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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_WS_PLATFORM_DISPLAY_H_ | 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ |
6 #define SERVICES_UI_WS_PLATFORM_DISPLAY_H_ | 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ |
7 | 7 |
8 #include <stdint.h> | |
9 | |
10 #include <map> | |
11 #include <memory> | 8 #include <memory> |
12 | 9 |
13 #include "base/macros.h" | 10 #include "base/macros.h" |
14 #include "base/memory/weak_ptr.h" | |
15 #include "base/strings/string16.h" | |
16 #include "base/timer/timer.h" | 11 #include "base/timer/timer.h" |
17 #include "build/build_config.h" | |
18 #include "cc/surfaces/surface.h" | |
19 #include "services/ui/public/interfaces/window_manager.mojom.h" | |
20 #include "services/ui/public/interfaces/window_manager_constants.mojom.h" | |
21 #include "services/ui/public/interfaces/window_tree.mojom.h" | |
22 #include "services/ui/ws/platform_display_delegate.h" | |
23 #include "services/ui/ws/platform_display_init_params.h" | |
24 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
25 #include "ui/platform_window/platform_window_delegate.h" | 13 #include "ui/gfx/native_widget_types.h" |
26 | 14 |
27 namespace cc { | 15 namespace cc { |
28 class CompositorFrame; | 16 class CompositorFrame; |
29 class CopyOutputRequest; | 17 class CopyOutputRequest; |
30 class SurfaceIdAllocator; | 18 class RenderPass; |
31 class SurfaceManager; | 19 enum class SurfaceDrawStatus; |
32 } // namespace cc | 20 } |
33 | |
34 namespace gles2 { | |
35 class GpuState; | |
36 } // namespace gles2 | |
37 | |
38 namespace shell { | |
39 class Connector; | |
40 } // namespace shell | |
41 | |
42 namespace ui { | |
43 class CursorLoader; | |
44 class PlatformWindow; | |
45 struct TextInputState; | |
46 } // namespace ui | |
47 | 21 |
48 namespace ui { | 22 namespace ui { |
49 | 23 |
| 24 class DisplayCompositor; |
50 class GpuState; | 25 class GpuState; |
51 class SurfacesState; | 26 class SurfacesState; |
52 class DisplayCompositor; | |
53 | 27 |
54 namespace ws { | 28 namespace ws { |
55 | 29 |
56 class EventDispatcher; | 30 class FrameGeneratorDelegate; |
57 class PlatformDisplayFactory; | |
58 class ServerWindow; | 31 class ServerWindow; |
59 | 32 |
60 struct ViewportMetrics { | 33 // Responsible for redrawing the display in response to the redraw requests by |
61 gfx::Size size_in_pixels; | 34 // submitting CompositorFrames to the owned DisplayCompositor. |
62 float device_scale_factor = 0.f; | 35 class FrameGenerator { |
63 }; | 36 public: |
| 37 FrameGenerator(FrameGeneratorDelegate* delegate, |
| 38 scoped_refptr<GpuState> gpu_state, |
| 39 scoped_refptr<SurfacesState> surfaces_state); |
| 40 virtual ~FrameGenerator(); |
64 | 41 |
65 // PlatformDisplay is used to connect the root ServerWindow to a display. | 42 // Schedules a redraw for the provided region. |
66 class PlatformDisplay { | 43 void RequestRedraw(const gfx::Rect& redraw_region); |
67 public: | 44 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); |
68 virtual ~PlatformDisplay() {} | 45 void RequestCopyOfOutput( |
| 46 std::unique_ptr<cc::CopyOutputRequest> output_request); |
69 | 47 |
70 static PlatformDisplay* Create(const PlatformDisplayInitParams& init_params); | 48 bool is_frame_pending() { return frame_pending_; } |
71 | |
72 virtual void Init(PlatformDisplayDelegate* delegate) = 0; | |
73 | |
74 // Schedules a paint for the specified region in the coordinates of |window|. | |
75 virtual void SchedulePaint(const ServerWindow* window, | |
76 const gfx::Rect& bounds) = 0; | |
77 | |
78 virtual void SetViewportSize(const gfx::Size& size) = 0; | |
79 | |
80 virtual void SetTitle(const base::string16& title) = 0; | |
81 | |
82 virtual void SetCapture() = 0; | |
83 | |
84 virtual void ReleaseCapture() = 0; | |
85 | |
86 virtual void SetCursorById(int32_t cursor) = 0; | |
87 | |
88 virtual mojom::Rotation GetRotation() = 0; | |
89 | |
90 virtual float GetDeviceScaleFactor() = 0; | |
91 | |
92 virtual void UpdateTextInputState(const ui::TextInputState& state) = 0; | |
93 virtual void SetImeVisibility(bool visible) = 0; | |
94 | |
95 // Returns true if a compositor frame has been submitted but not drawn yet. | |
96 virtual bool IsFramePending() const = 0; | |
97 | |
98 virtual void RequestCopyOfOutput( | |
99 std::unique_ptr<cc::CopyOutputRequest> output_request) = 0; | |
100 | |
101 virtual int64_t GetDisplayId() const = 0; | |
102 | |
103 // Overrides factory for testing. Default (NULL) value indicates regular | |
104 // (non-test) environment. | |
105 static void set_factory_for_testing(PlatformDisplayFactory* factory) { | |
106 PlatformDisplay::factory_ = factory; | |
107 } | |
108 | |
109 private: | |
110 // Static factory instance (always NULL for non-test). | |
111 static PlatformDisplayFactory* factory_; | |
112 }; | |
113 | |
114 // PlatformDisplay implementation that connects to the services necessary to | |
115 // actually display. | |
116 class DefaultPlatformDisplay : public PlatformDisplay, | |
117 public ui::PlatformWindowDelegate { | |
118 public: | |
119 explicit DefaultPlatformDisplay(const PlatformDisplayInitParams& init_params); | |
120 ~DefaultPlatformDisplay() override; | |
121 | |
122 // PlatformDisplay: | |
123 void Init(PlatformDisplayDelegate* delegate) override; | |
124 void SchedulePaint(const ServerWindow* window, | |
125 const gfx::Rect& bounds) override; | |
126 void SetViewportSize(const gfx::Size& size) override; | |
127 void SetTitle(const base::string16& title) override; | |
128 void SetCapture() override; | |
129 void ReleaseCapture() override; | |
130 void SetCursorById(int32_t cursor) override; | |
131 float GetDeviceScaleFactor() override; | |
132 mojom::Rotation GetRotation() override; | |
133 void UpdateTextInputState(const ui::TextInputState& state) override; | |
134 void SetImeVisibility(bool visible) override; | |
135 bool IsFramePending() const override; | |
136 void RequestCopyOfOutput( | |
137 std::unique_ptr<cc::CopyOutputRequest> output_request) override; | |
138 int64_t GetDisplayId() const override; | |
139 | 49 |
140 private: | 50 private: |
141 void WantToDraw(); | 51 void WantToDraw(); |
142 | 52 |
143 // This method initiates a top level redraw of the display. | 53 // This method initiates a top level redraw of the display. |
144 // TODO(fsamuel): This should use vblank as a signal rather than a timer | 54 // TODO(fsamuel): This should use vblank as a signal rather than a timer |
145 // http://crbug.com/533042 | 55 // http://crbug.com/533042 |
146 void Draw(); | 56 void Draw(); |
147 | 57 |
148 // This is called after cc::Display has completed generating a new frame | 58 // This is called after the DisplayCompositor has completed generating a new |
149 // for the display. TODO(fsamuel): Idle time processing should happen here | 59 // frame for the display. TODO(fsamuel): Idle time processing should happen |
150 // if there is budget for it. | 60 // here if there is budget for it. |
151 void DidDraw(cc::SurfaceDrawStatus status); | 61 void DidDraw(cc::SurfaceDrawStatus status); |
152 void UpdateMetrics(const gfx::Size& size, float device_scale_factor); | 62 |
| 63 // Generates the CompositorFrame for the current |dirty_rect_|. |
153 cc::CompositorFrame GenerateCompositorFrame(); | 64 cc::CompositorFrame GenerateCompositorFrame(); |
154 | 65 |
155 // ui::PlatformWindowDelegate: | 66 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad |
156 void OnBoundsChanged(const gfx::Rect& new_bounds) override; | 67 // for each that lacks one. |
157 void OnDamageRect(const gfx::Rect& damaged_region) override; | 68 void DrawWindowTree(cc::RenderPass* pass, |
158 void DispatchEvent(ui::Event* event) override; | 69 ServerWindow* window, |
159 void OnCloseRequest() override; | 70 const gfx::Vector2d& parent_to_root_origin_offset, |
160 void OnClosed() override; | 71 float opacity); |
161 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; | |
162 void OnLostCapture() override; | |
163 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | |
164 float device_scale_factor) override; | |
165 void OnAcceleratedWidgetDestroyed() override; | |
166 void OnActivationChanged(bool active) override; | |
167 | 72 |
168 int64_t display_id_; | 73 FrameGeneratorDelegate* delegate_; |
169 | |
170 scoped_refptr<GpuState> gpu_state_; | 74 scoped_refptr<GpuState> gpu_state_; |
171 scoped_refptr<SurfacesState> surfaces_state_; | 75 scoped_refptr<SurfacesState> surfaces_state_; |
172 PlatformDisplayDelegate* delegate_; | |
173 | 76 |
174 ViewportMetrics metrics_; | 77 std::unique_ptr<DisplayCompositor> display_compositor_; |
| 78 |
| 79 // The region that needs to be redrawn next time the compositor frame is |
| 80 // generated. |
175 gfx::Rect dirty_rect_; | 81 gfx::Rect dirty_rect_; |
176 base::Timer draw_timer_; | 82 base::Timer draw_timer_; |
177 bool frame_pending_; | 83 bool frame_pending_ = false; |
178 | 84 |
179 std::unique_ptr<DisplayCompositor> display_compositor_; | 85 base::WeakPtrFactory<FrameGenerator> weak_factory_; |
180 std::unique_ptr<ui::PlatformWindow> platform_window_; | |
181 | 86 |
182 #if !defined(OS_ANDROID) | 87 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); |
183 std::unique_ptr<ui::CursorLoader> cursor_loader_; | |
184 #endif | |
185 | |
186 base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_; | |
187 | |
188 DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay); | |
189 }; | 88 }; |
190 | 89 |
191 } // namespace ws | 90 } // namespace ws |
192 | 91 |
193 } // namespace ui | 92 } // namespace ui |
194 | 93 |
195 #endif // SERVICES_UI_WS_PLATFORM_DISPLAY_H_ | 94 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ |
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