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Side by Side Diff: third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h

Issue 2104063002: [DevTools] Store script source in v8::Global. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: more cleanup Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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34 #include "platform/inspector_protocol/Collections.h" 34 #include "platform/inspector_protocol/Collections.h"
35 #include "platform/inspector_protocol/Maybe.h" 35 #include "platform/inspector_protocol/Maybe.h"
36 #include "platform/inspector_protocol/Platform.h" 36 #include "platform/inspector_protocol/Platform.h"
37 #include "platform/v8_inspector/JavaScriptCallFrame.h" 37 #include "platform/v8_inspector/JavaScriptCallFrame.h"
38 #include "platform/v8_inspector/V8DebuggerScript.h" 38 #include "platform/v8_inspector/V8DebuggerScript.h"
39 #include "platform/v8_inspector/protocol/Debugger.h" 39 #include "platform/v8_inspector/protocol/Debugger.h"
40 #include "platform/v8_inspector/public/V8Debugger.h" 40 #include "platform/v8_inspector/public/V8Debugger.h"
41 41
42 #include <v8-debug.h> 42 #include <v8-debug.h>
43 #include <v8.h> 43 #include <v8.h>
44 #include <vector>
44 45
45 #include <vector> 46 #include <vector>
46 47
47 namespace blink { 48 namespace blink {
48 49
49 using protocol::Maybe; 50 using protocol::Maybe;
50 51
51 struct ScriptBreakpoint; 52 struct ScriptBreakpoint;
52 class InspectedContext; 53 class InspectedContext;
53 class V8DebuggerAgentImpl; 54 class V8DebuggerAgentImpl;
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77 void setPauseOnExceptionsState(PauseOnExceptionsState); 78 void setPauseOnExceptionsState(PauseOnExceptionsState);
78 void setPauseOnNextStatement(bool); 79 void setPauseOnNextStatement(bool);
79 bool canBreakProgram(); 80 bool canBreakProgram();
80 void breakProgram(); 81 void breakProgram();
81 void continueProgram(); 82 void continueProgram();
82 void stepIntoStatement(); 83 void stepIntoStatement();
83 void stepOverStatement(); 84 void stepOverStatement();
84 void stepOutOfFunction(); 85 void stepOutOfFunction();
85 void clearStepping(); 86 void clearStepping();
86 87
87 bool setScriptSource(const String16& sourceID, const String16& newContent, b ool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*, Jav aScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); 88 bool setScriptSource(const String16& sourceID, v8::Local<v8::String> newSour ce, bool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>* , JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged);
88 JavaScriptCallFrames currentCallFrames(int limit = 0); 89 JavaScriptCallFrames currentCallFrames(int limit = 0);
89 90
90 // Each script inherits debug data from v8::Context where it has been compil ed. 91 // Each script inherits debug data from v8::Context where it has been compil ed.
91 // Only scripts whose debug data matches |contextGroupId| will be reported. 92 // Only scripts whose debug data matches |contextGroupId| will be reported.
92 // Passing 0 will result in reporting all scripts. 93 // Passing 0 will result in reporting all scripts.
93 void getCompiledScripts(int contextGroupId, std::vector<V8DebuggerParsedScri pt>&); 94 void getCompiledScripts(int contextGroupId, std::vector<std::unique_ptr<V8De buggerScript>>&);
94 void debuggerAgentEnabled(); 95 void debuggerAgentEnabled();
95 void debuggerAgentDisabled(); 96 void debuggerAgentDisabled();
96 97
97 bool isPaused() override; 98 bool isPaused() override;
98 v8::Local<v8::Context> pausedContext() { return m_pausedContext; } 99 v8::Local<v8::Context> pausedContext() { return m_pausedContext; }
99 int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; } 100 int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; }
100 V8StackTraceImpl* currentAsyncCallChain(); 101 V8StackTraceImpl* currentAsyncCallChain();
101 void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int); 102 void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int);
102 103
103 v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>); 104 v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>);
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140 void enable(); 141 void enable();
141 void disable(); 142 void disable();
142 V8DebuggerAgentImpl* findEnabledDebuggerAgent(int contextGroupId); 143 V8DebuggerAgentImpl* findEnabledDebuggerAgent(int contextGroupId);
143 V8DebuggerAgentImpl* findEnabledDebuggerAgent(v8::Local<v8::Context>); 144 V8DebuggerAgentImpl* findEnabledDebuggerAgent(v8::Local<v8::Context>);
144 145
145 void compileDebuggerScript(); 146 void compileDebuggerScript();
146 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int a rgc, v8::Local<v8::Value> argv[]); 147 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int a rgc, v8::Local<v8::Value> argv[]);
147 v8::Local<v8::Context> debuggerContext() const; 148 v8::Local<v8::Context> debuggerContext() const;
148 void clearBreakpoints(); 149 void clearBreakpoints();
149 150
150 V8DebuggerParsedScript createParsedScript(v8::Local<v8::Object> sourceObject , bool success);
151
152 static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&) ; 151 static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&) ;
153 void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8:: Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hit Breakpoints, bool isPromiseRejection = false); 152 void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8:: Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hit Breakpoints, bool isPromiseRejection = false);
154 static void v8DebugEventCallback(const v8::Debug::EventDetails&); 153 static void v8DebugEventCallback(const v8::Debug::EventDetails&);
155 v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const char* functionName); 154 v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const char* functionName);
156 void handleV8DebugEvent(const v8::Debug::EventDetails&); 155 void handleV8DebugEvent(const v8::Debug::EventDetails&);
157 156
158 v8::Local<v8::String> v8InternalizedString(const char*) const; 157 v8::Local<v8::String> v8InternalizedString(const char*) const;
159 158
160 void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> ex ecutionState, v8::Local<v8::Object> eventData); 159 void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> ex ecutionState, v8::Local<v8::Object> eventData);
161 InspectedContext* getContext(int groupId, int contextId) const; 160 InspectedContext* getContext(int groupId, int contextId) const;
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184 int m_maxAsyncCallStackDepth; 183 int m_maxAsyncCallStackDepth;
185 std::vector<void*> m_currentTasks; 184 std::vector<void*> m_currentTasks;
186 std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; 185 std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks;
187 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; 186 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap;
188 }; 187 };
189 188
190 } // namespace blink 189 } // namespace blink
191 190
192 191
193 #endif // V8DebuggerImpl_h 192 #endif // V8DebuggerImpl_h
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