Chromium Code Reviews| Index: ash/touch_hud/touch_hud_renderer.cc |
| diff --git a/ash/touch/touch_hud_projection.cc b/ash/touch_hud/touch_hud_renderer.cc |
| similarity index 75% |
| copy from ash/touch/touch_hud_projection.cc |
| copy to ash/touch_hud/touch_hud_renderer.cc |
| index 02f604ef8d72543e6bb78242274de5c29a37161a..1a4de54333e221f09abba6b2796f6fb4f40f93b2 100644 |
| --- a/ash/touch/touch_hud_projection.cc |
| +++ b/ash/touch_hud/touch_hud_renderer.cc |
| @@ -1,22 +1,22 @@ |
| -// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
|
James Cook
2016/07/12 17:22:07
per earlier comment, either this file is considere
riajiang
2016/07/12 20:08:26
Changed both files back to 2013.
|
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "ash/touch/touch_hud_projection.h" |
| +#include "ash/touch_hud/touch_hud_renderer.h" |
| -#include "ash/root_window_controller.h" |
| -#include "ash/shell.h" |
| #include "third_party/skia/include/effects/SkGradientShader.h" |
| #include "ui/events/event.h" |
| #include "ui/gfx/animation/animation_delegate.h" |
| #include "ui/gfx/animation/linear_animation.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/geometry/size.h" |
| +#include "ui/views/view.h" |
| #include "ui/views/widget/widget.h" |
| +#include "ui/views/widget/widget_observer.h" |
| namespace ash { |
| -const int kPointRadius = 20; |
| +const int kPointRadius = 40; |
|
James Cook
2016/07/12 17:22:07
Just curious, why is this different?
riajiang
2016/07/12 20:08:26
I was testing the touch-hud app on pixel and the o
|
| const SkColor kProjectionFillColor = SkColorSetRGB(0xF5, 0xF5, 0xDC); |
| const SkColor kProjectionStrokeColor = SK_ColorGRAY; |
| const int kProjectionAlpha = 0xB0; |
| @@ -24,7 +24,7 @@ const int kFadeoutDurationInMs = 250; |
| const int kFadeoutFrameRate = 60; |
| // TouchPointView draws a single touch point. This object manages its own |
| -// lifetime and deletes itself upon fade-out completion or whenever |Remove()| |
| +// lifetime and deletes itself upon fade-out completion or whenever |Destroy()| |
| // is explicitly called. |
| class TouchPointView : public views::View, |
| public gfx::AnimationDelegate, |
| @@ -52,9 +52,11 @@ class TouchPointView : public views::View, |
| parent_widget->AddObserver(this); |
| } |
| - void UpdateTouch(const ui::TouchEvent& touch) { |
| + void UpdateTouch(const ui::LocatedEvent& touch) { |
| if (touch.type() == ui::ET_TOUCH_RELEASED || |
| - touch.type() == ui::ET_TOUCH_CANCELLED) { |
| + touch.type() == ui::ET_TOUCH_CANCELLED || |
| + touch.type() == ui::ET_POINTER_UP || |
| + touch.type() == ui::ET_POINTER_CANCELLED) { |
| fadeout_.reset(new gfx::LinearAnimation(kFadeoutDurationInMs, |
| kFadeoutFrameRate, this)); |
| fadeout_->Start(); |
| @@ -65,7 +67,7 @@ class TouchPointView : public views::View, |
| } |
| } |
| - void Remove() { delete this; } |
| + void Destroy() { delete this; } |
|
James Cook
2016/07/12 17:22:07
Just curious, any reason to have a Destroy() metho
sadrul
2016/07/12 17:48:10
This is probably so we can destroy this thing from
|
| private: |
| ~TouchPointView() override { |
| @@ -110,7 +112,7 @@ class TouchPointView : public views::View, |
| if (fadeout_) |
| fadeout_->Stop(); |
| else |
| - Remove(); |
| + Destroy(); |
| } |
| const gfx::Point circle_center_; |
| @@ -126,50 +128,48 @@ class TouchPointView : public views::View, |
| DISALLOW_COPY_AND_ASSIGN(TouchPointView); |
| }; |
| -TouchHudProjection::TouchHudProjection(aura::Window* initial_root) |
| - : TouchObserverHUD(initial_root) {} |
| +TouchHudRenderer::TouchHudRenderer(views::Widget* parent_widget) |
| + : parent_widget_(parent_widget) {} |
| -TouchHudProjection::~TouchHudProjection() {} |
| +TouchHudRenderer::~TouchHudRenderer() {} |
| -void TouchHudProjection::Clear() { |
| +void TouchHudRenderer::Clear() { |
| for (std::map<int, TouchPointView*>::iterator iter = points_.begin(); |
| iter != points_.end(); iter++) |
| - iter->second->Remove(); |
| + iter->second->Destroy(); |
| points_.clear(); |
| } |
| -void TouchHudProjection::OnTouchEvent(ui::TouchEvent* event) { |
| - if (event->type() == ui::ET_TOUCH_PRESSED) { |
| - TouchPointView* point = new TouchPointView(widget()); |
| +void TouchHudRenderer::HandleTouchEvent(const ui::LocatedEvent* event) { |
| + int id = 0; |
| + if (event->IsTouchEvent()) { |
| + id = event->AsTouchEvent()->touch_id(); |
| + } else if (event->IsPointerEvent()) { |
| + id = event->AsPointerEvent()->pointer_id(); |
|
sadrul
2016/07/12 17:48:10
Do else, and DCHECK that event->IsPointerEvent().
riajiang
2016/07/12 20:08:26
Done.
|
| + } |
| + if (event->type() == ui::ET_TOUCH_PRESSED || |
| + event->type() == ui::ET_POINTER_DOWN) { |
| + TouchPointView* point = new TouchPointView(parent_widget_); |
| point->UpdateTouch(*event); |
| std::pair<std::map<int, TouchPointView*>::iterator, bool> result = |
| - points_.insert(std::make_pair(event->touch_id(), point)); |
| - // If a |TouchPointView| is already mapped to the touch id, remove it and |
| + points_.insert(std::make_pair(id, point)); |
| + // If a |TouchPointView| is already mapped to the touch id, destroy it and |
| // replace it with the new one. |
| if (!result.second) { |
| - result.first->second->Remove(); |
| + result.first->second->Destroy(); |
| result.first->second = point; |
| } |
| } else { |
| - std::map<int, TouchPointView*>::iterator iter = |
| - points_.find(event->touch_id()); |
| + std::map<int, TouchPointView*>::iterator iter = points_.find(id); |
| if (iter != points_.end()) { |
| iter->second->UpdateTouch(*event); |
| if (event->type() == ui::ET_TOUCH_RELEASED || |
| - event->type() == ui::ET_TOUCH_CANCELLED) |
| + event->type() == ui::ET_TOUCH_CANCELLED || |
| + event->type() == ui::ET_POINTER_UP || |
| + event->type() == ui::ET_POINTER_CANCELLED) |
| points_.erase(iter); |
| } |
| } |
| } |
| -void TouchHudProjection::SetHudForRootWindowController( |
| - RootWindowController* controller) { |
| - controller->set_touch_hud_projection(this); |
| -} |
| - |
| -void TouchHudProjection::UnsetHudForRootWindowController( |
| - RootWindowController* controller) { |
| - controller->set_touch_hud_projection(NULL); |
| -} |
| - |
| } // namespace ash |