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Unified Diff: components/mus/ws/window_manager_state.cc

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
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Index: components/mus/ws/window_manager_state.cc
diff --git a/components/mus/ws/window_manager_state.cc b/components/mus/ws/window_manager_state.cc
deleted file mode 100644
index b394514bef2b48bec9404fae185ebc6d8b9af0fc..0000000000000000000000000000000000000000
--- a/components/mus/ws/window_manager_state.cc
+++ /dev/null
@@ -1,485 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "components/mus/ws/window_manager_state.h"
-
-#include "base/memory/weak_ptr.h"
-#include "components/mus/common/event_matcher_util.h"
-#include "components/mus/ws/accelerator.h"
-#include "components/mus/ws/display_manager.h"
-#include "components/mus/ws/platform_display.h"
-#include "components/mus/ws/server_window.h"
-#include "components/mus/ws/user_display_manager.h"
-#include "components/mus/ws/user_id_tracker.h"
-#include "components/mus/ws/window_manager_display_root.h"
-#include "components/mus/ws/window_server.h"
-#include "components/mus/ws/window_tree.h"
-#include "services/shell/public/interfaces/connector.mojom.h"
-#include "ui/events/event.h"
-
-namespace mus {
-namespace ws {
-namespace {
-
-// Debug accelerator IDs start far above the highest valid Windows command ID
-// (0xDFFF) and Chrome's highest IDC command ID.
-const uint32_t kPrintWindowsDebugAcceleratorId = 1u << 31;
-
-base::TimeDelta GetDefaultAckTimerDelay() {
-#if defined(NDEBUG)
- return base::TimeDelta::FromMilliseconds(100);
-#else
- return base::TimeDelta::FromMilliseconds(1000);
-#endif
-}
-
-bool EventsCanBeCoalesced(const ui::Event& one, const ui::Event& two) {
- if (one.type() != two.type() || one.flags() != two.flags())
- return false;
-
- // TODO(sad): wheel events can also be merged.
- if (one.type() != ui::ET_POINTER_MOVED)
- return false;
-
- return one.AsPointerEvent()->pointer_id() ==
- two.AsPointerEvent()->pointer_id();
-}
-
-std::unique_ptr<ui::Event> CoalesceEvents(std::unique_ptr<ui::Event> first,
- std::unique_ptr<ui::Event> second) {
- DCHECK(first->type() == ui::ET_POINTER_MOVED)
- << " Non-move events cannot be merged yet.";
- // For mouse moves, the new event just replaces the old event.
- return second;
-}
-
-const ServerWindow* GetEmbedRoot(const ServerWindow* window) {
- DCHECK(window);
- const ServerWindow* embed_root = window->parent();
- while (embed_root && embed_root->id().client_id == window->id().client_id)
- embed_root = embed_root->parent();
- return embed_root;
-}
-
-} // namespace
-
-class WindowManagerState::ProcessedEventTarget {
- public:
- ProcessedEventTarget(ServerWindow* window,
- ClientSpecificId client_id,
- Accelerator* accelerator)
- : client_id_(client_id) {
- tracker_.Add(window);
- if (accelerator)
- accelerator_ = accelerator->GetWeakPtr();
- }
-
- ~ProcessedEventTarget() {}
-
- // Return true if the event is still valid. The event becomes invalid if
- // the window is destroyed while waiting to dispatch.
- bool IsValid() const { return !tracker_.windows().empty(); }
-
- ServerWindow* window() {
- DCHECK(IsValid());
- return tracker_.windows().front();
- }
-
- ClientSpecificId client_id() const { return client_id_; }
-
- base::WeakPtr<Accelerator> accelerator() { return accelerator_; }
-
- private:
- ServerWindowTracker tracker_;
- const ClientSpecificId client_id_;
- base::WeakPtr<Accelerator> accelerator_;
-
- DISALLOW_COPY_AND_ASSIGN(ProcessedEventTarget);
-};
-
-WindowManagerState::QueuedEvent::QueuedEvent() {}
-WindowManagerState::QueuedEvent::~QueuedEvent() {}
-
-WindowManagerState::WindowManagerState(WindowTree* window_tree)
- : window_tree_(window_tree), event_dispatcher_(this), weak_factory_(this) {
- frame_decoration_values_ = mojom::FrameDecorationValues::New();
- frame_decoration_values_->max_title_bar_button_width = 0u;
-
- AddDebugAccelerators();
-}
-
-WindowManagerState::~WindowManagerState() {}
-
-void WindowManagerState::SetFrameDecorationValues(
- mojom::FrameDecorationValuesPtr values) {
- got_frame_decoration_values_ = true;
- frame_decoration_values_ = values.Clone();
- display_manager()
- ->GetUserDisplayManager(user_id())
- ->OnFrameDecorationValuesChanged();
-}
-
-bool WindowManagerState::SetCapture(ServerWindow* window,
- ClientSpecificId client_id) {
- DCHECK(IsActive());
- if (capture_window() == window &&
- client_id == event_dispatcher_.capture_window_client_id()) {
- return true;
- }
-#if !defined(NDEBUG)
- if (window) {
- WindowManagerDisplayRoot* display_root =
- display_manager()->GetWindowManagerDisplayRoot(window);
- DCHECK(display_root && display_root->window_manager_state() == this);
- }
-#endif
- return event_dispatcher_.SetCaptureWindow(window, client_id);
-}
-
-void WindowManagerState::ReleaseCaptureBlockedByModalWindow(
- const ServerWindow* modal_window) {
- event_dispatcher_.ReleaseCaptureBlockedByModalWindow(modal_window);
-}
-
-void WindowManagerState::ReleaseCaptureBlockedByAnyModalWindow() {
- event_dispatcher_.ReleaseCaptureBlockedByAnyModalWindow();
-}
-
-void WindowManagerState::AddSystemModalWindow(ServerWindow* window) {
- DCHECK(!window->transient_parent());
- event_dispatcher_.AddSystemModalWindow(window);
-}
-
-const UserId& WindowManagerState::user_id() const {
- return window_tree_->user_id();
-}
-
-void WindowManagerState::OnWillDestroyTree(WindowTree* tree) {
- if (tree_awaiting_input_ack_ != tree)
- return;
-
- // The WindowTree is dying. So it's not going to ack the event.
- // If the dying tree matches the root |tree_| marked as handled so we don't
- // notify it of accelerators.
- OnEventAck(tree_awaiting_input_ack_, tree == window_tree_
- ? mojom::EventResult::HANDLED
- : mojom::EventResult::UNHANDLED);
-}
-
-bool WindowManagerState::IsActive() const {
- return window_server()->user_id_tracker()->active_id() == user_id();
-}
-
-void WindowManagerState::Activate(const gfx::Point& mouse_location_on_screen) {
- SetAllRootWindowsVisible(true);
- event_dispatcher_.Reset();
- event_dispatcher_.SetMousePointerScreenLocation(mouse_location_on_screen);
-}
-
-void WindowManagerState::Deactivate() {
- SetAllRootWindowsVisible(false);
- event_dispatcher_.Reset();
- // The tree is no longer active, so no point in dispatching any further
- // events.
- std::queue<std::unique_ptr<QueuedEvent>> event_queue;
- event_queue.swap(event_queue_);
-}
-
-void WindowManagerState::ProcessEvent(const ui::Event& event) {
- // If this is still waiting for an ack from a previously sent event, then
- // queue up the event to be dispatched once the ack is received.
- if (event_ack_timer_.IsRunning()) {
- if (!event_queue_.empty() && !event_queue_.back()->processed_target &&
- EventsCanBeCoalesced(*event_queue_.back()->event, event)) {
- event_queue_.back()->event = CoalesceEvents(
- std::move(event_queue_.back()->event), ui::Event::Clone(event));
- return;
- }
- QueueEvent(event, nullptr);
- return;
- }
- event_dispatcher_.ProcessEvent(event);
-}
-
-void WindowManagerState::OnEventAck(mojom::WindowTree* tree,
- mojom::EventResult result) {
- if (tree_awaiting_input_ack_ != tree) {
- // TODO(sad): The ack must have arrived after the timeout. We should do
- // something here, and in OnEventAckTimeout().
- return;
- }
- tree_awaiting_input_ack_ = nullptr;
- event_ack_timer_.Stop();
-
- if (result == mojom::EventResult::UNHANDLED && post_target_accelerator_)
- OnAccelerator(post_target_accelerator_->id(), *event_awaiting_input_ack_);
-
- ProcessNextEventFromQueue();
-}
-
-const WindowServer* WindowManagerState::window_server() const {
- return window_tree_->window_server();
-}
-
-WindowServer* WindowManagerState::window_server() {
- return window_tree_->window_server();
-}
-
-DisplayManager* WindowManagerState::display_manager() {
- return window_tree_->display_manager();
-}
-
-const DisplayManager* WindowManagerState::display_manager() const {
- return window_tree_->display_manager();
-}
-
-void WindowManagerState::SetAllRootWindowsVisible(bool value) {
- for (Display* display : display_manager()->displays()) {
- WindowManagerDisplayRoot* display_root =
- display->GetWindowManagerDisplayRootForUser(user_id());
- if (display_root)
- display_root->root()->SetVisible(value);
- }
-}
-
-ServerWindow* WindowManagerState::GetWindowManagerRoot(ServerWindow* window) {
- for (Display* display : display_manager()->displays()) {
- WindowManagerDisplayRoot* display_root =
- display->GetWindowManagerDisplayRootForUser(user_id());
- if (display_root && display_root->root()->parent() == window)
- return display_root->root();
- }
- NOTREACHED();
- return nullptr;
-}
-
-void WindowManagerState::OnEventAckTimeout(ClientSpecificId client_id) {
- WindowTree* hung_tree = window_server()->GetTreeWithId(client_id);
- if (hung_tree && !hung_tree->janky())
- window_tree_->ClientJankinessChanged(hung_tree);
- OnEventAck(tree_awaiting_input_ack_, mojom::EventResult::UNHANDLED);
-}
-
-void WindowManagerState::QueueEvent(
- const ui::Event& event,
- std::unique_ptr<ProcessedEventTarget> processed_event_target) {
- std::unique_ptr<QueuedEvent> queued_event(new QueuedEvent);
- queued_event->event = ui::Event::Clone(event);
- queued_event->processed_target = std::move(processed_event_target);
- event_queue_.push(std::move(queued_event));
-}
-
-void WindowManagerState::ProcessNextEventFromQueue() {
- // Loop through |event_queue_| stopping after dispatching the first valid
- // event.
- while (!event_queue_.empty()) {
- std::unique_ptr<QueuedEvent> queued_event = std::move(event_queue_.front());
- event_queue_.pop();
- if (!queued_event->processed_target) {
- event_dispatcher_.ProcessEvent(*queued_event->event);
- return;
- }
- if (queued_event->processed_target->IsValid()) {
- DispatchInputEventToWindowImpl(
- queued_event->processed_target->window(),
- queued_event->processed_target->client_id(), *queued_event->event,
- queued_event->processed_target->accelerator());
- return;
- }
- }
-}
-
-void WindowManagerState::DispatchInputEventToWindowImpl(
- ServerWindow* target,
- ClientSpecificId client_id,
- const ui::Event& event,
- base::WeakPtr<Accelerator> accelerator) {
- if (target && target->parent() == nullptr)
- target = GetWindowManagerRoot(target);
-
- if (event.IsMousePointerEvent()) {
- DCHECK(event_dispatcher_.mouse_cursor_source_window());
-
- int32_t cursor_id = 0;
- if (event_dispatcher_.GetCurrentMouseCursor(&cursor_id)) {
- WindowManagerDisplayRoot* display_root =
- display_manager()->GetWindowManagerDisplayRoot(target);
- display_root->display()->UpdateNativeCursor(cursor_id);
- }
- }
-
- WindowTree* tree = window_server()->GetTreeWithId(client_id);
-
- // TOOD(sad): Adjust this delay, possibly make this dynamic.
- const base::TimeDelta max_delay = base::debug::BeingDebugged()
- ? base::TimeDelta::FromDays(1)
- : GetDefaultAckTimerDelay();
- event_ack_timer_.Start(
- FROM_HERE, max_delay,
- base::Bind(&WindowManagerState::OnEventAckTimeout,
- weak_factory_.GetWeakPtr(), tree->id()));
-
- tree_awaiting_input_ack_ = tree;
- if (accelerator) {
- event_awaiting_input_ack_ = ui::Event::Clone(event);
- post_target_accelerator_ = accelerator;
- }
-
- // Ignore |tree| because it will receive the event via normal dispatch.
- window_server()->SendToEventObservers(event, user_id(), tree);
-
- tree->DispatchInputEvent(target, event);
-}
-
-void WindowManagerState::AddDebugAccelerators() {
- // Always register the accelerators, even if they only work in debug, so that
- // keyboard behavior is the same in release and debug builds.
- mojom::EventMatcherPtr matcher = CreateKeyMatcher(
- ui::mojom::KeyboardCode::S, ui::mojom::kEventFlagControlDown |
- ui::mojom::kEventFlagAltDown |
- ui::mojom::kEventFlagShiftDown);
- event_dispatcher_.AddAccelerator(kPrintWindowsDebugAcceleratorId,
- std::move(matcher));
-}
-
-bool WindowManagerState::HandleDebugAccelerator(uint32_t accelerator_id) {
-#if !defined(NDEBUG)
- if (accelerator_id == kPrintWindowsDebugAcceleratorId) {
- // Error so it will be collected in system logs.
- for (Display* display : display_manager()->displays()) {
- WindowManagerDisplayRoot* display_root =
- display->GetWindowManagerDisplayRootForUser(user_id());
- if (display_root) {
- LOG(ERROR) << "ServerWindow hierarchy:\n"
- << display_root->root()->GetDebugWindowHierarchy();
- }
- }
- return true;
- }
-#endif
- return false;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// EventDispatcherDelegate:
-
-void WindowManagerState::OnAccelerator(uint32_t accelerator_id,
- const ui::Event& event) {
- DCHECK(IsActive());
- if (HandleDebugAccelerator(accelerator_id))
- return;
- window_tree_->OnAccelerator(accelerator_id, event);
-}
-
-void WindowManagerState::SetFocusedWindowFromEventDispatcher(
- ServerWindow* new_focused_window) {
- DCHECK(IsActive());
- window_server()->SetFocusedWindow(new_focused_window);
-}
-
-ServerWindow* WindowManagerState::GetFocusedWindowForEventDispatcher() {
- return window_server()->GetFocusedWindow();
-}
-
-void WindowManagerState::SetNativeCapture(ServerWindow* window) {
- DCHECK(IsActive());
- WindowManagerDisplayRoot* display_root =
- display_manager()->GetWindowManagerDisplayRoot(window);
- DCHECK(display_root);
- platform_display_with_capture_ = display_root->display()->platform_display();
- platform_display_with_capture_->SetCapture();
-}
-
-void WindowManagerState::ReleaseNativeCapture() {
- // Tests trigger calling this without a corresponding SetNativeCapture().
- // TODO(sky): maybe abstract this away so that DCHECK can be added?
- if (!platform_display_with_capture_)
- return;
-
- platform_display_with_capture_->ReleaseCapture();
- platform_display_with_capture_ = nullptr;
-}
-
-void WindowManagerState::OnServerWindowCaptureLost(ServerWindow* window) {
- DCHECK(window);
- window_server()->ProcessLostCapture(window);
-}
-
-void WindowManagerState::OnMouseCursorLocationChanged(const gfx::Point& point) {
- window_server()
- ->display_manager()
- ->GetUserDisplayManager(user_id())
- ->OnMouseCursorLocationChanged(point);
-}
-
-void WindowManagerState::DispatchInputEventToWindow(ServerWindow* target,
- ClientSpecificId client_id,
- const ui::Event& event,
- Accelerator* accelerator) {
- DCHECK(IsActive());
- // TODO(sky): this needs to see if another wms has capture and if so forward
- // to it.
- if (event_ack_timer_.IsRunning()) {
- std::unique_ptr<ProcessedEventTarget> processed_event_target(
- new ProcessedEventTarget(target, client_id, accelerator));
- QueueEvent(event, std::move(processed_event_target));
- return;
- }
-
- base::WeakPtr<Accelerator> weak_accelerator;
- if (accelerator)
- weak_accelerator = accelerator->GetWeakPtr();
- DispatchInputEventToWindowImpl(target, client_id, event, weak_accelerator);
-}
-
-ClientSpecificId WindowManagerState::GetEventTargetClientId(
- const ServerWindow* window,
- bool in_nonclient_area) {
- // If the event is in the non-client area the event goes to the owner of
- // the window.
- WindowTree* tree = nullptr;
- if (in_nonclient_area) {
- tree = window_server()->GetTreeWithId(window->id().client_id);
- } else {
- // If the window is an embed root, forward to the embedded window.
- tree = window_server()->GetTreeWithRoot(window);
- if (!tree)
- tree = window_server()->GetTreeWithId(window->id().client_id);
- }
-
- const ServerWindow* embed_root =
- tree->HasRoot(window) ? window : GetEmbedRoot(window);
- while (tree && tree->embedder_intercepts_events()) {
- DCHECK(tree->HasRoot(embed_root));
- tree = window_server()->GetTreeWithId(embed_root->id().client_id);
- embed_root = GetEmbedRoot(embed_root);
- }
-
- if (!tree) {
- DCHECK(in_nonclient_area);
- tree = window_tree_;
- }
- return tree->id();
-}
-
-ServerWindow* WindowManagerState::GetRootWindowContaining(
- const gfx::Point& location) {
- if (display_manager()->displays().empty())
- return nullptr;
-
- // TODO(sky): this isn't right. To correctly implement need bounds of
- // Display, which we aren't tracking yet. For now, use the first display.
- Display* display = *(display_manager()->displays().begin());
- WindowManagerDisplayRoot* display_root =
- display->GetWindowManagerDisplayRootForUser(user_id());
- return display_root ? display_root->root() : nullptr;
-}
-
-void WindowManagerState::OnEventTargetNotFound(const ui::Event& event) {
- window_server()->SendToEventObservers(event, user_id(),
- nullptr /* ignore_tree */);
-}
-
-} // namespace ws
-} // namespace mus
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