |
- base::SharedMemory::DuplicateHandle(handle.handle); |
-#if defined(OS_WIN) |
- HANDLE platform_file = dupd_handle.GetHandle(); |
-#else |
- int platform_file = dupd_handle.fd; |
-#endif |
- |
- mojo::ScopedHandle scoped_handle = mojo::WrapPlatformFile(platform_file); |
- const int32_t format = static_cast<int32_t>(gpu_memory_buffer->GetFormat()); |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), |
- base::Bind(&CommandBufferLocal::CreateImageOnGpuThread, |
- base::Unretained(this), new_id, base::Passed(&scoped_handle), |
- handle.type, base::Passed(&size), format, internal_format)); |
-#if defined(USE_OZONE) |
- } else if (gpu_memory_buffer->GetBufferType() == gfx::OZONE_NATIVE_PIXMAP) { |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), |
- base::Bind(&CommandBufferLocal::CreateImageNativeOzoneOnGpuThread, |
- base::Unretained(this), new_id, |
- gpu_memory_buffer->GetBufferType(), |
- gpu_memory_buffer->GetSize(), gpu_memory_buffer->GetFormat(), |
- internal_format, |
- base::RetainedRef(gpu_memory_buffer->GetNativePixmap()))); |
-#endif |
- } else { |
- NOTIMPLEMENTED(); |
- return -1; |
- } |
- |
- if (requires_sync_point) { |
- NOTIMPLEMENTED() << "Require sync points"; |
- // TODO(jam): need to support this if we support types other than |
- // SHARED_MEMORY_BUFFER. |
- // gpu_memory_buffer_manager->SetDestructionSyncPoint(gpu_memory_buffer, |
- // InsertSyncPoint()); |
- } |
- |
- return new_id; |
-} |
- |
-void CommandBufferLocal::DestroyImage(int32_t id) { |
- DCHECK(CalledOnValidThread()); |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), base::Bind(&CommandBufferLocal::DestroyImageOnGpuThread, |
- base::Unretained(this), id)); |
-} |
- |
-int32_t CommandBufferLocal::CreateGpuMemoryBufferImage(size_t width, |
- size_t height, |
- unsigned internal_format, |
- unsigned usage) { |
- DCHECK(CalledOnValidThread()); |
- DCHECK_EQ(usage, static_cast<unsigned>(GL_READ_WRITE_CHROMIUM)); |
- std::unique_ptr<gfx::GpuMemoryBuffer> buffer(MojoGpuMemoryBufferImpl::Create( |
- gfx::Size(static_cast<int>(width), static_cast<int>(height)), |
- gpu::DefaultBufferFormatForImageFormat(internal_format), |
- gfx::BufferUsage::SCANOUT)); |
- if (!buffer) |
- return -1; |
- return CreateImage(buffer->AsClientBuffer(), width, height, internal_format); |
-} |
- |
-int32_t CommandBufferLocal::GetImageGpuMemoryBufferId(unsigned image_id) { |
- // TODO(erikchen): Once this class supports IOSurface GpuMemoryBuffer backed |
- // images, it will also need to keep a local cache from image id to |
- // GpuMemoryBuffer id. |
- NOTIMPLEMENTED(); |
- return -1; |
-} |
- |
-void CommandBufferLocal::SignalQuery(uint32_t query_id, |
- const base::Closure& callback) { |
- DCHECK(CalledOnValidThread()); |
- |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), base::Bind(&CommandBufferLocal::SignalQueryOnGpuThread, |
- base::Unretained(this), query_id, callback)); |
-} |
- |
-void CommandBufferLocal::SetLock(base::Lock* lock) { |
- DCHECK(CalledOnValidThread()); |
- NOTIMPLEMENTED(); |
-} |
- |
-void CommandBufferLocal::EnsureWorkVisible() { |
- // This is only relevant for out-of-process command buffers. |
-} |
- |
-gpu::CommandBufferNamespace CommandBufferLocal::GetNamespaceID() const { |
- DCHECK(CalledOnValidThread()); |
- return gpu::CommandBufferNamespace::MOJO_LOCAL; |
-} |
- |
-gpu::CommandBufferId CommandBufferLocal::GetCommandBufferID() const { |
- DCHECK(CalledOnValidThread()); |
- return driver_->GetCommandBufferID(); |
-} |
- |
-int32_t CommandBufferLocal::GetExtraCommandBufferData() const { |
- DCHECK(CalledOnValidThread()); |
- return 0; |
-} |
- |
-uint64_t CommandBufferLocal::GenerateFenceSyncRelease() { |
- DCHECK(CalledOnValidThread()); |
- return next_fence_sync_release_++; |
-} |
- |
-bool CommandBufferLocal::IsFenceSyncRelease(uint64_t release) { |
- DCHECK(CalledOnValidThread()); |
- return release != 0 && release < next_fence_sync_release_; |
-} |
- |
-bool CommandBufferLocal::IsFenceSyncFlushed(uint64_t release) { |
- DCHECK(CalledOnValidThread()); |
- return release != 0 && release <= flushed_fence_sync_release_; |
-} |
- |
-bool CommandBufferLocal::IsFenceSyncFlushReceived(uint64_t release) { |
- DCHECK(CalledOnValidThread()); |
- return IsFenceSyncFlushed(release); |
-} |
- |
-void CommandBufferLocal::SignalSyncToken(const gpu::SyncToken& sync_token, |
- const base::Closure& callback) { |
- DCHECK(CalledOnValidThread()); |
- scoped_refptr<gpu::SyncPointClientState> release_state = |
- gpu_state_->sync_point_manager()->GetSyncPointClientState( |
- sync_token.namespace_id(), sync_token.command_buffer_id()); |
- if (!release_state || |
- release_state->IsFenceSyncReleased(sync_token.release_count())) { |
- callback.Run(); |
- return; |
- } |
- |
- sync_point_client_waiter_->WaitOutOfOrderNonThreadSafe( |
- release_state.get(), sync_token.release_count(), |
- client_thread_task_runner_, callback); |
-} |
- |
-bool CommandBufferLocal::CanWaitUnverifiedSyncToken( |
- const gpu::SyncToken* sync_token) { |
- DCHECK(CalledOnValidThread()); |
- // Right now, MOJO_LOCAL is only used by trusted code, so it is safe to wait |
- // on a sync token in MOJO_LOCAL command buffer. |
- return sync_token->namespace_id() == gpu::CommandBufferNamespace::MOJO_LOCAL; |
-} |
- |
-void CommandBufferLocal::DidLoseContext(uint32_t reason) { |
- if (client_) { |
- driver_->set_client(nullptr); |
- client_thread_task_runner_->PostTask( |
- FROM_HERE, |
- base::Bind(&CommandBufferLocal::DidLoseContextOnClientThread, |
- weak_ptr_, reason)); |
- } |
-} |
- |
-void CommandBufferLocal::UpdateVSyncParameters( |
- const base::TimeTicks& timebase, |
- const base::TimeDelta& interval) { |
- if (client_) { |
- client_thread_task_runner_->PostTask( |
- FROM_HERE, |
- base::Bind(&CommandBufferLocal::UpdateVSyncParametersOnClientThread, |
- weak_ptr_, timebase, interval)); |
- } |
-} |
- |
-void CommandBufferLocal::OnGpuCompletedSwapBuffers(gfx::SwapResult result) { |
- if (client_) { |
- client_thread_task_runner_->PostTask( |
- FROM_HERE, |
- base::Bind(&CommandBufferLocal::OnGpuCompletedSwapBuffersOnClientThread, |
- weak_ptr_, result)); |
- } |
-} |
- |
-CommandBufferLocal::~CommandBufferLocal() {} |
- |
-void CommandBufferLocal::TryUpdateState() { |
- if (last_state_.error == gpu::error::kNoError) |
- shared_state()->Read(&last_state_); |
-} |
- |
-void CommandBufferLocal::MakeProgressAndUpdateState() { |
- base::ThreadRestrictions::ScopedAllowWait allow_wait; |
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED); |
- gpu::CommandBuffer::State state; |
- gpu_state_->command_buffer_task_runner()->PostTask( |
- driver_.get(), |
- base::Bind(&CommandBufferLocal::MakeProgressOnGpuThread, |
- base::Unretained(this), base::Unretained(&event), |
- base::Unretained(&state))); |
- event.Wait(); |
- if (state.generation - last_state_.generation < 0x80000000U) |
- last_state_ = state; |
-} |
- |
-void CommandBufferLocal::InitializeOnGpuThread(base::WaitableEvent* event, |
- bool* result) { |
- driver_.reset(new CommandBufferDriver( |
- gpu::CommandBufferNamespace::MOJO_LOCAL, |
- gpu::CommandBufferId::FromUnsafeValue(++g_next_command_buffer_id), |
- widget_, gpu_state_)); |
- driver_->set_client(this); |
- const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState); |
- mojo::ScopedSharedBufferMapping mapping; |
- mojo::ScopedSharedBufferHandle handle; |
- *result = CreateAndMapSharedBuffer(kSharedStateSize, &shared_state_, &handle); |
- |
- if (!*result) { |
- event->Signal(); |
- return; |
- } |
- |
- shared_state()->Initialize(); |
- |
- *result = |
- driver_->Initialize(std::move(handle), mojo::Array<int32_t>::New(0)); |
- if (*result) |
- capabilities_ = driver_->GetCapabilities(); |
- event->Signal(); |
-} |
- |
-bool CommandBufferLocal::FlushOnGpuThread(int32_t put_offset, |
- uint32_t order_num) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->sync_point_order_data()->BeginProcessingOrderNumber(order_num); |
- driver_->Flush(put_offset); |
- |
- // Return false if the Flush is not finished, so the CommandBufferTaskRunner |
- // will not remove this task from the task queue. |
- const bool complete = !driver_->HasUnprocessedCommands(); |
- if (complete) |
- driver_->sync_point_order_data()->FinishProcessingOrderNumber(order_num); |
- return complete; |
-} |
- |
-bool CommandBufferLocal::SetGetBufferOnGpuThread(int32_t buffer) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->SetGetBuffer(buffer); |
- return true; |
-} |
- |
-bool CommandBufferLocal::RegisterTransferBufferOnGpuThread( |
- int32_t id, |
- mojo::ScopedSharedBufferHandle transfer_buffer, |
- uint32_t size) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->RegisterTransferBuffer(id, std::move(transfer_buffer), size); |
- return true; |
-} |
- |
-bool CommandBufferLocal::DestroyTransferBufferOnGpuThread(int32_t id) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->DestroyTransferBuffer(id); |
- return true; |
-} |
- |
-bool CommandBufferLocal::CreateImageOnGpuThread( |
- int32_t id, |
- mojo::ScopedHandle memory_handle, |
- int32_t type, |
- const gfx::Size& size, |
- int32_t format, |
- int32_t internal_format) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->CreateImage(id, std::move(memory_handle), type, std::move(size), |
- format, internal_format); |
- return true; |
-} |
- |
-bool CommandBufferLocal::CreateImageNativeOzoneOnGpuThread( |
- int32_t id, |
- int32_t type, |
- gfx::Size size, |
- gfx::BufferFormat format, |
- uint32_t internal_format, |
- ui::NativePixmap* pixmap) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->CreateImageNativeOzone(id, type, size, format, internal_format, |
- pixmap); |
- return true; |
-} |
- |
-bool CommandBufferLocal::DestroyImageOnGpuThread(int32_t id) { |
- DCHECK(driver_->IsScheduled()); |
- driver_->DestroyImage(id); |
- return true; |
-} |
- |
-bool CommandBufferLocal::MakeProgressOnGpuThread( |
- base::WaitableEvent* event, |
- gpu::CommandBuffer::State* state) { |
- DCHECK(driver_->IsScheduled()); |
- *state = driver_->GetLastState(); |
- event->Signal(); |
- return true; |
-} |
- |
-bool CommandBufferLocal::DeleteOnGpuThread(base::WaitableEvent* event) { |
- delete this; |
- event->Signal(); |
- return true; |
-} |
- |
-bool CommandBufferLocal::SignalQueryOnGpuThread(uint32_t query_id, |
- const base::Closure& callback) { |
- // |callback| should run on the client thread. |
- driver_->SignalQuery( |
- query_id, base::Bind(&PostTask, client_thread_task_runner_, callback)); |
- return true; |
-} |
- |
-void CommandBufferLocal::DidLoseContextOnClientThread(uint32_t reason) { |
- DCHECK(gpu_control_client_); |
- if (!lost_context_) |
- gpu_control_client_->OnGpuControlLostContext(); |
- lost_context_ = true; |
-} |
- |
-void CommandBufferLocal::UpdateVSyncParametersOnClientThread( |
- const base::TimeTicks& timebase, |
- const base::TimeDelta& interval) { |
- if (client_) |
- client_->UpdateVSyncParameters(timebase, interval); |
-} |
- |
-void CommandBufferLocal::OnGpuCompletedSwapBuffersOnClientThread( |
- gfx::SwapResult result) { |
- if (client_) |
- client_->GpuCompletedSwapBuffers(result); |
-} |
- |
-} // namespace mus |