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Unified Diff: third_party/WebKit/WebCore/page/FrameView.h

Issue 21165: Revert the merge. Mac build is mysteriously broken. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 10 months ago
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Index: third_party/WebKit/WebCore/page/FrameView.h
===================================================================
--- third_party/WebKit/WebCore/page/FrameView.h (revision 9383)
+++ third_party/WebKit/WebCore/page/FrameView.h (working copy)
@@ -1,273 +1,274 @@
-/*
- Copyright (C) 1997 Martin Jones (mjones@kde.org)
- (C) 1998 Waldo Bastian (bastian@kde.org)
- (C) 1998, 1999 Torben Weis (weis@kde.org)
- (C) 1999 Lars Knoll (knoll@kde.org)
- (C) 1999 Antti Koivisto (koivisto@kde.org)
- Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#ifndef FrameView_h
-#define FrameView_h
-
-#include "IntSize.h"
-#include "RenderLayer.h"
-#include "ScrollView.h"
-#include <wtf/Forward.h>
-#include <wtf/OwnPtr.h>
-
-namespace WebCore {
-
-class Color;
-class Event;
-class Frame;
-class FrameViewPrivate;
-class IntRect;
-class Node;
-class PlatformMouseEvent;
-class RenderLayer;
-class RenderObject;
-class RenderPartObject;
-class ScheduledEvent;
-class String;
-
-template <typename T> class Timer;
-
-class FrameView : public ScrollView {
-public:
- friend class RenderView;
-
- FrameView(Frame*);
- FrameView(Frame*, const IntSize& initialSize);
-
- virtual ~FrameView();
-
- virtual HostWindow* hostWindow() const;
-
- virtual void invalidateRect(const IntRect&);
-
- Frame* frame() const { return m_frame.get(); }
- void clearFrame();
-
- void ref() { ++m_refCount; }
- void deref() { if (!--m_refCount) delete this; }
- bool hasOneRef() { return m_refCount == 1; }
-
- int marginWidth() const { return m_margins.width(); } // -1 means default
- int marginHeight() const { return m_margins.height(); } // -1 means default
- void setMarginWidth(int);
- void setMarginHeight(int);
-
- virtual void setCanHaveScrollbars(bool);
-
- virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
-
- virtual void setContentsSize(const IntSize&);
-
- void layout(bool allowSubtree = true);
- bool didFirstLayout() const;
- void layoutTimerFired(Timer<FrameView>*);
- void scheduleRelayout();
- void scheduleRelayoutOfSubtree(RenderObject*);
- void unscheduleRelayout();
- bool layoutPending() const;
-
- RenderObject* layoutRoot(bool onlyDuringLayout = false) const;
- int layoutCount() const { return m_layoutCount; }
-
- // These two helper functions just pass through to the RenderView.
- bool needsLayout() const;
- void setNeedsLayout();
-
- bool needsFullRepaint() const { return m_doFullRepaint; }
-
-#if USE(ACCELERATED_COMPOSITING)
- enum CompositingUpdate { NormalCompositingUpdate, ForcedCompositingUpdate };
- void updateCompositingLayers(CompositingUpdate updateType = NormalCompositingUpdate);
-
- // Called when changes to the GraphicsLayer hierarchy have to be synchronized with
- // content rendered via the normal painting path.
- void setNeedsOneShotDrawingSynchronization();
-#endif
-
- void didMoveOnscreen();
- void willMoveOffscreen();
-
- void resetScrollbars();
-
- void clear();
-
- bool isTransparent() const;
- void setTransparent(bool isTransparent);
-
- Color baseBackgroundColor() const;
- void setBaseBackgroundColor(Color);
- void updateBackgroundRecursively(const Color&, bool);
-
- bool shouldUpdateWhileOffscreen() const;
- void setShouldUpdateWhileOffscreen(bool);
-
- void adjustViewSize();
- void initScrollbars();
- void updateDefaultScrollbarState();
-
- virtual IntRect windowClipRect(bool clipToContents = true) const;
- IntRect windowClipRectForLayer(const RenderLayer*, bool clipToLayerContents) const;
-
- virtual bool isActive() const;
- virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&);
- virtual void valueChanged(Scrollbar*);
- virtual void getTickmarks(Vector<IntRect>&) const;
-
- virtual IntRect windowResizerRect() const;
-
- virtual void scrollRectIntoViewRecursively(const IntRect&);
- virtual void setScrollPosition(const IntPoint&);
-
- String mediaType() const;
- void setMediaType(const String&);
-
- void setUseSlowRepaints();
-
- void addSlowRepaintObject();
- void removeSlowRepaintObject();
-
- void beginDeferredRepaints();
- void endDeferredRepaints();
-
-#if ENABLE(DASHBOARD_SUPPORT)
- void updateDashboardRegions();
-#endif
- void updateControlTints();
-
- void restoreScrollbar();
-
- void scheduleEvent(PassRefPtr<Event>, PassRefPtr<Node>);
- void pauseScheduledEvents();
- void resumeScheduledEvents();
- void postLayoutTimerFired(Timer<FrameView>*);
-
- bool wasScrolledByUser() const;
- void setWasScrolledByUser(bool);
-
- void addWidgetToUpdate(RenderPartObject*);
- void removeWidgetToUpdate(RenderPartObject*);
-
- virtual void paintContents(GraphicsContext*, const IntRect& damageRect);
- void setPaintRestriction(PaintRestriction);
- bool isPainting() const;
- void setNodeToDraw(Node*);
-
- static double currentPaintTimeStamp() { return sCurrentPaintTimeStamp; } // returns 0 if not painting
-
- void layoutIfNeededRecursive();
-
- void setIsVisuallyNonEmpty() { m_isVisuallyNonEmpty = true; }
-
- void forceLayout(bool allowSubtree = false);
- void forceLayoutWithPageWidthRange(float minPageWidth, float maxPageWidth, bool adjustViewSize);
-
- void adjustPageHeight(float* newBottom, float oldTop, float oldBottom, float bottomLimit);
-
-
-private:
- void reset();
- void init();
-
- virtual bool isFrameView() const;
-
- bool useSlowRepaints() const;
-
- void applyOverflowToViewport(RenderObject*, ScrollbarMode& hMode, ScrollbarMode& vMode);
-
- void updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow);
-
- void dispatchScheduledEvents();
- void performPostLayoutTasks();
-
- virtual void repaintContentRectangle(const IntRect&, bool immediate);
- virtual void contentsResized() { setNeedsLayout(); }
- virtual void visibleContentsResized() { layout(); }
-
- static double sCurrentPaintTimeStamp; // used for detecting decoded resource thrash in the cache
-
- unsigned m_refCount;
- IntSize m_size;
- IntSize m_margins;
- OwnPtr<HashSet<RenderPartObject*> > m_widgetUpdateSet;
- RefPtr<Frame> m_frame;
-
- bool m_doFullRepaint;
-
- ScrollbarMode m_vmode;
- ScrollbarMode m_hmode;
- bool m_useSlowRepaints;
- unsigned m_slowRepaintObjectCount;
-
- int m_borderX, m_borderY;
-
- Timer<FrameView> m_layoutTimer;
- bool m_delayedLayout;
- RenderObject* m_layoutRoot;
-
- bool m_layoutSchedulingEnabled;
- bool m_midLayout;
- int m_layoutCount;
- unsigned m_nestedLayoutCount;
- Timer<FrameView> m_postLayoutTasksTimer;
- bool m_firstLayoutCallbackPending;
-
- bool m_firstLayout;
- bool m_needToInitScrollbars;
- bool m_isTransparent;
- Color m_baseBackgroundColor;
- IntSize m_lastLayoutSize;
- float m_lastZoomFactor;
-
- String m_mediaType;
-
- unsigned m_enqueueEvents;
- Vector<ScheduledEvent*> m_scheduledEvents;
-
- bool m_overflowStatusDirty;
- bool m_horizontalOverflow;
- bool m_verticalOverflow;
- RenderObject* m_viewportRenderer;
-
- bool m_wasScrolledByUser;
- bool m_inProgrammaticScroll;
-
- unsigned m_deferringRepaints;
- unsigned m_repaintCount;
- IntRect m_repaintRect;
- Vector<IntRect> m_repaintRects;
-
- bool m_shouldUpdateWhileOffscreen;
-
- RefPtr<Node> m_nodeToDraw;
- PaintRestriction m_paintRestriction;
- bool m_isPainting;
-
- bool m_isVisuallyNonEmpty;
- bool m_firstVisuallyNonEmptyLayoutCallbackPending;
-};
-
-} // namespace WebCore
-
-#endif // FrameView_h
-
+/*
+ Copyright (C) 1997 Martin Jones (mjones@kde.org)
+ (C) 1998 Waldo Bastian (bastian@kde.org)
+ (C) 1998, 1999 Torben Weis (weis@kde.org)
+ (C) 1999 Lars Knoll (knoll@kde.org)
+ (C) 1999 Antti Koivisto (koivisto@kde.org)
+ Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef FrameView_h
+#define FrameView_h
+
+#include "IntSize.h"
+#include "RenderLayer.h"
+#include "ScrollView.h"
+#include <wtf/Forward.h>
+#include <wtf/OwnPtr.h>
+
+namespace WebCore {
+
+class Color;
+class Event;
+class EventTargetNode;
+class Frame;
+class FrameViewPrivate;
+class IntRect;
+class Node;
+class PlatformMouseEvent;
+class RenderLayer;
+class RenderObject;
+class RenderPartObject;
+class ScheduledEvent;
+class String;
+
+template <typename T> class Timer;
+
+class FrameView : public ScrollView {
+public:
+ friend class RenderView;
+
+ FrameView(Frame*);
+ FrameView(Frame*, const IntSize& initialSize);
+
+ virtual ~FrameView();
+
+ virtual HostWindow* hostWindow() const;
+
+ virtual void invalidateRect(const IntRect&);
+
+ Frame* frame() const { return m_frame.get(); }
+ void clearFrame();
+
+ void ref() { ++m_refCount; }
+ void deref() { if (!--m_refCount) delete this; }
+ bool hasOneRef() { return m_refCount == 1; }
+
+ int marginWidth() const { return m_margins.width(); } // -1 means default
+ int marginHeight() const { return m_margins.height(); } // -1 means default
+ void setMarginWidth(int);
+ void setMarginHeight(int);
+
+ virtual void setCanHaveScrollbars(bool);
+
+ virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
+
+ virtual void setContentsSize(const IntSize&);
+
+ void layout(bool allowSubtree = true);
+ bool didFirstLayout() const;
+ void layoutTimerFired(Timer<FrameView>*);
+ void scheduleRelayout();
+ void scheduleRelayoutOfSubtree(RenderObject*);
+ void unscheduleRelayout();
+ bool layoutPending() const;
+
+ RenderObject* layoutRoot(bool onlyDuringLayout = false) const;
+ int layoutCount() const { return m_layoutCount; }
+
+ // These two helper functions just pass through to the RenderView.
+ bool needsLayout() const;
+ void setNeedsLayout();
+
+ bool needsFullRepaint() const { return m_doFullRepaint; }
+
+#if USE(ACCELERATED_COMPOSITING)
+ enum CompositingUpdate { NormalCompositingUpdate, ForcedCompositingUpdate };
+ void updateCompositingLayers(CompositingUpdate updateType = NormalCompositingUpdate);
+
+ // Called when changes to the GraphicsLayer hierarchy have to be synchronized with
+ // content rendered via the normal painting path.
+ void setNeedsOneShotDrawingSynchronization();
+#endif
+
+ void didMoveOnscreen();
+ void willMoveOffscreen();
+
+ void resetScrollbars();
+
+ void clear();
+
+ bool isTransparent() const;
+ void setTransparent(bool isTransparent);
+
+ Color baseBackgroundColor() const;
+ void setBaseBackgroundColor(Color);
+ void updateBackgroundRecursively(const Color&, bool);
+
+ bool shouldUpdateWhileOffscreen() const;
+ void setShouldUpdateWhileOffscreen(bool);
+
+ void adjustViewSize();
+ void initScrollbars();
+ void updateDefaultScrollbarState();
+
+ virtual IntRect windowClipRect(bool clipToContents = true) const;
+ IntRect windowClipRectForLayer(const RenderLayer*, bool clipToLayerContents) const;
+
+ virtual bool isActive() const;
+ virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&);
+ virtual void valueChanged(Scrollbar*);
+ virtual void getTickmarks(Vector<IntRect>&) const;
+
+ virtual IntRect windowResizerRect() const;
+
+ virtual void scrollRectIntoViewRecursively(const IntRect&);
+ virtual void setScrollPosition(const IntPoint&);
+
+ String mediaType() const;
+ void setMediaType(const String&);
+
+ void setUseSlowRepaints();
+
+ void addSlowRepaintObject();
+ void removeSlowRepaintObject();
+
+ void beginDeferredRepaints();
+ void endDeferredRepaints();
+
+#if ENABLE(DASHBOARD_SUPPORT)
+ void updateDashboardRegions();
+#endif
+ void updateControlTints();
+
+ void restoreScrollbar();
+
+ void scheduleEvent(PassRefPtr<Event>, PassRefPtr<EventTargetNode>);
+ void pauseScheduledEvents();
+ void resumeScheduledEvents();
+ void postLayoutTimerFired(Timer<FrameView>*);
+
+ bool wasScrolledByUser() const;
+ void setWasScrolledByUser(bool);
+
+ void addWidgetToUpdate(RenderPartObject*);
+ void removeWidgetToUpdate(RenderPartObject*);
+
+ virtual void paintContents(GraphicsContext*, const IntRect& damageRect);
+ void setPaintRestriction(PaintRestriction);
+ bool isPainting() const;
+ void setNodeToDraw(Node*);
+
+ static double currentPaintTimeStamp() { return sCurrentPaintTimeStamp; } // returns 0 if not painting
+
+ void layoutIfNeededRecursive();
+
+ void setIsVisuallyNonEmpty() { m_isVisuallyNonEmpty = true; }
+
+ void forceLayout(bool allowSubtree = false);
+ void forceLayoutWithPageWidthRange(float minPageWidth, float maxPageWidth, bool adjustViewSize);
+
+ void adjustPageHeight(float* newBottom, float oldTop, float oldBottom, float bottomLimit);
+
+
+private:
+ void reset();
+ void init();
+
+ virtual bool isFrameView() const;
+
+ bool useSlowRepaints() const;
+
+ void applyOverflowToViewport(RenderObject*, ScrollbarMode& hMode, ScrollbarMode& vMode);
+
+ void updateOverflowStatus(bool horizontalOverflow, bool verticalOverflow);
+
+ void dispatchScheduledEvents();
+ void performPostLayoutTasks();
+
+ virtual void repaintContentRectangle(const IntRect&, bool immediate);
+ virtual void contentsResized() { setNeedsLayout(); }
+ virtual void visibleContentsResized() { layout(); }
+
+ static double sCurrentPaintTimeStamp; // used for detecting decoded resource thrash in the cache
+
+ unsigned m_refCount;
+ IntSize m_size;
+ IntSize m_margins;
+ OwnPtr<HashSet<RenderPartObject*> > m_widgetUpdateSet;
+ RefPtr<Frame> m_frame;
+
+ bool m_doFullRepaint;
+
+ ScrollbarMode m_vmode;
+ ScrollbarMode m_hmode;
+ bool m_useSlowRepaints;
+ unsigned m_slowRepaintObjectCount;
+
+ int m_borderX, m_borderY;
+
+ Timer<FrameView> m_layoutTimer;
+ bool m_delayedLayout;
+ RenderObject* m_layoutRoot;
+
+ bool m_layoutSchedulingEnabled;
+ bool m_midLayout;
+ int m_layoutCount;
+ unsigned m_nestedLayoutCount;
+ Timer<FrameView> m_postLayoutTasksTimer;
+ bool m_firstLayoutCallbackPending;
+
+ bool m_firstLayout;
+ bool m_needToInitScrollbars;
+ bool m_isTransparent;
+ Color m_baseBackgroundColor;
+ IntSize m_lastLayoutSize;
+ float m_lastZoomFactor;
+
+ String m_mediaType;
+
+ unsigned m_enqueueEvents;
+ Vector<ScheduledEvent*> m_scheduledEvents;
+
+ bool m_overflowStatusDirty;
+ bool m_horizontalOverflow;
+ bool m_verticalOverflow;
+ RenderObject* m_viewportRenderer;
+
+ bool m_wasScrolledByUser;
+ bool m_inProgrammaticScroll;
+
+ unsigned m_deferringRepaints;
+ unsigned m_repaintCount;
+ IntRect m_repaintRect;
+ Vector<IntRect> m_repaintRects;
+
+ bool m_shouldUpdateWhileOffscreen;
+
+ RefPtr<Node> m_nodeToDraw;
+ PaintRestriction m_paintRestriction;
+ bool m_isPainting;
+
+ bool m_isVisuallyNonEmpty;
+ bool m_firstVisuallyNonEmptyLayoutCallbackPending;
+};
+
+} // namespace WebCore
+
+#endif // FrameView_h
+
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