| Index: components/mus/ws/focus_controller.h
|
| diff --git a/components/mus/ws/focus_controller.h b/components/mus/ws/focus_controller.h
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| deleted file mode 100644
|
| index 96a08609ad0c318c4695f5e6591c1d60eded15c4..0000000000000000000000000000000000000000
|
| --- a/components/mus/ws/focus_controller.h
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| +++ /dev/null
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| @@ -1,104 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_
|
| -#define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/observer_list.h"
|
| -#include "components/mus/ws/server_window_drawn_tracker_observer.h"
|
| -#include "components/mus/ws/server_window_tracker.h"
|
| -
|
| -namespace mus {
|
| -
|
| -namespace ws {
|
| -
|
| -class FocusControllerDelegate;
|
| -class FocusControllerObserver;
|
| -class ServerWindow;
|
| -class ServerWindowDrawnTracker;
|
| -struct WindowId;
|
| -
|
| -// Describes the source of the change.
|
| -enum class FocusControllerChangeSource {
|
| - EXPLICIT,
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| - DRAWN_STATE_CHANGED,
|
| -};
|
| -
|
| -// Tracks the focused window. Focus is moved to another window when the drawn
|
| -// state of the focused window changes.
|
| -class FocusController : public ServerWindowDrawnTrackerObserver {
|
| - public:
|
| - FocusController(FocusControllerDelegate* delegate, ServerWindow* root);
|
| - ~FocusController() override;
|
| -
|
| - // Sets the focused window. Does nothing if |window| is currently focused.
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| - // This does not notify the delegate. See ServerWindow::SetFocusedWindow()
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| - // for details on return value.
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| - bool SetFocusedWindow(ServerWindow* window);
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| - ServerWindow* GetFocusedWindow();
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| -
|
| - // Moves activation to the next activatable window.
|
| - void ActivateNextWindow();
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| -
|
| - void AddObserver(FocusControllerObserver* observer);
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| - void RemoveObserver(FocusControllerObserver* observer);
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| -
|
| - private:
|
| - enum class ActivationChangeReason {
|
| - UNKNONW,
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| - CYCLE, // Activation changed because of ActivateNextWindow().
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| - FOCUS, // Focus change required a different window to be activated.
|
| - DRAWN_STATE_CHANGED, // Active window was hidden or destroyed.
|
| - };
|
| - void SetActiveWindow(ServerWindow* window, ActivationChangeReason reason);
|
| -
|
| - // Returns whether |window| can be focused or activated.
|
| - bool CanBeFocused(ServerWindow* window) const;
|
| - bool CanBeActivated(ServerWindow* window) const;
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| -
|
| - // Returns the closest activatable ancestor of |window|. Returns nullptr if
|
| - // there is no such ancestor.
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| - ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const;
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| -
|
| - // Implementation of SetFocusedWindow().
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| - bool SetFocusedWindowImpl(FocusControllerChangeSource change_source,
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| - ServerWindow* window);
|
| -
|
| - // ServerWindowDrawnTrackerObserver:
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| - void OnDrawnStateWillChange(ServerWindow* ancestor,
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| - ServerWindow* window,
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| - bool is_drawn) override;
|
| - void OnDrawnStateChanged(ServerWindow* ancestor,
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| - ServerWindow* window,
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| - bool is_drawn) override;
|
| -
|
| - FocusControllerDelegate* delegate_;
|
| -
|
| - ServerWindow* root_;
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| - ServerWindow* focused_window_;
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| - ServerWindow* active_window_;
|
| - // Tracks what caused |active_window_| to be activated.
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| - ActivationChangeReason activation_reason_;
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| -
|
| - // Keeps track of the list of windows that have already been visited during a
|
| - // window cycle. This is only active when |activation_reason_| is set to
|
| - // CYCLE.
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| - std::unique_ptr<ServerWindowTracker> cycle_windows_;
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| -
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| - base::ObserverList<FocusControllerObserver> observers_;
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| -
|
| - // Keeps track of the visibility of the focused and active window.
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| - std::unique_ptr<ServerWindowDrawnTracker> drawn_tracker_;
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| -
|
| - DISALLOW_COPY_AND_ASSIGN(FocusController);
|
| -};
|
| -
|
| -} // namespace ws
|
| -
|
| -} // namespace mus
|
| -
|
| -#endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_
|
|
|