Index: third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
diff --git a/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h b/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
index a8e7637f303e259cb9701854583c27f775138862..e24f364943ce52405356cee7a1ffe1a7fe6dd2d6 100644 |
--- a/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
+++ b/third_party/WebKit/Source/platform/v8_inspector/V8DebuggerImpl.h |
@@ -40,6 +40,7 @@ |
#include <v8-debug.h> |
#include <v8.h> |
+#include <vector> |
namespace blink { |
@@ -81,13 +82,13 @@ public: |
void stepOutOfFunction(); |
void clearStepping(); |
- bool setScriptSource(const String16& sourceID, const String16& newContent, bool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*, JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); |
+ bool setScriptSource(const String16& sourceID, v8::Local<v8::String> newSource, bool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*, JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); |
JavaScriptCallFrames currentCallFrames(int limit = 0); |
// Each script inherits debug data from v8::Context where it has been compiled. |
// Only scripts whose debug data matches |contextGroupId| will be reported. |
// Passing 0 will result in reporting all scripts. |
- void getCompiledScripts(int contextGroupId, protocol::Vector<V8DebuggerParsedScript>&); |
+ void getCompiledScripts(int contextGroupId, std::vector<std::unique_ptr<V8DebuggerScript>>&); |
void debuggerAgentEnabled(); |
void debuggerAgentDisabled(); |
@@ -144,7 +145,7 @@ private: |
v8::Local<v8::Context> debuggerContext() const; |
void clearBreakpoints(); |
- V8DebuggerParsedScript createParsedScript(v8::Local<v8::Object> sourceObject, bool success); |
+ std::unique_ptr<V8DebuggerScript> createScript(v8::Local<v8::Object> sourceObject); |
static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&); |
void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hitBreakpoints, bool isPromiseRejection = false); |