Index: services/ui/ws/frame_generator.h |
diff --git a/services/ui/ws/platform_display.h b/services/ui/ws/frame_generator.h |
similarity index 17% |
copy from services/ui/ws/platform_display.h |
copy to services/ui/ws/frame_generator.h |
index 68776cb59da170a674b71ff086bd63f4c0426e9e..c23e3b7da545bb938499dd5e49fa1b371db65f31 100644 |
--- a/services/ui/ws/platform_display.h |
+++ b/services/ui/ws/frame_generator.h |
@@ -1,141 +1,51 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef SERVICES_UI_WS_PLATFORM_DISPLAY_H_ |
-#define SERVICES_UI_WS_PLATFORM_DISPLAY_H_ |
+#ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ |
+#define SERVICES_UI_WS_FRAME_GENERATOR_H_ |
-#include <stdint.h> |
- |
-#include <map> |
#include <memory> |
#include "base/macros.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/strings/string16.h" |
#include "base/timer/timer.h" |
-#include "build/build_config.h" |
-#include "cc/surfaces/surface.h" |
-#include "services/ui/public/interfaces/window_manager.mojom.h" |
-#include "services/ui/public/interfaces/window_manager_constants.mojom.h" |
-#include "services/ui/public/interfaces/window_tree.mojom.h" |
-#include "services/ui/ws/platform_display_delegate.h" |
-#include "services/ui/ws/platform_display_init_params.h" |
#include "ui/gfx/geometry/rect.h" |
-#include "ui/platform_window/platform_window_delegate.h" |
+#include "ui/gfx/native_widget_types.h" |
namespace cc { |
class CompositorFrame; |
class CopyOutputRequest; |
-class SurfaceIdAllocator; |
-class SurfaceManager; |
-} // namespace cc |
- |
-namespace gles2 { |
-class GpuState; |
-} // namespace gles2 |
- |
-namespace shell { |
-class Connector; |
-} // namespace shell |
- |
-namespace ui { |
-class CursorLoader; |
-class PlatformWindow; |
-struct TextInputState; |
-} // namespace ui |
+class RenderPass; |
+enum class SurfaceDrawStatus; |
+} |
namespace ui { |
+class DisplayCompositor; |
class GpuState; |
class SurfacesState; |
-class DisplayCompositor; |
namespace ws { |
-class EventDispatcher; |
-class PlatformDisplayFactory; |
+class FrameGeneratorDelegate; |
class ServerWindow; |
-struct ViewportMetrics { |
- gfx::Size size_in_pixels; |
- float device_scale_factor = 0.f; |
-}; |
- |
-// PlatformDisplay is used to connect the root ServerWindow to a display. |
-class PlatformDisplay { |
- public: |
- virtual ~PlatformDisplay() {} |
- |
- static PlatformDisplay* Create(const PlatformDisplayInitParams& init_params); |
- |
- virtual void Init(PlatformDisplayDelegate* delegate) = 0; |
- |
- // Schedules a paint for the specified region in the coordinates of |window|. |
- virtual void SchedulePaint(const ServerWindow* window, |
- const gfx::Rect& bounds) = 0; |
- |
- virtual void SetViewportSize(const gfx::Size& size) = 0; |
- |
- virtual void SetTitle(const base::string16& title) = 0; |
- |
- virtual void SetCapture() = 0; |
- |
- virtual void ReleaseCapture() = 0; |
- |
- virtual void SetCursorById(int32_t cursor) = 0; |
- |
- virtual mojom::Rotation GetRotation() = 0; |
- |
- virtual float GetDeviceScaleFactor() = 0; |
- |
- virtual void UpdateTextInputState(const ui::TextInputState& state) = 0; |
- virtual void SetImeVisibility(bool visible) = 0; |
- |
- // Returns true if a compositor frame has been submitted but not drawn yet. |
- virtual bool IsFramePending() const = 0; |
- |
- virtual void RequestCopyOfOutput( |
- std::unique_ptr<cc::CopyOutputRequest> output_request) = 0; |
- |
- virtual int64_t GetDisplayId() const = 0; |
- |
- // Overrides factory for testing. Default (NULL) value indicates regular |
- // (non-test) environment. |
- static void set_factory_for_testing(PlatformDisplayFactory* factory) { |
- PlatformDisplay::factory_ = factory; |
- } |
- |
- private: |
- // Static factory instance (always NULL for non-test). |
- static PlatformDisplayFactory* factory_; |
-}; |
- |
-// PlatformDisplay implementation that connects to the services necessary to |
-// actually display. |
-class DefaultPlatformDisplay : public PlatformDisplay, |
- public ui::PlatformWindowDelegate { |
+// Responsible for redrawing the display in response to the redraw requests by |
+// submitting CompositorFrames to the owned DisplayCompositor. |
+class FrameGenerator { |
public: |
- explicit DefaultPlatformDisplay(const PlatformDisplayInitParams& init_params); |
- ~DefaultPlatformDisplay() override; |
- |
- // PlatformDisplay: |
- void Init(PlatformDisplayDelegate* delegate) override; |
- void SchedulePaint(const ServerWindow* window, |
- const gfx::Rect& bounds) override; |
- void SetViewportSize(const gfx::Size& size) override; |
- void SetTitle(const base::string16& title) override; |
- void SetCapture() override; |
- void ReleaseCapture() override; |
- void SetCursorById(int32_t cursor) override; |
- float GetDeviceScaleFactor() override; |
- mojom::Rotation GetRotation() override; |
- void UpdateTextInputState(const ui::TextInputState& state) override; |
- void SetImeVisibility(bool visible) override; |
- bool IsFramePending() const override; |
+ FrameGenerator(FrameGeneratorDelegate* delegate, |
+ scoped_refptr<GpuState> gpu_state, |
+ scoped_refptr<SurfacesState> surfaces_state); |
+ virtual ~FrameGenerator(); |
+ |
+ // Schedules a redraw for the provided region. |
+ void RequestRedraw(const gfx::Rect& redraw_region); |
+ void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); |
void RequestCopyOfOutput( |
- std::unique_ptr<cc::CopyOutputRequest> output_request) override; |
- int64_t GetDisplayId() const override; |
+ std::unique_ptr<cc::CopyOutputRequest> output_request); |
+ |
+ bool is_frame_pending() { return frame_pending_; } |
private: |
void WantToDraw(); |
@@ -145,51 +55,40 @@ class DefaultPlatformDisplay : public PlatformDisplay, |
// http://crbug.com/533042 |
void Draw(); |
- // This is called after cc::Display has completed generating a new frame |
- // for the display. TODO(fsamuel): Idle time processing should happen here |
- // if there is budget for it. |
+ // This is called after the DisplayCompositor has completed generating a new |
+ // frame for the display. TODO(fsamuel): Idle time processing should happen |
+ // here if there is budget for it. |
void DidDraw(cc::SurfaceDrawStatus status); |
- void UpdateMetrics(const gfx::Size& size, float device_scale_factor); |
+ |
+ // Generates the CompositorFrame for the current |dirty_rect_|. |
cc::CompositorFrame GenerateCompositorFrame(); |
- // ui::PlatformWindowDelegate: |
- void OnBoundsChanged(const gfx::Rect& new_bounds) override; |
- void OnDamageRect(const gfx::Rect& damaged_region) override; |
- void DispatchEvent(ui::Event* event) override; |
- void OnCloseRequest() override; |
- void OnClosed() override; |
- void OnWindowStateChanged(ui::PlatformWindowState new_state) override; |
- void OnLostCapture() override; |
- void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
- float device_scale_factor) override; |
- void OnAcceleratedWidgetDestroyed() override; |
- void OnActivationChanged(bool active) override; |
- |
- int64_t display_id_; |
+ // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad |
+ // for each that lacks one. |
+ void DrawWindowTree(cc::RenderPass* pass, |
+ ServerWindow* window, |
+ const gfx::Vector2d& parent_to_root_origin_offset, |
+ float opacity); |
+ FrameGeneratorDelegate* delegate_; |
scoped_refptr<GpuState> gpu_state_; |
scoped_refptr<SurfacesState> surfaces_state_; |
- PlatformDisplayDelegate* delegate_; |
- |
- ViewportMetrics metrics_; |
- gfx::Rect dirty_rect_; |
- base::Timer draw_timer_; |
- bool frame_pending_; |
std::unique_ptr<DisplayCompositor> display_compositor_; |
- std::unique_ptr<ui::PlatformWindow> platform_window_; |
-#if !defined(OS_ANDROID) |
- std::unique_ptr<ui::CursorLoader> cursor_loader_; |
-#endif |
+ // The region that needs to be redrawn next time the compositor frame is |
+ // generated. |
+ gfx::Rect dirty_rect_; |
+ base::Timer draw_timer_; |
+ bool frame_pending_ = false; |
- base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_; |
+ base::WeakPtrFactory<FrameGenerator> weak_factory_; |
- DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay); |
+ DISALLOW_COPY_AND_ASSIGN(FrameGenerator); |
}; |
} // namespace ws |
} // namespace ui |
-#endif // SERVICES_UI_WS_PLATFORM_DISPLAY_H_ |
+#endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ |