Index: components/mus/gpu/gpu_service_mus.cc |
diff --git a/components/mus/gpu/gpu_service_mus.cc b/components/mus/gpu/gpu_service_mus.cc |
deleted file mode 100644 |
index 43ddb21ab00f860974e045157a6601c2eacc47f5..0000000000000000000000000000000000000000 |
--- a/components/mus/gpu/gpu_service_mus.cc |
+++ /dev/null |
@@ -1,273 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "components/mus/gpu/gpu_service_mus.h" |
- |
-#include "base/memory/shared_memory.h" |
-#include "base/memory/singleton.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "base/threading/thread_task_runner_handle.h" |
-#include "build/build_config.h" |
-#include "components/mus/gpu/mus_gpu_memory_buffer_manager.h" |
-#include "gpu/command_buffer/service/gpu_switches.h" |
-#include "gpu/command_buffer/service/sync_point_manager.h" |
-#include "gpu/config/gpu_info_collector.h" |
-#include "gpu/config/gpu_switches.h" |
-#include "gpu/config/gpu_util.h" |
-#include "gpu/ipc/common/gpu_memory_buffer_support.h" |
-#include "gpu/ipc/common/memory_stats.h" |
-#include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
-#include "ipc/ipc_channel_handle.h" |
-#include "ipc/ipc_sync_message_filter.h" |
-#include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |
-#include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
-#include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
-#include "media/gpu/ipc/service/media_service.h" |
-#include "ui/gl/gl_implementation.h" |
-#include "ui/gl/gl_switches.h" |
-#include "ui/gl/gpu_switching_manager.h" |
-#include "ui/gl/init/gl_factory.h" |
-#include "url/gurl.h" |
- |
-#if defined(USE_OZONE) |
-#include "ui/ozone/public/ozone_platform.h" |
-#endif |
- |
-namespace mus { |
-namespace { |
- |
-const int kLocalGpuChannelClientId = 1; |
-const uint64_t kLocalGpuChannelClientTracingId = 1; |
- |
-void EstablishGpuChannelDone( |
- int client_id, |
- const IPC::ChannelHandle* channel_handle, |
- const GpuServiceMus::EstablishGpuChannelCallback& callback) { |
- callback.Run(channel_handle ? client_id : -1, *channel_handle); |
-} |
-} |
- |
-GpuServiceMus::GpuServiceMus() |
- : next_client_id_(kLocalGpuChannelClientId), |
- main_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
- shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED), |
- gpu_thread_("GpuThread"), |
- io_thread_("GpuIOThread") { |
- Initialize(); |
-} |
- |
-GpuServiceMus::~GpuServiceMus() { |
- // Signal this event before destroying the child process. That way all |
- // background threads can cleanup. |
- // For example, in the renderer the RenderThread instances will be able to |
- // notice shutdown before the render process begins waiting for them to exit. |
- shutdown_event_.Signal(); |
- io_thread_.Stop(); |
-} |
- |
-void GpuServiceMus::EstablishGpuChannel( |
- uint64_t client_tracing_id, |
- bool preempts, |
- bool allow_view_command_buffers, |
- bool allow_real_time_streams, |
- const EstablishGpuChannelCallback& callback) { |
- DCHECK(CalledOnValidThread()); |
- |
- if (!gpu_channel_manager_) { |
- callback.Run(-1, IPC::ChannelHandle()); |
- return; |
- } |
- |
- const int client_id = ++next_client_id_; |
- IPC::ChannelHandle* channel_handle = new IPC::ChannelHandle; |
- gpu_thread_.task_runner()->PostTaskAndReply( |
- FROM_HERE, |
- base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread, |
- base::Unretained(this), client_id, client_tracing_id, preempts, |
- allow_view_command_buffers, allow_real_time_streams, |
- base::Unretained(channel_handle)), |
- base::Bind(&EstablishGpuChannelDone, client_id, |
- base::Owned(channel_handle), callback)); |
-} |
- |
-gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer( |
- gfx::GpuMemoryBufferId id, |
- const gfx::Size& size, |
- gfx::BufferFormat format, |
- gfx::BufferUsage usage, |
- int client_id, |
- gpu::SurfaceHandle surface_handle) { |
- DCHECK(CalledOnValidThread()); |
- return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
- id, size, format, usage, client_id, surface_handle); |
-} |
- |
-void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
- int client_id, |
- const gpu::SyncToken& sync_token) { |
- DCHECK(CalledOnValidThread()); |
- |
- if (gpu_channel_manager_) |
- gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
-} |
- |
-void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { |
- NOTIMPLEMENTED(); |
-} |
- |
-void GpuServiceMus::DidDestroyChannel(int client_id) { |
- media_service_->RemoveChannel(client_id); |
- NOTIMPLEMENTED(); |
-} |
- |
-void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) { |
- NOTIMPLEMENTED(); |
-} |
- |
-void GpuServiceMus::DidLoseContext(bool offscreen, |
- gpu::error::ContextLostReason reason, |
- const GURL& active_url) { |
- NOTIMPLEMENTED(); |
-} |
- |
-void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) { |
- NOTIMPLEMENTED(); |
-} |
- |
-void GpuServiceMus::StoreShaderToDisk(int client_id, |
- const std::string& key, |
- const std::string& shader) { |
- NOTIMPLEMENTED(); |
-} |
- |
-#if defined(OS_WIN) |
-void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow( |
- gpu::SurfaceHandle parent_window, |
- gpu::SurfaceHandle child_window) { |
- NOTIMPLEMENTED(); |
-} |
-#endif |
- |
-void GpuServiceMus::SetActiveURL(const GURL& url) { |
- NOTIMPLEMENTED(); |
-} |
- |
-void GpuServiceMus::Initialize() { |
- DCHECK(CalledOnValidThread()); |
- base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); |
- thread_options.priority = base::ThreadPriority::NORMAL; |
- CHECK(gpu_thread_.StartWithOptions(thread_options)); |
- |
- thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); |
- thread_options.priority = base::ThreadPriority::NORMAL; |
-#if defined(OS_ANDROID) |
- // TODO(reveman): Remove this in favor of setting it explicitly for each type |
- // of process. |
- thread_options.priority = base::ThreadPriority::DISPLAY; |
-#endif |
- CHECK(io_thread_.StartWithOptions(thread_options)); |
- |
- IPC::ChannelHandle channel_handle; |
- base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL, |
- base::WaitableEvent::InitialState::NOT_SIGNALED); |
- gpu_thread_.task_runner()->PostTask( |
- FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread, |
- base::Unretained(this), &channel_handle, &event)); |
- event.Wait(); |
- |
- gpu_memory_buffer_manager_local_.reset( |
- new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId)); |
- gpu_channel_local_ = gpu::GpuChannelHost::Create( |
- this, kLocalGpuChannelClientId, gpu_info_, channel_handle, |
- &shutdown_event_, gpu_memory_buffer_manager_local_.get()); |
-} |
- |
-void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle, |
- base::WaitableEvent* event) { |
- gpu_info_.video_decode_accelerator_capabilities = |
- media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
- gpu_info_.video_encode_accelerator_supported_profiles = |
- media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
- gpu_info_.jpeg_decode_accelerator_supported = |
- media::GpuJpegDecodeAccelerator::IsSupported(); |
- |
-#if defined(USE_OZONE) |
- ui::OzonePlatform::InitializeForGPU(); |
-#endif |
- |
- if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) { |
- gpu_memory_buffer_factory_ = |
- gpu::GpuMemoryBufferFactory::CreateNativeType(); |
- } |
- |
- if (!gl::init::InitializeGLOneOff()) |
- VLOG(1) << "gl::init::InitializeGLOneOff failed"; |
- |
- DCHECK(!owned_sync_point_manager_); |
- const bool allow_threaded_wait = false; |
- owned_sync_point_manager_.reset( |
- new gpu::SyncPointManager(allow_threaded_wait)); |
- |
- // Defer creation of the render thread. This is to prevent it from handling |
- // IPC messages before the sandbox has been enabled and all other necessary |
- // initialization has succeeded. |
- // TODO(penghuang): implement a watchdog. |
- gpu::GpuWatchdog* watchdog = nullptr; |
- gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
- gpu_preferences_, this, watchdog, |
- base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(), |
- &shutdown_event_, owned_sync_point_manager_.get(), |
- gpu_memory_buffer_factory_.get())); |
- |
- media_service_.reset(new media::MediaService(gpu_channel_manager_.get())); |
- |
- const bool preempts = true; |
- const bool allow_view_command_buffers = true; |
- const bool allow_real_time_streams = true; |
- EstablishGpuChannelOnGpuThread( |
- kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts, |
- allow_view_command_buffers, allow_real_time_streams, channel_handle); |
- event->Signal(); |
-} |
- |
-void GpuServiceMus::EstablishGpuChannelOnGpuThread( |
- int client_id, |
- uint64_t client_tracing_id, |
- bool preempts, |
- bool allow_view_command_buffers, |
- bool allow_real_time_streams, |
- IPC::ChannelHandle* channel_handle) { |
- if (gpu_channel_manager_) { |
- *channel_handle = gpu_channel_manager_->EstablishChannel( |
- client_id, client_tracing_id, preempts, allow_view_command_buffers, |
- allow_real_time_streams); |
- media_service_->AddChannel(client_id); |
- } |
-} |
- |
-bool GpuServiceMus::IsMainThread() { |
- return main_task_runner_->BelongsToCurrentThread(); |
-} |
- |
-scoped_refptr<base::SingleThreadTaskRunner> |
-GpuServiceMus::GetIOThreadTaskRunner() { |
- return io_thread_.task_runner(); |
-} |
- |
-std::unique_ptr<base::SharedMemory> GpuServiceMus::AllocateSharedMemory( |
- size_t size) { |
- std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory()); |
- if (!shm->CreateAnonymous(size)) |
- return std::unique_ptr<base::SharedMemory>(); |
- return shm; |
-} |
- |
-// static |
-GpuServiceMus* GpuServiceMus::GetInstance() { |
- return base::Singleton<GpuServiceMus, |
- base::LeakySingletonTraits<GpuServiceMus>>::get(); |
-} |
- |
-} // namespace mus |