Chromium Code Reviews| Index: ui/gfx/animation/tween.h |
| diff --git a/ui/gfx/animation/tween.h b/ui/gfx/animation/tween.h |
| index 0b2a2d4023110ac232df5af23d05fb6bb3aad4e6..764d413ba0f3b8c2070fc6e8ac8f362a01c2808e 100644 |
| --- a/ui/gfx/animation/tween.h |
| +++ b/ui/gfx/animation/tween.h |
| @@ -20,22 +20,23 @@ namespace gfx { |
| class GFX_EXPORT Tween { |
| public: |
| enum Type { |
| - LINEAR, // Linear. |
| - EASE_OUT, // Fast in, slow out (default). |
| - EASE_IN, // Slow in, fast out. |
| - EASE_IN_2, // Variant of EASE_IN that starts out slower than |
| - // EASE_IN. |
| - EASE_IN_OUT, // Slow in and out, fast in the middle. |
| - FAST_IN_OUT, // Fast in and out, slow in the middle. |
| - EASE_OUT_SNAP, // Fast in, slow out, snap to final value. |
| - SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). |
| - FAST_OUT_SLOW_IN, // Variant of EASE_IN_OUT which should be used in most |
| - // cases. |
| - LINEAR_OUT_SLOW_IN, // Variant of EASE_OUT which should be used for |
| - // fading in from 0% or motion when entering a scene. |
| - FAST_OUT_LINEAR_IN, // Variant of EASE_IN which should should be used for |
| - // fading out to 0% or motion when exiting a scene. |
| - ZERO, // Returns a value of 0 always. |
| + LINEAR, // Linear. |
| + EASE_OUT, // Fast in, slow out (default). |
| + EASE_IN, // Slow in, fast out. |
| + EASE_IN_2, // Variant of EASE_IN that starts out slower than |
| + // EASE_IN. |
| + EASE_IN_OUT, // Slow in and out, fast in the middle. |
| + FAST_IN_OUT, // Fast in and out, slow in the middle. |
| + EASE_OUT_SNAP, // Fast in, slow out, snap to final value. |
| + SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). |
| + FAST_OUT_SLOW_IN, // Variant of EASE_IN_OUT which should be used in most |
| + // cases. |
| + FAST_OUT_SLOW_IN_EXPO, // Variant of FAST_OUT_SLOW_IN. |
|
Robert Sesek
2016/08/16 22:25:33
What's _EXPO mean? How does it vary?
spqchan
2016/08/17 00:41:18
Done.
|
| + LINEAR_OUT_SLOW_IN, // Variant of EASE_OUT which should be used for |
| + // fading in from 0% or motion when entering a scene. |
| + FAST_OUT_LINEAR_IN, // Variant of EASE_IN which should should be used for |
| + // fading out to 0% or motion when exiting a scene. |
| + ZERO, // Returns a value of 0 always. |
| }; |
| // Returns the value based on the tween type. |state| is from 0-1. |