Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(480)

Unified Diff: third_party/WebKit/WebCore/page/EventHandler.cpp

Issue 21165: Revert the merge. Mac build is mysteriously broken. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « third_party/WebKit/WebCore/page/EventHandler.h ('k') | third_party/WebKit/WebCore/page/FrameView.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: third_party/WebKit/WebCore/page/EventHandler.cpp
===================================================================
--- third_party/WebKit/WebCore/page/EventHandler.cpp (revision 9383)
+++ third_party/WebKit/WebCore/page/EventHandler.cpp (working copy)
@@ -1,2323 +1,2321 @@
-/*
- * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
- * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "EventHandler.h"
-
-#include "AXObjectCache.h"
-#include "CachedImage.h"
-#include "ChromeClient.h"
-#include "Cursor.h"
-#include "Document.h"
-#include "DragController.h"
-#include "Editor.h"
-#include "EventNames.h"
-#include "FloatPoint.h"
-#include "FloatRect.h"
-#include "FocusController.h"
-#include "Frame.h"
-#include "FrameLoader.h"
-#include "FrameTree.h"
-#include "FrameView.h"
-#include "HitTestRequest.h"
-#include "HitTestResult.h"
-#include "HTMLFrameSetElement.h"
-#include "HTMLFrameElementBase.h"
-#include "HTMLInputElement.h"
-#include "HTMLNames.h"
-#include "Image.h"
-#include "InspectorController.h"
-#include "KeyboardEvent.h"
-#include "MouseEvent.h"
-#include "MouseEventWithHitTestResults.h"
-#include "Page.h"
-#include "PlatformKeyboardEvent.h"
-#include "PlatformWheelEvent.h"
-#include "RenderFrameSet.h"
-#include "RenderWidget.h"
-#include "RenderView.h"
-#include "Scrollbar.h"
-#include "SelectionController.h"
-#include "Settings.h"
-#include "TextEvent.h"
-#include <wtf/StdLibExtras.h>
-
-#if ENABLE(SVG)
-#include "SVGDocument.h"
-#include "SVGElementInstance.h"
-#include "SVGNames.h"
-#include "SVGUseElement.h"
-#endif
-
-namespace WebCore {
-
-using namespace HTMLNames;
-
-// The link drag hysteresis is much larger than the others because there
-// needs to be enough space to cancel the link press without starting a link drag,
-// and because dragging links is rare.
-const int LinkDragHysteresis = 40;
-const int ImageDragHysteresis = 5;
-const int TextDragHysteresis = 3;
-const int GeneralDragHysteresis = 3;
-
-// Match key code of composition keydown event on windows.
-// IE sends VK_PROCESSKEY which has value 229;
-const int CompositionEventKeyCode = 229;
-
-#if ENABLE(SVG)
-using namespace SVGNames;
-#endif
-
-// When the autoscroll or the panScroll is triggered when do the scroll every 0.05s to make it smooth
-const double autoscrollInterval = 0.05;
-
-static Frame* subframeForTargetNode(Node*);
-static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&);
-
-static inline void scrollAndAcceptEvent(float delta, ScrollDirection positiveDirection, ScrollDirection negativeDirection, PlatformWheelEvent& e, Node* node)
-{
- if (!delta)
- return;
-
- // Find the nearest enclosing box.
- RenderBox* enclosingBox = node->renderer()->enclosingBox();
-
- if (e.granularity() == ScrollByPageWheelEvent) {
- if (enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPage, 1))
- e.accept();
- return;
- }
- float pixelsToScroll = delta > 0 ? delta : -delta;
- if (e.granularity() == ScrollByLineWheelEvent)
- pixelsToScroll *= cMouseWheelPixelsPerLineStep;
- if (enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPixel, pixelsToScroll))
- e.accept();
-}
-
-EventHandler::EventHandler(Frame* frame)
- : m_frame(frame)
- , m_mousePressed(false)
- , m_mouseDownMayStartSelect(false)
- , m_mouseDownMayStartDrag(false)
- , m_mouseDownWasSingleClickInSelection(false)
- , m_beganSelectingText(false)
- , m_panScrollInProgress(false)
- , m_hoverTimer(this, &EventHandler::hoverTimerFired)
- , m_autoscrollTimer(this, &EventHandler::autoscrollTimerFired)
- , m_autoscrollRenderer(0)
- , m_autoscrollInProgress(false)
- , m_mouseDownMayStartAutoscroll(false)
- , m_mouseDownWasInSubframe(false)
-#if ENABLE(SVG)
- , m_svgPan(false)
-#endif
- , m_resizeLayer(0)
- , m_capturingMouseEventsNode(0)
- , m_clickCount(0)
- , m_mouseDownTimestamp(0)
- , m_pendingFrameUnloadEventCount(0)
- , m_pendingFrameBeforeUnloadEventCount(0)
-#if PLATFORM(MAC)
- , m_mouseDownView(nil)
- , m_sendingEventToSubview(false)
- , m_activationEventNumber(0)
-#endif
-{
-}
-
-EventHandler::~EventHandler()
-{
-}
-
-EventHandler::EventHandlerDragState& EventHandler::dragState()
-{
- DEFINE_STATIC_LOCAL(EventHandlerDragState, state, ());
- return state;
-}
-
-void EventHandler::clear()
-{
- m_hoverTimer.stop();
- m_resizeLayer = 0;
- m_nodeUnderMouse = 0;
- m_lastNodeUnderMouse = 0;
-#if ENABLE(SVG)
- m_instanceUnderMouse = 0;
- m_lastInstanceUnderMouse = 0;
-#endif
- m_lastMouseMoveEventSubframe = 0;
- m_lastScrollbarUnderMouse = 0;
- m_clickCount = 0;
- m_clickNode = 0;
- m_frameSetBeingResized = 0;
- m_dragTarget = 0;
- m_currentMousePosition = IntPoint();
- m_mousePressNode = 0;
- m_mousePressed = false;
- m_capturingMouseEventsNode = 0;
-}
-
-void EventHandler::selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults& result)
-{
- Node* innerNode = result.targetNode();
- Selection newSelection;
-
- if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) {
- VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint()));
- if (pos.isNotNull()) {
- newSelection = Selection(pos);
- newSelection.expandUsingGranularity(WordGranularity);
- }
-
- if (newSelection.isRange()) {
- m_frame->setSelectionGranularity(WordGranularity);
- m_beganSelectingText = true;
- if (result.event().clickCount() == 2 && m_frame->editor()->isSelectTrailingWhitespaceEnabled())
- newSelection.appendTrailingWhitespace();
- }
-
- if (m_frame->shouldChangeSelection(newSelection))
- m_frame->selection()->setSelection(newSelection);
- }
-}
-
-void EventHandler::selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults& result)
-{
- if (!result.hitTestResult().isLiveLink())
- return selectClosestWordFromMouseEvent(result);
-
- Node* innerNode = result.targetNode();
-
- if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) {
- Selection newSelection;
- Element* URLElement = result.hitTestResult().URLElement();
- VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint()));
- if (pos.isNotNull() && pos.deepEquivalent().node()->isDescendantOf(URLElement))
- newSelection = Selection::selectionFromContentsOfNode(URLElement);
-
- if (newSelection.isRange()) {
- m_frame->setSelectionGranularity(WordGranularity);
- m_beganSelectingText = true;
- }
-
- if (m_frame->shouldChangeSelection(newSelection))
- m_frame->selection()->setSelection(newSelection);
- }
-}
-
-bool EventHandler::handleMousePressEventDoubleClick(const MouseEventWithHitTestResults& event)
-{
- if (event.event().button() != LeftButton)
- return false;
-
- if (m_frame->selection()->isRange())
- // A double-click when range is already selected
- // should not change the selection. So, do not call
- // selectClosestWordFromMouseEvent, but do set
- // m_beganSelectingText to prevent handleMouseReleaseEvent
- // from setting caret selection.
- m_beganSelectingText = true;
- else
- selectClosestWordFromMouseEvent(event);
-
- return true;
-}
-
-bool EventHandler::handleMousePressEventTripleClick(const MouseEventWithHitTestResults& event)
-{
- if (event.event().button() != LeftButton)
- return false;
-
- Node* innerNode = event.targetNode();
- if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect))
- return false;
-
- Selection newSelection;
- VisiblePosition pos(innerNode->renderer()->positionForPoint(event.localPoint()));
- if (pos.isNotNull()) {
- newSelection = Selection(pos);
- newSelection.expandUsingGranularity(ParagraphGranularity);
- }
- if (newSelection.isRange()) {
- m_frame->setSelectionGranularity(ParagraphGranularity);
- m_beganSelectingText = true;
- }
-
- if (m_frame->shouldChangeSelection(newSelection))
- m_frame->selection()->setSelection(newSelection);
-
- return true;
-}
-
-bool EventHandler::handleMousePressEventSingleClick(const MouseEventWithHitTestResults& event)
-{
- if (event.event().button() != LeftButton)
- return false;
-
- Node* innerNode = event.targetNode();
- if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect))
- return false;
-
- // Extend the selection if the Shift key is down, unless the click is in a link.
- bool extendSelection = event.event().shiftKey() && !event.isOverLink();
-
- // Don't restart the selection when the mouse is pressed on an
- // existing selection so we can allow for text dragging.
- IntPoint vPoint = m_frame->view()->windowToContents(event.event().pos());
- if (!extendSelection && m_frame->selection()->contains(vPoint)) {
- m_mouseDownWasSingleClickInSelection = true;
- return false;
- }
-
- VisiblePosition visiblePos(innerNode->renderer()->positionForPoint(event.localPoint()));
- if (visiblePos.isNull())
- visiblePos = VisiblePosition(innerNode, 0, DOWNSTREAM);
- Position pos = visiblePos.deepEquivalent();
-
- Selection newSelection = m_frame->selection()->selection();
- if (extendSelection && newSelection.isCaretOrRange()) {
- m_frame->selection()->setLastChangeWasHorizontalExtension(false);
-
- // See <rdar://problem/3668157> REGRESSION (Mail): shift-click deselects when selection
- // was created right-to-left
- Position start = newSelection.start();
- Position end = newSelection.end();
- short before = Range::compareBoundaryPoints(pos.node(), pos.offset(), start.node(), start.offset());
- if (before <= 0)
- newSelection = Selection(pos, end);
- else
- newSelection = Selection(start, pos);
-
- if (m_frame->selectionGranularity() != CharacterGranularity)
- newSelection.expandUsingGranularity(m_frame->selectionGranularity());
- m_beganSelectingText = true;
- } else {
- newSelection = Selection(visiblePos);
- m_frame->setSelectionGranularity(CharacterGranularity);
- }
-
- if (m_frame->shouldChangeSelection(newSelection))
- m_frame->selection()->setSelection(newSelection);
-
- return true;
-}
-
-bool EventHandler::handleMousePressEvent(const MouseEventWithHitTestResults& event)
-{
- // Reset drag state.
- dragState().m_dragSrc = 0;
-
- bool singleClick = event.event().clickCount() <= 1;
-
- // If we got the event back, that must mean it wasn't prevented,
- // so it's allowed to start a drag or selection.
- m_mouseDownMayStartSelect = canMouseDownStartSelect(event.targetNode());
-
- // Careful that the drag starting logic stays in sync with eventMayStartDrag()
- m_mouseDownMayStartDrag = singleClick;
-
- m_mouseDownWasSingleClickInSelection = false;
-
- if (event.isOverWidget() && passWidgetMouseDownEventToWidget(event))
- return true;
-
-#if ENABLE(SVG)
- if (m_frame->document()->isSVGDocument() &&
- static_cast<SVGDocument*>(m_frame->document())->zoomAndPanEnabled()) {
- if (event.event().shiftKey() && singleClick) {
- m_svgPan = true;
- static_cast<SVGDocument*>(m_frame->document())->startPan(event.event().pos());
- return true;
- }
- }
-#endif
-
- // We don't do this at the start of mouse down handling,
- // because we don't want to do it until we know we didn't hit a widget.
- if (singleClick)
- focusDocumentView();
-
- Node* innerNode = event.targetNode();
-
- m_mousePressNode = innerNode;
- m_dragStartPos = event.event().pos();
-
- bool swallowEvent = false;
- if (event.event().button() == LeftButton || event.event().button() == MiddleButton) {
- m_frame->selection()->setCaretBlinkingSuspended(true);
- m_mousePressed = true;
- m_beganSelectingText = false;
-
- if (event.event().clickCount() == 2)
- swallowEvent = handleMousePressEventDoubleClick(event);
- else if (event.event().clickCount() >= 3)
- swallowEvent = handleMousePressEventTripleClick(event);
- else
- swallowEvent = handleMousePressEventSingleClick(event);
- }
-
- m_mouseDownMayStartAutoscroll = m_mouseDownMayStartSelect ||
- (m_mousePressNode && m_mousePressNode->renderBox() && m_mousePressNode->renderBox()->canBeProgramaticallyScrolled(true));
-
- return swallowEvent;
-}
-
-bool EventHandler::handleMouseDraggedEvent(const MouseEventWithHitTestResults& event)
-{
- if (handleDrag(event))
- return true;
-
- if (!m_mousePressed)
- return false;
-
- Node* targetNode = event.targetNode();
- if (event.event().button() != LeftButton || !targetNode || !targetNode->renderer())
- return false;
-
-#if PLATFORM(MAC) // FIXME: Why does this assertion fire on other platforms?
- ASSERT(m_mouseDownMayStartSelect || m_mouseDownMayStartAutoscroll);
-#endif
-
- m_mouseDownMayStartDrag = false;
-
- if (m_mouseDownMayStartAutoscroll && !m_panScrollInProgress) {
- // If the selection is contained in a layer that can scroll, that layer should handle the autoscroll
- // Otherwise, let the bridge handle it so the view can scroll itself.
- RenderObject* renderer = targetNode->renderer();
- while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeProgramaticallyScrolled(false))) {
- if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
- renderer = renderer->document()->ownerElement()->renderer();
- else
- renderer = renderer->parent();
- }
-
- if (renderer) {
- m_autoscrollInProgress = true;
- handleAutoscroll(renderer);
- }
-
- m_mouseDownMayStartAutoscroll = false;
- }
-
- updateSelectionForMouseDrag(targetNode, event.localPoint());
- return true;
-}
-
-bool EventHandler::eventMayStartDrag(const PlatformMouseEvent& event) const
-{
- // This is a pre-flight check of whether the event might lead to a drag being started. Be careful
- // that its logic needs to stay in sync with handleMouseMoveEvent() and the way we setMouseDownMayStartDrag
- // in handleMousePressEvent
-
- if (!m_frame->contentRenderer() || !m_frame->contentRenderer()->hasLayer()
- || event.button() != LeftButton || event.clickCount() != 1)
- return false;
-
- bool DHTMLFlag;
- bool UAFlag;
- allowDHTMLDrag(DHTMLFlag, UAFlag);
- if (!DHTMLFlag && !UAFlag)
- return false;
-
- HitTestRequest request(HitTestRequest::ReadOnly);
- HitTestResult result(m_frame->view()->windowToContents(event.pos()));
- m_frame->contentRenderer()->layer()->hitTest(request, result);
- bool srcIsDHTML;
- return result.innerNode() && result.innerNode()->renderer()->draggableNode(DHTMLFlag, UAFlag, result.point().x(), result.point().y(), srcIsDHTML);
-}
-
-void EventHandler::updateSelectionForMouseDrag()
-{
- FrameView* view = m_frame->view();
- if (!view)
- return;
- RenderView* renderer = m_frame->contentRenderer();
- if (!renderer)
- return;
- RenderLayer* layer = renderer->layer();
- if (!layer)
- return;
-
- HitTestRequest request(HitTestRequest::ReadOnly |
- HitTestRequest::Active |
- HitTestRequest::MouseMove);
- HitTestResult result(view->windowToContents(m_currentMousePosition));
- layer->hitTest(request, result);
- updateSelectionForMouseDrag(result.innerNode(), result.localPoint());
-}
-
-void EventHandler::updateSelectionForMouseDrag(Node* targetNode, const IntPoint& localPoint)
-{
- if (!m_mouseDownMayStartSelect)
- return;
-
- if (!targetNode)
- return;
-
- RenderObject* targetRenderer = targetNode->renderer();
- if (!targetRenderer)
- return;
-
- if (!canMouseDragExtendSelect(targetNode))
- return;
-
- VisiblePosition targetPosition(targetRenderer->positionForPoint(localPoint));
-
- // Don't modify the selection if we're not on a node.
- if (targetPosition.isNull())
- return;
-
- // Restart the selection if this is the first mouse move. This work is usually
- // done in handleMousePressEvent, but not if the mouse press was on an existing selection.
- Selection newSelection = m_frame->selection()->selection();
-
-#if ENABLE(SVG)
- // Special case to limit selection to the containing block for SVG text.
- // FIXME: Isn't there a better non-SVG-specific way to do this?
- if (Node* selectionBaseNode = newSelection.base().node())
- if (RenderObject* selectionBaseRenderer = selectionBaseNode->renderer())
- if (selectionBaseRenderer->isSVGText())
- if (targetNode->renderer()->containingBlock() != selectionBaseRenderer->containingBlock())
- return;
-#endif
-
- if (!m_beganSelectingText) {
- m_beganSelectingText = true;
- newSelection = Selection(targetPosition);
- }
-
- newSelection.setExtent(targetPosition);
- if (m_frame->selectionGranularity() != CharacterGranularity)
- newSelection.expandUsingGranularity(m_frame->selectionGranularity());
-
- if (m_frame->shouldChangeSelection(newSelection)) {
- m_frame->selection()->setLastChangeWasHorizontalExtension(false);
- m_frame->selection()->setSelection(newSelection);
- }
-}
-
-bool EventHandler::handleMouseUp(const MouseEventWithHitTestResults& event)
-{
- if (eventLoopHandleMouseUp(event))
- return true;
-
- // If this was the first click in the window, we don't even want to clear the selection.
- // This case occurs when the user clicks on a draggable element, since we have to process
- // the mouse down and drag events to see if we might start a drag. For other first clicks
- // in a window, we just don't acceptFirstMouse, and the whole down-drag-up sequence gets
- // ignored upstream of this layer.
- return eventActivatedView(event.event());
-}
-
-bool EventHandler::handleMouseReleaseEvent(const MouseEventWithHitTestResults& event)
-{
- if (m_autoscrollInProgress)
- stopAutoscrollTimer();
-
- if (handleMouseUp(event))
- return true;
-
- // Used to prevent mouseMoveEvent from initiating a drag before
- // the mouse is pressed again.
- m_frame->selection()->setCaretBlinkingSuspended(false);
- m_mousePressed = false;
- m_mouseDownMayStartDrag = false;
- m_mouseDownMayStartSelect = false;
- m_mouseDownMayStartAutoscroll = false;
- m_mouseDownWasInSubframe = false;
-
- bool handled = false;
-
- // Clear the selection if the mouse didn't move after the last mouse press.
- // We do this so when clicking on the selection, the selection goes away.
- // However, if we are editing, place the caret.
- if (m_mouseDownWasSingleClickInSelection && !m_beganSelectingText
- && m_dragStartPos == event.event().pos()
- && m_frame->selection()->isRange()) {
- Selection newSelection;
- Node *node = event.targetNode();
- if (node && node->isContentEditable() && node->renderer()) {
- VisiblePosition pos = node->renderer()->positionForPoint(event.localPoint());
- newSelection = Selection(pos);
- }
- if (m_frame->shouldChangeSelection(newSelection))
- m_frame->selection()->setSelection(newSelection);
-
- handled = true;
- }
-
- m_frame->notifyRendererOfSelectionChange(true);
-
- m_frame->selection()->selectFrameElementInParentIfFullySelected();
-
- return handled;
-}
-
-void EventHandler::handleAutoscroll(RenderObject* renderer)
-{
- // We don't want to trigger the autoscroll or the panScroll if it's already active
- if (m_autoscrollTimer.isActive())
- return;
-
- setAutoscrollRenderer(renderer);
-
-#if ENABLE(PAN_SCROLLING)
- if (m_panScrollInProgress) {
- m_panScrollStartPos = currentMousePosition();
- m_frame->view()->addPanScrollIcon(m_panScrollStartPos);
- // If we're not in the top frame we notify it that we are using the panScroll
- if (m_frame != m_frame->page()->mainFrame())
- m_frame->page()->mainFrame()->eventHandler()->setPanScrollInProgress(true);
- }
-#endif
-
- startAutoscrollTimer();
-}
-
-void EventHandler::autoscrollTimerFired(Timer<EventHandler>*)
-{
- RenderObject* r = autoscrollRenderer();
- if (!r || !r->isBox()) {
- stopAutoscrollTimer();
- return;
- }
-
- if (m_autoscrollInProgress) {
- if (!m_mousePressed) {
- stopAutoscrollTimer();
- return;
- }
- toRenderBox(r)->autoscroll();
- } else {
- // we verify that the main frame hasn't received the order to stop the panScroll
- if (!m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress()) {
- stopAutoscrollTimer();
- return;
- }
-#if ENABLE(PAN_SCROLLING)
- setPanScrollCursor();
- toRenderBox(r)->panScroll(m_panScrollStartPos);
-#endif
- }
-}
-
-void EventHandler::setPanScrollCursor()
-{
- // At the original click location we draw a 4 arrowed icon. Over this icon there won't be any scroll
- // So we don't want to change the cursor over this area
- const int noScrollRadius = 9;
- bool east = m_panScrollStartPos.x() < (m_currentMousePosition.x() - noScrollRadius);
- bool west = m_panScrollStartPos.x() > (m_currentMousePosition.x() + noScrollRadius);
- bool north = m_panScrollStartPos.y() > (m_currentMousePosition.y() + noScrollRadius);
- bool south = m_panScrollStartPos.y() < (m_currentMousePosition.y() - noScrollRadius);
-
- if (north) {
- if (east)
- m_frame->view()->setCursor(northEastPanningCursor());
- else if (west)
- m_frame->view()->setCursor(northWestPanningCursor());
- else
- m_frame->view()->setCursor(northPanningCursor());
- } else if (south) {
- if (east)
- m_frame->view()->setCursor(southEastPanningCursor());
- else if (west)
- m_frame->view()->setCursor(southWestPanningCursor());
- else
- m_frame->view()->setCursor(southPanningCursor());
- } else if (east)
- m_frame->view()->setCursor(eastPanningCursor());
- else if (west)
- m_frame->view()->setCursor(westPanningCursor());
- else
- m_frame->view()->setCursor(middlePanningCursor());
-}
-
-RenderObject* EventHandler::autoscrollRenderer() const
-{
- return m_autoscrollRenderer;
-}
-
-void EventHandler::updateAutoscrollRenderer()
-{
- if (!m_autoscrollRenderer)
- return;
-
- HitTestResult hitTest = hitTestResultAtPoint(m_panScrollStartPos, true);
-
- if (Node* nodeAtPoint = hitTest.innerNode())
- m_autoscrollRenderer = nodeAtPoint->renderer();
-
- while (m_autoscrollRenderer && (!m_autoscrollRenderer->isBox() || !toRenderBox(m_autoscrollRenderer)->canBeProgramaticallyScrolled(false)))
- m_autoscrollRenderer = m_autoscrollRenderer->parent();
-}
-
-void EventHandler::setAutoscrollRenderer(RenderObject* renderer)
-{
- m_autoscrollRenderer = renderer;
-}
-
-void EventHandler::allowDHTMLDrag(bool& flagDHTML, bool& flagUA) const
-{
- if (!m_frame || !m_frame->document()) {
- flagDHTML = false;
- flagUA = false;
- return;
- }
-
- unsigned mask = m_frame->page()->dragController()->delegateDragSourceAction(m_frame->view()->contentsToWindow(m_mouseDownPos));
- flagDHTML = (mask & DragSourceActionDHTML) != DragSourceActionNone;
- flagUA = ((mask & DragSourceActionImage) || (mask & DragSourceActionLink) || (mask & DragSourceActionSelection));
-}
-
-HitTestResult EventHandler::hitTestResultAtPoint(const IntPoint& point, bool allowShadowContent, bool ignoreClipping)
-{
- HitTestResult result(point);
- if (!m_frame->contentRenderer())
- return result;
- int hitType = HitTestRequest::ReadOnly | HitTestRequest::Active;
- if (ignoreClipping)
- hitType |= HitTestRequest::IgnoreClipping;
- m_frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), result);
-
- while (true) {
- Node* n = result.innerNode();
- if (!result.isOverWidget() || !n || !n->renderer() || !n->renderer()->isWidget())
- break;
- RenderWidget* renderWidget = static_cast<RenderWidget*>(n->renderer());
- Widget* widget = renderWidget->widget();
- if (!widget || !widget->isFrameView())
- break;
- Frame* frame = static_cast<HTMLFrameElementBase*>(n)->contentFrame();
- if (!frame || !frame->contentRenderer())
- break;
- FrameView* view = static_cast<FrameView*>(widget);
- IntPoint widgetPoint(result.localPoint().x() + view->scrollX() - renderWidget->borderLeft() - renderWidget->paddingLeft(),
- result.localPoint().y() + view->scrollY() - renderWidget->borderTop() - renderWidget->paddingTop());
- HitTestResult widgetHitTestResult(widgetPoint);
- frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), widgetHitTestResult);
- result = widgetHitTestResult;
- }
-
- // If our HitTestResult is not visible, then we started hit testing too far down the frame chain.
- // Another hit test at the main frame level should get us the correct visible result.
- Frame* resultFrame = result.innerNonSharedNode() ? result.innerNonSharedNode()->document()->frame() : 0;
- Frame* mainFrame = m_frame->page()->mainFrame();
- if (m_frame != mainFrame && resultFrame && resultFrame != mainFrame && !resultFrame->editor()->insideVisibleArea(result.point())) {
- IntPoint windowPoint = resultFrame->view()->contentsToWindow(result.point());
- IntPoint mainFramePoint = mainFrame->view()->windowToContents(windowPoint);
- result = mainFrame->eventHandler()->hitTestResultAtPoint(mainFramePoint, allowShadowContent, ignoreClipping);
- }
-
- if (!allowShadowContent)
- result.setToNonShadowAncestor();
-
- return result;
-}
-
-
-void EventHandler::startAutoscrollTimer()
-{
- m_autoscrollTimer.startRepeating(autoscrollInterval);
-}
-
-void EventHandler::stopAutoscrollTimer(bool rendererIsBeingDestroyed)
-{
- if (m_autoscrollInProgress) {
- if (m_mouseDownWasInSubframe) {
- if (Frame* subframe = subframeForTargetNode(m_mousePressNode.get()))
- subframe->eventHandler()->stopAutoscrollTimer(rendererIsBeingDestroyed);
- return;
- }
- }
-
- if (autoscrollRenderer()) {
- if (!rendererIsBeingDestroyed && (m_autoscrollInProgress || m_panScrollInProgress))
- toRenderBox(autoscrollRenderer())->stopAutoscroll();
-#if ENABLE(PAN_SCROLLING)
- if (m_panScrollInProgress) {
- m_frame->view()->removePanScrollIcon();
- m_frame->view()->setCursor(pointerCursor());
- }
-#endif
-
- setAutoscrollRenderer(0);
- }
-
- m_autoscrollTimer.stop();
-
- m_panScrollInProgress = false;
- // If we're not in the top frame we notify it that we are not using the panScroll anymore
- if (m_frame->page() && m_frame != m_frame->page()->mainFrame())
- m_frame->page()->mainFrame()->eventHandler()->setPanScrollInProgress(false);
- m_autoscrollInProgress = false;
-}
-
-Node* EventHandler::mousePressNode() const
-{
- return m_mousePressNode.get();
-}
-
-void EventHandler::setMousePressNode(PassRefPtr<Node> node)
-{
- m_mousePressNode = node;
-}
-
-bool EventHandler::scrollOverflow(ScrollDirection direction, ScrollGranularity granularity)
-{
- if (!m_frame->document())
- return false;
-
- Node* node = m_frame->document()->focusedNode();
- if (!node)
- node = m_mousePressNode.get();
-
- if (node) {
- RenderObject* r = node->renderer();
- if (r && !r->isListBox())
- return r->enclosingBox()->scroll(direction, granularity);
- }
-
- return false;
-}
-
-IntPoint EventHandler::currentMousePosition() const
-{
- return m_currentMousePosition;
-}
-
-Frame* subframeForHitTestResult(const MouseEventWithHitTestResults& hitTestResult)
-{
- if (!hitTestResult.isOverWidget())
- return 0;
- return subframeForTargetNode(hitTestResult.targetNode());
-}
-
-Frame* subframeForTargetNode(Node* node)
-{
- if (!node)
- return 0;
-
- RenderObject* renderer = node->renderer();
- if (!renderer || !renderer->isWidget())
- return 0;
-
- Widget* widget = static_cast<RenderWidget*>(renderer)->widget();
- if (!widget || !widget->isFrameView())
- return 0;
-
- return static_cast<FrameView*>(widget)->frame();
-}
-
-static bool isSubmitImage(Node* node)
-{
- return node && node->hasTagName(inputTag)
- && static_cast<HTMLInputElement*>(node)->inputType() == HTMLInputElement::IMAGE;
-}
-
-// Returns true if the node's editable block is not current focused for editing
-static bool nodeIsNotBeingEdited(Node* node, Frame* frame)
-{
- return frame->selection()->rootEditableElement() != node->rootEditableElement();
-}
-
-Cursor EventHandler::selectCursor(const MouseEventWithHitTestResults& event, Scrollbar* scrollbar)
-{
- // During selection, use an I-beam no matter what we're over.
- // If you're capturing mouse events for a particular node, don't treat this as a selection.
- if (m_mousePressed && m_mouseDownMayStartSelect && m_frame->selection()->isCaretOrRange() && !m_capturingMouseEventsNode)
- return iBeamCursor();
-
- Node* node = event.targetNode();
- RenderObject* renderer = node ? node->renderer() : 0;
- RenderStyle* style = renderer ? renderer->style() : 0;
-
- if (renderer && renderer->isFrameSet()) {
- RenderFrameSet* fs = static_cast<RenderFrameSet*>(renderer);
- if (fs->canResizeRow(event.localPoint()))
- return rowResizeCursor();
- if (fs->canResizeColumn(event.localPoint()))
- return columnResizeCursor();
- }
-
- if (style && style->cursors()) {
- const CursorList* cursors = style->cursors();
- for (unsigned i = 0; i < cursors->size(); ++i) {
- CachedImage* cimage = (*cursors)[i].cursorImage.get();
- IntPoint hotSpot = (*cursors)[i].hotSpot;
- if (!cimage)
- continue;
- // Limit the size of cursors so that they cannot be used to cover UI elements in chrome.
- IntSize size = cimage->image()->size();
- if (size.width() > 128 || size.height() > 128)
- continue;
- // Do not let the hotspot be outside the bounds of the image.
- if (hotSpot.x() < 0 || hotSpot.y() < 0 || hotSpot.x() > size.width() || hotSpot.y() > size.height())
- continue;
- if (cimage->image()->isNull())
- break;
- if (!cimage->errorOccurred())
- return Cursor(cimage->image(), hotSpot);
- }
- }
-
- switch (style ? style->cursor() : CURSOR_AUTO) {
- case CURSOR_AUTO: {
- bool editable = (node && node->isContentEditable());
- bool editableLinkEnabled = false;
-
- // If the link is editable, then we need to check the settings to see whether or not the link should be followed
- if (editable) {
- ASSERT(m_frame->settings());
- switch(m_frame->settings()->editableLinkBehavior()) {
- default:
- case EditableLinkDefaultBehavior:
- case EditableLinkAlwaysLive:
- editableLinkEnabled = true;
- break;
-
- case EditableLinkNeverLive:
- editableLinkEnabled = false;
- break;
-
- case EditableLinkLiveWhenNotFocused:
- editableLinkEnabled = nodeIsNotBeingEdited(node, m_frame) || event.event().shiftKey();
- break;
-
- case EditableLinkOnlyLiveWithShiftKey:
- editableLinkEnabled = event.event().shiftKey();
- break;
- }
- }
-
- if ((event.isOverLink() || isSubmitImage(node)) && (!editable || editableLinkEnabled))
- return handCursor();
- RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0;
- bool inResizer = false;
- if (m_frame->view() && layer && layer->isPointInResizeControl(m_frame->view()->windowToContents(event.event().pos())))
- inResizer = true;
- if ((editable || (renderer && renderer->isText() && node->canStartSelection())) && !inResizer && !scrollbar)
- return iBeamCursor();
- return pointerCursor();
- }
- case CURSOR_CROSS:
- return crossCursor();
- case CURSOR_POINTER:
- return handCursor();
- case CURSOR_MOVE:
- return moveCursor();
- case CURSOR_ALL_SCROLL:
- return moveCursor();
- case CURSOR_E_RESIZE:
- return eastResizeCursor();
- case CURSOR_W_RESIZE:
- return westResizeCursor();
- case CURSOR_N_RESIZE:
- return northResizeCursor();
- case CURSOR_S_RESIZE:
- return southResizeCursor();
- case CURSOR_NE_RESIZE:
- return northEastResizeCursor();
- case CURSOR_SW_RESIZE:
- return southWestResizeCursor();
- case CURSOR_NW_RESIZE:
- return northWestResizeCursor();
- case CURSOR_SE_RESIZE:
- return southEastResizeCursor();
- case CURSOR_NS_RESIZE:
- return northSouthResizeCursor();
- case CURSOR_EW_RESIZE:
- return eastWestResizeCursor();
- case CURSOR_NESW_RESIZE:
- return northEastSouthWestResizeCursor();
- case CURSOR_NWSE_RESIZE:
- return northWestSouthEastResizeCursor();
- case CURSOR_COL_RESIZE:
- return columnResizeCursor();
- case CURSOR_ROW_RESIZE:
- return rowResizeCursor();
- case CURSOR_TEXT:
- return iBeamCursor();
- case CURSOR_WAIT:
- return waitCursor();
- case CURSOR_HELP:
- return helpCursor();
- case CURSOR_VERTICAL_TEXT:
- return verticalTextCursor();
- case CURSOR_CELL:
- return cellCursor();
- case CURSOR_CONTEXT_MENU:
- return contextMenuCursor();
- case CURSOR_PROGRESS:
- return progressCursor();
- case CURSOR_NO_DROP:
- return noDropCursor();
- case CURSOR_ALIAS:
- return aliasCursor();
- case CURSOR_COPY:
- return copyCursor();
- case CURSOR_NONE:
- return noneCursor();
- case CURSOR_NOT_ALLOWED:
- return notAllowedCursor();
- case CURSOR_DEFAULT:
- return pointerCursor();
- case CURSOR_WEBKIT_ZOOM_IN:
- return zoomInCursor();
- case CURSOR_WEBKIT_ZOOM_OUT:
- return zoomOutCursor();
- case CURSOR_WEBKIT_GRAB:
- return grabCursor();
- case CURSOR_WEBKIT_GRABBING:
- return grabbingCursor();
- }
- return pointerCursor();
-}
-
-bool EventHandler::handleMousePressEvent(const PlatformMouseEvent& mouseEvent)
-{
- if (!m_frame->document())
- return false;
-
- RefPtr<FrameView> protector(m_frame->view());
-
- m_mousePressed = true;
- m_currentMousePosition = mouseEvent.pos();
- m_mouseDownTimestamp = mouseEvent.timestamp();
- m_mouseDownMayStartDrag = false;
- m_mouseDownMayStartSelect = false;
- m_mouseDownMayStartAutoscroll = false;
- m_mouseDownPos = m_frame->view()->windowToContents(mouseEvent.pos());
- m_mouseDownWasInSubframe = false;
-
- HitTestRequest request(HitTestRequest::Active);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
-
- if (!mev.targetNode()) {
- invalidateClick();
- return false;
- }
-
- m_mousePressNode = mev.targetNode();
-
- InspectorController* inspector = m_frame->page()->inspectorController();
- if (inspector && inspector->enabled() && inspector->searchingForNodeInPage()) {
- inspector->handleMousePressOnNode(m_mousePressNode.get());
- invalidateClick();
- return true;
- }
-
- Frame* subframe = subframeForHitTestResult(mev);
- if (subframe && passMousePressEventToSubframe(mev, subframe)) {
- // Start capturing future events for this frame. We only do this if we didn't clear
- // the m_mousePressed flag, which may happen if an AppKit widget entered a modal event loop.
- if (m_mousePressed)
- m_capturingMouseEventsNode = mev.targetNode();
- invalidateClick();
- return true;
- }
-
-#if ENABLE(PAN_SCROLLING)
- if (m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) {
- stopAutoscrollTimer();
- invalidateClick();
- return true;
- }
-
- if (mouseEvent.button() == MiddleButton && !mev.isOverLink()) {
- RenderObject* renderer = mev.targetNode()->renderer();
-
- while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeProgramaticallyScrolled(false))) {
- if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
- renderer = renderer->document()->ownerElement()->renderer();
- else
- renderer = renderer->parent();
- }
-
- if (renderer) {
- m_panScrollInProgress = true;
- handleAutoscroll(renderer);
- invalidateClick();
- return true;
- }
- }
-#endif
-
- m_clickCount = mouseEvent.clickCount();
- m_clickNode = mev.targetNode();
-
- RenderLayer* layer = m_clickNode->renderer() ? m_clickNode->renderer()->enclosingLayer() : 0;
- IntPoint p = m_frame->view()->windowToContents(mouseEvent.pos());
- if (layer && layer->isPointInResizeControl(p)) {
- layer->setInResizeMode(true);
- m_resizeLayer = layer;
- m_offsetFromResizeCorner = layer->offsetFromResizeCorner(p);
- invalidateClick();
- return true;
- }
-
- bool swallowEvent = dispatchMouseEvent(eventNames().mousedownEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
-
- // If the hit testing originally determined the event was in a scrollbar, refetch the MouseEventWithHitTestResults
- // in case the scrollbar widget was destroyed when the mouse event was handled.
- if (mev.scrollbar()) {
- const bool wasLastScrollBar = mev.scrollbar() == m_lastScrollbarUnderMouse.get();
- HitTestRequest request(HitTestRequest::ReadOnly |
- HitTestRequest::Active);
- mev = prepareMouseEvent(request, mouseEvent);
-
- if (wasLastScrollBar && mev.scrollbar() != m_lastScrollbarUnderMouse.get())
- m_lastScrollbarUnderMouse = 0;
- }
-
- if (swallowEvent) {
- // scrollbars should get events anyway, even disabled controls might be scrollable
- if (mev.scrollbar())
- passMousePressEventToScrollbar(mev, mev.scrollbar());
- } else {
- // Refetch the event target node if it currently is the shadow node inside an <input> element.
- // If a mouse event handler changes the input element type to one that has a widget associated,
- // we'd like to EventHandler::handleMousePressEvent to pass the event to the widget and thus the
- // event target node can't still be the shadow node.
- if (mev.targetNode()->isShadowNode() && mev.targetNode()->shadowParentNode()->hasTagName(inputTag)) {
- HitTestRequest request(HitTestRequest::ReadOnly |
- HitTestRequest::Active);
- mev = prepareMouseEvent(request, mouseEvent);
- }
-
- Scrollbar* scrollbar = m_frame->view()->scrollbarUnderMouse(mouseEvent);
- if (!scrollbar)
- scrollbar = mev.scrollbar();
- if (scrollbar && passMousePressEventToScrollbar(mev, scrollbar))
- swallowEvent = true;
- else
- swallowEvent = handleMousePressEvent(mev);
- }
-
- return swallowEvent;
-}
-
-// This method only exists for platforms that don't know how to deliver
-bool EventHandler::handleMouseDoubleClickEvent(const PlatformMouseEvent& mouseEvent)
-{
- if (!m_frame->document())
- return false;
-
- RefPtr<FrameView> protector(m_frame->view());
-
- // We get this instead of a second mouse-up
- m_mousePressed = false;
- m_currentMousePosition = mouseEvent.pos();
-
- HitTestRequest request(HitTestRequest::Active);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
- Frame* subframe = subframeForHitTestResult(mev);
- if (subframe && passMousePressEventToSubframe(mev, subframe)) {
- m_capturingMouseEventsNode = 0;
- return true;
- }
-
- m_clickCount = mouseEvent.clickCount();
- bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false);
-
- bool swallowClickEvent = false;
- // Don't ever dispatch click events for right clicks
- if (mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode)
- swallowClickEvent = dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
-
- if (m_lastScrollbarUnderMouse)
- swallowMouseUpEvent = m_lastScrollbarUnderMouse->mouseUp();
-
- bool swallowMouseReleaseEvent = false;
- if (!swallowMouseUpEvent)
- swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
-
- invalidateClick();
-
- return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
-}
-
-bool EventHandler::mouseMoved(const PlatformMouseEvent& event)
-{
- HitTestResult hoveredNode = HitTestResult(IntPoint());
- bool result = handleMouseMoveEvent(event, &hoveredNode);
-
- Page* page = m_frame->page();
- if (!page)
- return result;
-
- hoveredNode.setToNonShadowAncestor();
- page->chrome()->mouseDidMoveOverElement(hoveredNode, event.modifierFlags());
- page->chrome()->setToolTip(hoveredNode);
- return result;
-}
-
-bool EventHandler::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, HitTestResult* hoveredNode)
-{
- // in Radar 3703768 we saw frequent crashes apparently due to the
- // part being null here, which seems impossible, so check for nil
- // but also assert so that we can try to figure this out in debug
- // builds, if it happens.
- ASSERT(m_frame);
- if (!m_frame || !m_frame->document())
- return false;
-
- RefPtr<FrameView> protector(m_frame->view());
- m_currentMousePosition = mouseEvent.pos();
-
- if (m_hoverTimer.isActive())
- m_hoverTimer.stop();
-
-#if ENABLE(SVG)
- if (m_svgPan) {
- static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition);
- return true;
- }
-#endif
-
- if (m_frameSetBeingResized)
- return dispatchMouseEvent(eventNames().mousemoveEvent, m_frameSetBeingResized.get(), false, 0, mouseEvent, false);
-
- // Send events right to a scrollbar if the mouse is pressed.
- if (m_lastScrollbarUnderMouse && m_mousePressed)
- return m_lastScrollbarUnderMouse->mouseMoved(m_lastScrollbarUnderMouse->transformEvent(mouseEvent));
-
- // Treat mouse move events while the mouse is pressed as "read-only" in prepareMouseEvent
- // if we are allowed to select.
- // This means that :hover and :active freeze in the state they were in when the mouse
- // was pressed, rather than updating for nodes the mouse moves over as you hold the mouse down.
- int hitType = HitTestRequest::MouseMove;
- if (m_mousePressed && m_mouseDownMayStartSelect)
- hitType |= HitTestRequest::ReadOnly;
- if (m_mousePressed)
- hitType |= HitTestRequest::Active;
- HitTestRequest request(hitType);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
- if (hoveredNode)
- *hoveredNode = mev.hitTestResult();
-
- Scrollbar* scrollbar = 0;
-
- if (m_resizeLayer && m_resizeLayer->inResizeMode())
- m_resizeLayer->resize(mouseEvent, m_offsetFromResizeCorner);
- else {
- if (m_frame->view())
- scrollbar = m_frame->view()->scrollbarUnderMouse(mouseEvent);
-
- if (!scrollbar)
- scrollbar = mev.scrollbar();
-
- if (m_lastScrollbarUnderMouse != scrollbar) {
- // Send mouse exited to the old scrollbar.
- if (m_lastScrollbarUnderMouse)
- m_lastScrollbarUnderMouse->mouseExited();
- m_lastScrollbarUnderMouse = m_mousePressed ? 0 : scrollbar;
- }
- }
-
- bool swallowEvent = false;
- RefPtr<Frame> newSubframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
-
- // We want mouseouts to happen first, from the inside out. First send a move event to the last subframe so that it will fire mouseouts.
- if (m_lastMouseMoveEventSubframe && m_lastMouseMoveEventSubframe->tree()->isDescendantOf(m_frame) && m_lastMouseMoveEventSubframe != newSubframe)
- passMouseMoveEventToSubframe(mev, m_lastMouseMoveEventSubframe.get());
-
- if (newSubframe) {
- // Update over/out state before passing the event to the subframe.
- updateMouseEventTargetNode(mev.targetNode(), mouseEvent, true);
-
- // Event dispatch in updateMouseEventTargetNode may have caused the subframe of the target
- // node to be detached from its FrameView, in which case the event should not be passed.
- if (newSubframe->view())
- swallowEvent |= passMouseMoveEventToSubframe(mev, newSubframe.get(), hoveredNode);
- } else {
- if (scrollbar && !m_mousePressed)
- scrollbar->mouseMoved(scrollbar->transformEvent(mouseEvent)); // Handle hover effects on platforms that support visual feedback on scrollbar hovering.
- if ((!m_resizeLayer || !m_resizeLayer->inResizeMode()) && !m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() && m_frame->view())
- m_frame->view()->setCursor(selectCursor(mev, scrollbar));
- }
-
- m_lastMouseMoveEventSubframe = newSubframe;
-
- if (swallowEvent)
- return true;
-
- swallowEvent = dispatchMouseEvent(eventNames().mousemoveEvent, mev.targetNode(), false, 0, mouseEvent, true);
- if (!swallowEvent)
- swallowEvent = handleMouseDraggedEvent(mev);
-
- return swallowEvent;
-}
-
-void EventHandler::invalidateClick()
-{
- m_clickCount = 0;
- m_clickNode = 0;
-}
-
-bool EventHandler::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent)
-{
- if (!m_frame->document())
- return false;
-
- RefPtr<FrameView> protector(m_frame->view());
-
- m_mousePressed = false;
- m_currentMousePosition = mouseEvent.pos();
-
-#if ENABLE(SVG)
- if (m_svgPan) {
- m_svgPan = false;
- static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition);
- return true;
- }
-#endif
-
- if (m_frameSetBeingResized)
- return dispatchMouseEvent(eventNames().mouseupEvent, m_frameSetBeingResized.get(), true, m_clickCount, mouseEvent, false);
-
- if (m_lastScrollbarUnderMouse) {
- invalidateClick();
- return m_lastScrollbarUnderMouse->mouseUp();
- }
-
- HitTestRequest request(HitTestRequest::MouseUp);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
- Frame* subframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
- if (subframe && passMouseReleaseEventToSubframe(mev, subframe)) {
- m_capturingMouseEventsNode = 0;
- return true;
- }
-
- bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false);
-
- // Don't ever dispatch click events for right clicks
- bool swallowClickEvent = false;
- if (m_clickCount > 0 && mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode)
- swallowClickEvent = dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
-
- if (m_resizeLayer) {
- m_resizeLayer->setInResizeMode(false);
- m_resizeLayer = 0;
- }
-
- bool swallowMouseReleaseEvent = false;
- if (!swallowMouseUpEvent)
- swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
-
- invalidateClick();
-
- return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
-}
-
-bool EventHandler::dispatchDragEvent(const AtomicString& eventType, Node* dragTarget, const PlatformMouseEvent& event, Clipboard* clipboard)
-{
- IntPoint contentsPos = m_frame->view()->windowToContents(event.pos());
-
- RefPtr<MouseEvent> me = MouseEvent::create(eventType,
- true, true, m_frame->document()->defaultView(),
- 0, event.globalX(), event.globalY(), contentsPos.x(), contentsPos.y(),
- event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(),
- 0, 0, clipboard);
-
- ExceptionCode ec = 0;
- dragTarget->dispatchEvent(me.get(), ec);
- return me->defaultPrevented();
-}
-
-bool EventHandler::updateDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
-{
- bool accept = false;
-
- if (!m_frame->document())
- return false;
-
- if (!m_frame->view())
- return false;
-
- HitTestRequest request(HitTestRequest::ReadOnly);
- MouseEventWithHitTestResults mev = prepareMouseEvent(request, event);
-
- // Drag events should never go to text nodes (following IE, and proper mouseover/out dispatch)
- Node* newTarget = mev.targetNode();
- if (newTarget && newTarget->isTextNode())
- newTarget = newTarget->parentNode();
- if (newTarget)
- newTarget = newTarget->shadowAncestorNode();
-
- if (m_dragTarget != newTarget) {
- // FIXME: this ordering was explicitly chosen to match WinIE. However,
- // it is sometimes incorrect when dragging within subframes, as seen with
- // LayoutTests/fast/events/drag-in-frames.html.
- if (newTarget)
- if (newTarget->hasTagName(frameTag) || newTarget->hasTagName(iframeTag))
- accept = static_cast<HTMLFrameElementBase*>(newTarget)->contentFrame()->eventHandler()->updateDragAndDrop(event, clipboard);
- else
- accept = dispatchDragEvent(eventNames().dragenterEvent, newTarget, event, clipboard);
-
- if (m_dragTarget) {
- Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
- ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
- if (frame)
- accept = frame->eventHandler()->updateDragAndDrop(event, clipboard);
- else
- dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard);
- }
- } else {
- if (newTarget)
- if (newTarget->hasTagName(frameTag) || newTarget->hasTagName(iframeTag))
- accept = static_cast<HTMLFrameElementBase*>(newTarget)->contentFrame()->eventHandler()->updateDragAndDrop(event, clipboard);
- else
- accept = dispatchDragEvent(eventNames().dragoverEvent, newTarget, event, clipboard);
- }
- m_dragTarget = newTarget;
-
- return accept;
-}
-
-void EventHandler::cancelDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
-{
- if (m_dragTarget) {
- Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
- ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
- if (frame)
- frame->eventHandler()->cancelDragAndDrop(event, clipboard);
- else
- dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard);
- }
- clearDragState();
-}
-
-bool EventHandler::performDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
-{
- bool accept = false;
- if (m_dragTarget) {
- Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
- ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
- if (frame)
- accept = frame->eventHandler()->performDragAndDrop(event, clipboard);
- else
- accept = dispatchDragEvent(eventNames().dropEvent, m_dragTarget.get(), event, clipboard);
- }
- clearDragState();
- return accept;
-}
-
-void EventHandler::clearDragState()
-{
- m_dragTarget = 0;
- m_capturingMouseEventsNode = 0;
-#if PLATFORM(MAC)
- m_sendingEventToSubview = false;
-#endif
-}
-
-void EventHandler::setCapturingMouseEventsNode(PassRefPtr<Node> n)
-{
- m_capturingMouseEventsNode = n;
-}
-
-MouseEventWithHitTestResults EventHandler::prepareMouseEvent(const HitTestRequest& request, const PlatformMouseEvent& mev)
-{
- ASSERT(m_frame);
- ASSERT(m_frame->document());
-
- IntPoint documentPoint = m_frame->view()->windowToContents(mev.pos());
- return m_frame->document()->prepareMouseEvent(request, documentPoint, mev);
-}
-
-#if ENABLE(SVG)
-static inline SVGElementInstance* instanceAssociatedWithShadowTreeElement(Node* referenceNode)
-{
- if (!referenceNode || !referenceNode->isSVGElement())
- return 0;
-
- Node* shadowTreeElement = referenceNode->shadowTreeRootNode();
- if (!shadowTreeElement)
- return 0;
-
- Node* shadowTreeParentElement = shadowTreeElement->shadowParentNode();
- if (!shadowTreeParentElement)
- return 0;
-
- ASSERT(shadowTreeParentElement->hasTagName(useTag));
- return static_cast<SVGUseElement*>(shadowTreeParentElement)->instanceForShadowTreeElement(referenceNode);
-}
-#endif
-
-void EventHandler::updateMouseEventTargetNode(Node* targetNode, const PlatformMouseEvent& mouseEvent, bool fireMouseOverOut)
-{
- Node* result = targetNode;
-
- // If we're capturing, we always go right to that node.
- if (m_capturingMouseEventsNode)
- result = m_capturingMouseEventsNode.get();
- else {
- // If the target node is a text node, dispatch on the parent node - rdar://4196646
- if (result && result->isTextNode())
- result = result->parentNode();
- if (result)
- result = result->shadowAncestorNode();
- }
- m_nodeUnderMouse = result;
-#if ENABLE(SVG)
- m_instanceUnderMouse = instanceAssociatedWithShadowTreeElement(result);
-
- // <use> shadow tree elements may have been recloned, update node under mouse in any case
- if (m_lastInstanceUnderMouse) {
- SVGElement* lastCorrespondingElement = m_lastInstanceUnderMouse->correspondingElement();
- SVGElement* lastCorrespondingUseElement = m_lastInstanceUnderMouse->correspondingUseElement();
-
- if (lastCorrespondingElement && lastCorrespondingUseElement) {
- HashSet<SVGElementInstance*> instances = lastCorrespondingElement->instancesForElement();
-
- // Locate the recloned shadow tree element for our corresponding instance
- HashSet<SVGElementInstance*>::iterator end = instances.end();
- for (HashSet<SVGElementInstance*>::iterator it = instances.begin(); it != end; ++it) {
- SVGElementInstance* instance = (*it);
- ASSERT(instance->correspondingElement() == lastCorrespondingElement);
-
- if (instance == m_lastInstanceUnderMouse)
- continue;
-
- if (instance->correspondingUseElement() != lastCorrespondingUseElement)
- continue;
-
- SVGElement* shadowTreeElement = instance->shadowTreeElement();
- if (!shadowTreeElement->inDocument() || m_lastNodeUnderMouse == shadowTreeElement)
- continue;
-
- m_lastNodeUnderMouse = shadowTreeElement;
- m_lastInstanceUnderMouse = instance;
- break;
- }
- }
- }
-#endif
-
- // Fire mouseout/mouseover if the mouse has shifted to a different node.
- if (fireMouseOverOut) {
- if (m_lastNodeUnderMouse && m_lastNodeUnderMouse->document() != m_frame->document()) {
- m_lastNodeUnderMouse = 0;
- m_lastScrollbarUnderMouse = 0;
-#if ENABLE(SVG)
- m_lastInstanceUnderMouse = 0;
-#endif
- }
-
- if (m_lastNodeUnderMouse != m_nodeUnderMouse) {
- // send mouseout event to the old node
- if (m_lastNodeUnderMouse)
- m_lastNodeUnderMouse->dispatchMouseEvent(mouseEvent, eventNames().mouseoutEvent, 0, m_nodeUnderMouse.get());
- // send mouseover event to the new node
- if (m_nodeUnderMouse)
- m_nodeUnderMouse->dispatchMouseEvent(mouseEvent, eventNames().mouseoverEvent, 0, m_lastNodeUnderMouse.get());
- }
- m_lastNodeUnderMouse = m_nodeUnderMouse;
-#if ENABLE(SVG)
- m_lastInstanceUnderMouse = instanceAssociatedWithShadowTreeElement(m_nodeUnderMouse.get());
-#endif
- }
-}
-
-bool EventHandler::dispatchMouseEvent(const AtomicString& eventType, Node* targetNode, bool /*cancelable*/, int clickCount, const PlatformMouseEvent& mouseEvent, bool setUnder)
-{
- updateMouseEventTargetNode(targetNode, mouseEvent, setUnder);
-
- bool swallowEvent = false;
-
- if (m_nodeUnderMouse)
- swallowEvent = m_nodeUnderMouse->dispatchMouseEvent(mouseEvent, eventType, clickCount);
-
- if (!swallowEvent && eventType == eventNames().mousedownEvent) {
- // Blur current focus node when a link/button is clicked; this
- // is expected by some sites that rely on onChange handlers running
- // from form fields before the button click is processed.
- Node* node = m_nodeUnderMouse.get();
- RenderObject* renderer = node ? node->renderer() : 0;
-
- // Walk up the render tree to search for a node to focus.
- // Walking up the DOM tree wouldn't work for shadow trees, like those behind the engine-based text fields.
- while (renderer) {
- node = renderer->element();
- if (node && node->isFocusable()) {
- // To fix <rdar://problem/4895428> Can't drag selected ToDo, we don't focus a
- // node on mouse down if it's selected and inside a focused node. It will be
- // focused if the user does a mouseup over it, however, because the mouseup
- // will set a selection inside it, which will call setFocuseNodeIfNeeded.
- ExceptionCode ec = 0;
- Node* n = node->isShadowNode() ? node->shadowParentNode() : node;
- if (m_frame->selection()->isRange() &&
- m_frame->selection()->toRange()->compareNode(n, ec) == Range::NODE_INSIDE &&
- n->isDescendantOf(m_frame->document()->focusedNode()))
- return false;
-
- break;
- }
-
- renderer = renderer->parent();
- }
- // If focus shift is blocked, we eat the event. Note we should never clear swallowEvent
- // if the page already set it (e.g., by canceling default behavior).
- if (node && node->isMouseFocusable()) {
- if (!m_frame->page()->focusController()->setFocusedNode(node, m_frame))
- swallowEvent = true;
- } else if (!node || !node->focused()) {
- if (!m_frame->page()->focusController()->setFocusedNode(0, m_frame))
- swallowEvent = true;
- }
- }
-
- return swallowEvent;
-}
-
-bool EventHandler::handleWheelEvent(PlatformWheelEvent& e)
-{
- Document* doc = m_frame->document();
- if (!doc)
- return false;
-
- RenderObject* docRenderer = doc->renderer();
- if (!docRenderer)
- return false;
-
- RefPtr<FrameView> protector(m_frame->view());
-
- IntPoint vPoint = m_frame->view()->windowToContents(e.pos());
-
- HitTestRequest request(HitTestRequest::ReadOnly);
- HitTestResult result(vPoint);
- doc->renderView()->layer()->hitTest(request, result);
- Node* node = result.innerNode();
-
- if (node) {
- // Figure out which view to send the event to.
- RenderObject* target = node->renderer();
-
- if (result.isOverWidget() && target && target->isWidget()) {
- Widget* widget = static_cast<RenderWidget*>(target)->widget();
-
- if (widget && passWheelEventToWidget(e, widget)) {
- e.accept();
- return true;
- }
- }
-
- node = node->shadowAncestorNode();
- node->dispatchWheelEvent(e);
- if (e.isAccepted())
- return true;
-
- if (node->renderer()) {
- // Just break up into two scrolls if we need to. Diagonal movement on
- // a MacBook pro is an example of a 2-dimensional mouse wheel event (where both deltaX and deltaY can be set).
- scrollAndAcceptEvent(e.deltaX(), ScrollLeft, ScrollRight, e, node);
- scrollAndAcceptEvent(e.deltaY(), ScrollUp, ScrollDown, e, node);
- }
- }
-
- if (!e.isAccepted())
- m_frame->view()->wheelEvent(e);
-
- return e.isAccepted();
-}
-
-bool EventHandler::sendContextMenuEvent(const PlatformMouseEvent& event)
-{
- Document* doc = m_frame->document();
- FrameView* v = m_frame->view();
- if (!doc || !v)
- return false;
-
- bool swallowEvent;
- IntPoint viewportPos = v->windowToContents(event.pos());
- HitTestRequest request(HitTestRequest::Active);
- MouseEventWithHitTestResults mev = doc->prepareMouseEvent(request, viewportPos, event);
-
- // Context menu events shouldn't select text in GTK+ applications or in Chromium.
- // FIXME: This should probably be configurable by embedders. Consider making it a WebPreferences setting.
- // See: https://bugs.webkit.org/show_bug.cgi?id=15279
-#if !PLATFORM(GTK) && !PLATFORM(CHROMIUM)
- if (!m_frame->selection()->contains(viewportPos) &&
- // FIXME: In the editable case, word selection sometimes selects content that isn't underneath the mouse.
- // If the selection is non-editable, we do word selection to make it easier to use the contextual menu items
- // available for text selections. But only if we're above text.
- (m_frame->selection()->isContentEditable() || mev.targetNode() && mev.targetNode()->isTextNode())) {
- m_mouseDownMayStartSelect = true; // context menu events are always allowed to perform a selection
- selectClosestWordOrLinkFromMouseEvent(mev);
- }
-#endif
-
- swallowEvent = dispatchMouseEvent(eventNames().contextmenuEvent, mev.targetNode(), true, 0, event, true);
-
- return swallowEvent;
-}
-
-void EventHandler::scheduleHoverStateUpdate()
-{
- if (!m_hoverTimer.isActive())
- m_hoverTimer.startOneShot(0);
-}
-
-// Whether or not a mouse down can begin the creation of a selection. Fires the selectStart event.
-bool EventHandler::canMouseDownStartSelect(Node* node)
-{
- if (!node || !node->renderer())
- return true;
-
- // Some controls and images can't start a select on a mouse down.
- if (!node->canStartSelection())
- return false;
-
- for (RenderObject* curr = node->renderer(); curr; curr = curr->parent()) {
- if (Node* node = curr->element())
- return node->dispatchEventForType(eventNames().selectstartEvent, true, true);
- }
-
- return true;
-}
-
-bool EventHandler::canMouseDragExtendSelect(Node* node)
-{
- if (!node || !node->renderer())
- return true;
-
- for (RenderObject* curr = node->renderer(); curr; curr = curr->parent()) {
- if (Node* node = curr->element())
- return node->dispatchEventForType(eventNames().selectstartEvent, true, true);
- }
-
- return true;
-}
-
-void EventHandler::setResizingFrameSet(HTMLFrameSetElement* frameSet)
-{
- m_frameSetBeingResized = frameSet;
-}
-
-void EventHandler::resizeLayerDestroyed()
-{
- ASSERT(m_resizeLayer);
- m_resizeLayer = 0;
-}
-
-void EventHandler::hoverTimerFired(Timer<EventHandler>*)
-{
- m_hoverTimer.stop();
-
- ASSERT(m_frame);
- ASSERT(m_frame->document());
-
- if (RenderView* renderer = m_frame->contentRenderer()) {
- HitTestRequest request(HitTestRequest::MouseMove);
- HitTestResult result(m_frame->view()->windowToContents(m_currentMousePosition));
- renderer->layer()->hitTest(request, result);
- m_frame->document()->updateRendering();
- }
-}
-
-static Node* eventTargetNodeForDocument(Document* doc)
-{
- if (!doc)
- return 0;
- Node* node = doc->focusedNode();
- if (!node) {
- if (doc->isHTMLDocument())
- node = doc->body();
- else
- node = doc->documentElement();
- if (!node)
- return 0;
- }
- return node;
-}
-
-bool EventHandler::handleAccessKey(const PlatformKeyboardEvent& evt)
-{
- // FIXME: Ignoring the state of Shift key is what neither IE nor Firefox do.
- // IE matches lower and upper case access keys regardless of Shift key state - but if both upper and
- // lower case variants are present in a document, the correct element is matched based on Shift key state.
- // Firefox only matches an access key if Shift is not pressed, and does that case-insensitively.
- ASSERT(!(accessKeyModifiers() & PlatformKeyboardEvent::ShiftKey));
- if ((evt.modifiers() & ~PlatformKeyboardEvent::ShiftKey) != accessKeyModifiers())
- return false;
- String key = evt.unmodifiedText();
- Element* elem = m_frame->document()->getElementByAccessKey(key.lower());
- if (!elem)
- return false;
- elem->accessKeyAction(false);
- return true;
-}
-
-#if !PLATFORM(MAC)
-bool EventHandler::needsKeyboardEventDisambiguationQuirks() const
-{
- return false;
-}
-#endif
-
-bool EventHandler::keyEvent(const PlatformKeyboardEvent& initialKeyEvent)
-{
-#if ENABLE(PAN_SCROLLING)
- if (m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) {
- String escKeyId = "U+001B";
- // If a key is pressed while the autoscroll/panScroll is in progress then we want to stop
- if (initialKeyEvent.keyIdentifier() == escKeyId && initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp)
- stopAutoscrollTimer();
-
- // If we were in autoscroll/panscroll mode, we swallow the key event
- return true;
- }
-#endif
-
- // Check for cases where we are too early for events -- possible unmatched key up
- // from pressing return in the location bar.
- RefPtr<Node> node = eventTargetNodeForDocument(m_frame->document());
- if (!node)
- return false;
-
- // FIXME: what is this doing here, in keyboard event handler?
- m_frame->loader()->resetMultipleFormSubmissionProtection();
-
- // In IE, access keys are special, they are handled after default keydown processing, but cannot be canceled - this is hard to match.
- // On Mac OS X, we process them before dispatching keydown, as the default keydown handler implements Emacs key bindings, which may conflict
- // with access keys. Then we dispatch keydown, but suppress its default handling.
- // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatching a keypress event for WM_SYSCHAR messages.
- // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events.
- bool matchedAnAccessKey = false;
- if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyDown)
- matchedAnAccessKey = handleAccessKey(initialKeyEvent);
-
- // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch.
- if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp || initialKeyEvent.type() == PlatformKeyboardEvent::Char)
- return !node->dispatchKeyEvent(initialKeyEvent);
-
- bool backwardCompatibilityMode = needsKeyboardEventDisambiguationQuirks();
-
- ExceptionCode ec;
- PlatformKeyboardEvent keyDownEvent = initialKeyEvent;
- if (keyDownEvent.type() != PlatformKeyboardEvent::RawKeyDown)
- keyDownEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::RawKeyDown, backwardCompatibilityMode);
- RefPtr<KeyboardEvent> keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView());
- if (matchedAnAccessKey)
- keydown->setDefaultPrevented(true);
- keydown->setTarget(node);
-
- if (initialKeyEvent.type() == PlatformKeyboardEvent::RawKeyDown) {
- node->dispatchEvent(keydown, ec);
- return keydown->defaultHandled() || keydown->defaultPrevented();
- }
-
- // Run input method in advance of DOM event handling. This may result in the IM
- // modifying the page prior the keydown event, but this behaviour is necessary
- // in order to match IE:
- // 1. preventing default handling of keydown and keypress events has no effect on IM input;
- // 2. if an input method handles the event, its keyCode is set to 229 in keydown event.
- m_frame->editor()->handleInputMethodKeydown(keydown.get());
-
- bool handledByInputMethod = keydown->defaultHandled();
-
- if (handledByInputMethod) {
- keyDownEvent.setWindowsVirtualKeyCode(CompositionEventKeyCode);
- keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView());
- keydown->setTarget(node);
- keydown->setDefaultHandled();
- }
-
- node->dispatchEvent(keydown, ec);
- bool keydownResult = keydown->defaultHandled() || keydown->defaultPrevented();
- if (handledByInputMethod || (keydownResult && !backwardCompatibilityMode))
- return keydownResult;
-
- // Focus may have changed during keydown handling, so refetch node.
- // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node.
- if (!keydownResult) {
- node = eventTargetNodeForDocument(m_frame->document());
- if (!node)
- return false;
- }
-
- PlatformKeyboardEvent keyPressEvent = initialKeyEvent;
- keyPressEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::Char, backwardCompatibilityMode);
- if (keyPressEvent.text().isEmpty())
- return keydownResult;
- RefPtr<KeyboardEvent> keypress = KeyboardEvent::create(keyPressEvent, m_frame->document()->defaultView());
- keypress->setTarget(node);
- if (keydownResult)
- keypress->setDefaultPrevented(true);
-#if PLATFORM(MAC)
- keypress->keypressCommands() = keydown->keypressCommands();
-#endif
- node->dispatchEvent(keypress, ec);
-
- return keydownResult || keypress->defaultPrevented() || keypress->defaultHandled();
-}
-
-void EventHandler::handleKeyboardSelectionMovement(KeyboardEvent* event)
-{
- if (!event)
- return;
-
- String key = event->keyIdentifier();
- bool isShifted = event->getModifierState("Shift");
- bool isOptioned = event->getModifierState("Alt");
-
- if (key == "Up") {
- m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::BACKWARD, LineGranularity, true);
- event->setDefaultHandled();
- }
- else if (key == "Down") {
- m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::FORWARD, LineGranularity, true);
- event->setDefaultHandled();
- }
- else if (key == "Left") {
- m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::LEFT, (isOptioned) ? WordGranularity : CharacterGranularity, true);
- event->setDefaultHandled();
- }
- else if (key == "Right") {
- m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::RIGHT, (isOptioned) ? WordGranularity : CharacterGranularity, true);
- event->setDefaultHandled();
- }
-}
-
-void EventHandler::defaultKeyboardEventHandler(KeyboardEvent* event)
-{
- if (event->type() == eventNames().keydownEvent) {
- m_frame->editor()->handleKeyboardEvent(event);
- if (event->defaultHandled())
- return;
- if (event->keyIdentifier() == "U+0009")
- defaultTabEventHandler(event);
-
- // provides KB navigation and selection for enhanced accessibility users
- if (AXObjectCache::accessibilityEnhancedUserInterfaceEnabled())
- handleKeyboardSelectionMovement(event);
- }
- if (event->type() == eventNames().keypressEvent) {
- m_frame->editor()->handleKeyboardEvent(event);
- if (event->defaultHandled())
- return;
- if (event->charCode() == ' ')
- defaultSpaceEventHandler(event);
- }
-}
-
-bool EventHandler::dragHysteresisExceeded(const FloatPoint& floatDragViewportLocation) const
-{
- IntPoint dragViewportLocation((int)floatDragViewportLocation.x(), (int)floatDragViewportLocation.y());
- return dragHysteresisExceeded(dragViewportLocation);
-}
-
-bool EventHandler::dragHysteresisExceeded(const IntPoint& dragViewportLocation) const
-{
- IntPoint dragLocation = m_frame->view()->windowToContents(dragViewportLocation);
- IntSize delta = dragLocation - m_mouseDownPos;
-
- int threshold = GeneralDragHysteresis;
- if (dragState().m_dragSrcIsImage)
- threshold = ImageDragHysteresis;
- else if (dragState().m_dragSrcIsLink)
- threshold = LinkDragHysteresis;
- else if (dragState().m_dragSrcInSelection)
- threshold = TextDragHysteresis;
-
- return abs(delta.width()) >= threshold || abs(delta.height()) >= threshold;
-}
-
-void EventHandler::freeClipboard()
-{
- if (dragState().m_dragClipboard)
- dragState().m_dragClipboard->setAccessPolicy(ClipboardNumb);
-}
-
-bool EventHandler::shouldDragAutoNode(Node* node, const IntPoint& point) const
-{
- ASSERT(node);
- if (node->hasChildNodes() || !m_frame->view())
- return false;
- return m_frame->page() && m_frame->page()->dragController()->mayStartDragAtEventLocation(m_frame, point);
-}
-
-void EventHandler::dragSourceMovedTo(const PlatformMouseEvent& event)
-{
- if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML)
- // for now we don't care if event handler cancels default behavior, since there is none
- dispatchDragSrcEvent(eventNames().dragEvent, event);
-}
-
-void EventHandler::dragSourceEndedAt(const PlatformMouseEvent& event, DragOperation operation)
-{
- if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) {
- dragState().m_dragClipboard->setDestinationOperation(operation);
- // for now we don't care if event handler cancels default behavior, since there is none
- dispatchDragSrcEvent(eventNames().dragendEvent, event);
- }
- freeClipboard();
- dragState().m_dragSrc = 0;
-}
-
-// returns if we should continue "default processing", i.e., whether eventhandler canceled
-bool EventHandler::dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent& event)
-{
- return !dispatchDragEvent(eventType, dragState().m_dragSrc.get(), event, dragState().m_dragClipboard.get());
-}
-
-bool EventHandler::handleDrag(const MouseEventWithHitTestResults& event)
-{
- if (event.event().button() != LeftButton || event.event().eventType() != MouseEventMoved) {
- // If we allowed the other side of the bridge to handle a drag
- // last time, then m_mousePressed might still be set. So we
- // clear it now to make sure the next move after a drag
- // doesn't look like a drag.
- m_mousePressed = false;
- return false;
- }
-
- if (eventLoopHandleMouseDragged(event))
- return true;
-
- // Careful that the drag starting logic stays in sync with eventMayStartDrag()
-
- if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) {
- allowDHTMLDrag(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA);
- if (!dragState().m_dragSrcMayBeDHTML && !dragState().m_dragSrcMayBeUA)
- m_mouseDownMayStartDrag = false; // no element is draggable
- }
-
- if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) {
- // try to find an element that wants to be dragged
- HitTestRequest request(HitTestRequest::ReadOnly);
- HitTestResult result(m_mouseDownPos);
- m_frame->contentRenderer()->layer()->hitTest(request, result);
- Node* node = result.innerNode();
- if (node && node->renderer())
- dragState().m_dragSrc = node->renderer()->draggableNode(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA,
- m_mouseDownPos.x(), m_mouseDownPos.y(), dragState().m_dragSrcIsDHTML);
- else
- dragState().m_dragSrc = 0;
-
- if (!dragState().m_dragSrc)
- m_mouseDownMayStartDrag = false; // no element is draggable
- else {
- // remember some facts about this source, while we have a HitTestResult handy
- node = result.URLElement();
- dragState().m_dragSrcIsLink = node && node->isLink();
-
- node = result.innerNonSharedNode();
- dragState().m_dragSrcIsImage = node && node->renderer() && node->renderer()->isImage();
-
- dragState().m_dragSrcInSelection = m_frame->selection()->contains(m_mouseDownPos);
- }
- }
-
- // For drags starting in the selection, the user must wait between the mousedown and mousedrag,
- // or else we bail on the dragging stuff and allow selection to occur
- if (m_mouseDownMayStartDrag && !dragState().m_dragSrcIsImage && dragState().m_dragSrcInSelection && event.event().timestamp() - m_mouseDownTimestamp < TextDragDelay) {
- m_mouseDownMayStartDrag = false;
- dragState().m_dragSrc = 0;
- // ...but if this was the first click in the window, we don't even want to start selection
- if (eventActivatedView(event.event()))
- m_mouseDownMayStartSelect = false;
- }
-
- if (!m_mouseDownMayStartDrag)
- return !mouseDownMayStartSelect() && !m_mouseDownMayStartAutoscroll;
-
- // We are starting a text/image/url drag, so the cursor should be an arrow
- m_frame->view()->setCursor(pointerCursor());
-
- if (!dragHysteresisExceeded(event.event().pos()))
- return true;
-
- // Once we're past the hysteresis point, we don't want to treat this gesture as a click
- invalidateClick();
-
- DragOperation srcOp = DragOperationNone;
-
- freeClipboard(); // would only happen if we missed a dragEnd. Do it anyway, just
- // to make sure it gets numbified
- dragState().m_dragClipboard = createDraggingClipboard();
-
- if (dragState().m_dragSrcMayBeDHTML) {
- // Check to see if the is a DOM based drag, if it is get the DOM specified drag
- // image and offset
- if (dragState().m_dragSrcIsDHTML) {
- if (RenderObject* renderer = dragState().m_dragSrc->renderer()) {
- // FIXME: This doesn't work correctly with transforms.
- FloatPoint absPos = renderer->localToAbsolute();
- IntSize delta = m_mouseDownPos - roundedIntPoint(absPos);
- dragState().m_dragClipboard->setDragImageElement(dragState().m_dragSrc.get(), IntPoint() + delta);
- } else {
- // The renderer has disappeared, this can happen if the onStartDrag handler has hidden
- // the element in some way. In this case we just kill the drag.
- m_mouseDownMayStartDrag = false;
- goto cleanupDrag;
- }
- }
-
- m_mouseDownMayStartDrag = dispatchDragSrcEvent(eventNames().dragstartEvent, m_mouseDown)
- && !m_frame->selection()->isInPasswordField();
-
- // Invalidate clipboard here against anymore pasteboard writing for security. The drag
- // image can still be changed as we drag, but not the pasteboard data.
- dragState().m_dragClipboard->setAccessPolicy(ClipboardImageWritable);
-
- if (m_mouseDownMayStartDrag) {
- // gather values from DHTML element, if it set any
- dragState().m_dragClipboard->sourceOperation(srcOp);
-
- // Yuck, dragSourceMovedTo() can be called as a result of kicking off the drag with
- // dragImage! Because of that dumb reentrancy, we may think we've not started the
- // drag when that happens. So we have to assume it's started before we kick it off.
- dragState().m_dragClipboard->setDragHasStarted();
- }
- }
-
- if (m_mouseDownMayStartDrag) {
- DragController* dragController = m_frame->page() ? m_frame->page()->dragController() : 0;
- bool startedDrag = dragController && dragController->startDrag(m_frame, dragState().m_dragClipboard.get(), srcOp, event.event(), m_mouseDownPos, dragState().m_dragSrcIsDHTML);
- if (!startedDrag && dragState().m_dragSrcMayBeDHTML) {
- // Drag was canned at the last minute - we owe m_dragSrc a DRAGEND event
- dispatchDragSrcEvent(eventNames().dragendEvent, event.event());
- m_mouseDownMayStartDrag = false;
- }
- }
-
-cleanupDrag:
- if (!m_mouseDownMayStartDrag) {
- // something failed to start the drag, cleanup
- freeClipboard();
- dragState().m_dragSrc = 0;
- }
-
- // No more default handling (like selection), whether we're past the hysteresis bounds or not
- return true;
-}
-
-bool EventHandler::handleTextInputEvent(const String& text, Event* underlyingEvent, bool isLineBreak, bool isBackTab)
-{
- // Platforms should differentiate real commands like selectAll from text input in disguise (like insertNewline),
- // and avoid dispatching text input events from keydown default handlers.
- ASSERT(!underlyingEvent || !underlyingEvent->isKeyboardEvent() || static_cast<KeyboardEvent*>(underlyingEvent)->type() == eventNames().keypressEvent);
-
- if (!m_frame)
- return false;
-
- EventTarget* target;
- if (underlyingEvent)
- target = underlyingEvent->target();
- else
- target = eventTargetNodeForDocument(m_frame->document());
- if (!target)
- return false;
-
- RefPtr<TextEvent> event = TextEvent::create(m_frame->domWindow(), text);
- event->setUnderlyingEvent(underlyingEvent);
- event->setIsLineBreak(isLineBreak);
- event->setIsBackTab(isBackTab);
- ExceptionCode ec;
- target->dispatchEvent(event, ec);
- return event->defaultHandled();
-}
-
-
-#if !PLATFORM(MAC) && !PLATFORM(QT)
-bool EventHandler::invertSenseOfTabsToLinks(KeyboardEvent*) const
-{
- return false;
-}
-#endif
-
-bool EventHandler::tabsToLinks(KeyboardEvent* event) const
-{
- Page* page = m_frame->page();
- if (!page)
- return false;
-
- if (page->chrome()->client()->tabsToLinks())
- return !invertSenseOfTabsToLinks(event);
-
- return invertSenseOfTabsToLinks(event);
-}
-
-void EventHandler::defaultTextInputEventHandler(TextEvent* event)
-{
- String data = event->data();
- if (data == "\n") {
- if (event->isLineBreak()) {
- if (m_frame->editor()->insertLineBreak())
- event->setDefaultHandled();
- } else {
- if (m_frame->editor()->insertParagraphSeparator())
- event->setDefaultHandled();
- }
- } else {
- if (m_frame->editor()->insertTextWithoutSendingTextEvent(data, false, event))
- event->setDefaultHandled();
- }
-}
-
-#if PLATFORM(QT) || PLATFORM(MAC)
-
-// These two platforms handle the space event in the platform-specific WebKit code.
-// Eventually it would be good to eliminate that and use the code here instead, but
-// the Qt version is inside an ifdef and the Mac version has some extra behavior
-// so we can't unify everything yet.
-void EventHandler::defaultSpaceEventHandler(KeyboardEvent*)
-{
-}
-
-#else
-
-void EventHandler::defaultSpaceEventHandler(KeyboardEvent* event)
-{
- ScrollDirection direction = event->shiftKey() ? ScrollUp : ScrollDown;
- if (scrollOverflow(direction, ScrollByPage)) {
- event->setDefaultHandled();
- return;
- }
-
- FrameView* view = m_frame->view();
- if (!view)
- return;
-
- if (view->scroll(direction, ScrollByPage))
- event->setDefaultHandled();
-}
-
-#endif
-
-void EventHandler::defaultTabEventHandler(KeyboardEvent* event)
-{
- // We should only advance focus on tabs if no special modifier keys are held down.
- if (event->ctrlKey() || event->metaKey() || event->altGraphKey())
- return;
-
- Page* page = m_frame->page();
- if (!page)
- return;
- if (!page->tabKeyCyclesThroughElements())
- return;
-
- FocusDirection focusDirection = event->shiftKey() ? FocusDirectionBackward : FocusDirectionForward;
-
- // Tabs can be used in design mode editing.
- if (m_frame->document()->inDesignMode())
- return;
-
- if (page->focusController()->advanceFocus(focusDirection, event))
- event->setDefaultHandled();
-}
-
-void EventHandler::capsLockStateMayHaveChanged()
-{
- if (Document* d = m_frame->document())
- if (Node* node = d->focusedNode())
- if (RenderObject* r = node->renderer())
- r->capsLockStateMayHaveChanged();
-}
-
-unsigned EventHandler::pendingFrameUnloadEventCount()
-{
- return m_pendingFrameUnloadEventCount;
-}
-
-void EventHandler::addPendingFrameUnloadEventCount()
-{
- m_pendingFrameUnloadEventCount += 1;
- m_frame->page()->changePendingUnloadEventCount(1);
- return;
-}
-
-void EventHandler::removePendingFrameUnloadEventCount()
-{
- ASSERT( (-1 + (int)m_pendingFrameUnloadEventCount) >= 0 );
- m_pendingFrameUnloadEventCount -= 1;
- m_frame->page()->changePendingUnloadEventCount(-1);
- return;
-}
-
-void EventHandler::clearPendingFrameUnloadEventCount()
-{
- m_frame->page()->changePendingUnloadEventCount(-((int)m_pendingFrameUnloadEventCount));
- m_pendingFrameUnloadEventCount = 0;
- return;
-}
-
-void EventHandler::sendResizeEvent()
-{
- if (Document* doc = m_frame->document())
- doc->dispatchWindowEvent(eventNames().resizeEvent, false, false);
-}
-
-void EventHandler::sendScrollEvent()
-{
- FrameView* v = m_frame->view();
- if (!v)
- return;
- v->setWasScrolledByUser(true);
- Document* doc = m_frame->document();
- if (!doc)
- return;
- doc->dispatchEventForType(eventNames().scrollEvent, true, false);
-}
-
-unsigned EventHandler::pendingFrameBeforeUnloadEventCount()
-{
- return m_pendingFrameBeforeUnloadEventCount;
-}
-
-void EventHandler::addPendingFrameBeforeUnloadEventCount()
-{
- m_pendingFrameBeforeUnloadEventCount += 1;
- m_frame->page()->changePendingBeforeUnloadEventCount(1);
- return;
-}
-
-void EventHandler::removePendingFrameBeforeUnloadEventCount()
-{
- ASSERT( (-1 + (int)m_pendingFrameBeforeUnloadEventCount) >= 0 );
- m_pendingFrameBeforeUnloadEventCount -= 1;
- m_frame->page()->changePendingBeforeUnloadEventCount(-1);
- return;
-}
-
- void EventHandler::clearPendingFrameBeforeUnloadEventCount()
-{
- m_frame->page()->changePendingBeforeUnloadEventCount(-((int)m_pendingFrameBeforeUnloadEventCount));
- m_pendingFrameBeforeUnloadEventCount = 0;
- return;
-}
-
-bool EventHandler::passMousePressEventToScrollbar(MouseEventWithHitTestResults& mev, Scrollbar* scrollbar)
-{
- if (!scrollbar || !scrollbar->enabled())
- return false;
- return scrollbar->mouseDown(mev.event());
-}
-
-}
+/*
+ * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+ * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "EventHandler.h"
+
+#include "AXObjectCache.h"
+#include "CachedImage.h"
+#include "ChromeClient.h"
+#include "Cursor.h"
+#include "Document.h"
+#include "DragController.h"
+#include "Editor.h"
+#include "EventNames.h"
+#include "FloatPoint.h"
+#include "FloatRect.h"
+#include "FocusController.h"
+#include "Frame.h"
+#include "FrameLoader.h"
+#include "FrameTree.h"
+#include "FrameView.h"
+#include "HitTestRequest.h"
+#include "HitTestResult.h"
+#include "HTMLFrameSetElement.h"
+#include "HTMLFrameElementBase.h"
+#include "HTMLInputElement.h"
+#include "HTMLNames.h"
+#include "Image.h"
+#include "InspectorController.h"
+#include "KeyboardEvent.h"
+#include "MouseEvent.h"
+#include "MouseEventWithHitTestResults.h"
+#include "Page.h"
+#include "PlatformKeyboardEvent.h"
+#include "PlatformWheelEvent.h"
+#include "RenderFrameSet.h"
+#include "RenderWidget.h"
+#include "RenderView.h"
+#include "Scrollbar.h"
+#include "SelectionController.h"
+#include "Settings.h"
+#include "TextEvent.h"
+#include <wtf/StdLibExtras.h>
+
+#if ENABLE(SVG)
+#include "SVGDocument.h"
+#include "SVGElementInstance.h"
+#include "SVGNames.h"
+#include "SVGUseElement.h"
+#endif
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+// The link drag hysteresis is much larger than the others because there
+// needs to be enough space to cancel the link press without starting a link drag,
+// and because dragging links is rare.
+const int LinkDragHysteresis = 40;
+const int ImageDragHysteresis = 5;
+const int TextDragHysteresis = 3;
+const int GeneralDragHysteresis = 3;
+
+// Match key code of composition keydown event on windows.
+// IE sends VK_PROCESSKEY which has value 229;
+const int CompositionEventKeyCode = 229;
+
+#if ENABLE(SVG)
+using namespace SVGNames;
+#endif
+
+// When the autoscroll or the panScroll is triggered when do the scroll every 0.05s to make it smooth
+const double autoscrollInterval = 0.05;
+
+static Frame* subframeForTargetNode(Node*);
+static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&);
+
+static inline void scrollAndAcceptEvent(float delta, ScrollDirection positiveDirection, ScrollDirection negativeDirection, PlatformWheelEvent& e, Node* node)
+{
+ if (!delta)
+ return;
+
+ // Find the nearest enclosing box.
+ RenderBox* enclosingBox = node->renderer()->enclosingBox();
+
+ if (e.granularity() == ScrollByPageWheelEvent) {
+ if (enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPage, 1))
+ e.accept();
+ return;
+ }
+ float pixelsToScroll = delta > 0 ? delta : -delta;
+ if (e.granularity() == ScrollByLineWheelEvent)
+ pixelsToScroll *= cMouseWheelPixelsPerLineStep;
+ if (enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPixel, pixelsToScroll))
+ e.accept();
+}
+
+EventHandler::EventHandler(Frame* frame)
+ : m_frame(frame)
+ , m_mousePressed(false)
+ , m_mouseDownMayStartSelect(false)
+ , m_mouseDownMayStartDrag(false)
+ , m_mouseDownWasSingleClickInSelection(false)
+ , m_beganSelectingText(false)
+ , m_panScrollInProgress(false)
+ , m_hoverTimer(this, &EventHandler::hoverTimerFired)
+ , m_autoscrollTimer(this, &EventHandler::autoscrollTimerFired)
+ , m_autoscrollRenderer(0)
+ , m_autoscrollInProgress(false)
+ , m_mouseDownMayStartAutoscroll(false)
+ , m_mouseDownWasInSubframe(false)
+#if ENABLE(SVG)
+ , m_svgPan(false)
+#endif
+ , m_resizeLayer(0)
+ , m_capturingMouseEventsNode(0)
+ , m_clickCount(0)
+ , m_mouseDownTimestamp(0)
+ , m_pendingFrameUnloadEventCount(0)
+ , m_pendingFrameBeforeUnloadEventCount(0)
+#if PLATFORM(MAC)
+ , m_mouseDownView(nil)
+ , m_sendingEventToSubview(false)
+ , m_activationEventNumber(0)
+#endif
+{
+}
+
+EventHandler::~EventHandler()
+{
+}
+
+EventHandler::EventHandlerDragState& EventHandler::dragState()
+{
+ DEFINE_STATIC_LOCAL(EventHandlerDragState, state, ());
+ return state;
+}
+
+void EventHandler::clear()
+{
+ m_hoverTimer.stop();
+ m_resizeLayer = 0;
+ m_nodeUnderMouse = 0;
+ m_lastNodeUnderMouse = 0;
+#if ENABLE(SVG)
+ m_instanceUnderMouse = 0;
+ m_lastInstanceUnderMouse = 0;
+#endif
+ m_lastMouseMoveEventSubframe = 0;
+ m_lastScrollbarUnderMouse = 0;
+ m_clickCount = 0;
+ m_clickNode = 0;
+ m_frameSetBeingResized = 0;
+ m_dragTarget = 0;
+ m_currentMousePosition = IntPoint();
+ m_mousePressNode = 0;
+ m_mousePressed = false;
+ m_capturingMouseEventsNode = 0;
+}
+
+void EventHandler::selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults& result)
+{
+ Node* innerNode = result.targetNode();
+ Selection newSelection;
+
+ if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) {
+ VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint()));
+ if (pos.isNotNull()) {
+ newSelection = Selection(pos);
+ newSelection.expandUsingGranularity(WordGranularity);
+ }
+
+ if (newSelection.isRange()) {
+ m_frame->setSelectionGranularity(WordGranularity);
+ m_beganSelectingText = true;
+ if (result.event().clickCount() == 2 && m_frame->editor()->isSelectTrailingWhitespaceEnabled())
+ newSelection.appendTrailingWhitespace();
+ }
+
+ if (m_frame->shouldChangeSelection(newSelection))
+ m_frame->selection()->setSelection(newSelection);
+ }
+}
+
+void EventHandler::selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults& result)
+{
+ if (!result.hitTestResult().isLiveLink())
+ return selectClosestWordFromMouseEvent(result);
+
+ Node* innerNode = result.targetNode();
+
+ if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) {
+ Selection newSelection;
+ Element* URLElement = result.hitTestResult().URLElement();
+ VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint()));
+ if (pos.isNotNull() && pos.deepEquivalent().node()->isDescendantOf(URLElement))
+ newSelection = Selection::selectionFromContentsOfNode(URLElement);
+
+ if (newSelection.isRange()) {
+ m_frame->setSelectionGranularity(WordGranularity);
+ m_beganSelectingText = true;
+ }
+
+ if (m_frame->shouldChangeSelection(newSelection))
+ m_frame->selection()->setSelection(newSelection);
+ }
+}
+
+bool EventHandler::handleMousePressEventDoubleClick(const MouseEventWithHitTestResults& event)
+{
+ if (event.event().button() != LeftButton)
+ return false;
+
+ if (m_frame->selection()->isRange())
+ // A double-click when range is already selected
+ // should not change the selection. So, do not call
+ // selectClosestWordFromMouseEvent, but do set
+ // m_beganSelectingText to prevent handleMouseReleaseEvent
+ // from setting caret selection.
+ m_beganSelectingText = true;
+ else
+ selectClosestWordFromMouseEvent(event);
+
+ return true;
+}
+
+bool EventHandler::handleMousePressEventTripleClick(const MouseEventWithHitTestResults& event)
+{
+ if (event.event().button() != LeftButton)
+ return false;
+
+ Node* innerNode = event.targetNode();
+ if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect))
+ return false;
+
+ Selection newSelection;
+ VisiblePosition pos(innerNode->renderer()->positionForPoint(event.localPoint()));
+ if (pos.isNotNull()) {
+ newSelection = Selection(pos);
+ newSelection.expandUsingGranularity(ParagraphGranularity);
+ }
+ if (newSelection.isRange()) {
+ m_frame->setSelectionGranularity(ParagraphGranularity);
+ m_beganSelectingText = true;
+ }
+
+ if (m_frame->shouldChangeSelection(newSelection))
+ m_frame->selection()->setSelection(newSelection);
+
+ return true;
+}
+
+bool EventHandler::handleMousePressEventSingleClick(const MouseEventWithHitTestResults& event)
+{
+ if (event.event().button() != LeftButton)
+ return false;
+
+ Node* innerNode = event.targetNode();
+ if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect))
+ return false;
+
+ // Extend the selection if the Shift key is down, unless the click is in a link.
+ bool extendSelection = event.event().shiftKey() && !event.isOverLink();
+
+ // Don't restart the selection when the mouse is pressed on an
+ // existing selection so we can allow for text dragging.
+ IntPoint vPoint = m_frame->view()->windowToContents(event.event().pos());
+ if (!extendSelection && m_frame->selection()->contains(vPoint)) {
+ m_mouseDownWasSingleClickInSelection = true;
+ return false;
+ }
+
+ VisiblePosition visiblePos(innerNode->renderer()->positionForPoint(event.localPoint()));
+ if (visiblePos.isNull())
+ visiblePos = VisiblePosition(innerNode, 0, DOWNSTREAM);
+ Position pos = visiblePos.deepEquivalent();
+
+ Selection newSelection = m_frame->selection()->selection();
+ if (extendSelection && newSelection.isCaretOrRange()) {
+ m_frame->selection()->setLastChangeWasHorizontalExtension(false);
+
+ // See <rdar://problem/3668157> REGRESSION (Mail): shift-click deselects when selection
+ // was created right-to-left
+ Position start = newSelection.start();
+ Position end = newSelection.end();
+ short before = Range::compareBoundaryPoints(pos.node(), pos.offset(), start.node(), start.offset());
+ if (before <= 0)
+ newSelection = Selection(pos, end);
+ else
+ newSelection = Selection(start, pos);
+
+ if (m_frame->selectionGranularity() != CharacterGranularity)
+ newSelection.expandUsingGranularity(m_frame->selectionGranularity());
+ m_beganSelectingText = true;
+ } else {
+ newSelection = Selection(visiblePos);
+ m_frame->setSelectionGranularity(CharacterGranularity);
+ }
+
+ if (m_frame->shouldChangeSelection(newSelection))
+ m_frame->selection()->setSelection(newSelection);
+
+ return true;
+}
+
+bool EventHandler::handleMousePressEvent(const MouseEventWithHitTestResults& event)
+{
+ // Reset drag state.
+ dragState().m_dragSrc = 0;
+
+ bool singleClick = event.event().clickCount() <= 1;
+
+ // If we got the event back, that must mean it wasn't prevented,
+ // so it's allowed to start a drag or selection.
+ m_mouseDownMayStartSelect = canMouseDownStartSelect(event.targetNode());
+
+ // Careful that the drag starting logic stays in sync with eventMayStartDrag()
+ m_mouseDownMayStartDrag = singleClick;
+
+ m_mouseDownWasSingleClickInSelection = false;
+
+ if (event.isOverWidget() && passWidgetMouseDownEventToWidget(event))
+ return true;
+
+#if ENABLE(SVG)
+ if (m_frame->document()->isSVGDocument() &&
+ static_cast<SVGDocument*>(m_frame->document())->zoomAndPanEnabled()) {
+ if (event.event().shiftKey() && singleClick) {
+ m_svgPan = true;
+ static_cast<SVGDocument*>(m_frame->document())->startPan(event.event().pos());
+ return true;
+ }
+ }
+#endif
+
+ // We don't do this at the start of mouse down handling,
+ // because we don't want to do it until we know we didn't hit a widget.
+ if (singleClick)
+ focusDocumentView();
+
+ Node* innerNode = event.targetNode();
+
+ m_mousePressNode = innerNode;
+ m_dragStartPos = event.event().pos();
+
+ bool swallowEvent = false;
+ if (event.event().button() == LeftButton || event.event().button() == MiddleButton) {
+ m_frame->selection()->setCaretBlinkingSuspended(true);
+ m_mousePressed = true;
+ m_beganSelectingText = false;
+
+ if (event.event().clickCount() == 2)
+ swallowEvent = handleMousePressEventDoubleClick(event);
+ else if (event.event().clickCount() >= 3)
+ swallowEvent = handleMousePressEventTripleClick(event);
+ else
+ swallowEvent = handleMousePressEventSingleClick(event);
+ }
+
+ m_mouseDownMayStartAutoscroll = m_mouseDownMayStartSelect ||
+ (m_mousePressNode && m_mousePressNode->renderBox() && m_mousePressNode->renderBox()->canBeProgramaticallyScrolled(true));
+
+ return swallowEvent;
+}
+
+bool EventHandler::handleMouseDraggedEvent(const MouseEventWithHitTestResults& event)
+{
+ if (handleDrag(event))
+ return true;
+
+ if (!m_mousePressed)
+ return false;
+
+ Node* targetNode = event.targetNode();
+ if (event.event().button() != LeftButton || !targetNode || !targetNode->renderer())
+ return false;
+
+#if PLATFORM(MAC) // FIXME: Why does this assertion fire on other platforms?
+ ASSERT(m_mouseDownMayStartSelect || m_mouseDownMayStartAutoscroll);
+#endif
+
+ m_mouseDownMayStartDrag = false;
+
+ if (m_mouseDownMayStartAutoscroll && !m_panScrollInProgress) {
+ // If the selection is contained in a layer that can scroll, that layer should handle the autoscroll
+ // Otherwise, let the bridge handle it so the view can scroll itself.
+ RenderObject* renderer = targetNode->renderer();
+ while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeProgramaticallyScrolled(false))) {
+ if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
+ renderer = renderer->document()->ownerElement()->renderer();
+ else
+ renderer = renderer->parent();
+ }
+
+ if (renderer) {
+ m_autoscrollInProgress = true;
+ handleAutoscroll(renderer);
+ }
+
+ m_mouseDownMayStartAutoscroll = false;
+ }
+
+ updateSelectionForMouseDrag(targetNode, event.localPoint());
+ return true;
+}
+
+bool EventHandler::eventMayStartDrag(const PlatformMouseEvent& event) const
+{
+ // This is a pre-flight check of whether the event might lead to a drag being started. Be careful
+ // that its logic needs to stay in sync with handleMouseMoveEvent() and the way we setMouseDownMayStartDrag
+ // in handleMousePressEvent
+
+ if (!m_frame->contentRenderer() || !m_frame->contentRenderer()->hasLayer()
+ || event.button() != LeftButton || event.clickCount() != 1)
+ return false;
+
+ bool DHTMLFlag;
+ bool UAFlag;
+ allowDHTMLDrag(DHTMLFlag, UAFlag);
+ if (!DHTMLFlag && !UAFlag)
+ return false;
+
+ HitTestRequest request(HitTestRequest::ReadOnly);
+ HitTestResult result(m_frame->view()->windowToContents(event.pos()));
+ m_frame->contentRenderer()->layer()->hitTest(request, result);
+ bool srcIsDHTML;
+ return result.innerNode() && result.innerNode()->renderer()->draggableNode(DHTMLFlag, UAFlag, result.point().x(), result.point().y(), srcIsDHTML);
+}
+
+void EventHandler::updateSelectionForMouseDrag()
+{
+ FrameView* view = m_frame->view();
+ if (!view)
+ return;
+ RenderView* renderer = m_frame->contentRenderer();
+ if (!renderer)
+ return;
+ RenderLayer* layer = renderer->layer();
+ if (!layer)
+ return;
+
+ HitTestRequest request(HitTestRequest::ReadOnly |
+ HitTestRequest::Active |
+ HitTestRequest::MouseMove);
+ HitTestResult result(view->windowToContents(m_currentMousePosition));
+ layer->hitTest(request, result);
+ updateSelectionForMouseDrag(result.innerNode(), result.localPoint());
+}
+
+void EventHandler::updateSelectionForMouseDrag(Node* targetNode, const IntPoint& localPoint)
+{
+ if (!m_mouseDownMayStartSelect)
+ return;
+
+ if (!targetNode)
+ return;
+
+ RenderObject* targetRenderer = targetNode->renderer();
+ if (!targetRenderer)
+ return;
+
+ if (!canMouseDragExtendSelect(targetNode))
+ return;
+
+ VisiblePosition targetPosition(targetRenderer->positionForPoint(localPoint));
+
+ // Don't modify the selection if we're not on a node.
+ if (targetPosition.isNull())
+ return;
+
+ // Restart the selection if this is the first mouse move. This work is usually
+ // done in handleMousePressEvent, but not if the mouse press was on an existing selection.
+ Selection newSelection = m_frame->selection()->selection();
+
+#if ENABLE(SVG)
+ // Special case to limit selection to the containing block for SVG text.
+ // FIXME: Isn't there a better non-SVG-specific way to do this?
+ if (Node* selectionBaseNode = newSelection.base().node())
+ if (RenderObject* selectionBaseRenderer = selectionBaseNode->renderer())
+ if (selectionBaseRenderer->isSVGText())
+ if (targetNode->renderer()->containingBlock() != selectionBaseRenderer->containingBlock())
+ return;
+#endif
+
+ if (!m_beganSelectingText) {
+ m_beganSelectingText = true;
+ newSelection = Selection(targetPosition);
+ }
+
+ newSelection.setExtent(targetPosition);
+ if (m_frame->selectionGranularity() != CharacterGranularity)
+ newSelection.expandUsingGranularity(m_frame->selectionGranularity());
+
+ if (m_frame->shouldChangeSelection(newSelection)) {
+ m_frame->selection()->setLastChangeWasHorizontalExtension(false);
+ m_frame->selection()->setSelection(newSelection);
+ }
+}
+
+bool EventHandler::handleMouseUp(const MouseEventWithHitTestResults& event)
+{
+ if (eventLoopHandleMouseUp(event))
+ return true;
+
+ // If this was the first click in the window, we don't even want to clear the selection.
+ // This case occurs when the user clicks on a draggable element, since we have to process
+ // the mouse down and drag events to see if we might start a drag. For other first clicks
+ // in a window, we just don't acceptFirstMouse, and the whole down-drag-up sequence gets
+ // ignored upstream of this layer.
+ return eventActivatedView(event.event());
+}
+
+bool EventHandler::handleMouseReleaseEvent(const MouseEventWithHitTestResults& event)
+{
+ if (m_autoscrollInProgress)
+ stopAutoscrollTimer();
+
+ if (handleMouseUp(event))
+ return true;
+
+ // Used to prevent mouseMoveEvent from initiating a drag before
+ // the mouse is pressed again.
+ m_frame->selection()->setCaretBlinkingSuspended(false);
+ m_mousePressed = false;
+ m_mouseDownMayStartDrag = false;
+ m_mouseDownMayStartSelect = false;
+ m_mouseDownMayStartAutoscroll = false;
+ m_mouseDownWasInSubframe = false;
+
+ bool handled = false;
+
+ // Clear the selection if the mouse didn't move after the last mouse press.
+ // We do this so when clicking on the selection, the selection goes away.
+ // However, if we are editing, place the caret.
+ if (m_mouseDownWasSingleClickInSelection && !m_beganSelectingText
+ && m_dragStartPos == event.event().pos()
+ && m_frame->selection()->isRange()) {
+ Selection newSelection;
+ Node *node = event.targetNode();
+ if (node && node->isContentEditable() && node->renderer()) {
+ VisiblePosition pos = node->renderer()->positionForPoint(event.localPoint());
+ newSelection = Selection(pos);
+ }
+ if (m_frame->shouldChangeSelection(newSelection))
+ m_frame->selection()->setSelection(newSelection);
+
+ handled = true;
+ }
+
+ m_frame->notifyRendererOfSelectionChange(true);
+
+ m_frame->selection()->selectFrameElementInParentIfFullySelected();
+
+ return handled;
+}
+
+void EventHandler::handleAutoscroll(RenderObject* renderer)
+{
+ // We don't want to trigger the autoscroll or the panScroll if it's already active
+ if (m_autoscrollTimer.isActive())
+ return;
+
+ setAutoscrollRenderer(renderer);
+
+#if ENABLE(PAN_SCROLLING)
+ if (m_panScrollInProgress) {
+ m_panScrollStartPos = currentMousePosition();
+ m_frame->view()->addPanScrollIcon(m_panScrollStartPos);
+ // If we're not in the top frame we notify it that we are using the panScroll
+ if (m_frame != m_frame->page()->mainFrame())
+ m_frame->page()->mainFrame()->eventHandler()->setPanScrollInProgress(true);
+ }
+#endif
+
+ startAutoscrollTimer();
+}
+
+void EventHandler::autoscrollTimerFired(Timer<EventHandler>*)
+{
+ RenderObject* r = autoscrollRenderer();
+ if (!r || !r->isBox()) {
+ stopAutoscrollTimer();
+ return;
+ }
+
+ if (m_autoscrollInProgress) {
+ if (!m_mousePressed) {
+ stopAutoscrollTimer();
+ return;
+ }
+ toRenderBox(r)->autoscroll();
+ } else {
+ // we verify that the main frame hasn't received the order to stop the panScroll
+ if (!m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress()) {
+ stopAutoscrollTimer();
+ return;
+ }
+#if ENABLE(PAN_SCROLLING)
+ setPanScrollCursor();
+ toRenderBox(r)->panScroll(m_panScrollStartPos);
+#endif
+ }
+}
+
+void EventHandler::setPanScrollCursor()
+{
+ // At the original click location we draw a 4 arrowed icon. Over this icon there won't be any scroll
+ // So we don't want to change the cursor over this area
+ const int noScrollRadius = 9;
+ bool east = m_panScrollStartPos.x() < (m_currentMousePosition.x() - noScrollRadius);
+ bool west = m_panScrollStartPos.x() > (m_currentMousePosition.x() + noScrollRadius);
+ bool north = m_panScrollStartPos.y() > (m_currentMousePosition.y() + noScrollRadius);
+ bool south = m_panScrollStartPos.y() < (m_currentMousePosition.y() - noScrollRadius);
+
+ if (north) {
+ if (east)
+ m_frame->view()->setCursor(northEastPanningCursor());
+ else if (west)
+ m_frame->view()->setCursor(northWestPanningCursor());
+ else
+ m_frame->view()->setCursor(northPanningCursor());
+ } else if (south) {
+ if (east)
+ m_frame->view()->setCursor(southEastPanningCursor());
+ else if (west)
+ m_frame->view()->setCursor(southWestPanningCursor());
+ else
+ m_frame->view()->setCursor(southPanningCursor());
+ } else if (east)
+ m_frame->view()->setCursor(eastPanningCursor());
+ else if (west)
+ m_frame->view()->setCursor(westPanningCursor());
+ else
+ m_frame->view()->setCursor(middlePanningCursor());
+}
+
+RenderObject* EventHandler::autoscrollRenderer() const
+{
+ return m_autoscrollRenderer;
+}
+
+void EventHandler::updateAutoscrollRenderer()
+{
+ if (!m_autoscrollRenderer)
+ return;
+
+ HitTestResult hitTest = hitTestResultAtPoint(m_panScrollStartPos, true);
+
+ if (Node* nodeAtPoint = hitTest.innerNode())
+ m_autoscrollRenderer = nodeAtPoint->renderer();
+
+ while (m_autoscrollRenderer && (!m_autoscrollRenderer->isBox() || !toRenderBox(m_autoscrollRenderer)->canBeProgramaticallyScrolled(false)))
+ m_autoscrollRenderer = m_autoscrollRenderer->parent();
+}
+
+void EventHandler::setAutoscrollRenderer(RenderObject* renderer)
+{
+ m_autoscrollRenderer = renderer;
+}
+
+void EventHandler::allowDHTMLDrag(bool& flagDHTML, bool& flagUA) const
+{
+ if (!m_frame || !m_frame->document()) {
+ flagDHTML = false;
+ flagUA = false;
+ return;
+ }
+
+ unsigned mask = m_frame->page()->dragController()->delegateDragSourceAction(m_frame->view()->contentsToWindow(m_mouseDownPos));
+ flagDHTML = (mask & DragSourceActionDHTML) != DragSourceActionNone;
+ flagUA = ((mask & DragSourceActionImage) || (mask & DragSourceActionLink) || (mask & DragSourceActionSelection));
+}
+
+HitTestResult EventHandler::hitTestResultAtPoint(const IntPoint& point, bool allowShadowContent, bool ignoreClipping)
+{
+ HitTestResult result(point);
+ if (!m_frame->contentRenderer())
+ return result;
+ int hitType = HitTestRequest::ReadOnly | HitTestRequest::Active;
+ if (ignoreClipping)
+ hitType |= HitTestRequest::IgnoreClipping;
+ m_frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), result);
+
+ while (true) {
+ Node* n = result.innerNode();
+ if (!result.isOverWidget() || !n || !n->renderer() || !n->renderer()->isWidget())
+ break;
+ RenderWidget* renderWidget = static_cast<RenderWidget*>(n->renderer());
+ Widget* widget = renderWidget->widget();
+ if (!widget || !widget->isFrameView())
+ break;
+ Frame* frame = static_cast<HTMLFrameElementBase*>(n)->contentFrame();
+ if (!frame || !frame->contentRenderer())
+ break;
+ FrameView* view = static_cast<FrameView*>(widget);
+ IntPoint widgetPoint(result.localPoint().x() + view->scrollX() - renderWidget->borderLeft() - renderWidget->paddingLeft(),
+ result.localPoint().y() + view->scrollY() - renderWidget->borderTop() - renderWidget->paddingTop());
+ HitTestResult widgetHitTestResult(widgetPoint);
+ frame->contentRenderer()->layer()->hitTest(HitTestRequest(hitType), widgetHitTestResult);
+ result = widgetHitTestResult;
+ }
+
+ // If our HitTestResult is not visible, then we started hit testing too far down the frame chain.
+ // Another hit test at the main frame level should get us the correct visible result.
+ Frame* resultFrame = result.innerNonSharedNode() ? result.innerNonSharedNode()->document()->frame() : 0;
+ Frame* mainFrame = m_frame->page()->mainFrame();
+ if (m_frame != mainFrame && resultFrame && resultFrame != mainFrame && !resultFrame->editor()->insideVisibleArea(result.point())) {
+ IntPoint windowPoint = resultFrame->view()->contentsToWindow(result.point());
+ IntPoint mainFramePoint = mainFrame->view()->windowToContents(windowPoint);
+ result = mainFrame->eventHandler()->hitTestResultAtPoint(mainFramePoint, allowShadowContent, ignoreClipping);
+ }
+
+ if (!allowShadowContent)
+ result.setToNonShadowAncestor();
+
+ return result;
+}
+
+
+void EventHandler::startAutoscrollTimer()
+{
+ m_autoscrollTimer.startRepeating(autoscrollInterval);
+}
+
+void EventHandler::stopAutoscrollTimer(bool rendererIsBeingDestroyed)
+{
+ if (m_autoscrollInProgress) {
+ if (m_mouseDownWasInSubframe) {
+ if (Frame* subframe = subframeForTargetNode(m_mousePressNode.get()))
+ subframe->eventHandler()->stopAutoscrollTimer(rendererIsBeingDestroyed);
+ return;
+ }
+ }
+
+ if (autoscrollRenderer()) {
+ if (!rendererIsBeingDestroyed && (m_autoscrollInProgress || m_panScrollInProgress))
+ toRenderBox(autoscrollRenderer())->stopAutoscroll();
+#if ENABLE(PAN_SCROLLING)
+ if (m_panScrollInProgress) {
+ m_frame->view()->removePanScrollIcon();
+ m_frame->view()->setCursor(pointerCursor());
+ }
+#endif
+
+ setAutoscrollRenderer(0);
+ }
+
+ m_autoscrollTimer.stop();
+
+ m_panScrollInProgress = false;
+ // If we're not in the top frame we notify it that we are not using the panScroll anymore
+ if (m_frame->page() && m_frame != m_frame->page()->mainFrame())
+ m_frame->page()->mainFrame()->eventHandler()->setPanScrollInProgress(false);
+ m_autoscrollInProgress = false;
+}
+
+Node* EventHandler::mousePressNode() const
+{
+ return m_mousePressNode.get();
+}
+
+void EventHandler::setMousePressNode(PassRefPtr<Node> node)
+{
+ m_mousePressNode = node;
+}
+
+bool EventHandler::scrollOverflow(ScrollDirection direction, ScrollGranularity granularity)
+{
+ if (!m_frame->document())
+ return false;
+
+ Node* node = m_frame->document()->focusedNode();
+ if (!node)
+ node = m_mousePressNode.get();
+
+ if (node) {
+ RenderObject* r = node->renderer();
+ if (r && !r->isListBox())
+ return r->enclosingBox()->scroll(direction, granularity);
+ }
+
+ return false;
+}
+
+IntPoint EventHandler::currentMousePosition() const
+{
+ return m_currentMousePosition;
+}
+
+Frame* subframeForHitTestResult(const MouseEventWithHitTestResults& hitTestResult)
+{
+ if (!hitTestResult.isOverWidget())
+ return 0;
+ return subframeForTargetNode(hitTestResult.targetNode());
+}
+
+Frame* subframeForTargetNode(Node* node)
+{
+ if (!node)
+ return 0;
+
+ RenderObject* renderer = node->renderer();
+ if (!renderer || !renderer->isWidget())
+ return 0;
+
+ Widget* widget = static_cast<RenderWidget*>(renderer)->widget();
+ if (!widget || !widget->isFrameView())
+ return 0;
+
+ return static_cast<FrameView*>(widget)->frame();
+}
+
+static bool isSubmitImage(Node* node)
+{
+ return node && node->hasTagName(inputTag)
+ && static_cast<HTMLInputElement*>(node)->inputType() == HTMLInputElement::IMAGE;
+}
+
+// Returns true if the node's editable block is not current focused for editing
+static bool nodeIsNotBeingEdited(Node* node, Frame* frame)
+{
+ return frame->selection()->rootEditableElement() != node->rootEditableElement();
+}
+
+Cursor EventHandler::selectCursor(const MouseEventWithHitTestResults& event, Scrollbar* scrollbar)
+{
+ // During selection, use an I-beam no matter what we're over.
+ // If you're capturing mouse events for a particular node, don't treat this as a selection.
+ if (m_mousePressed && m_mouseDownMayStartSelect && m_frame->selection()->isCaretOrRange() && !m_capturingMouseEventsNode)
+ return iBeamCursor();
+
+ Node* node = event.targetNode();
+ RenderObject* renderer = node ? node->renderer() : 0;
+ RenderStyle* style = renderer ? renderer->style() : 0;
+
+ if (renderer && renderer->isFrameSet()) {
+ RenderFrameSet* fs = static_cast<RenderFrameSet*>(renderer);
+ if (fs->canResizeRow(event.localPoint()))
+ return rowResizeCursor();
+ if (fs->canResizeColumn(event.localPoint()))
+ return columnResizeCursor();
+ }
+
+ if (style && style->cursors()) {
+ const CursorList* cursors = style->cursors();
+ for (unsigned i = 0; i < cursors->size(); ++i) {
+ CachedImage* cimage = (*cursors)[i].cursorImage.get();
+ IntPoint hotSpot = (*cursors)[i].hotSpot;
+ if (!cimage)
+ continue;
+ // Limit the size of cursors so that they cannot be used to cover UI elements in chrome.
+ IntSize size = cimage->image()->size();
+ if (size.width() > 128 || size.height() > 128)
+ continue;
+ // Do not let the hotspot be outside the bounds of the image.
+ if (hotSpot.x() < 0 || hotSpot.y() < 0 || hotSpot.x() > size.width() || hotSpot.y() > size.height())
+ continue;
+ if (cimage->image()->isNull())
+ break;
+ if (!cimage->errorOccurred())
+ return Cursor(cimage->image(), hotSpot);
+ }
+ }
+
+ switch (style ? style->cursor() : CURSOR_AUTO) {
+ case CURSOR_AUTO: {
+ bool editable = (node && node->isContentEditable());
+ bool editableLinkEnabled = false;
+
+ // If the link is editable, then we need to check the settings to see whether or not the link should be followed
+ if (editable) {
+ ASSERT(m_frame->settings());
+ switch(m_frame->settings()->editableLinkBehavior()) {
+ default:
+ case EditableLinkDefaultBehavior:
+ case EditableLinkAlwaysLive:
+ editableLinkEnabled = true;
+ break;
+
+ case EditableLinkNeverLive:
+ editableLinkEnabled = false;
+ break;
+
+ case EditableLinkLiveWhenNotFocused:
+ editableLinkEnabled = nodeIsNotBeingEdited(node, m_frame) || event.event().shiftKey();
+ break;
+
+ case EditableLinkOnlyLiveWithShiftKey:
+ editableLinkEnabled = event.event().shiftKey();
+ break;
+ }
+ }
+
+ if ((event.isOverLink() || isSubmitImage(node)) && (!editable || editableLinkEnabled))
+ return handCursor();
+ RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0;
+ bool inResizer = false;
+ if (m_frame->view() && layer && layer->isPointInResizeControl(m_frame->view()->windowToContents(event.event().pos())))
+ inResizer = true;
+ if ((editable || (renderer && renderer->isText() && node->canStartSelection())) && !inResizer && !scrollbar)
+ return iBeamCursor();
+ return pointerCursor();
+ }
+ case CURSOR_CROSS:
+ return crossCursor();
+ case CURSOR_POINTER:
+ return handCursor();
+ case CURSOR_MOVE:
+ return moveCursor();
+ case CURSOR_ALL_SCROLL:
+ return moveCursor();
+ case CURSOR_E_RESIZE:
+ return eastResizeCursor();
+ case CURSOR_W_RESIZE:
+ return westResizeCursor();
+ case CURSOR_N_RESIZE:
+ return northResizeCursor();
+ case CURSOR_S_RESIZE:
+ return southResizeCursor();
+ case CURSOR_NE_RESIZE:
+ return northEastResizeCursor();
+ case CURSOR_SW_RESIZE:
+ return southWestResizeCursor();
+ case CURSOR_NW_RESIZE:
+ return northWestResizeCursor();
+ case CURSOR_SE_RESIZE:
+ return southEastResizeCursor();
+ case CURSOR_NS_RESIZE:
+ return northSouthResizeCursor();
+ case CURSOR_EW_RESIZE:
+ return eastWestResizeCursor();
+ case CURSOR_NESW_RESIZE:
+ return northEastSouthWestResizeCursor();
+ case CURSOR_NWSE_RESIZE:
+ return northWestSouthEastResizeCursor();
+ case CURSOR_COL_RESIZE:
+ return columnResizeCursor();
+ case CURSOR_ROW_RESIZE:
+ return rowResizeCursor();
+ case CURSOR_TEXT:
+ return iBeamCursor();
+ case CURSOR_WAIT:
+ return waitCursor();
+ case CURSOR_HELP:
+ return helpCursor();
+ case CURSOR_VERTICAL_TEXT:
+ return verticalTextCursor();
+ case CURSOR_CELL:
+ return cellCursor();
+ case CURSOR_CONTEXT_MENU:
+ return contextMenuCursor();
+ case CURSOR_PROGRESS:
+ return progressCursor();
+ case CURSOR_NO_DROP:
+ return noDropCursor();
+ case CURSOR_ALIAS:
+ return aliasCursor();
+ case CURSOR_COPY:
+ return copyCursor();
+ case CURSOR_NONE:
+ return noneCursor();
+ case CURSOR_NOT_ALLOWED:
+ return notAllowedCursor();
+ case CURSOR_DEFAULT:
+ return pointerCursor();
+ case CURSOR_WEBKIT_ZOOM_IN:
+ return zoomInCursor();
+ case CURSOR_WEBKIT_ZOOM_OUT:
+ return zoomOutCursor();
+ case CURSOR_WEBKIT_GRAB:
+ return grabCursor();
+ case CURSOR_WEBKIT_GRABBING:
+ return grabbingCursor();
+ }
+ return pointerCursor();
+}
+
+bool EventHandler::handleMousePressEvent(const PlatformMouseEvent& mouseEvent)
+{
+ if (!m_frame->document())
+ return false;
+
+ RefPtr<FrameView> protector(m_frame->view());
+
+ m_mousePressed = true;
+ m_currentMousePosition = mouseEvent.pos();
+ m_mouseDownTimestamp = mouseEvent.timestamp();
+ m_mouseDownMayStartDrag = false;
+ m_mouseDownMayStartSelect = false;
+ m_mouseDownMayStartAutoscroll = false;
+ m_mouseDownPos = m_frame->view()->windowToContents(mouseEvent.pos());
+ m_mouseDownWasInSubframe = false;
+
+ HitTestRequest request(HitTestRequest::Active);
+ MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
+
+ if (!mev.targetNode()) {
+ invalidateClick();
+ return false;
+ }
+
+ m_mousePressNode = mev.targetNode();
+
+ InspectorController* inspector = m_frame->page()->inspectorController();
+ if (inspector && inspector->enabled() && inspector->searchingForNodeInPage()) {
+ inspector->handleMousePressOnNode(m_mousePressNode.get());
+ invalidateClick();
+ return true;
+ }
+
+ Frame* subframe = subframeForHitTestResult(mev);
+ if (subframe && passMousePressEventToSubframe(mev, subframe)) {
+ // Start capturing future events for this frame. We only do this if we didn't clear
+ // the m_mousePressed flag, which may happen if an AppKit widget entered a modal event loop.
+ if (m_mousePressed)
+ m_capturingMouseEventsNode = mev.targetNode();
+ invalidateClick();
+ return true;
+ }
+
+#if ENABLE(PAN_SCROLLING)
+ if (m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) {
+ stopAutoscrollTimer();
+ invalidateClick();
+ return true;
+ }
+
+ if (mouseEvent.button() == MiddleButton && !mev.isOverLink()) {
+ RenderObject* renderer = mev.targetNode()->renderer();
+
+ while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeProgramaticallyScrolled(false))) {
+ if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
+ renderer = renderer->document()->ownerElement()->renderer();
+ else
+ renderer = renderer->parent();
+ }
+
+ if (renderer) {
+ m_panScrollInProgress = true;
+ handleAutoscroll(renderer);
+ invalidateClick();
+ return true;
+ }
+ }
+#endif
+
+ m_clickCount = mouseEvent.clickCount();
+ m_clickNode = mev.targetNode();
+
+ RenderLayer* layer = m_clickNode->renderer() ? m_clickNode->renderer()->enclosingLayer() : 0;
+ IntPoint p = m_frame->view()->windowToContents(mouseEvent.pos());
+ if (layer && layer->isPointInResizeControl(p)) {
+ layer->setInResizeMode(true);
+ m_resizeLayer = layer;
+ m_offsetFromResizeCorner = layer->offsetFromResizeCorner(p);
+ invalidateClick();
+ return true;
+ }
+
+ bool swallowEvent = dispatchMouseEvent(eventNames().mousedownEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
+
+ // If the hit testing originally determined the event was in a scrollbar, refetch the MouseEventWithHitTestResults
+ // in case the scrollbar widget was destroyed when the mouse event was handled.
+ if (mev.scrollbar()) {
+ const bool wasLastScrollBar = mev.scrollbar() == m_lastScrollbarUnderMouse.get();
+ HitTestRequest request(HitTestRequest::ReadOnly |
+ HitTestRequest::Active);
+ mev = prepareMouseEvent(request, mouseEvent);
+
+ if (wasLastScrollBar && mev.scrollbar() != m_lastScrollbarUnderMouse.get())
+ m_lastScrollbarUnderMouse = 0;
+ }
+
+ if (swallowEvent) {
+ // scrollbars should get events anyway, even disabled controls might be scrollable
+ if (mev.scrollbar())
+ passMousePressEventToScrollbar(mev, mev.scrollbar());
+ } else {
+ // Refetch the event target node if it currently is the shadow node inside an <input> element.
+ // If a mouse event handler changes the input element type to one that has a widget associated,
+ // we'd like to EventHandler::handleMousePressEvent to pass the event to the widget and thus the
+ // event target node can't still be the shadow node.
+ if (mev.targetNode()->isShadowNode() && mev.targetNode()->shadowParentNode()->hasTagName(inputTag)) {
+ HitTestRequest request(HitTestRequest::ReadOnly |
+ HitTestRequest::Active);
+ mev = prepareMouseEvent(request, mouseEvent);
+ }
+
+ Scrollbar* scrollbar = m_frame->view()->scrollbarUnderMouse(mouseEvent);
+ if (!scrollbar)
+ scrollbar = mev.scrollbar();
+ if (scrollbar && passMousePressEventToScrollbar(mev, scrollbar))
+ swallowEvent = true;
+ else
+ swallowEvent = handleMousePressEvent(mev);
+ }
+
+ return swallowEvent;
+}
+
+// This method only exists for platforms that don't know how to deliver
+bool EventHandler::handleMouseDoubleClickEvent(const PlatformMouseEvent& mouseEvent)
+{
+ if (!m_frame->document())
+ return false;
+
+ RefPtr<FrameView> protector(m_frame->view());
+
+ // We get this instead of a second mouse-up
+ m_mousePressed = false;
+ m_currentMousePosition = mouseEvent.pos();
+
+ HitTestRequest request(HitTestRequest::Active);
+ MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
+ Frame* subframe = subframeForHitTestResult(mev);
+ if (subframe && passMousePressEventToSubframe(mev, subframe)) {
+ m_capturingMouseEventsNode = 0;
+ return true;
+ }
+
+ m_clickCount = mouseEvent.clickCount();
+ bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false);
+
+ bool swallowClickEvent = false;
+ // Don't ever dispatch click events for right clicks
+ if (mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode)
+ swallowClickEvent = dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
+
+ if (m_lastScrollbarUnderMouse)
+ swallowMouseUpEvent = m_lastScrollbarUnderMouse->mouseUp();
+
+ bool swallowMouseReleaseEvent = false;
+ if (!swallowMouseUpEvent)
+ swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
+
+ invalidateClick();
+
+ return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
+}
+
+bool EventHandler::mouseMoved(const PlatformMouseEvent& event)
+{
+ HitTestResult hoveredNode = HitTestResult(IntPoint());
+ bool result = handleMouseMoveEvent(event, &hoveredNode);
+
+ Page* page = m_frame->page();
+ if (!page)
+ return result;
+
+ hoveredNode.setToNonShadowAncestor();
+ page->chrome()->mouseDidMoveOverElement(hoveredNode, event.modifierFlags());
+ page->chrome()->setToolTip(hoveredNode);
+ return result;
+}
+
+bool EventHandler::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, HitTestResult* hoveredNode)
+{
+ // in Radar 3703768 we saw frequent crashes apparently due to the
+ // part being null here, which seems impossible, so check for nil
+ // but also assert so that we can try to figure this out in debug
+ // builds, if it happens.
+ ASSERT(m_frame);
+ if (!m_frame || !m_frame->document())
+ return false;
+
+ RefPtr<FrameView> protector(m_frame->view());
+ m_currentMousePosition = mouseEvent.pos();
+
+ if (m_hoverTimer.isActive())
+ m_hoverTimer.stop();
+
+#if ENABLE(SVG)
+ if (m_svgPan) {
+ static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition);
+ return true;
+ }
+#endif
+
+ if (m_frameSetBeingResized)
+ return dispatchMouseEvent(eventNames().mousemoveEvent, m_frameSetBeingResized.get(), false, 0, mouseEvent, false);
+
+ // Send events right to a scrollbar if the mouse is pressed.
+ if (m_lastScrollbarUnderMouse && m_mousePressed)
+ return m_lastScrollbarUnderMouse->mouseMoved(m_lastScrollbarUnderMouse->transformEvent(mouseEvent));
+
+ // Treat mouse move events while the mouse is pressed as "read-only" in prepareMouseEvent
+ // if we are allowed to select.
+ // This means that :hover and :active freeze in the state they were in when the mouse
+ // was pressed, rather than updating for nodes the mouse moves over as you hold the mouse down.
+ int hitType = HitTestRequest::MouseMove;
+ if (m_mousePressed && m_mouseDownMayStartSelect)
+ hitType |= HitTestRequest::ReadOnly;
+ if (m_mousePressed)
+ hitType |= HitTestRequest::Active;
+ HitTestRequest request(hitType);
+ MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
+ if (hoveredNode)
+ *hoveredNode = mev.hitTestResult();
+
+ Scrollbar* scrollbar = 0;
+
+ if (m_resizeLayer && m_resizeLayer->inResizeMode())
+ m_resizeLayer->resize(mouseEvent, m_offsetFromResizeCorner);
+ else {
+ if (m_frame->view())
+ scrollbar = m_frame->view()->scrollbarUnderMouse(mouseEvent);
+
+ if (!scrollbar)
+ scrollbar = mev.scrollbar();
+
+ if (m_lastScrollbarUnderMouse != scrollbar) {
+ // Send mouse exited to the old scrollbar.
+ if (m_lastScrollbarUnderMouse)
+ m_lastScrollbarUnderMouse->mouseExited();
+ m_lastScrollbarUnderMouse = m_mousePressed ? 0 : scrollbar;
+ }
+ }
+
+ bool swallowEvent = false;
+ RefPtr<Frame> newSubframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
+
+ // We want mouseouts to happen first, from the inside out. First send a move event to the last subframe so that it will fire mouseouts.
+ if (m_lastMouseMoveEventSubframe && m_lastMouseMoveEventSubframe->tree()->isDescendantOf(m_frame) && m_lastMouseMoveEventSubframe != newSubframe)
+ passMouseMoveEventToSubframe(mev, m_lastMouseMoveEventSubframe.get());
+
+ if (newSubframe) {
+ // Update over/out state before passing the event to the subframe.
+ updateMouseEventTargetNode(mev.targetNode(), mouseEvent, true);
+
+ // Event dispatch in updateMouseEventTargetNode may have caused the subframe of the target
+ // node to be detached from its FrameView, in which case the event should not be passed.
+ if (newSubframe->view())
+ swallowEvent |= passMouseMoveEventToSubframe(mev, newSubframe.get(), hoveredNode);
+ } else {
+ if (scrollbar && !m_mousePressed)
+ scrollbar->mouseMoved(scrollbar->transformEvent(mouseEvent)); // Handle hover effects on platforms that support visual feedback on scrollbar hovering.
+ if ((!m_resizeLayer || !m_resizeLayer->inResizeMode()) && !m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() && m_frame->view())
+ m_frame->view()->setCursor(selectCursor(mev, scrollbar));
+ }
+
+ m_lastMouseMoveEventSubframe = newSubframe;
+
+ if (swallowEvent)
+ return true;
+
+ swallowEvent = dispatchMouseEvent(eventNames().mousemoveEvent, mev.targetNode(), false, 0, mouseEvent, true);
+ if (!swallowEvent)
+ swallowEvent = handleMouseDraggedEvent(mev);
+
+ return swallowEvent;
+}
+
+void EventHandler::invalidateClick()
+{
+ m_clickCount = 0;
+ m_clickNode = 0;
+}
+
+bool EventHandler::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent)
+{
+ if (!m_frame->document())
+ return false;
+
+ RefPtr<FrameView> protector(m_frame->view());
+
+ m_mousePressed = false;
+ m_currentMousePosition = mouseEvent.pos();
+
+#if ENABLE(SVG)
+ if (m_svgPan) {
+ m_svgPan = false;
+ static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition);
+ return true;
+ }
+#endif
+
+ if (m_frameSetBeingResized)
+ return dispatchMouseEvent(eventNames().mouseupEvent, m_frameSetBeingResized.get(), true, m_clickCount, mouseEvent, false);
+
+ if (m_lastScrollbarUnderMouse) {
+ invalidateClick();
+ return m_lastScrollbarUnderMouse->mouseUp();
+ }
+
+ HitTestRequest request(HitTestRequest::MouseUp);
+ MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
+ Frame* subframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
+ if (subframe && passMouseReleaseEventToSubframe(mev, subframe)) {
+ m_capturingMouseEventsNode = 0;
+ return true;
+ }
+
+ bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false);
+
+ // Don't ever dispatch click events for right clicks
+ bool swallowClickEvent = false;
+ if (m_clickCount > 0 && mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode)
+ swallowClickEvent = dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
+
+ if (m_resizeLayer) {
+ m_resizeLayer->setInResizeMode(false);
+ m_resizeLayer = 0;
+ }
+
+ bool swallowMouseReleaseEvent = false;
+ if (!swallowMouseUpEvent)
+ swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
+
+ invalidateClick();
+
+ return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
+}
+
+bool EventHandler::dispatchDragEvent(const AtomicString& eventType, Node* dragTarget, const PlatformMouseEvent& event, Clipboard* clipboard)
+{
+ IntPoint contentsPos = m_frame->view()->windowToContents(event.pos());
+
+ RefPtr<MouseEvent> me = MouseEvent::create(eventType,
+ true, true, m_frame->document()->defaultView(),
+ 0, event.globalX(), event.globalY(), contentsPos.x(), contentsPos.y(),
+ event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(),
+ 0, 0, clipboard);
+
+ ExceptionCode ec = 0;
+ EventTargetNodeCast(dragTarget)->dispatchEvent(me.get(), ec);
+ return me->defaultPrevented();
+}
+
+bool EventHandler::updateDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
+{
+ bool accept = false;
+
+ if (!m_frame->document())
+ return false;
+
+ if (!m_frame->view())
+ return false;
+
+ HitTestRequest request(HitTestRequest::ReadOnly);
+ MouseEventWithHitTestResults mev = prepareMouseEvent(request, event);
+
+ // Drag events should never go to text nodes (following IE, and proper mouseover/out dispatch)
+ Node* newTarget = mev.targetNode();
+ if (newTarget && newTarget->isTextNode())
+ newTarget = newTarget->parentNode();
+ if (newTarget)
+ newTarget = newTarget->shadowAncestorNode();
+
+ if (m_dragTarget != newTarget) {
+ // FIXME: this ordering was explicitly chosen to match WinIE. However,
+ // it is sometimes incorrect when dragging within subframes, as seen with
+ // LayoutTests/fast/events/drag-in-frames.html.
+ if (newTarget)
+ if (newTarget->hasTagName(frameTag) || newTarget->hasTagName(iframeTag))
+ accept = static_cast<HTMLFrameElementBase*>(newTarget)->contentFrame()->eventHandler()->updateDragAndDrop(event, clipboard);
+ else
+ accept = dispatchDragEvent(eventNames().dragenterEvent, newTarget, event, clipboard);
+
+ if (m_dragTarget) {
+ Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
+ ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
+ if (frame)
+ accept = frame->eventHandler()->updateDragAndDrop(event, clipboard);
+ else
+ dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard);
+ }
+ } else {
+ if (newTarget)
+ if (newTarget->hasTagName(frameTag) || newTarget->hasTagName(iframeTag))
+ accept = static_cast<HTMLFrameElementBase*>(newTarget)->contentFrame()->eventHandler()->updateDragAndDrop(event, clipboard);
+ else
+ accept = dispatchDragEvent(eventNames().dragoverEvent, newTarget, event, clipboard);
+ }
+ m_dragTarget = newTarget;
+
+ return accept;
+}
+
+void EventHandler::cancelDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
+{
+ if (m_dragTarget) {
+ Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
+ ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
+ if (frame)
+ frame->eventHandler()->cancelDragAndDrop(event, clipboard);
+ else
+ dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard);
+ }
+ clearDragState();
+}
+
+bool EventHandler::performDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
+{
+ bool accept = false;
+ if (m_dragTarget) {
+ Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
+ ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
+ if (frame)
+ accept = frame->eventHandler()->performDragAndDrop(event, clipboard);
+ else
+ accept = dispatchDragEvent(eventNames().dropEvent, m_dragTarget.get(), event, clipboard);
+ }
+ clearDragState();
+ return accept;
+}
+
+void EventHandler::clearDragState()
+{
+ m_dragTarget = 0;
+ m_capturingMouseEventsNode = 0;
+#if PLATFORM(MAC)
+ m_sendingEventToSubview = false;
+#endif
+}
+
+void EventHandler::setCapturingMouseEventsNode(PassRefPtr<Node> n)
+{
+ m_capturingMouseEventsNode = n;
+}
+
+MouseEventWithHitTestResults EventHandler::prepareMouseEvent(const HitTestRequest& request, const PlatformMouseEvent& mev)
+{
+ ASSERT(m_frame);
+ ASSERT(m_frame->document());
+
+ IntPoint documentPoint = m_frame->view()->windowToContents(mev.pos());
+ return m_frame->document()->prepareMouseEvent(request, documentPoint, mev);
+}
+
+#if ENABLE(SVG)
+static inline SVGElementInstance* instanceAssociatedWithShadowTreeElement(Node* referenceNode)
+{
+ if (!referenceNode || !referenceNode->isSVGElement())
+ return 0;
+
+ Node* shadowTreeElement = referenceNode->shadowTreeRootNode();
+ if (!shadowTreeElement)
+ return 0;
+
+ Node* shadowTreeParentElement = shadowTreeElement->shadowParentNode();
+ if (!shadowTreeParentElement)
+ return 0;
+
+ ASSERT(shadowTreeParentElement->hasTagName(useTag));
+ return static_cast<SVGUseElement*>(shadowTreeParentElement)->instanceForShadowTreeElement(referenceNode);
+}
+#endif
+
+void EventHandler::updateMouseEventTargetNode(Node* targetNode, const PlatformMouseEvent& mouseEvent, bool fireMouseOverOut)
+{
+ Node* result = targetNode;
+
+ // If we're capturing, we always go right to that node.
+ if (m_capturingMouseEventsNode)
+ result = m_capturingMouseEventsNode.get();
+ else {
+ // If the target node is a text node, dispatch on the parent node - rdar://4196646
+ if (result && result->isTextNode())
+ result = result->parentNode();
+ if (result)
+ result = result->shadowAncestorNode();
+ }
+ m_nodeUnderMouse = result;
+#if ENABLE(SVG)
+ m_instanceUnderMouse = instanceAssociatedWithShadowTreeElement(result);
+
+ // <use> shadow tree elements may have been recloned, update node under mouse in any case
+ if (m_lastInstanceUnderMouse) {
+ SVGElement* lastCorrespondingElement = m_lastInstanceUnderMouse->correspondingElement();
+ SVGElement* lastCorrespondingUseElement = m_lastInstanceUnderMouse->correspondingUseElement();
+
+ if (lastCorrespondingElement && lastCorrespondingUseElement) {
+ HashSet<SVGElementInstance*> instances = lastCorrespondingElement->instancesForElement();
+
+ // Locate the recloned shadow tree element for our corresponding instance
+ HashSet<SVGElementInstance*>::iterator end = instances.end();
+ for (HashSet<SVGElementInstance*>::iterator it = instances.begin(); it != end; ++it) {
+ SVGElementInstance* instance = (*it);
+ ASSERT(instance->correspondingElement() == lastCorrespondingElement);
+
+ if (instance == m_lastInstanceUnderMouse)
+ continue;
+
+ if (instance->correspondingUseElement() != lastCorrespondingUseElement)
+ continue;
+
+ SVGElement* shadowTreeElement = instance->shadowTreeElement();
+ if (!shadowTreeElement->inDocument() || m_lastNodeUnderMouse == shadowTreeElement)
+ continue;
+
+ m_lastNodeUnderMouse = shadowTreeElement;
+ m_lastInstanceUnderMouse = instance;
+ break;
+ }
+ }
+ }
+#endif
+
+ // Fire mouseout/mouseover if the mouse has shifted to a different node.
+ if (fireMouseOverOut) {
+ if (m_lastNodeUnderMouse && m_lastNodeUnderMouse->document() != m_frame->document()) {
+ m_lastNodeUnderMouse = 0;
+ m_lastScrollbarUnderMouse = 0;
+#if ENABLE(SVG)
+ m_lastInstanceUnderMouse = 0;
+#endif
+ }
+
+ if (m_lastNodeUnderMouse != m_nodeUnderMouse) {
+ // send mouseout event to the old node
+ if (m_lastNodeUnderMouse)
+ EventTargetNodeCast(m_lastNodeUnderMouse.get())->dispatchMouseEvent(mouseEvent, eventNames().mouseoutEvent, 0, m_nodeUnderMouse.get());
+ // send mouseover event to the new node
+ if (m_nodeUnderMouse)
+ EventTargetNodeCast(m_nodeUnderMouse.get())->dispatchMouseEvent(mouseEvent, eventNames().mouseoverEvent, 0, m_lastNodeUnderMouse.get());
+ }
+ m_lastNodeUnderMouse = m_nodeUnderMouse;
+#if ENABLE(SVG)
+ m_lastInstanceUnderMouse = instanceAssociatedWithShadowTreeElement(m_nodeUnderMouse.get());
+#endif
+ }
+}
+
+bool EventHandler::dispatchMouseEvent(const AtomicString& eventType, Node* targetNode, bool /*cancelable*/, int clickCount, const PlatformMouseEvent& mouseEvent, bool setUnder)
+{
+ updateMouseEventTargetNode(targetNode, mouseEvent, setUnder);
+
+ bool swallowEvent = false;
+
+ if (m_nodeUnderMouse)
+ swallowEvent = EventTargetNodeCast(m_nodeUnderMouse.get())->dispatchMouseEvent(mouseEvent, eventType, clickCount);
+
+ if (!swallowEvent && eventType == eventNames().mousedownEvent) {
+ // Blur current focus node when a link/button is clicked; this
+ // is expected by some sites that rely on onChange handlers running
+ // from form fields before the button click is processed.
+ Node* node = m_nodeUnderMouse.get();
+ RenderObject* renderer = node ? node->renderer() : 0;
+
+ // Walk up the render tree to search for a node to focus.
+ // Walking up the DOM tree wouldn't work for shadow trees, like those behind the engine-based text fields.
+ while (renderer) {
+ node = renderer->element();
+ if (node && node->isFocusable()) {
+ // To fix <rdar://problem/4895428> Can't drag selected ToDo, we don't focus a
+ // node on mouse down if it's selected and inside a focused node. It will be
+ // focused if the user does a mouseup over it, however, because the mouseup
+ // will set a selection inside it, which will call setFocuseNodeIfNeeded.
+ ExceptionCode ec = 0;
+ Node* n = node->isShadowNode() ? node->shadowParentNode() : node;
+ if (m_frame->selection()->isRange() &&
+ m_frame->selection()->toRange()->compareNode(n, ec) == Range::NODE_INSIDE &&
+ n->isDescendantOf(m_frame->document()->focusedNode()))
+ return false;
+
+ break;
+ }
+
+ renderer = renderer->parent();
+ }
+ // If focus shift is blocked, we eat the event. Note we should never clear swallowEvent
+ // if the page already set it (e.g., by canceling default behavior).
+ if (node && node->isMouseFocusable()) {
+ if (!m_frame->page()->focusController()->setFocusedNode(node, m_frame))
+ swallowEvent = true;
+ } else if (!node || !node->focused()) {
+ if (!m_frame->page()->focusController()->setFocusedNode(0, m_frame))
+ swallowEvent = true;
+ }
+ }
+
+ return swallowEvent;
+}
+
+bool EventHandler::handleWheelEvent(PlatformWheelEvent& e)
+{
+ Document* doc = m_frame->document();
+ if (!doc)
+ return false;
+
+ RenderObject* docRenderer = doc->renderer();
+ if (!docRenderer)
+ return false;
+
+ RefPtr<FrameView> protector(m_frame->view());
+
+ IntPoint vPoint = m_frame->view()->windowToContents(e.pos());
+
+ HitTestRequest request(HitTestRequest::ReadOnly);
+ HitTestResult result(vPoint);
+ doc->renderView()->layer()->hitTest(request, result);
+ Node* node = result.innerNode();
+
+ if (node) {
+ // Figure out which view to send the event to.
+ RenderObject* target = node->renderer();
+
+ if (result.isOverWidget() && target && target->isWidget()) {
+ Widget* widget = static_cast<RenderWidget*>(target)->widget();
+
+ if (widget && passWheelEventToWidget(e, widget)) {
+ e.accept();
+ return true;
+ }
+ }
+
+ node = node->shadowAncestorNode();
+ EventTargetNodeCast(node)->dispatchWheelEvent(e);
+ if (e.isAccepted())
+ return true;
+
+ if (node->renderer()) {
+ // Just break up into two scrolls if we need to. Diagonal movement on
+ // a MacBook pro is an example of a 2-dimensional mouse wheel event (where both deltaX and deltaY can be set).
+ scrollAndAcceptEvent(e.deltaX(), ScrollLeft, ScrollRight, e, node);
+ scrollAndAcceptEvent(e.deltaY(), ScrollUp, ScrollDown, e, node);
+ }
+ }
+
+ if (!e.isAccepted())
+ m_frame->view()->wheelEvent(e);
+
+ return e.isAccepted();
+}
+
+bool EventHandler::sendContextMenuEvent(const PlatformMouseEvent& event)
+{
+ Document* doc = m_frame->document();
+ FrameView* v = m_frame->view();
+ if (!doc || !v)
+ return false;
+
+ bool swallowEvent;
+ IntPoint viewportPos = v->windowToContents(event.pos());
+ HitTestRequest request(HitTestRequest::Active);
+ MouseEventWithHitTestResults mev = doc->prepareMouseEvent(request, viewportPos, event);
+
+ // Context menu events shouldn't select text in GTK+ applications or in Chromium.
+ // FIXME: This should probably be configurable by embedders. Consider making it a WebPreferences setting.
+ // See: https://bugs.webkit.org/show_bug.cgi?id=15279
+#if !PLATFORM(GTK) && !PLATFORM(CHROMIUM)
+ if (!m_frame->selection()->contains(viewportPos) &&
+ // FIXME: In the editable case, word selection sometimes selects content that isn't underneath the mouse.
+ // If the selection is non-editable, we do word selection to make it easier to use the contextual menu items
+ // available for text selections. But only if we're above text.
+ (m_frame->selection()->isContentEditable() || mev.targetNode() && mev.targetNode()->isTextNode())) {
+ m_mouseDownMayStartSelect = true; // context menu events are always allowed to perform a selection
+ selectClosestWordOrLinkFromMouseEvent(mev);
+ }
+#endif
+
+ swallowEvent = dispatchMouseEvent(eventNames().contextmenuEvent, mev.targetNode(), true, 0, event, true);
+
+ return swallowEvent;
+}
+
+void EventHandler::scheduleHoverStateUpdate()
+{
+ if (!m_hoverTimer.isActive())
+ m_hoverTimer.startOneShot(0);
+}
+
+// Whether or not a mouse down can begin the creation of a selection. Fires the selectStart event.
+bool EventHandler::canMouseDownStartSelect(Node* node)
+{
+ if (!node || !node->renderer())
+ return true;
+
+ // Some controls and images can't start a select on a mouse down.
+ if (!node->canStartSelection())
+ return false;
+
+ for (RenderObject* curr = node->renderer(); curr; curr = curr->parent())
+ if (Node* node = curr->element())
+ return EventTargetNodeCast(node)->dispatchEventForType(eventNames().selectstartEvent, true, true);
+
+ return true;
+}
+
+bool EventHandler::canMouseDragExtendSelect(Node* node)
+{
+ if (!node || !node->renderer())
+ return true;
+
+ for (RenderObject* curr = node->renderer(); curr; curr = curr->parent())
+ if (Node* node = curr->element())
+ return EventTargetNodeCast(node)->dispatchEventForType(eventNames().selectstartEvent, true, true);
+
+ return true;
+}
+
+void EventHandler::setResizingFrameSet(HTMLFrameSetElement* frameSet)
+{
+ m_frameSetBeingResized = frameSet;
+}
+
+void EventHandler::resizeLayerDestroyed()
+{
+ ASSERT(m_resizeLayer);
+ m_resizeLayer = 0;
+}
+
+void EventHandler::hoverTimerFired(Timer<EventHandler>*)
+{
+ m_hoverTimer.stop();
+
+ ASSERT(m_frame);
+ ASSERT(m_frame->document());
+
+ if (RenderView* renderer = m_frame->contentRenderer()) {
+ HitTestRequest request(HitTestRequest::MouseMove);
+ HitTestResult result(m_frame->view()->windowToContents(m_currentMousePosition));
+ renderer->layer()->hitTest(request, result);
+ m_frame->document()->updateRendering();
+ }
+}
+
+static EventTargetNode* eventTargetNodeForDocument(Document* doc)
+{
+ if (!doc)
+ return 0;
+ Node* node = doc->focusedNode();
+ if (!node) {
+ if (doc->isHTMLDocument())
+ node = doc->body();
+ else
+ node = doc->documentElement();
+ if (!node)
+ return 0;
+ }
+ return EventTargetNodeCast(node);
+}
+
+bool EventHandler::handleAccessKey(const PlatformKeyboardEvent& evt)
+{
+ // FIXME: Ignoring the state of Shift key is what neither IE nor Firefox do.
+ // IE matches lower and upper case access keys regardless of Shift key state - but if both upper and
+ // lower case variants are present in a document, the correct element is matched based on Shift key state.
+ // Firefox only matches an access key if Shift is not pressed, and does that case-insensitively.
+ ASSERT(!(accessKeyModifiers() & PlatformKeyboardEvent::ShiftKey));
+ if ((evt.modifiers() & ~PlatformKeyboardEvent::ShiftKey) != accessKeyModifiers())
+ return false;
+ String key = evt.unmodifiedText();
+ Element* elem = m_frame->document()->getElementByAccessKey(key.lower());
+ if (!elem)
+ return false;
+ elem->accessKeyAction(false);
+ return true;
+}
+
+#if !PLATFORM(MAC)
+bool EventHandler::needsKeyboardEventDisambiguationQuirks() const
+{
+ return false;
+}
+#endif
+
+bool EventHandler::keyEvent(const PlatformKeyboardEvent& initialKeyEvent)
+{
+#if ENABLE(PAN_SCROLLING)
+ if (m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) {
+ String escKeyId = "U+001B";
+ // If a key is pressed while the autoscroll/panScroll is in progress then we want to stop
+ if (initialKeyEvent.keyIdentifier() == escKeyId && initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp)
+ stopAutoscrollTimer();
+
+ // If we were in autoscroll/panscroll mode, we swallow the key event
+ return true;
+ }
+#endif
+
+ // Check for cases where we are too early for events -- possible unmatched key up
+ // from pressing return in the location bar.
+ RefPtr<EventTargetNode> node = eventTargetNodeForDocument(m_frame->document());
+ if (!node)
+ return false;
+
+ // FIXME: what is this doing here, in keyboard event handler?
+ m_frame->loader()->resetMultipleFormSubmissionProtection();
+
+ // In IE, access keys are special, they are handled after default keydown processing, but cannot be canceled - this is hard to match.
+ // On Mac OS X, we process them before dispatching keydown, as the default keydown handler implements Emacs key bindings, which may conflict
+ // with access keys. Then we dispatch keydown, but suppress its default handling.
+ // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatching a keypress event for WM_SYSCHAR messages.
+ // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events.
+ bool matchedAnAccessKey = false;
+ if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyDown)
+ matchedAnAccessKey = handleAccessKey(initialKeyEvent);
+
+ // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch.
+ if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp || initialKeyEvent.type() == PlatformKeyboardEvent::Char)
+ return !node->dispatchKeyEvent(initialKeyEvent);
+
+ bool backwardCompatibilityMode = needsKeyboardEventDisambiguationQuirks();
+
+ ExceptionCode ec;
+ PlatformKeyboardEvent keyDownEvent = initialKeyEvent;
+ if (keyDownEvent.type() != PlatformKeyboardEvent::RawKeyDown)
+ keyDownEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::RawKeyDown, backwardCompatibilityMode);
+ RefPtr<KeyboardEvent> keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView());
+ if (matchedAnAccessKey)
+ keydown->setDefaultPrevented(true);
+ keydown->setTarget(node);
+
+ if (initialKeyEvent.type() == PlatformKeyboardEvent::RawKeyDown) {
+ node->dispatchEvent(keydown, ec);
+ return keydown->defaultHandled() || keydown->defaultPrevented();
+ }
+
+ // Run input method in advance of DOM event handling. This may result in the IM
+ // modifying the page prior the keydown event, but this behaviour is necessary
+ // in order to match IE:
+ // 1. preventing default handling of keydown and keypress events has no effect on IM input;
+ // 2. if an input method handles the event, its keyCode is set to 229 in keydown event.
+ m_frame->editor()->handleInputMethodKeydown(keydown.get());
+
+ bool handledByInputMethod = keydown->defaultHandled();
+
+ if (handledByInputMethod) {
+ keyDownEvent.setWindowsVirtualKeyCode(CompositionEventKeyCode);
+ keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView());
+ keydown->setTarget(node);
+ keydown->setDefaultHandled();
+ }
+
+ node->dispatchEvent(keydown, ec);
+ bool keydownResult = keydown->defaultHandled() || keydown->defaultPrevented();
+ if (handledByInputMethod || (keydownResult && !backwardCompatibilityMode))
+ return keydownResult;
+
+ // Focus may have changed during keydown handling, so refetch node.
+ // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node.
+ if (!keydownResult) {
+ node = eventTargetNodeForDocument(m_frame->document());
+ if (!node)
+ return false;
+ }
+
+ PlatformKeyboardEvent keyPressEvent = initialKeyEvent;
+ keyPressEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::Char, backwardCompatibilityMode);
+ if (keyPressEvent.text().isEmpty())
+ return keydownResult;
+ RefPtr<KeyboardEvent> keypress = KeyboardEvent::create(keyPressEvent, m_frame->document()->defaultView());
+ keypress->setTarget(node);
+ if (keydownResult)
+ keypress->setDefaultPrevented(true);
+#if PLATFORM(MAC)
+ keypress->keypressCommands() = keydown->keypressCommands();
+#endif
+ node->dispatchEvent(keypress, ec);
+
+ return keydownResult || keypress->defaultPrevented() || keypress->defaultHandled();
+}
+
+void EventHandler::handleKeyboardSelectionMovement(KeyboardEvent* event)
+{
+ if (!event)
+ return;
+
+ String key = event->keyIdentifier();
+ bool isShifted = event->getModifierState("Shift");
+ bool isOptioned = event->getModifierState("Alt");
+
+ if (key == "Up") {
+ m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::BACKWARD, LineGranularity, true);
+ event->setDefaultHandled();
+ }
+ else if (key == "Down") {
+ m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::FORWARD, LineGranularity, true);
+ event->setDefaultHandled();
+ }
+ else if (key == "Left") {
+ m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::LEFT, (isOptioned) ? WordGranularity : CharacterGranularity, true);
+ event->setDefaultHandled();
+ }
+ else if (key == "Right") {
+ m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::RIGHT, (isOptioned) ? WordGranularity : CharacterGranularity, true);
+ event->setDefaultHandled();
+ }
+}
+
+void EventHandler::defaultKeyboardEventHandler(KeyboardEvent* event)
+{
+ if (event->type() == eventNames().keydownEvent) {
+ m_frame->editor()->handleKeyboardEvent(event);
+ if (event->defaultHandled())
+ return;
+ if (event->keyIdentifier() == "U+0009")
+ defaultTabEventHandler(event);
+
+ // provides KB navigation and selection for enhanced accessibility users
+ if (AXObjectCache::accessibilityEnhancedUserInterfaceEnabled())
+ handleKeyboardSelectionMovement(event);
+ }
+ if (event->type() == eventNames().keypressEvent) {
+ m_frame->editor()->handleKeyboardEvent(event);
+ if (event->defaultHandled())
+ return;
+ if (event->charCode() == ' ')
+ defaultSpaceEventHandler(event);
+ }
+}
+
+bool EventHandler::dragHysteresisExceeded(const FloatPoint& floatDragViewportLocation) const
+{
+ IntPoint dragViewportLocation((int)floatDragViewportLocation.x(), (int)floatDragViewportLocation.y());
+ return dragHysteresisExceeded(dragViewportLocation);
+}
+
+bool EventHandler::dragHysteresisExceeded(const IntPoint& dragViewportLocation) const
+{
+ IntPoint dragLocation = m_frame->view()->windowToContents(dragViewportLocation);
+ IntSize delta = dragLocation - m_mouseDownPos;
+
+ int threshold = GeneralDragHysteresis;
+ if (dragState().m_dragSrcIsImage)
+ threshold = ImageDragHysteresis;
+ else if (dragState().m_dragSrcIsLink)
+ threshold = LinkDragHysteresis;
+ else if (dragState().m_dragSrcInSelection)
+ threshold = TextDragHysteresis;
+
+ return abs(delta.width()) >= threshold || abs(delta.height()) >= threshold;
+}
+
+void EventHandler::freeClipboard()
+{
+ if (dragState().m_dragClipboard)
+ dragState().m_dragClipboard->setAccessPolicy(ClipboardNumb);
+}
+
+bool EventHandler::shouldDragAutoNode(Node* node, const IntPoint& point) const
+{
+ ASSERT(node);
+ if (node->hasChildNodes() || !m_frame->view())
+ return false;
+ return m_frame->page() && m_frame->page()->dragController()->mayStartDragAtEventLocation(m_frame, point);
+}
+
+void EventHandler::dragSourceMovedTo(const PlatformMouseEvent& event)
+{
+ if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML)
+ // for now we don't care if event handler cancels default behavior, since there is none
+ dispatchDragSrcEvent(eventNames().dragEvent, event);
+}
+
+void EventHandler::dragSourceEndedAt(const PlatformMouseEvent& event, DragOperation operation)
+{
+ if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) {
+ dragState().m_dragClipboard->setDestinationOperation(operation);
+ // for now we don't care if event handler cancels default behavior, since there is none
+ dispatchDragSrcEvent(eventNames().dragendEvent, event);
+ }
+ freeClipboard();
+ dragState().m_dragSrc = 0;
+}
+
+// returns if we should continue "default processing", i.e., whether eventhandler canceled
+bool EventHandler::dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent& event)
+{
+ return !dispatchDragEvent(eventType, dragState().m_dragSrc.get(), event, dragState().m_dragClipboard.get());
+}
+
+bool EventHandler::handleDrag(const MouseEventWithHitTestResults& event)
+{
+ if (event.event().button() != LeftButton || event.event().eventType() != MouseEventMoved) {
+ // If we allowed the other side of the bridge to handle a drag
+ // last time, then m_mousePressed might still be set. So we
+ // clear it now to make sure the next move after a drag
+ // doesn't look like a drag.
+ m_mousePressed = false;
+ return false;
+ }
+
+ if (eventLoopHandleMouseDragged(event))
+ return true;
+
+ // Careful that the drag starting logic stays in sync with eventMayStartDrag()
+
+ if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) {
+ allowDHTMLDrag(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA);
+ if (!dragState().m_dragSrcMayBeDHTML && !dragState().m_dragSrcMayBeUA)
+ m_mouseDownMayStartDrag = false; // no element is draggable
+ }
+
+ if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) {
+ // try to find an element that wants to be dragged
+ HitTestRequest request(HitTestRequest::ReadOnly);
+ HitTestResult result(m_mouseDownPos);
+ m_frame->contentRenderer()->layer()->hitTest(request, result);
+ Node* node = result.innerNode();
+ if (node && node->renderer())
+ dragState().m_dragSrc = node->renderer()->draggableNode(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA,
+ m_mouseDownPos.x(), m_mouseDownPos.y(), dragState().m_dragSrcIsDHTML);
+ else
+ dragState().m_dragSrc = 0;
+
+ if (!dragState().m_dragSrc)
+ m_mouseDownMayStartDrag = false; // no element is draggable
+ else {
+ // remember some facts about this source, while we have a HitTestResult handy
+ node = result.URLElement();
+ dragState().m_dragSrcIsLink = node && node->isLink();
+
+ node = result.innerNonSharedNode();
+ dragState().m_dragSrcIsImage = node && node->renderer() && node->renderer()->isImage();
+
+ dragState().m_dragSrcInSelection = m_frame->selection()->contains(m_mouseDownPos);
+ }
+ }
+
+ // For drags starting in the selection, the user must wait between the mousedown and mousedrag,
+ // or else we bail on the dragging stuff and allow selection to occur
+ if (m_mouseDownMayStartDrag && !dragState().m_dragSrcIsImage && dragState().m_dragSrcInSelection && event.event().timestamp() - m_mouseDownTimestamp < TextDragDelay) {
+ m_mouseDownMayStartDrag = false;
+ dragState().m_dragSrc = 0;
+ // ...but if this was the first click in the window, we don't even want to start selection
+ if (eventActivatedView(event.event()))
+ m_mouseDownMayStartSelect = false;
+ }
+
+ if (!m_mouseDownMayStartDrag)
+ return !mouseDownMayStartSelect() && !m_mouseDownMayStartAutoscroll;
+
+ // We are starting a text/image/url drag, so the cursor should be an arrow
+ m_frame->view()->setCursor(pointerCursor());
+
+ if (!dragHysteresisExceeded(event.event().pos()))
+ return true;
+
+ // Once we're past the hysteresis point, we don't want to treat this gesture as a click
+ invalidateClick();
+
+ DragOperation srcOp = DragOperationNone;
+
+ freeClipboard(); // would only happen if we missed a dragEnd. Do it anyway, just
+ // to make sure it gets numbified
+ dragState().m_dragClipboard = createDraggingClipboard();
+
+ if (dragState().m_dragSrcMayBeDHTML) {
+ // Check to see if the is a DOM based drag, if it is get the DOM specified drag
+ // image and offset
+ if (dragState().m_dragSrcIsDHTML) {
+ if (RenderObject* renderer = dragState().m_dragSrc->renderer()) {
+ // FIXME: This doesn't work correctly with transforms.
+ FloatPoint absPos = renderer->localToAbsolute();
+ IntSize delta = m_mouseDownPos - roundedIntPoint(absPos);
+ dragState().m_dragClipboard->setDragImageElement(dragState().m_dragSrc.get(), IntPoint() + delta);
+ } else {
+ // The renderer has disappeared, this can happen if the onStartDrag handler has hidden
+ // the element in some way. In this case we just kill the drag.
+ m_mouseDownMayStartDrag = false;
+ goto cleanupDrag;
+ }
+ }
+
+ m_mouseDownMayStartDrag = dispatchDragSrcEvent(eventNames().dragstartEvent, m_mouseDown)
+ && !m_frame->selection()->isInPasswordField();
+
+ // Invalidate clipboard here against anymore pasteboard writing for security. The drag
+ // image can still be changed as we drag, but not the pasteboard data.
+ dragState().m_dragClipboard->setAccessPolicy(ClipboardImageWritable);
+
+ if (m_mouseDownMayStartDrag) {
+ // gather values from DHTML element, if it set any
+ dragState().m_dragClipboard->sourceOperation(srcOp);
+
+ // Yuck, dragSourceMovedTo() can be called as a result of kicking off the drag with
+ // dragImage! Because of that dumb reentrancy, we may think we've not started the
+ // drag when that happens. So we have to assume it's started before we kick it off.
+ dragState().m_dragClipboard->setDragHasStarted();
+ }
+ }
+
+ if (m_mouseDownMayStartDrag) {
+ DragController* dragController = m_frame->page() ? m_frame->page()->dragController() : 0;
+ bool startedDrag = dragController && dragController->startDrag(m_frame, dragState().m_dragClipboard.get(), srcOp, event.event(), m_mouseDownPos, dragState().m_dragSrcIsDHTML);
+ if (!startedDrag && dragState().m_dragSrcMayBeDHTML) {
+ // Drag was canned at the last minute - we owe m_dragSrc a DRAGEND event
+ dispatchDragSrcEvent(eventNames().dragendEvent, event.event());
+ m_mouseDownMayStartDrag = false;
+ }
+ }
+
+cleanupDrag:
+ if (!m_mouseDownMayStartDrag) {
+ // something failed to start the drag, cleanup
+ freeClipboard();
+ dragState().m_dragSrc = 0;
+ }
+
+ // No more default handling (like selection), whether we're past the hysteresis bounds or not
+ return true;
+}
+
+bool EventHandler::handleTextInputEvent(const String& text, Event* underlyingEvent, bool isLineBreak, bool isBackTab)
+{
+ // Platforms should differentiate real commands like selectAll from text input in disguise (like insertNewline),
+ // and avoid dispatching text input events from keydown default handlers.
+ ASSERT(!underlyingEvent || !underlyingEvent->isKeyboardEvent() || static_cast<KeyboardEvent*>(underlyingEvent)->type() == eventNames().keypressEvent);
+
+ if (!m_frame)
+ return false;
+
+ EventTarget* target;
+ if (underlyingEvent)
+ target = underlyingEvent->target();
+ else
+ target = eventTargetNodeForDocument(m_frame->document());
+ if (!target)
+ return false;
+
+ RefPtr<TextEvent> event = TextEvent::create(m_frame->domWindow(), text);
+ event->setUnderlyingEvent(underlyingEvent);
+ event->setIsLineBreak(isLineBreak);
+ event->setIsBackTab(isBackTab);
+ ExceptionCode ec;
+ target->dispatchEvent(event, ec);
+ return event->defaultHandled();
+}
+
+
+#if !PLATFORM(MAC) && !PLATFORM(QT)
+bool EventHandler::invertSenseOfTabsToLinks(KeyboardEvent*) const
+{
+ return false;
+}
+#endif
+
+bool EventHandler::tabsToLinks(KeyboardEvent* event) const
+{
+ Page* page = m_frame->page();
+ if (!page)
+ return false;
+
+ if (page->chrome()->client()->tabsToLinks())
+ return !invertSenseOfTabsToLinks(event);
+
+ return invertSenseOfTabsToLinks(event);
+}
+
+void EventHandler::defaultTextInputEventHandler(TextEvent* event)
+{
+ String data = event->data();
+ if (data == "\n") {
+ if (event->isLineBreak()) {
+ if (m_frame->editor()->insertLineBreak())
+ event->setDefaultHandled();
+ } else {
+ if (m_frame->editor()->insertParagraphSeparator())
+ event->setDefaultHandled();
+ }
+ } else {
+ if (m_frame->editor()->insertTextWithoutSendingTextEvent(data, false, event))
+ event->setDefaultHandled();
+ }
+}
+
+#if PLATFORM(QT) || PLATFORM(MAC)
+
+// These two platforms handle the space event in the platform-specific WebKit code.
+// Eventually it would be good to eliminate that and use the code here instead, but
+// the Qt version is inside an ifdef and the Mac version has some extra behavior
+// so we can't unify everything yet.
+void EventHandler::defaultSpaceEventHandler(KeyboardEvent*)
+{
+}
+
+#else
+
+void EventHandler::defaultSpaceEventHandler(KeyboardEvent* event)
+{
+ ScrollDirection direction = event->shiftKey() ? ScrollUp : ScrollDown;
+ if (scrollOverflow(direction, ScrollByPage)) {
+ event->setDefaultHandled();
+ return;
+ }
+
+ FrameView* view = m_frame->view();
+ if (!view)
+ return;
+
+ if (view->scroll(direction, ScrollByPage))
+ event->setDefaultHandled();
+}
+
+#endif
+
+void EventHandler::defaultTabEventHandler(KeyboardEvent* event)
+{
+ // We should only advance focus on tabs if no special modifier keys are held down.
+ if (event->ctrlKey() || event->metaKey() || event->altGraphKey())
+ return;
+
+ Page* page = m_frame->page();
+ if (!page)
+ return;
+ if (!page->tabKeyCyclesThroughElements())
+ return;
+
+ FocusDirection focusDirection = event->shiftKey() ? FocusDirectionBackward : FocusDirectionForward;
+
+ // Tabs can be used in design mode editing.
+ if (m_frame->document()->inDesignMode())
+ return;
+
+ if (page->focusController()->advanceFocus(focusDirection, event))
+ event->setDefaultHandled();
+}
+
+void EventHandler::capsLockStateMayHaveChanged()
+{
+ if (Document* d = m_frame->document())
+ if (Node* node = d->focusedNode())
+ if (RenderObject* r = node->renderer())
+ r->capsLockStateMayHaveChanged();
+}
+
+unsigned EventHandler::pendingFrameUnloadEventCount()
+{
+ return m_pendingFrameUnloadEventCount;
+}
+
+void EventHandler::addPendingFrameUnloadEventCount()
+{
+ m_pendingFrameUnloadEventCount += 1;
+ m_frame->page()->changePendingUnloadEventCount(1);
+ return;
+}
+
+void EventHandler::removePendingFrameUnloadEventCount()
+{
+ ASSERT( (-1 + (int)m_pendingFrameUnloadEventCount) >= 0 );
+ m_pendingFrameUnloadEventCount -= 1;
+ m_frame->page()->changePendingUnloadEventCount(-1);
+ return;
+}
+
+void EventHandler::clearPendingFrameUnloadEventCount()
+{
+ m_frame->page()->changePendingUnloadEventCount(-((int)m_pendingFrameUnloadEventCount));
+ m_pendingFrameUnloadEventCount = 0;
+ return;
+}
+
+void EventHandler::sendResizeEvent()
+{
+ if (Document* doc = m_frame->document())
+ doc->dispatchWindowEvent(eventNames().resizeEvent, false, false);
+}
+
+void EventHandler::sendScrollEvent()
+{
+ FrameView* v = m_frame->view();
+ if (!v)
+ return;
+ v->setWasScrolledByUser(true);
+ Document* doc = m_frame->document();
+ if (!doc)
+ return;
+ doc->dispatchEventForType(eventNames().scrollEvent, true, false);
+}
+
+unsigned EventHandler::pendingFrameBeforeUnloadEventCount()
+{
+ return m_pendingFrameBeforeUnloadEventCount;
+}
+
+void EventHandler::addPendingFrameBeforeUnloadEventCount()
+{
+ m_pendingFrameBeforeUnloadEventCount += 1;
+ m_frame->page()->changePendingBeforeUnloadEventCount(1);
+ return;
+}
+
+void EventHandler::removePendingFrameBeforeUnloadEventCount()
+{
+ ASSERT( (-1 + (int)m_pendingFrameBeforeUnloadEventCount) >= 0 );
+ m_pendingFrameBeforeUnloadEventCount -= 1;
+ m_frame->page()->changePendingBeforeUnloadEventCount(-1);
+ return;
+}
+
+ void EventHandler::clearPendingFrameBeforeUnloadEventCount()
+{
+ m_frame->page()->changePendingBeforeUnloadEventCount(-((int)m_pendingFrameBeforeUnloadEventCount));
+ m_pendingFrameBeforeUnloadEventCount = 0;
+ return;
+}
+
+bool EventHandler::passMousePressEventToScrollbar(MouseEventWithHitTestResults& mev, Scrollbar* scrollbar)
+{
+ if (!scrollbar || !scrollbar->enabled())
+ return false;
+ return scrollbar->mouseDown(mev.event());
+}
+
+}
« no previous file with comments | « third_party/WebKit/WebCore/page/EventHandler.h ('k') | third_party/WebKit/WebCore/page/FrameView.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698