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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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33 | 33 |
34 #include "platform/inspector_protocol/Maybe.h" | 34 #include "platform/inspector_protocol/Maybe.h" |
35 #include "platform/inspector_protocol/Platform.h" | 35 #include "platform/inspector_protocol/Platform.h" |
36 #include "platform/v8_inspector/JavaScriptCallFrame.h" | 36 #include "platform/v8_inspector/JavaScriptCallFrame.h" |
37 #include "platform/v8_inspector/V8DebuggerScript.h" | 37 #include "platform/v8_inspector/V8DebuggerScript.h" |
38 #include "platform/v8_inspector/protocol/Debugger.h" | 38 #include "platform/v8_inspector/protocol/Debugger.h" |
39 #include "platform/v8_inspector/public/V8Debugger.h" | 39 #include "platform/v8_inspector/public/V8Debugger.h" |
40 | 40 |
41 #include <v8-debug.h> | 41 #include <v8-debug.h> |
42 #include <v8.h> | 42 #include <v8.h> |
| 43 #include <vector> |
43 | 44 |
44 namespace blink { | 45 namespace blink { |
45 | 46 |
46 using protocol::Maybe; | 47 using protocol::Maybe; |
47 | 48 |
48 struct ScriptBreakpoint; | 49 struct ScriptBreakpoint; |
49 class InspectedContext; | 50 class InspectedContext; |
50 class V8DebuggerAgentImpl; | 51 class V8DebuggerAgentImpl; |
51 class V8InspectorSessionImpl; | 52 class V8InspectorSessionImpl; |
52 class V8RuntimeAgentImpl; | 53 class V8RuntimeAgentImpl; |
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74 void setPauseOnExceptionsState(PauseOnExceptionsState); | 75 void setPauseOnExceptionsState(PauseOnExceptionsState); |
75 void setPauseOnNextStatement(bool); | 76 void setPauseOnNextStatement(bool); |
76 bool canBreakProgram(); | 77 bool canBreakProgram(); |
77 void breakProgram(); | 78 void breakProgram(); |
78 void continueProgram(); | 79 void continueProgram(); |
79 void stepIntoStatement(); | 80 void stepIntoStatement(); |
80 void stepOverStatement(); | 81 void stepOverStatement(); |
81 void stepOutOfFunction(); | 82 void stepOutOfFunction(); |
82 void clearStepping(); | 83 void clearStepping(); |
83 | 84 |
84 bool setScriptSource(const String16& sourceID, const String16& newContent, b
ool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*, Jav
aScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); | 85 bool setScriptSource(const String16& sourceID, v8::Local<v8::String> newSour
ce, bool preview, ErrorString*, Maybe<protocol::Debugger::SetScriptSourceError>*
, JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged); |
85 JavaScriptCallFrames currentCallFrames(int limit = 0); | 86 JavaScriptCallFrames currentCallFrames(int limit = 0); |
86 | 87 |
87 // Each script inherits debug data from v8::Context where it has been compil
ed. | 88 // Each script inherits debug data from v8::Context where it has been compil
ed. |
88 // Only scripts whose debug data matches |contextGroupId| will be reported. | 89 // Only scripts whose debug data matches |contextGroupId| will be reported. |
89 // Passing 0 will result in reporting all scripts. | 90 // Passing 0 will result in reporting all scripts. |
90 void getCompiledScripts(int contextGroupId, protocol::Vector<V8DebuggerParse
dScript>&); | 91 void getCompiledScripts(int contextGroupId, std::vector<std::unique_ptr<V8De
buggerScript>>&); |
91 void debuggerAgentEnabled(); | 92 void debuggerAgentEnabled(); |
92 void debuggerAgentDisabled(); | 93 void debuggerAgentDisabled(); |
93 | 94 |
94 bool isPaused() override; | 95 bool isPaused() override; |
95 v8::Local<v8::Context> pausedContext() { return m_pausedContext; } | 96 v8::Local<v8::Context> pausedContext() { return m_pausedContext; } |
96 int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; } | 97 int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; } |
97 V8StackTraceImpl* currentAsyncCallChain(); | 98 V8StackTraceImpl* currentAsyncCallChain(); |
98 void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int); | 99 void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int); |
99 | 100 |
100 v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>); | 101 v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>); |
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137 void enable(); | 138 void enable(); |
138 void disable(); | 139 void disable(); |
139 V8DebuggerAgentImpl* findEnabledDebuggerAgent(int contextGroupId); | 140 V8DebuggerAgentImpl* findEnabledDebuggerAgent(int contextGroupId); |
140 V8DebuggerAgentImpl* findEnabledDebuggerAgent(v8::Local<v8::Context>); | 141 V8DebuggerAgentImpl* findEnabledDebuggerAgent(v8::Local<v8::Context>); |
141 | 142 |
142 void compileDebuggerScript(); | 143 void compileDebuggerScript(); |
143 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int a
rgc, v8::Local<v8::Value> argv[]); | 144 v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int a
rgc, v8::Local<v8::Value> argv[]); |
144 v8::Local<v8::Context> debuggerContext() const; | 145 v8::Local<v8::Context> debuggerContext() const; |
145 void clearBreakpoints(); | 146 void clearBreakpoints(); |
146 | 147 |
147 V8DebuggerParsedScript createParsedScript(v8::Local<v8::Object> sourceObject
, bool success); | 148 std::unique_ptr<V8DebuggerScript> createScript(v8::Local<v8::Object> sourceO
bject); |
148 | 149 |
149 static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&)
; | 150 static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&)
; |
150 void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::
Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hit
Breakpoints, bool isPromiseRejection = false); | 151 void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::
Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hit
Breakpoints, bool isPromiseRejection = false); |
151 static void v8DebugEventCallback(const v8::Debug::EventDetails&); | 152 static void v8DebugEventCallback(const v8::Debug::EventDetails&); |
152 v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const
char* functionName); | 153 v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const
char* functionName); |
153 void handleV8DebugEvent(const v8::Debug::EventDetails&); | 154 void handleV8DebugEvent(const v8::Debug::EventDetails&); |
154 | 155 |
155 v8::Local<v8::String> v8InternalizedString(const char*) const; | 156 v8::Local<v8::String> v8InternalizedString(const char*) const; |
156 | 157 |
157 void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> ex
ecutionState, v8::Local<v8::Object> eventData); | 158 void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> ex
ecutionState, v8::Local<v8::Object> eventData); |
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177 int m_maxAsyncCallStackDepth; | 178 int m_maxAsyncCallStackDepth; |
178 protocol::Vector<void*> m_currentTasks; | 179 protocol::Vector<void*> m_currentTasks; |
179 protocol::Vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; | 180 protocol::Vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks; |
180 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; | 181 protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; |
181 }; | 182 }; |
182 | 183 |
183 } // namespace blink | 184 } // namespace blink |
184 | 185 |
185 | 186 |
186 #endif // V8DebuggerImpl_h | 187 #endif // V8DebuggerImpl_h |
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