| Index: ppapi/c/pp_codecs.h
|
| diff --git a/ppapi/c/pp_codecs.h b/ppapi/c/pp_codecs.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b98769e36a9b1d74139979bcb9dba0c5f57edc25
|
| --- /dev/null
|
| +++ b/ppapi/c/pp_codecs.h
|
| @@ -0,0 +1,82 @@
|
| +/* Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +/* From pp_codecs.idl modified Tue May 6 05:14:19 2014. */
|
| +
|
| +#ifndef PPAPI_C_PP_CODECS_H_
|
| +#define PPAPI_C_PP_CODECS_H_
|
| +
|
| +#include "ppapi/c/pp_macros.h"
|
| +#include "ppapi/c/pp_size.h"
|
| +#include "ppapi/c/pp_stdint.h"
|
| +
|
| +/**
|
| + * @file
|
| + * Video profiles.
|
| + */
|
| +
|
| +
|
| +/**
|
| + * @addtogroup Enums
|
| + * @{
|
| + */
|
| +typedef enum {
|
| + PP_VIDEOPROFILE_H264BASELINE = 0,
|
| + PP_VIDEOPROFILE_H264MAIN = 1,
|
| + PP_VIDEOPROFILE_H264EXTENDED = 2,
|
| + PP_VIDEOPROFILE_H264HIGH = 3,
|
| + PP_VIDEOPROFILE_H264HIGH10PROFILE = 4,
|
| + PP_VIDEOPROFILE_H264HIGH422PROFILE = 5,
|
| + PP_VIDEOPROFILE_H264HIGH444PREDICTIVEPROFILE = 6,
|
| + PP_VIDEOPROFILE_H264SCALABLEBASELINE = 7,
|
| + PP_VIDEOPROFILE_H264SCALABLEHIGH = 8,
|
| + PP_VIDEOPROFILE_H264STEREOHIGH = 9,
|
| + PP_VIDEOPROFILE_H264MULTIVIEWHIGH = 10,
|
| + PP_VIDEOPROFILE_VP8MAIN = 11,
|
| + PP_VIDEOPROFILE_MAX = PP_VIDEOPROFILE_VP8MAIN
|
| +} PP_VideoProfile;
|
| +/**
|
| + * @}
|
| + */
|
| +
|
| +/**
|
| + * @addtogroup Structs
|
| + * @{
|
| + */
|
| +/**
|
| + * Struct describing a decoded video picture. The decoded picture data is stored
|
| + * in the GL texture corresponding to |texture_id|. The plugin can determine
|
| + * which Decode call generated the picture using |decode_id|.
|
| + */
|
| +struct PP_VideoPicture {
|
| + /**
|
| + * |decode_id| parameter of the Decode call which generated this picture.
|
| + * See the PPB_VideoDecoder function Decode() for more details.
|
| + */
|
| + uint32_t decode_id;
|
| + /**
|
| + * Texture ID in the plugin's GL context. The plugin can use this to render
|
| + * the decoded picture.
|
| + */
|
| + uint32_t texture_id;
|
| + /**
|
| + * The GL texture target for the decoded picture. Possible values are:
|
| + * GL_TEXTURE_2D (normalized texture coordinates)
|
| + * GL_TEXTURE_RECTANGLE_ARB (dimension dependent texture coordinates)
|
| + *
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| + * The pixel format of the texture is GL_BGRA.
|
| + */
|
| + uint32_t texture_target;
|
| + /**
|
| + * Dimensions of the texture holding the decoded picture.
|
| + */
|
| + struct PP_Size texture_size;
|
| +};
|
| +/**
|
| + * @}
|
| + */
|
| +
|
| +#endif /* PPAPI_C_PP_CODECS_H_ */
|
| +
|
|
|