Chromium Code Reviews| Index: src/gpu/glsl/GrGLSLPrimitiveProcessor.h |
| diff --git a/src/gpu/glsl/GrGLSLPrimitiveProcessor.h b/src/gpu/glsl/GrGLSLPrimitiveProcessor.h |
| index d7260276867aa7f474d1f3c5c364158e4a1a55b4..cf3e3e1990fc2431a72b2c29cfc2c83725d03f96 100644 |
| --- a/src/gpu/glsl/GrGLSLPrimitiveProcessor.h |
| +++ b/src/gpu/glsl/GrGLSLPrimitiveProcessor.h |
| @@ -78,7 +78,6 @@ public: |
| */ |
| virtual void emitCode(EmitArgs&) = 0; |
| - |
| /** A GrGLSLPrimitiveProcessor instance can be reused with any GrGLSLPrimitiveProcessor that |
| produces the same stage key; this function reads data from a GrGLSLPrimitiveProcessor and |
| uploads any uniform variables required by the shaders created in emitCode(). The |
| @@ -94,6 +93,7 @@ public: |
| int index, |
| const SkTArray<const GrCoordTransform*, true>& transforms) = 0; |
| + |
|
egdaniel
2016/07/13 19:27:27
extra \n
dvonbeck
2016/07/13 21:28:14
Done.
|
| protected: |
| void setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder, |
| GrGLSLUniformHandler* uniformHandler, |
| @@ -105,6 +105,7 @@ protected: |
| SkMatrix fCurrentValue; |
| GrSLType fType; |
| }; |
| + |
|
egdaniel
2016/07/13 19:27:27
extra \n
dvonbeck
2016/07/13 21:28:14
Done.
|
| }; |
| #endif |