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Unified Diff: ui/gfx/animation/tween.h

Issue 2119033002: [Material][Mac] Implement Omnibox Verbose State Chips (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: nit Created 4 years, 4 months ago
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Index: ui/gfx/animation/tween.h
diff --git a/ui/gfx/animation/tween.h b/ui/gfx/animation/tween.h
index 0b2a2d4023110ac232df5af23d05fb6bb3aad4e6..764d413ba0f3b8c2070fc6e8ac8f362a01c2808e 100644
--- a/ui/gfx/animation/tween.h
+++ b/ui/gfx/animation/tween.h
@@ -20,22 +20,23 @@ namespace gfx {
class GFX_EXPORT Tween {
public:
enum Type {
- LINEAR, // Linear.
- EASE_OUT, // Fast in, slow out (default).
- EASE_IN, // Slow in, fast out.
- EASE_IN_2, // Variant of EASE_IN that starts out slower than
- // EASE_IN.
- EASE_IN_OUT, // Slow in and out, fast in the middle.
- FAST_IN_OUT, // Fast in and out, slow in the middle.
- EASE_OUT_SNAP, // Fast in, slow out, snap to final value.
- SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave).
- FAST_OUT_SLOW_IN, // Variant of EASE_IN_OUT which should be used in most
- // cases.
- LINEAR_OUT_SLOW_IN, // Variant of EASE_OUT which should be used for
- // fading in from 0% or motion when entering a scene.
- FAST_OUT_LINEAR_IN, // Variant of EASE_IN which should should be used for
- // fading out to 0% or motion when exiting a scene.
- ZERO, // Returns a value of 0 always.
+ LINEAR, // Linear.
+ EASE_OUT, // Fast in, slow out (default).
+ EASE_IN, // Slow in, fast out.
+ EASE_IN_2, // Variant of EASE_IN that starts out slower than
+ // EASE_IN.
+ EASE_IN_OUT, // Slow in and out, fast in the middle.
+ FAST_IN_OUT, // Fast in and out, slow in the middle.
+ EASE_OUT_SNAP, // Fast in, slow out, snap to final value.
+ SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave).
+ FAST_OUT_SLOW_IN, // Variant of EASE_IN_OUT which should be used in most
+ // cases.
+ FAST_OUT_SLOW_IN_EXPO, // Variant of FAST_OUT_SLOW_IN.
Robert Sesek 2016/08/16 22:25:33 What's _EXPO mean? How does it vary?
spqchan 2016/08/17 00:41:18 Done.
+ LINEAR_OUT_SLOW_IN, // Variant of EASE_OUT which should be used for
+ // fading in from 0% or motion when entering a scene.
+ FAST_OUT_LINEAR_IN, // Variant of EASE_IN which should should be used for
+ // fading out to 0% or motion when exiting a scene.
+ ZERO, // Returns a value of 0 always.
};
// Returns the value based on the tween type. |state| is from 0-1.

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