Index: ash/touch_hud/touch_hud_renderer.h |
diff --git a/ash/touch_hud/touch_hud_renderer.h b/ash/touch_hud/touch_hud_renderer.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5f177a6ea6a9c77166869ff33e02c81f9fbcf88e |
--- /dev/null |
+++ b/ash/touch_hud/touch_hud_renderer.h |
@@ -0,0 +1,51 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ASH_TOUCH_HUD_TOUCH_HUD_RENDERER_H_ |
+#define ASH_TOUCH_HUD_TOUCH_HUD_RENDERER_H_ |
+ |
+#include <map> |
+#include <memory> |
James Cook
2016/07/12 17:22:07
Is this used?
riajiang
2016/07/12 20:08:26
Deleted.
|
+ |
+#include "base/macros.h" |
+ |
+namespace ui { |
+class LocatedEvent; |
+} |
+ |
+namespace views { |
+class Widget; |
+} |
+ |
+namespace ash { |
+class TouchHudProjectionTest; |
+class TouchPointView; |
+ |
+// Handles touch events to draw out touch points accordingly. |
+class TouchHudRenderer { |
+ public: |
+ TouchHudRenderer(views::Widget* parent_widget); |
James Cook
2016/07/12 17:22:07
explicit
riajiang
2016/07/12 20:08:26
Done.
|
+ ~TouchHudRenderer(); |
+ |
+ // Called to clear touch points and traces from the screen. |
+ void Clear(); |
+ |
+ // Receives a touch event and draws its touch point. |
+ void HandleTouchEvent(const ui::LocatedEvent* event); |
+ |
+ private: |
+ friend class TouchHudProjectionTest; |
+ |
+ // The parent widget that all touch points would be drawn in. |
+ views::Widget* parent_widget_; |
+ |
+ // a map of touch ids to TouchPointView |
James Cook
2016/07/12 17:22:07
nit: "A map" and end with period. Also, the int ca
sadrul
2016/07/12 17:48:10
Pretty much guaranteed to not overlap, yeah.
riajiang
2016/07/12 20:08:26
Done.
|
+ std::map<int, TouchPointView*> points_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(TouchHudRenderer); |
+}; |
James Cook
2016/07/12 17:22:07
Thanks for documenting the class and all the funct
|
+ |
+} // namespace ash |
+ |
+#endif // ASH_TOUCH_HUD_TOUCH_HUD_RENDERER_H_ |