| Index: cc/trees/layer_tree_host_common.cc
|
| diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc
|
| index 98aa7f3be7668af69a07532980aef1b2c15a26ba..0263d5537c286c66985dc5c18281a7356d6deafc 100644
|
| --- a/cc/trees/layer_tree_host_common.cc
|
| +++ b/cc/trees/layer_tree_host_common.cc
|
| @@ -18,9 +18,11 @@
|
| #include "cc/proto/begin_main_frame_and_commit_state.pb.h"
|
| #include "cc/proto/gfx_conversions.h"
|
| #include "cc/trees/draw_property_utils.h"
|
| +#include "cc/trees/effect_node.h"
|
| #include "cc/trees/layer_tree_host.h"
|
| #include "cc/trees/layer_tree_impl.h"
|
| #include "cc/trees/property_tree_builder.h"
|
| +#include "cc/trees/scroll_node.h"
|
| #include "ui/gfx/geometry/rect_conversions.h"
|
| #include "ui/gfx/geometry/vector2d_conversions.h"
|
| #include "ui/gfx/transform.h"
|
| @@ -219,11 +221,10 @@ static inline void ClearIsDrawnRenderSurfaceLayerListMember(
|
| ScrollTree* scroll_tree) {
|
| for (LayerImpl* layer : *layer_list) {
|
| if (layer->is_drawn_render_surface_layer_list_member()) {
|
| - DCHECK_GT(scroll_tree->Node(layer->scroll_tree_index())
|
| - ->data.num_drawn_descendants,
|
| - 0);
|
| - scroll_tree->Node(layer->scroll_tree_index())
|
| - ->data.num_drawn_descendants--;
|
| + DCHECK_GT(
|
| + scroll_tree->Node(layer->scroll_tree_index())->num_drawn_descendants,
|
| + 0);
|
| + scroll_tree->Node(layer->scroll_tree_index())->num_drawn_descendants--;
|
| }
|
| layer->set_is_drawn_render_surface_layer_list_member(false);
|
| }
|
| @@ -303,14 +304,14 @@ static void ComputeLayerScrollsDrawnDescendants(LayerTreeImpl* layer_tree_impl,
|
| ScrollTree* scroll_tree) {
|
| for (int i = static_cast<int>(scroll_tree->size()) - 1; i > 0; --i) {
|
| ScrollNode* node = scroll_tree->Node(i);
|
| - scroll_tree->parent(node)->data.num_drawn_descendants +=
|
| - node->data.num_drawn_descendants;
|
| + scroll_tree->parent(node)->num_drawn_descendants +=
|
| + node->num_drawn_descendants;
|
| }
|
| for (LayerImpl* layer : *layer_tree_impl) {
|
| bool scrolls_drawn_descendant = false;
|
| if (layer->scrollable()) {
|
| ScrollNode* node = scroll_tree->Node(layer->scroll_tree_index());
|
| - if (node->data.num_drawn_descendants > 0)
|
| + if (node->num_drawn_descendants > 0)
|
| scrolls_drawn_descendant = true;
|
| }
|
| layer->set_scrolls_drawn_descendant(scrolls_drawn_descendant);
|
| @@ -324,7 +325,7 @@ static void ComputeInitialRenderSurfaceLayerList(
|
| bool can_render_to_separate_surface) {
|
| ScrollTree* scroll_tree = &property_trees->scroll_tree;
|
| for (int i = 0; i < static_cast<int>(scroll_tree->size()); ++i)
|
| - scroll_tree->Node(i)->data.num_drawn_descendants = 0;
|
| + scroll_tree->Node(i)->num_drawn_descendants = 0;
|
|
|
| // Add all non-skipped surfaces to the initial render surface layer list. Add
|
| // all non-skipped layers to the layer list of their target surface, and
|
| @@ -338,8 +339,7 @@ static void ComputeInitialRenderSurfaceLayerList(
|
| layer->set_is_drawn_render_surface_layer_list_member(false);
|
|
|
| bool layer_is_drawn =
|
| - property_trees->effect_tree.Node(layer->effect_tree_index())
|
| - ->data.is_drawn;
|
| + property_trees->effect_tree.Node(layer->effect_tree_index())->is_drawn;
|
| bool is_root = layer_tree_impl->IsRootLayer(layer);
|
| bool skip_layer =
|
| !is_root && draw_property_utils::LayerShouldBeSkipped(
|
| @@ -399,7 +399,7 @@ static void ComputeInitialRenderSurfaceLayerList(
|
| continue;
|
|
|
| layer->set_is_drawn_render_surface_layer_list_member(true);
|
| - scroll_tree->Node(layer->scroll_tree_index())->data.num_drawn_descendants++;
|
| + scroll_tree->Node(layer->scroll_tree_index())->num_drawn_descendants++;
|
| layer->render_target()->layer_list().push_back(layer);
|
|
|
| // The layer contributes its drawable content rect to its render target.
|
|
|