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Unified Diff: components/mus/gles2/command_buffer_local.cc

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
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Index: components/mus/gles2/command_buffer_local.cc
diff --git a/components/mus/gles2/command_buffer_local.cc b/components/mus/gles2/command_buffer_local.cc
deleted file mode 100644
index 434fb5515258e51790c4fb524f7e5a1f89dd512d..0000000000000000000000000000000000000000
--- a/components/mus/gles2/command_buffer_local.cc
+++ /dev/null
@@ -1,576 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "components/mus/gles2/command_buffer_local.h"
-
-#include "base/atomic_sequence_num.h"
-#include "base/bind.h"
-#include "base/memory/shared_memory.h"
-#include "base/synchronization/waitable_event.h"
-#include "base/threading/thread_task_runner_handle.h"
-#include "components/mus/common/gpu_type_converters.h"
-#include "components/mus/common/mojo_buffer_backing.h"
-#include "components/mus/common/mojo_gpu_memory_buffer.h"
-#include "components/mus/gles2/command_buffer_driver.h"
-#include "components/mus/gles2/command_buffer_local_client.h"
-#include "components/mus/gles2/gpu_memory_tracker.h"
-#include "components/mus/gles2/gpu_state.h"
-#include "gpu/command_buffer/client/gpu_control_client.h"
-#include "gpu/command_buffer/common/gpu_memory_buffer_support.h"
-#include "gpu/command_buffer/common/sync_token.h"
-#include "gpu/command_buffer/service/command_buffer_service.h"
-#include "gpu/command_buffer/service/context_group.h"
-#include "gpu/command_buffer/service/image_manager.h"
-#include "gpu/command_buffer/service/memory_tracking.h"
-#include "gpu/command_buffer/service/shader_translator_cache.h"
-#include "gpu/command_buffer/service/transfer_buffer_manager.h"
-#include "mojo/public/cpp/system/platform_handle.h"
-#include "ui/gfx/buffer_format_util.h"
-#include "ui/gfx/vsync_provider.h"
-#include "ui/gl/gl_context.h"
-#include "ui/gl/gl_image_shared_memory.h"
-#include "ui/gl/gl_surface.h"
-
-namespace mus {
-
-namespace {
-
-uint64_t g_next_command_buffer_id = 0;
-
-bool CreateAndMapSharedBuffer(size_t size,
- mojo::ScopedSharedBufferMapping* mapping,
- mojo::ScopedSharedBufferHandle* handle) {
- *handle = mojo::SharedBufferHandle::Create(size);
- if (!handle->is_valid())
- return false;
-
- *mapping = (*handle)->Map(size);
- if (!*mapping)
- return false;
-
- return true;
-}
-
-void PostTask(const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
- const base::Closure& callback) {
- task_runner->PostTask(FROM_HERE, callback);
-}
-}
-
-const unsigned int GL_READ_WRITE_CHROMIUM = 0x78F2;
-
-CommandBufferLocal::CommandBufferLocal(CommandBufferLocalClient* client,
- gfx::AcceleratedWidget widget,
- const scoped_refptr<GpuState>& gpu_state)
- : widget_(widget),
- gpu_state_(gpu_state),
- client_(client),
- client_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()),
- gpu_control_client_(nullptr),
- next_transfer_buffer_id_(0),
- next_image_id_(0),
- next_fence_sync_release_(1),
- flushed_fence_sync_release_(0),
- lost_context_(false),
- sync_point_client_waiter_(
- gpu_state->sync_point_manager()->CreateSyncPointClientWaiter()),
- weak_factory_(this) {
- weak_ptr_ = weak_factory_.GetWeakPtr();
-}
-
-void CommandBufferLocal::Destroy() {
- DCHECK(CalledOnValidThread());
- // After this |Destroy()| call, this object will not be used by client anymore
- // and it will be deleted on the GPU thread. So we have to detach it from the
- // client thread first.
- DetachFromThread();
-
- weak_factory_.InvalidateWeakPtrs();
- // CommandBufferLocal is initialized on the GPU thread with
- // InitializeOnGpuThread(), so we need delete memebers on the GPU thread
- // too. Additionally we need to make sure we are deleted before returning,
- // otherwise we may attempt to use the AcceleratedWidget which has since been
- // destroyed.
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
- base::WaitableEvent::InitialState::NOT_SIGNALED);
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(), base::Bind(&CommandBufferLocal::DeleteOnGpuThread,
- base::Unretained(this), &event));
- event.Wait();
-}
-
-bool CommandBufferLocal::Initialize() {
- DCHECK(CalledOnValidThread());
- base::ThreadRestrictions::ScopedAllowWait allow_wait;
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
- base::WaitableEvent::InitialState::NOT_SIGNALED);
- bool result = false;
- gpu_state_->command_buffer_task_runner()->task_runner()->PostTask(
- FROM_HERE,
- base::Bind(&CommandBufferLocal::InitializeOnGpuThread,
- base::Unretained(this), base::Unretained(&event),
- base::Unretained(&result)));
- event.Wait();
- return result;
-}
-
-gpu::CommandBuffer::State CommandBufferLocal::GetLastState() {
- DCHECK(CalledOnValidThread());
- return last_state_;
-}
-
-int32_t CommandBufferLocal::GetLastToken() {
- DCHECK(CalledOnValidThread());
- TryUpdateState();
- return last_state_.token;
-}
-
-void CommandBufferLocal::Flush(int32_t put_offset) {
- DCHECK(CalledOnValidThread());
- if (last_put_offset_ == put_offset)
- return;
-
- last_put_offset_ = put_offset;
- gpu::SyncPointManager* sync_point_manager = gpu_state_->sync_point_manager();
- const uint32_t order_num =
- driver_->sync_point_order_data()->GenerateUnprocessedOrderNumber(
- sync_point_manager);
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(), base::Bind(&CommandBufferLocal::FlushOnGpuThread,
- base::Unretained(this), put_offset, order_num));
- flushed_fence_sync_release_ = next_fence_sync_release_ - 1;
-}
-
-void CommandBufferLocal::OrderingBarrier(int32_t put_offset) {
- DCHECK(CalledOnValidThread());
- // TODO(penghuang): Implement this more efficiently.
- Flush(put_offset);
-}
-
-void CommandBufferLocal::WaitForTokenInRange(int32_t start, int32_t end) {
- DCHECK(CalledOnValidThread());
- TryUpdateState();
- while (!InRange(start, end, last_state_.token) &&
- last_state_.error == gpu::error::kNoError) {
- MakeProgressAndUpdateState();
- }
-}
-
-void CommandBufferLocal::WaitForGetOffsetInRange(int32_t start, int32_t end) {
- DCHECK(CalledOnValidThread());
- TryUpdateState();
- while (!InRange(start, end, last_state_.get_offset) &&
- last_state_.error == gpu::error::kNoError) {
- MakeProgressAndUpdateState();
- }
-}
-
-void CommandBufferLocal::SetGetBuffer(int32_t buffer) {
- DCHECK(CalledOnValidThread());
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(), base::Bind(&CommandBufferLocal::SetGetBufferOnGpuThread,
- base::Unretained(this), buffer));
- last_put_offset_ = -1;
-}
-
-scoped_refptr<gpu::Buffer> CommandBufferLocal::CreateTransferBuffer(
- size_t size,
- int32_t* id) {
- DCHECK(CalledOnValidThread());
- if (size >= std::numeric_limits<uint32_t>::max())
- return nullptr;
-
- mojo::ScopedSharedBufferMapping mapping;
- mojo::ScopedSharedBufferHandle handle;
- if (!CreateAndMapSharedBuffer(size, &mapping, &handle)) {
- if (last_state_.error == gpu::error::kNoError)
- last_state_.error = gpu::error::kLostContext;
- return nullptr;
- }
-
- *id = ++next_transfer_buffer_id_;
-
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(),
- base::Bind(&CommandBufferLocal::RegisterTransferBufferOnGpuThread,
- base::Unretained(this), *id, base::Passed(&handle),
- static_cast<uint32_t>(size)));
- std::unique_ptr<gpu::BufferBacking> backing(
- new mus::MojoBufferBacking(std::move(mapping), size));
- scoped_refptr<gpu::Buffer> buffer(new gpu::Buffer(std::move(backing)));
- return buffer;
-}
-
-void CommandBufferLocal::DestroyTransferBuffer(int32_t id) {
- DCHECK(CalledOnValidThread());
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(),
- base::Bind(&CommandBufferLocal::DestroyTransferBufferOnGpuThread,
- base::Unretained(this), id));
-}
-
-void CommandBufferLocal::SetGpuControlClient(gpu::GpuControlClient* client) {
- gpu_control_client_ = client;
-}
-
-gpu::Capabilities CommandBufferLocal::GetCapabilities() {
- DCHECK(CalledOnValidThread());
- return capabilities_;
-}
-
-int32_t CommandBufferLocal::CreateImage(ClientBuffer buffer,
- size_t width,
- size_t height,
- unsigned internal_format) {
- DCHECK(CalledOnValidThread());
- int32_t new_id = ++next_image_id_;
- gfx::Size size(static_cast<int32_t>(width), static_cast<int32_t>(height));
-
- mus::MojoGpuMemoryBufferImpl* gpu_memory_buffer =
- mus::MojoGpuMemoryBufferImpl::FromClientBuffer(buffer);
-
- bool requires_sync_point = false;
-
- if (gpu_memory_buffer->GetBufferType() == gfx::SHARED_MEMORY_BUFFER) {
- gfx::GpuMemoryBufferHandle handle = gpu_memory_buffer->GetHandle();
- // TODO(rjkroege): Verify that this is required and update appropriately.
- base::SharedMemoryHandle dupd_handle =
- base::SharedMemory::DuplicateHandle(handle.handle);
-#if defined(OS_WIN)
- HANDLE platform_file = dupd_handle.GetHandle();
-#else
- int platform_file = dupd_handle.fd;
-#endif
-
- mojo::ScopedHandle scoped_handle = mojo::WrapPlatformFile(platform_file);
- const int32_t format = static_cast<int32_t>(gpu_memory_buffer->GetFormat());
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(),
- base::Bind(&CommandBufferLocal::CreateImageOnGpuThread,
- base::Unretained(this), new_id, base::Passed(&scoped_handle),
- handle.type, base::Passed(&size), format, internal_format));
-#if defined(USE_OZONE)
- } else if (gpu_memory_buffer->GetBufferType() == gfx::OZONE_NATIVE_PIXMAP) {
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(),
- base::Bind(&CommandBufferLocal::CreateImageNativeOzoneOnGpuThread,
- base::Unretained(this), new_id,
- gpu_memory_buffer->GetBufferType(),
- gpu_memory_buffer->GetSize(), gpu_memory_buffer->GetFormat(),
- internal_format,
- base::RetainedRef(gpu_memory_buffer->GetNativePixmap())));
-#endif
- } else {
- NOTIMPLEMENTED();
- return -1;
- }
-
- if (requires_sync_point) {
- NOTIMPLEMENTED() << "Require sync points";
- // TODO(jam): need to support this if we support types other than
- // SHARED_MEMORY_BUFFER.
- // gpu_memory_buffer_manager->SetDestructionSyncPoint(gpu_memory_buffer,
- // InsertSyncPoint());
- }
-
- return new_id;
-}
-
-void CommandBufferLocal::DestroyImage(int32_t id) {
- DCHECK(CalledOnValidThread());
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(), base::Bind(&CommandBufferLocal::DestroyImageOnGpuThread,
- base::Unretained(this), id));
-}
-
-int32_t CommandBufferLocal::CreateGpuMemoryBufferImage(size_t width,
- size_t height,
- unsigned internal_format,
- unsigned usage) {
- DCHECK(CalledOnValidThread());
- DCHECK_EQ(usage, static_cast<unsigned>(GL_READ_WRITE_CHROMIUM));
- std::unique_ptr<gfx::GpuMemoryBuffer> buffer(MojoGpuMemoryBufferImpl::Create(
- gfx::Size(static_cast<int>(width), static_cast<int>(height)),
- gpu::DefaultBufferFormatForImageFormat(internal_format),
- gfx::BufferUsage::SCANOUT));
- if (!buffer)
- return -1;
- return CreateImage(buffer->AsClientBuffer(), width, height, internal_format);
-}
-
-int32_t CommandBufferLocal::GetImageGpuMemoryBufferId(unsigned image_id) {
- // TODO(erikchen): Once this class supports IOSurface GpuMemoryBuffer backed
- // images, it will also need to keep a local cache from image id to
- // GpuMemoryBuffer id.
- NOTIMPLEMENTED();
- return -1;
-}
-
-void CommandBufferLocal::SignalQuery(uint32_t query_id,
- const base::Closure& callback) {
- DCHECK(CalledOnValidThread());
-
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(), base::Bind(&CommandBufferLocal::SignalQueryOnGpuThread,
- base::Unretained(this), query_id, callback));
-}
-
-void CommandBufferLocal::SetLock(base::Lock* lock) {
- DCHECK(CalledOnValidThread());
- NOTIMPLEMENTED();
-}
-
-void CommandBufferLocal::EnsureWorkVisible() {
- // This is only relevant for out-of-process command buffers.
-}
-
-gpu::CommandBufferNamespace CommandBufferLocal::GetNamespaceID() const {
- DCHECK(CalledOnValidThread());
- return gpu::CommandBufferNamespace::MOJO_LOCAL;
-}
-
-gpu::CommandBufferId CommandBufferLocal::GetCommandBufferID() const {
- DCHECK(CalledOnValidThread());
- return driver_->GetCommandBufferID();
-}
-
-int32_t CommandBufferLocal::GetExtraCommandBufferData() const {
- DCHECK(CalledOnValidThread());
- return 0;
-}
-
-uint64_t CommandBufferLocal::GenerateFenceSyncRelease() {
- DCHECK(CalledOnValidThread());
- return next_fence_sync_release_++;
-}
-
-bool CommandBufferLocal::IsFenceSyncRelease(uint64_t release) {
- DCHECK(CalledOnValidThread());
- return release != 0 && release < next_fence_sync_release_;
-}
-
-bool CommandBufferLocal::IsFenceSyncFlushed(uint64_t release) {
- DCHECK(CalledOnValidThread());
- return release != 0 && release <= flushed_fence_sync_release_;
-}
-
-bool CommandBufferLocal::IsFenceSyncFlushReceived(uint64_t release) {
- DCHECK(CalledOnValidThread());
- return IsFenceSyncFlushed(release);
-}
-
-void CommandBufferLocal::SignalSyncToken(const gpu::SyncToken& sync_token,
- const base::Closure& callback) {
- DCHECK(CalledOnValidThread());
- scoped_refptr<gpu::SyncPointClientState> release_state =
- gpu_state_->sync_point_manager()->GetSyncPointClientState(
- sync_token.namespace_id(), sync_token.command_buffer_id());
- if (!release_state ||
- release_state->IsFenceSyncReleased(sync_token.release_count())) {
- callback.Run();
- return;
- }
-
- sync_point_client_waiter_->WaitOutOfOrderNonThreadSafe(
- release_state.get(), sync_token.release_count(),
- client_thread_task_runner_, callback);
-}
-
-bool CommandBufferLocal::CanWaitUnverifiedSyncToken(
- const gpu::SyncToken* sync_token) {
- DCHECK(CalledOnValidThread());
- // Right now, MOJO_LOCAL is only used by trusted code, so it is safe to wait
- // on a sync token in MOJO_LOCAL command buffer.
- return sync_token->namespace_id() == gpu::CommandBufferNamespace::MOJO_LOCAL;
-}
-
-void CommandBufferLocal::DidLoseContext(uint32_t reason) {
- if (client_) {
- driver_->set_client(nullptr);
- client_thread_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&CommandBufferLocal::DidLoseContextOnClientThread,
- weak_ptr_, reason));
- }
-}
-
-void CommandBufferLocal::UpdateVSyncParameters(
- const base::TimeTicks& timebase,
- const base::TimeDelta& interval) {
- if (client_) {
- client_thread_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&CommandBufferLocal::UpdateVSyncParametersOnClientThread,
- weak_ptr_, timebase, interval));
- }
-}
-
-void CommandBufferLocal::OnGpuCompletedSwapBuffers(gfx::SwapResult result) {
- if (client_) {
- client_thread_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&CommandBufferLocal::OnGpuCompletedSwapBuffersOnClientThread,
- weak_ptr_, result));
- }
-}
-
-CommandBufferLocal::~CommandBufferLocal() {}
-
-void CommandBufferLocal::TryUpdateState() {
- if (last_state_.error == gpu::error::kNoError)
- shared_state()->Read(&last_state_);
-}
-
-void CommandBufferLocal::MakeProgressAndUpdateState() {
- base::ThreadRestrictions::ScopedAllowWait allow_wait;
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
- base::WaitableEvent::InitialState::NOT_SIGNALED);
- gpu::CommandBuffer::State state;
- gpu_state_->command_buffer_task_runner()->PostTask(
- driver_.get(),
- base::Bind(&CommandBufferLocal::MakeProgressOnGpuThread,
- base::Unretained(this), base::Unretained(&event),
- base::Unretained(&state)));
- event.Wait();
- if (state.generation - last_state_.generation < 0x80000000U)
- last_state_ = state;
-}
-
-void CommandBufferLocal::InitializeOnGpuThread(base::WaitableEvent* event,
- bool* result) {
- driver_.reset(new CommandBufferDriver(
- gpu::CommandBufferNamespace::MOJO_LOCAL,
- gpu::CommandBufferId::FromUnsafeValue(++g_next_command_buffer_id),
- widget_, gpu_state_));
- driver_->set_client(this);
- const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState);
- mojo::ScopedSharedBufferMapping mapping;
- mojo::ScopedSharedBufferHandle handle;
- *result = CreateAndMapSharedBuffer(kSharedStateSize, &shared_state_, &handle);
-
- if (!*result) {
- event->Signal();
- return;
- }
-
- shared_state()->Initialize();
-
- *result =
- driver_->Initialize(std::move(handle), mojo::Array<int32_t>::New(0));
- if (*result)
- capabilities_ = driver_->GetCapabilities();
- event->Signal();
-}
-
-bool CommandBufferLocal::FlushOnGpuThread(int32_t put_offset,
- uint32_t order_num) {
- DCHECK(driver_->IsScheduled());
- driver_->sync_point_order_data()->BeginProcessingOrderNumber(order_num);
- driver_->Flush(put_offset);
-
- // Return false if the Flush is not finished, so the CommandBufferTaskRunner
- // will not remove this task from the task queue.
- const bool complete = !driver_->HasUnprocessedCommands();
- if (complete)
- driver_->sync_point_order_data()->FinishProcessingOrderNumber(order_num);
- return complete;
-}
-
-bool CommandBufferLocal::SetGetBufferOnGpuThread(int32_t buffer) {
- DCHECK(driver_->IsScheduled());
- driver_->SetGetBuffer(buffer);
- return true;
-}
-
-bool CommandBufferLocal::RegisterTransferBufferOnGpuThread(
- int32_t id,
- mojo::ScopedSharedBufferHandle transfer_buffer,
- uint32_t size) {
- DCHECK(driver_->IsScheduled());
- driver_->RegisterTransferBuffer(id, std::move(transfer_buffer), size);
- return true;
-}
-
-bool CommandBufferLocal::DestroyTransferBufferOnGpuThread(int32_t id) {
- DCHECK(driver_->IsScheduled());
- driver_->DestroyTransferBuffer(id);
- return true;
-}
-
-bool CommandBufferLocal::CreateImageOnGpuThread(
- int32_t id,
- mojo::ScopedHandle memory_handle,
- int32_t type,
- const gfx::Size& size,
- int32_t format,
- int32_t internal_format) {
- DCHECK(driver_->IsScheduled());
- driver_->CreateImage(id, std::move(memory_handle), type, std::move(size),
- format, internal_format);
- return true;
-}
-
-bool CommandBufferLocal::CreateImageNativeOzoneOnGpuThread(
- int32_t id,
- int32_t type,
- gfx::Size size,
- gfx::BufferFormat format,
- uint32_t internal_format,
- ui::NativePixmap* pixmap) {
- DCHECK(driver_->IsScheduled());
- driver_->CreateImageNativeOzone(id, type, size, format, internal_format,
- pixmap);
- return true;
-}
-
-bool CommandBufferLocal::DestroyImageOnGpuThread(int32_t id) {
- DCHECK(driver_->IsScheduled());
- driver_->DestroyImage(id);
- return true;
-}
-
-bool CommandBufferLocal::MakeProgressOnGpuThread(
- base::WaitableEvent* event,
- gpu::CommandBuffer::State* state) {
- DCHECK(driver_->IsScheduled());
- *state = driver_->GetLastState();
- event->Signal();
- return true;
-}
-
-bool CommandBufferLocal::DeleteOnGpuThread(base::WaitableEvent* event) {
- delete this;
- event->Signal();
- return true;
-}
-
-bool CommandBufferLocal::SignalQueryOnGpuThread(uint32_t query_id,
- const base::Closure& callback) {
- // |callback| should run on the client thread.
- driver_->SignalQuery(
- query_id, base::Bind(&PostTask, client_thread_task_runner_, callback));
- return true;
-}
-
-void CommandBufferLocal::DidLoseContextOnClientThread(uint32_t reason) {
- DCHECK(gpu_control_client_);
- if (!lost_context_)
- gpu_control_client_->OnGpuControlLostContext();
- lost_context_ = true;
-}
-
-void CommandBufferLocal::UpdateVSyncParametersOnClientThread(
- const base::TimeTicks& timebase,
- const base::TimeDelta& interval) {
- if (client_)
- client_->UpdateVSyncParameters(timebase, interval);
-}
-
-void CommandBufferLocal::OnGpuCompletedSwapBuffersOnClientThread(
- gfx::SwapResult result) {
- if (client_)
- client_->GpuCompletedSwapBuffers(result);
-}
-
-} // namespace mus
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