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Side by Side Diff: components/mus/gpu/gpu_service_mus.cc

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/mus/gpu/gpu_service_mus.h"
6
7 #include "base/memory/shared_memory.h"
8 #include "base/memory/singleton.h"
9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread_task_runner_handle.h"
11 #include "build/build_config.h"
12 #include "components/mus/gpu/mus_gpu_memory_buffer_manager.h"
13 #include "gpu/command_buffer/service/gpu_switches.h"
14 #include "gpu/command_buffer/service/sync_point_manager.h"
15 #include "gpu/config/gpu_info_collector.h"
16 #include "gpu/config/gpu_switches.h"
17 #include "gpu/config/gpu_util.h"
18 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
19 #include "gpu/ipc/common/memory_stats.h"
20 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
21 #include "ipc/ipc_channel_handle.h"
22 #include "ipc/ipc_sync_message_filter.h"
23 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h"
24 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h"
25 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h"
26 #include "media/gpu/ipc/service/media_service.h"
27 #include "ui/gl/gl_implementation.h"
28 #include "ui/gl/gl_switches.h"
29 #include "ui/gl/gpu_switching_manager.h"
30 #include "ui/gl/init/gl_factory.h"
31 #include "url/gurl.h"
32
33 #if defined(USE_OZONE)
34 #include "ui/ozone/public/ozone_platform.h"
35 #endif
36
37 namespace mus {
38 namespace {
39
40 const int kLocalGpuChannelClientId = 1;
41 const uint64_t kLocalGpuChannelClientTracingId = 1;
42
43 void EstablishGpuChannelDone(
44 int client_id,
45 const IPC::ChannelHandle* channel_handle,
46 const GpuServiceMus::EstablishGpuChannelCallback& callback) {
47 callback.Run(channel_handle ? client_id : -1, *channel_handle);
48 }
49 }
50
51 GpuServiceMus::GpuServiceMus()
52 : next_client_id_(kLocalGpuChannelClientId),
53 main_task_runner_(base::ThreadTaskRunnerHandle::Get()),
54 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
55 base::WaitableEvent::InitialState::NOT_SIGNALED),
56 gpu_thread_("GpuThread"),
57 io_thread_("GpuIOThread") {
58 Initialize();
59 }
60
61 GpuServiceMus::~GpuServiceMus() {
62 // Signal this event before destroying the child process. That way all
63 // background threads can cleanup.
64 // For example, in the renderer the RenderThread instances will be able to
65 // notice shutdown before the render process begins waiting for them to exit.
66 shutdown_event_.Signal();
67 io_thread_.Stop();
68 }
69
70 void GpuServiceMus::EstablishGpuChannel(
71 uint64_t client_tracing_id,
72 bool preempts,
73 bool allow_view_command_buffers,
74 bool allow_real_time_streams,
75 const EstablishGpuChannelCallback& callback) {
76 DCHECK(CalledOnValidThread());
77
78 if (!gpu_channel_manager_) {
79 callback.Run(-1, IPC::ChannelHandle());
80 return;
81 }
82
83 const int client_id = ++next_client_id_;
84 IPC::ChannelHandle* channel_handle = new IPC::ChannelHandle;
85 gpu_thread_.task_runner()->PostTaskAndReply(
86 FROM_HERE,
87 base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread,
88 base::Unretained(this), client_id, client_tracing_id, preempts,
89 allow_view_command_buffers, allow_real_time_streams,
90 base::Unretained(channel_handle)),
91 base::Bind(&EstablishGpuChannelDone, client_id,
92 base::Owned(channel_handle), callback));
93 }
94
95 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer(
96 gfx::GpuMemoryBufferId id,
97 const gfx::Size& size,
98 gfx::BufferFormat format,
99 gfx::BufferUsage usage,
100 int client_id,
101 gpu::SurfaceHandle surface_handle) {
102 DCHECK(CalledOnValidThread());
103 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
104 id, size, format, usage, client_id, surface_handle);
105 }
106
107 void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
108 int client_id,
109 const gpu::SyncToken& sync_token) {
110 DCHECK(CalledOnValidThread());
111
112 if (gpu_channel_manager_)
113 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
114 }
115
116 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) {
117 NOTIMPLEMENTED();
118 }
119
120 void GpuServiceMus::DidDestroyChannel(int client_id) {
121 media_service_->RemoveChannel(client_id);
122 NOTIMPLEMENTED();
123 }
124
125 void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) {
126 NOTIMPLEMENTED();
127 }
128
129 void GpuServiceMus::DidLoseContext(bool offscreen,
130 gpu::error::ContextLostReason reason,
131 const GURL& active_url) {
132 NOTIMPLEMENTED();
133 }
134
135 void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) {
136 NOTIMPLEMENTED();
137 }
138
139 void GpuServiceMus::StoreShaderToDisk(int client_id,
140 const std::string& key,
141 const std::string& shader) {
142 NOTIMPLEMENTED();
143 }
144
145 #if defined(OS_WIN)
146 void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow(
147 gpu::SurfaceHandle parent_window,
148 gpu::SurfaceHandle child_window) {
149 NOTIMPLEMENTED();
150 }
151 #endif
152
153 void GpuServiceMus::SetActiveURL(const GURL& url) {
154 NOTIMPLEMENTED();
155 }
156
157 void GpuServiceMus::Initialize() {
158 DCHECK(CalledOnValidThread());
159 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0);
160 thread_options.priority = base::ThreadPriority::NORMAL;
161 CHECK(gpu_thread_.StartWithOptions(thread_options));
162
163 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0);
164 thread_options.priority = base::ThreadPriority::NORMAL;
165 #if defined(OS_ANDROID)
166 // TODO(reveman): Remove this in favor of setting it explicitly for each type
167 // of process.
168 thread_options.priority = base::ThreadPriority::DISPLAY;
169 #endif
170 CHECK(io_thread_.StartWithOptions(thread_options));
171
172 IPC::ChannelHandle channel_handle;
173 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
174 base::WaitableEvent::InitialState::NOT_SIGNALED);
175 gpu_thread_.task_runner()->PostTask(
176 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread,
177 base::Unretained(this), &channel_handle, &event));
178 event.Wait();
179
180 gpu_memory_buffer_manager_local_.reset(
181 new MusGpuMemoryBufferManager(this, kLocalGpuChannelClientId));
182 gpu_channel_local_ = gpu::GpuChannelHost::Create(
183 this, kLocalGpuChannelClientId, gpu_info_, channel_handle,
184 &shutdown_event_, gpu_memory_buffer_manager_local_.get());
185 }
186
187 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle,
188 base::WaitableEvent* event) {
189 gpu_info_.video_decode_accelerator_capabilities =
190 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_);
191 gpu_info_.video_encode_accelerator_supported_profiles =
192 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_);
193 gpu_info_.jpeg_decode_accelerator_supported =
194 media::GpuJpegDecodeAccelerator::IsSupported();
195
196 #if defined(USE_OZONE)
197 ui::OzonePlatform::InitializeForGPU();
198 #endif
199
200 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
201 gpu_memory_buffer_factory_ =
202 gpu::GpuMemoryBufferFactory::CreateNativeType();
203 }
204
205 if (!gl::init::InitializeGLOneOff())
206 VLOG(1) << "gl::init::InitializeGLOneOff failed";
207
208 DCHECK(!owned_sync_point_manager_);
209 const bool allow_threaded_wait = false;
210 owned_sync_point_manager_.reset(
211 new gpu::SyncPointManager(allow_threaded_wait));
212
213 // Defer creation of the render thread. This is to prevent it from handling
214 // IPC messages before the sandbox has been enabled and all other necessary
215 // initialization has succeeded.
216 // TODO(penghuang): implement a watchdog.
217 gpu::GpuWatchdog* watchdog = nullptr;
218 gpu_channel_manager_.reset(new gpu::GpuChannelManager(
219 gpu_preferences_, this, watchdog,
220 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(),
221 &shutdown_event_, owned_sync_point_manager_.get(),
222 gpu_memory_buffer_factory_.get()));
223
224 media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
225
226 const bool preempts = true;
227 const bool allow_view_command_buffers = true;
228 const bool allow_real_time_streams = true;
229 EstablishGpuChannelOnGpuThread(
230 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts,
231 allow_view_command_buffers, allow_real_time_streams, channel_handle);
232 event->Signal();
233 }
234
235 void GpuServiceMus::EstablishGpuChannelOnGpuThread(
236 int client_id,
237 uint64_t client_tracing_id,
238 bool preempts,
239 bool allow_view_command_buffers,
240 bool allow_real_time_streams,
241 IPC::ChannelHandle* channel_handle) {
242 if (gpu_channel_manager_) {
243 *channel_handle = gpu_channel_manager_->EstablishChannel(
244 client_id, client_tracing_id, preempts, allow_view_command_buffers,
245 allow_real_time_streams);
246 media_service_->AddChannel(client_id);
247 }
248 }
249
250 bool GpuServiceMus::IsMainThread() {
251 return main_task_runner_->BelongsToCurrentThread();
252 }
253
254 scoped_refptr<base::SingleThreadTaskRunner>
255 GpuServiceMus::GetIOThreadTaskRunner() {
256 return io_thread_.task_runner();
257 }
258
259 std::unique_ptr<base::SharedMemory> GpuServiceMus::AllocateSharedMemory(
260 size_t size) {
261 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory());
262 if (!shm->CreateAnonymous(size))
263 return std::unique_ptr<base::SharedMemory>();
264 return shm;
265 }
266
267 // static
268 GpuServiceMus* GpuServiceMus::GetInstance() {
269 return base::Singleton<GpuServiceMus,
270 base::LeakySingletonTraits<GpuServiceMus>>::get();
271 }
272
273 } // namespace mus
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