Index: src/js/math.js |
diff --git a/src/js/math.js b/src/js/math.js |
index 0a1c2b9ce87bff70c2ca5e6985dfff7deae43903..346da2459641ff59f625e14dc869eb823804cf0d 100644 |
--- a/src/js/math.js |
+++ b/src/js/math.js |
@@ -38,57 +38,17 @@ function MathRandom() { |
return randomNumbers[--nextRandomIndex]; |
} |
-// ES6 draft 09-27-13, section 20.2.2.28. |
-function MathSign(x) { |
- x = +x; |
- if (x > 0) return 1; |
- if (x < 0) return -1; |
- // -0, 0 or NaN. |
- return x; |
-} |
- |
-// ES6 draft 09-27-13, section 20.2.2.5. |
-function MathAsinh(x) { |
- x = TO_NUMBER(x); |
- // Idempotent for NaN, +/-0 and +/-Infinity. |
- if (x === 0 || !NUMBER_IS_FINITE(x)) return x; |
- if (x > 0) return %math_log(x + %math_sqrt(x * x + 1)); |
- // This is to prevent numerical errors caused by large negative x. |
- return -%math_log(-x + %math_sqrt(x * x + 1)); |
-} |
- |
-// ES6 draft 09-27-13, section 20.2.2.3. |
-function MathAcosh(x) { |
- x = TO_NUMBER(x); |
- if (x < 1) return NaN; |
- // Idempotent for NaN and +Infinity. |
- if (!NUMBER_IS_FINITE(x)) return x; |
- return %math_log(x + %math_sqrt(x + 1) * %math_sqrt(x - 1)); |
-} |
- |
- |
// ------------------------------------------------------------------- |
%AddNamedProperty(GlobalMath, toStringTagSymbol, "Math", READ_ONLY | DONT_ENUM); |
-// Set up math constants. |
-utils.InstallConstants(GlobalMath, [ |
- "PI", 3.1415926535897932, |
- "SQRT1_2", 0.7071067811865476, |
- "SQRT2", 1.4142135623730951 |
-]); |
- |
// Set up non-enumerable functions of the Math object and |
// set their names. |
utils.InstallFunctions(GlobalMath, DONT_ENUM, [ |
"random", MathRandom, |
- "sign", MathSign, |
- "asinh", MathAsinh, |
- "acosh", MathAcosh |
]); |
%SetForceInlineFlag(MathRandom); |
-%SetForceInlineFlag(MathSign); |
// ------------------------------------------------------------------- |
// Exports |