| Index: src/gpu/GrDrawTarget.cpp
|
| diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
|
| index 8d3ded2d65c82f33307041a013787c048b562365..10698442b258b5f556f1243bd7b998b2e84d1ee2 100644
|
| --- a/src/gpu/GrDrawTarget.cpp
|
| +++ b/src/gpu/GrDrawTarget.cpp
|
| @@ -1019,6 +1019,7 @@ void GrDrawTargetCaps::reset() {
|
| fBufferLockSupport = false;
|
| fPathRenderingSupport = false;
|
| fDstReadInShaderSupport = false;
|
| + fDiscardRenderTargetSupport = false;
|
| fReuseScratchTextures = true;
|
| fGpuTracingSupport = false;
|
|
|
| @@ -1042,6 +1043,7 @@ GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
|
| fBufferLockSupport = other.fBufferLockSupport;
|
| fPathRenderingSupport = other.fPathRenderingSupport;
|
| fDstReadInShaderSupport = other.fDstReadInShaderSupport;
|
| + fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport;
|
| fReuseScratchTextures = other.fReuseScratchTextures;
|
| fGpuTracingSupport = other.fGpuTracingSupport;
|
|
|
| @@ -1057,23 +1059,24 @@ GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
|
| SkString GrDrawTargetCaps::dump() const {
|
| SkString r;
|
| static const char* gNY[] = {"NO", "YES"};
|
| - r.appendf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]);
|
| - r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
|
| - r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]);
|
| - r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]);
|
| - r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]);
|
| - r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]);
|
| - r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
|
| - r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
|
| - r.appendf("Dual Source Blending Support: %s\n", gNY[fDualSourceBlendingSupport]);
|
| - r.appendf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]);
|
| - r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
|
| - r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
|
| - r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
|
| - r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]);
|
| - r.appendf("Max Texture Size : %d\n", fMaxTextureSize);
|
| - r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
|
| - r.appendf("Max Sample Count : %d\n", fMaxSampleCount);
|
| + r.appendf("8 Bit Palette Support : %s\n", gNY[f8BitPaletteSupport]);
|
| + r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
|
| + r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]);
|
| + r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]);
|
| + r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]);
|
| + r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]);
|
| + r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
|
| + r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
|
| + r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
|
| + r.appendf("Buffer Lock Support : %s\n", gNY[fBufferLockSupport]);
|
| + r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
|
| + r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
|
| + r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSupport]);
|
| + r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
|
| + r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]);
|
| + r.appendf("Max Texture Size : %d\n", fMaxTextureSize);
|
| + r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
|
| + r.appendf("Max Sample Count : %d\n", fMaxSampleCount);
|
|
|
| static const char* kConfigNames[] = {
|
| "Unknown", // kUnknown_GrPixelConfig
|
|
|