Index: third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
diff --git a/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h b/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
index 66315486f285c3e9fe0bad93e4b931069b738d76..f628b9becf20443419fe642478f580d07e41ffa3 100644 |
--- a/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
+++ b/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
@@ -41,6 +41,7 @@ |
#include <v8-debug.h> |
#include <v8.h> |
+#include <vector> |
#include <vector> |
@@ -84,13 +85,13 @@ public: |
void stepOutOfFunction(); |
void clearStepping(); |
- bool setScriptSource(const String16& sourceID, const String16& newContent, bool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*, JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); |
+ bool setScriptSource(const String16& sourceID, v8::Local<v8::String> newSource, bool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*, JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); |
JavaScriptCallFrames currentCallFrames(int limit = 0); |
// Each script inherits debug data from v8::Context where it has been compiled. |
// Only scripts whose debug data matches |contextGroupId| will be reported. |
// Passing 0 will result in reporting all scripts. |
- void getCompiledScripts(int contextGroupId, std::vector<V8DebuggerParsedScript>&); |
+ void getCompiledScripts(int contextGroupId, std::vector<std::unique_ptr<V8DebuggerScript>>&); |
void debuggerAgentEnabled(); |
void debuggerAgentDisabled(); |
@@ -147,8 +148,6 @@ private: |
v8::Local<v8::Context> debuggerContext() const; |
void clearBreakpoints(); |
- V8DebuggerParsedScript createParsedScript(v8::Local<v8::Object> sourceObject, bool success); |
- |
static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hitBreakpoints, bool isPromiseRejection = false); |
static void v8DebugEventCallback(const v8::Debug::EventDetails&); |