| Index: ui/gl/gl_bindings_autogen_mock.h
|
| diff --git a/ui/gl/gl_bindings_autogen_mock.h b/ui/gl/gl_bindings_autogen_mock.h
|
| index 2a05128f9315f19112776de805f9ce25e6a75728..72b2138f505ecfae0ce3d3834d05daff44f567cc 100644
|
| --- a/ui/gl/gl_bindings_autogen_mock.h
|
| +++ b/ui/gl/gl_bindings_autogen_mock.h
|
| @@ -15,6 +15,8 @@ static void GL_BINDING_CALL Mock_glBeginQuery(GLenum target, GLuint id);
|
| static void GL_BINDING_CALL Mock_glBeginQueryARB(GLenum target, GLuint id);
|
| static void GL_BINDING_CALL Mock_glBeginQueryEXT(GLenum target, GLuint id);
|
| static void GL_BINDING_CALL Mock_glBeginTransformFeedback(GLenum primitiveMode);
|
| +static void GL_BINDING_CALL
|
| +Mock_glBeginTransformFeedbackEXT(GLenum primitiveMode);
|
| static void GL_BINDING_CALL Mock_glBindAttribLocation(GLuint program,
|
| GLuint index,
|
| const char* name);
|
| @@ -22,11 +24,19 @@ static void GL_BINDING_CALL Mock_glBindBuffer(GLenum target, GLuint buffer);
|
| static void GL_BINDING_CALL Mock_glBindBufferBase(GLenum target,
|
| GLuint index,
|
| GLuint buffer);
|
| +static void GL_BINDING_CALL Mock_glBindBufferBaseEXT(GLenum target,
|
| + GLuint index,
|
| + GLuint buffer);
|
| static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target,
|
| GLuint index,
|
| GLuint buffer,
|
| GLintptr offset,
|
| GLsizeiptr size);
|
| +static void GL_BINDING_CALL Mock_glBindBufferRangeEXT(GLenum target,
|
| + GLuint index,
|
| + GLuint buffer,
|
| + GLintptr offset,
|
| + GLsizeiptr size);
|
| static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program,
|
| GLuint colorNumber,
|
| const char* name);
|
| @@ -353,6 +363,7 @@ static void GL_BINDING_CALL Mock_glEndQuery(GLenum target);
|
| static void GL_BINDING_CALL Mock_glEndQueryARB(GLenum target);
|
| static void GL_BINDING_CALL Mock_glEndQueryEXT(GLenum target);
|
| static void GL_BINDING_CALL Mock_glEndTransformFeedback(void);
|
| +static void GL_BINDING_CALL Mock_glEndTransformFeedbackEXT(void);
|
| static GLsync GL_BINDING_CALL Mock_glFenceSync(GLenum condition,
|
| GLbitfield flags);
|
| static void GL_BINDING_CALL Mock_glFinish(void);
|
| @@ -645,6 +656,14 @@ static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program,
|
| GLenum* type,
|
| char* name);
|
| static void GL_BINDING_CALL
|
| +Mock_glGetTransformFeedbackVaryingEXT(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufSize,
|
| + GLsizei* length,
|
| + GLsizei* size,
|
| + GLenum* type,
|
| + char* name);
|
| +static void GL_BINDING_CALL
|
| Mock_glGetTranslatedShaderSourceANGLE(GLuint shader,
|
| GLsizei bufsize,
|
| GLsizei* length,
|
| @@ -986,6 +1005,11 @@ Mock_glTransformFeedbackVaryings(GLuint program,
|
| GLsizei count,
|
| const char* const* varyings,
|
| GLenum bufferMode);
|
| +static void GL_BINDING_CALL
|
| +Mock_glTransformFeedbackVaryingsEXT(GLuint program,
|
| + GLsizei count,
|
| + const char* const* varyings,
|
| + GLenum bufferMode);
|
| static void GL_BINDING_CALL Mock_glUniform1f(GLint location, GLfloat x);
|
| static void GL_BINDING_CALL Mock_glUniform1fv(GLint location,
|
| GLsizei count,
|
|
|